Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 09:09:12 Player: Lorraine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (370) 370 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 1574 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 400/400 Matter 287/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Hover Unit Hover Unit Flight Unit Large Storage Unit Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Hover Unit Hover Unit Flight Unit Large Storage Unit Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 2 6 . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 97 77 Engine 1 | . 4 . . Core 12 | . 9 14 11 Leg 21 | . 28 17 22 Hover 5 | . . 9 . Storage 13 | . 14 14 11 Hackware 11 | . 8 14 11 Ballistic Gun 18 | . 28 14 11 Launcher 7 | . . 11 11 Peak Build Rating 12 | 6 11 11 12 Average Rating 9 | 4 9 10 11 On Entrance 7 | . 6 11 11 Naked Turns . | . . . . Heaviest Build 15 | 14 14 15 15 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 3 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 533 | 260 88 185 . Remotely . | . . . . Salvage Created 370 | . 173 189 8 Parts 32 | . 13 17 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 6 7 1 Guns 10 | . 6 4 . AOE 4 | . . 3 1 Classes Destroyed 4 | . 3 1 . Tunneler 1 | . . 1 . Operator 1 | . 1 . . Swarmer 7 | . 3 3 1 Grunt 7 | . 3 4 . Best Kill Streak 5 | . 2 5 1 Combat Bots Only 5 | . 2 5 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 71 | . 41 30 . Missed 22 | . 13 9 . Damage Taken 564 | . 293 241 30 Core 141 | . 35 106 . Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 43 . Volleys Fired 39 | . 24 14 1 Largest 2 | . 2 2 2 Hottest 50 | . 40 50 50 Shots Fired 69 | . 48 19 2 Gun 64 | . 48 15 1 Cannon . | . . . . Launcher 5 | . . 4 1 Special . | . . . . Kinetic 64 | . 48 15 1 Thermal . | . . . . Explosive 5 | . . 4 1 Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 5 . Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 37 | . 25 12 . Core Hits 28 | . 11 14 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 761 | . 306 427 28 Guns 421 | . 306 115 . Cannons . | . . . . Explosions 304 | . . 276 28 Melee . | . . . . Ramming 36 | . . 36 . Kinetic 421 | . 306 115 . Thermal . | . . . . Explosive 304 | . . 276 28 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . . 15 30 Shots 1 | . . . 1 Rammed 8 | . . 8 . Targets Rammed 8 | . . 8 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 13 | . 2 13 . Average Temperature 3 | . 1 7 . Received Heat Transfer 186 | . 108 78 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 256 | . 170 256 81 Initial 66 | . . 66 21 Average 122 | . 51 204 24 Maximum Alert Level 1 | . . 1 . Low Security (%) 76 | 100 100 53 100 Level 1 23 | . . 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 14 7 3 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 6 | . 5 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 6 | . 6 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 811 | 65 268 412 66 Spaces Moved 567 | 48 147 321 51 Core 7 | 7 . . . Treads . | . . . . Legs 441 | 41 147 202 51 Wheels . | . . . . Hover 119 | . . 119 . Flight . | . . . . Fastest Speed 50 | 50 120 56 120 Average Speed 112 | 109 120 108 120 Slowest Speed 180 | 120 120 180 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 31 89 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 32 10 Melee . | . . . . Projectile . | . . . . AOE 42 | . . 32 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 669 | 57 191 367 54 Wait 17 | . 8 9 . Move 564 | 47 146 320 51 Hop . | . . . . Pick Up 17 | 4 7 5 1 Fast Attach 7 | 6 1 . . Attach 4 | . . 4 . Detach 1 | . . 1 . Swap 3 | . 1 2 . Drop 9 | . 4 4 1 Fire 39 | . 24 14 1 Melee . | . . . . Ram 8 | . . 8 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 18) 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 398 | -10/Mines | Core integrity fell below 50% 416 | -10/Mines | Assembled infested the area 421 | -10/Mines | Assisted by a Guerilla fighting off Assembled 526 | -10/Mines | Learned Materials trap positions 631 | -10/Mines | Build established: Scavenger-Mutant 642 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 740 | -10/Mines | Discovered new exit (range 6) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Propulsion x2 747 | -9/Materials | Loaded intel: 29 trap records 812 | -9/Materials | Self-destructed Last Messages --------------- that to the mining laser wimps, I say!" PQ-YBU(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." PQ-YBU(g) slips back into the shadows. Acquired Rocket Launcher. K-01 Serf collects debris. EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials trap records (x29)... Dropped Ion Engine. Acquired Rocket Launcher. T-07 Excavator is excavating. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | # ## # """ #??????????????????????????? | | # # """ #??????????????????????????? | | ????## ### + #??????????????????????????? | | ?????????# # """ #??????????????????????????? | | ?????????# # """ #??????????????????????????? | | ?????????# # """ #??????????????????????????? | | ?????????# # #??????????????????????????? | | ?????????# #####+####??????????????????????????? | | ?????????# #???# #?????????????????????????????? | | ?????????+ #???# #????????????^^^??????????????? | | ?????????# #???# #?########???^^^??????????????? | | ?????????# #???# #?# ?????????????????????? | | ?????????# #???# #?# """"?????????????????????? | | ?????????# ????# ### """""????????????????????? | | ?????????# ????# # """"" #??????????????????? | | ?????????# ????# + """"" #??????????????????? | | ?????????? ????# # """"" #??????????????????? | | ?????????????????# # """"" #??????????????????? | | ?????????????????# # """"" #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# ####+#####??????????????????? | | ?????????????????# #??# #??????????????????????? | | ?????????????????# #??# #??????????????????????? | | ?????????????????# #?## ##?????????????????????? | | ?????????????????# #?# #?????????????????????? | | ?????????????????# #?# @ #?????????????????????? | | ?????????????????# #?# #?????????????????????? | | ?????????????????# #?# = #?????????^^?^^???????? | | ??????????? ### % #### #????????????? | | ???????????T r* Y +^???????????? | | ??????????? ########## #^???????????? | | ????????????????? ###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Challenges ------------ None Game ------ Seed LinkedFocalCannon Manual? 0 Play Time 00:10:23 Cumulative 13.9 hours Start 2025.02.24 @ 11:48:15 End 2025.03.01 @ 09:09:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c14a21ba-e685-4ae4-ba81-656391355bf1