Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:04:39 Player: useeikick Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (167) 167 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1997 Bonus ------- None Cogmind --------- Core Integrity 521/550 Matter 110/300 Energy 26/140 System Corruption 9% Temperature Cool (1) Movement Flying (109) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY (3) ------ Signal Interpreter Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY (5) ---- Hover Unit Hover Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Signal Interpreter Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Hover Unit Hover Unit [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 27 | 5 6 9 . 7 Power 5 | 2 2 . . 1 Engine 5 | 2 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 6 . 4 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . . 3 . 1 Flight 8 | . 2 3 . 3 Utility 4 | . 2 2 . . Device . | . . . . . Storage . | . . . . . Processor 4 | . 2 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 1 . 1 . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 8 | . 1 3 4 . Power 2 | . 1 . 1 . Propulsion 5 | . . 3 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . 1 2 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 74 95 77 58 Engine 10 | . 13 11 7 . Leg 7 | . 16 . . . Hover 4 | . . 1 29 6 Flight 16 | . 11 28 . 16 Processor 25 | . 17 32 33 27 Ballistic Gun 13 | . 14 20 7 . Launcher 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 12 | 7 7 9 7 12 Greatest Support 20 | 20 20 18 18 13 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 4 4 5 4 Average Carried 1 | 1 1 1 3 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | 1 3 2 2 2 Class Distribution -------------------- 55% | Sprinter 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 373 | 250 34 89 . . Remotely . | . . . . . Salvage Created 288 | . 34 135 . 119 Parts 11 | . 2 6 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 4 | . 1 3 . . Guns 4 | . 1 3 . . Classes Destroyed 3 | . 1 . . 2 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 4 | . 1 3 . . Best Kill Streak 2 | . 1 2 . 2 Combat Bots Only 2 | . 1 2 . . Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 108 | . 15 52 31 10 Missed 39 | . 3 20 12 4 Damage Taken 805 | . 130 402 182 91 Core 227 | . 21 95 82 29 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . . 11 . . Core Remaining (%) 82 | 100 91 . 55 . Volleys Fired 28 | . 11 15 . 2 Largest 2 | . 1 2 . 1 Hottest 40 | . 20 40 . 36 Shots Fired 43 | . 11 30 . 2 Gun 41 | . 11 30 . . Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 41 | . 11 30 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 14 | . 3 14 . 9 Robot Miss Streak 2 | . 2 1 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 34 | . 6 26 . 2 Core Hits 11 | . 1 8 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 526 | . 78 305 . 143 Guns 383 | . 78 305 . . Cannons . | . . . . . Explosions 143 | . . . . 143 Melee . | . . . . . Ramming . | . . . . . Kinetic 383 | . 78 305 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 143 | . . . . 143 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . . 4 . 5 Average Temperature 2 | . . 2 . 3 Received Heat Transfer 315 | . 72 183 24 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 157 | . 77 157 148 144 Initial 57 | . . 32 53 57 Average 46 | . 13 68 87 96 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 . 1 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 5 16 11 7 Peak Tracking Total 10 | . 4 10 7 3 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 3 | . . . 3 . Traps Extracted . | . . . . . Installed 3 | . . . 3 . Triggered 3 | . . . 3 . Most Traps Carried 3 | . . . 3 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 1 . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 3 . 3 Successful 5 | . 1 2 . 2 Failed 8 | . 6 1 . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 555 | 48 216 169 56 66 Spaces Moved 587 | 42 226 172 72 75 Core 17 | 17 . . . . Treads . | . . . . . Legs 107 | 25 82 . . . Wheels . | . . . . . Hover 115 | . . 11 72 32 Flight 348 | . 144 161 . 43 Fastest Speed 29 | 50 32 29 52 29 Average Speed 52 | 91 63 32 53 41 Slowest Speed 120 | 120 120 112 60 56 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 3 . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 34 26 21 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 785 | 51 282 255 92 105 Wait 108 | . 34 51 6 17 Move 575 | 41 219 171 71 73 Hop 4 | . 3 . . 1 Pick Up 30 | 5 7 7 6 5 Fast Attach . | . . . . . Attach 19 | 4 3 7 . 5 Detach 1 | . . 1 . . Swap 8 | 1 3 2 . 2 Drop 9 | . 2 1 6 . Fire 28 | . 11 15 . 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . 3 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 12) 265 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Repaired VTOL Module 407 | -9/Materials | Discovered new exit (range 15) 433 | -9/Materials | Identified exit to Mines 434 | -9/Materials | Entered Mines 441 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 447 | -9/Mines | Found a hidden stash of uninstalled traps 486 | -9/Mines | Discovered new exit (range 4) 490 | -9/Mines | Identified exit to Materials 490 | -9/Mines | Entered Materials 490 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 515 | -8/Materials | Lost 4 parts (1p2n1w) 556 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE 00491_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00499_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00504_ Connecting with Recycling Unit... 00507_ Acquired Cesium-ion Thruster. 00516_ W-25 Informer sends out distress signal. 00522_ Acquired VTOL Module. 00524_ Acquired Shock Bomb Launcher. 00539_ Destroyed Imp. Hover Unit. 00539_ W-25 Informer destroyed. 00539_ R-06 Scavenger destroyed. 00545_ U-05 Engineer lays Concrete. 00549_ U-05 Engineer destroyed. 00549_ Acquired Corrupted Lgt. Deuterium Engine. 00550_ Integrated Corrupted Lgt. Deuterium Engine (+9). 00554_ Destroyed Hover Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????###########?????????????? | | ??????????????????# =#?????????????? | | ??????????????????# #?????????????? | | ??????????????????# """ #?????????????? | | ??????????????????+ """ #?????????????? | | ??????????????????# """ ]]] #?????????????? | | ??????????????????# ]]] #?????????????? | | ??????????????????#[ ] #?????????????? | | ??????????????????# #?????????????? | | ??????????????????######/####?????????????? | | ???????????????????????#g#????????????????? | | ???????????????????????# #????##??????????? | | ???????????????????????# #??? ###########? | | ???????????????????????# #??? # #? | | ??????????????????????## ## # "" = #? | | ??????????????????????# + # "Y #? | | ???????????############ # !# "" #? | | ?????????? # # """ #? | | ?????????? / # """ #? | | ?????????? Y |= # # """ #? | | ???????????############%!@# # #? | | ??????????????????????#* %#######+########? | | ??????????????????????#*%! #????? | | ??????????????????????# o #????? | | ??????????????????????# #????? | | ??????????????????????# ############????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ?????????????????????? #???????????????? | | ????????????????????? ????????????????? | | ???????????????????? ????????????????? | | ???????????????????#### ????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilitySapperArmor Manual? 0 Play Time 00:12:33 Cumulative 14.7 hours Start 2024.04.06 @ 19:41:17 End 2024.04.06 @ 20:04:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76c4f7e0-d267-48e4-b34a-f551ca35e1c6