Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.06 @ 17:09:49 Player: NoNeedToExplain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (436) 2180 Value Destroyed (21556) 21556 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (9586) 9586 TOTAL SCORE: 44302 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6040 Follower Combat Kills 1468 Entered DSFs 500 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 A7 Reached Mainframe 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 206/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (14) ----- Experimental Signal Interpreter Advanced Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Antimissile System Enhanced Nova Cannon Linear Accelerator Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Signal Interpreter Improved Particle Accelerator Quantum Capacitor Layered Heavy Armor Plating Graphene Brace Stealth Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Energy Well Matter Compressor Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Advanced Shield Generator Antimissile System Drone Bay Compact HERF Cannon Enhanced Nova Cannon Linear Accelerator Fusion Bomb Launcher Phasing Sabre [Rating: 201] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Long-range Phase Cannon Energy Gun Beamcaster Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Utility 12 | . . . 2 . 2 . . . . . 2 . . . . . . . . 1 . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 594 | 6 14 12 23 18 32 85 4 13 4 15 62 4 7 2 18 35 3 2 7 39 9 5 17 4 16 70 26 42 Power 37 | 1 2 1 5 2 1 4 . . . 1 . . . . 1 1 . . . 3 1 . . . 2 5 2 5 Engine 12 | 1 1 1 3 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . Core 7 | . 1 . 2 1 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 2 5 2 5 Propulsion 95 | 2 5 6 2 4 3 13 2 1 . 3 3 . . . . 2 1 1 7 10 1 2 3 . 4 7 . 13 Treads 54 | . 2 3 2 1 2 9 2 1 . . 3 . . . . 1 . . . 1 1 . 3 . 4 7 . 12 Leg 15 | . . . . . . . . . . 2 . . . . . . . . 7 4 . 2 . . . . . . Wheel 23 | 2 3 3 . 3 1 4 . . . 1 . . . . . 1 . . . 4 . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 283 | 1 4 2 8 8 16 27 2 4 2 6 35 4 5 . 13 24 2 1 . 20 6 1 11 4 10 39 18 10 Device 173 | . 2 1 3 5 4 12 . 2 2 3 26 2 2 . 6 18 2 1 . 15 4 . 8 1 6 30 12 6 Storage 9 | 1 1 . . . 1 . . . . . 1 . . . 1 2 . . . 2 . . . . . . . . Processor 14 | . . . 1 . 2 2 . . . . 2 . . . . . . . . 1 . . . . . 2 2 2 Hackware 8 | . . . . . . . 1 . . 1 1 . . . . 1 . . . 1 . . . . 2 . . 1 Protection 79 | . 1 1 4 3 9 13 1 2 . 2 5 2 3 . 6 3 . . . 1 2 1 3 3 2 7 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 3 3 8 4 12 41 . 8 2 5 24 . 2 2 4 8 . . . 6 1 2 3 . . 19 6 14 Energy Gun 17 | 1 . 1 2 . 4 5 . . . . . . . . . . . . . 1 . 1 . . . . . 2 Energy Cannon 56 | . . . . . . 16 . 4 2 2 3 . 1 2 2 6 . . . 3 . . 1 . . 7 2 5 Ballistic Gun 16 | 1 2 1 3 2 5 1 . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 36 | . . . . 1 1 4 . . . 1 11 . . . 2 . . . . 1 1 1 1 . . 7 2 3 Launcher 29 | . . 1 2 1 2 6 . 4 . 1 . . . . . 2 . . . . . . . . . 5 2 3 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Piercing Weapon 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . 2 2 . . 1 . 3 . . . 1 3 . . . 1 . 1 2 . 1 8 1 . Corrupted Parts 10 | . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . 4 . . . . . System Corruption 50 | . . . 4 . . . . . . 2 . . . . 7 . . . . 9 . . 28 . . . . . Parts Lost 113 | . 3 3 1 4 3 9 . 4 . 5 3 . 1 . 2 10 . . 6 5 . . 1 3 2 3 7 38 Power 11 | . . 1 1 . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 5 Propulsion 30 | . 1 2 . 1 . 3 . 1 . 2 . . . . . 2 . . 5 3 . . . . . . . 10 Utility 58 | . 1 . . 3 3 4 . 2 . 1 3 . 1 . 2 6 . . 1 1 . . 1 3 2 2 6 16 Weapon 14 | . 1 . . . . 2 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . 7 Highest Loss Streak 13 | . 3 1 1 2 1 2 . 4 . 2 2 . 1 . 2 7 . . 6 4 . . 1 1 1 2 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 99 99 99 97 92 91 76 90 88 86 86 74 85 79 7 17 19 76 89 89 76 73 79 76 73 63 Engine 3 | . 3 . 7 10 . 6 7 7 7 7 6 6 6 6 5 . . . . . . . . . . . . . Core 1 | . 10 13 3 . 9 . . . . . . . . . . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 4 . . . 6 10 10 10 10 9 8 13 8 Treads 11 | . . 4 11 11 9 25 15 14 15 4 7 13 13 13 13 13 . . . 2 5 10 13 15 13 13 13 11 Leg 2 | . . . . . . . . . . 9 5 . . . . . . . 10 12 21 15 4 . . . . . Wheel 5 | . 27 23 11 11 9 2 7 7 7 7 2 . . . . 2 . . . 7 . . . . . . . . Device 14 | . 9 . 4 10 14 8 15 14 14 12 7 24 19 20 18 11 3 9 6 20 21 21 19 20 23 26 22 22 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 11 . . . 6 5 5 5 5 4 4 4 3 Processor 9 | . . . 9 11 17 15 15 15 15 9 11 13 13 13 13 10 . . . 4 5 5 5 5 4 4 4 9 Hackware 1 | . . . . . . . . . . 4 12 . . . . 2 . . . 2 . . . . 8 . . . Protection 9 | . 3 13 18 11 12 13 6 8 7 9 13 7 14 13 14 6 . . . 1 9 10 8 5 4 6 6 1 Energy Gun 3 | . 14 14 12 11 8 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 5 15 14 . 12 4 13 13 1 12 10 . . . 5 5 5 4 5 4 3 3 3 Ballistic Gun 2 | . 13 13 8 9 8 2 . . . . . . . . . . . . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . 1 . 2 . . . 2 6 . . . . . . . . 1 5 5 1 5 4 3 4 2 Naked Turns 68 | . . . . . . . . . . . . . . . . 56 12 . . . . . . . . . . . Heaviest Build 211 | 12 90 95 101 107 117 116 116 120 119 124 122 130 134 123 130 135 1 3 3 154 158 156 161 156 163 192 211 199 Greatest Support 235 | 26 32 32 16 16 12 112 28 28 28 56 120 120 120 120 120 190 8 8 100 105 105 80 230 230 235 235 230 235 Greatest Overweight (x) 10 | . 3 5 6 10 10 8 4 4 4 4 4 1 1 1 1 4 . . . 5 1 1 2 . . . . . Average Overweight (x) 2 | . 2 2 5 8 8 1 3 3 3 3 1 . . . . 1 . . . 3 1 1 . . . . . . Largest Inventory Capacity 30 | 8 25 25 25 25 30 25 25 25 25 25 25 25 25 25 25 25 5 5 5 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 24 25 25 25 25 25 25 25 20 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 5 5 5 25 25 25 25 25 25 25 25 24 Average Carried 23 | 4 18 24 24 24 24 24 24 23 24 24 24 25 24 24 24 23 4 5 5 16 24 24 22 24 24 24 23 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 25 25 22 23 23 25 25 24 24 25 5 5 5 5 25 25 25 25 25 25 25 22 5 Class Distribution -------------------- 38% | Mutant 22% | Scavenger-Mutant 19% | Skirmisher 6% | Generator-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Mutant | -3/Armory Generator-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Matter Collected 11222 | 275 445 116 449 355 733 1781 132 317 5 203 1137 60 87 . 266 473 . . . 740 60 80 268 182 140 1104 929 885 Remotely 914 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 202 692 Salvage Created 20509 | 85 641 108 450 325 1352 1536 59 321 . 543 477 . 276 . 579 1750 . . . 1030 261 428 563 463 552 4010 2310 2390 Parts 914 | 2 41 8 34 16 77 86 6 5 . 21 22 . 10 . 43 70 . . . 50 8 13 29 18 10 173 86 86 Haulers Intercepted 14 | . 2 . 3 . 5 2 . . . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 16 | . 2 . 3 . . 2 . . . . . . . . . 3 . . . 2 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . 2 . 22 . . 11 . 49 . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Combat Hostiles Destroyed 367 | . 14 5 10 17 24 29 1 13 . 9 10 . 5 . 15 25 . . . 14 4 7 4 10 10 66 32 43 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 52 | . 14 2 6 10 12 6 . . . . . . . . . . . . . 2 . . . . . . . . Cannons 199 | . . . . 2 2 13 1 4 . 5 10 . 4 . 15 17 . . . 9 2 5 1 8 6 45 24 26 AOE 86 | . . 3 4 5 10 10 . 9 . 3 . . . . . 5 . . . . . . . . . 16 6 15 Classes Destroyed 20 | 1 7 . 1 2 2 1 1 1 . . . . . . 1 1 . . . . . . . . . 1 . 1 Worker 11 | . . . . 1 3 2 . . . . . . . . . 2 . . . . . . . . . . 1 2 Builder 13 | . 1 . . . 2 3 . . . . 1 . . . . 1 . . . . . . . . . . . 5 Tunneler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 3 . 5 2 . . . . . . . . . 2 . . . . . . . . . . . . Recycler 16 | 1 1 . 1 . 1 3 . . . . . . . . . 3 . . . 2 . . . . . . 3 1 Operator 13 | . 2 . . . . . . . . . . . . . . 1 . . . . 1 . 9 . . . . . Watcher 18 | . 1 . 1 . . 4 . . . . . . . . . 2 . . . 2 . . . . . 1 4 3 Swarmer 62 | . 6 3 6 3 5 3 . . . . . . 1 . 9 5 . . . 5 . . . . . 3 5 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 151 | . 8 2 3 7 12 12 . 8 . 6 6 . 3 . 3 6 . . . 2 1 4 . 3 5 35 6 19 Brawler 14 | . . . . . 1 1 . 2 . 1 . . . . . 3 . . . . . . . . . 1 2 3 Duelist 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Sentry 37 | . . . 1 . 5 4 . 1 . 1 1 . 1 . . 2 . . . 1 2 . 4 5 . 5 3 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 25 | . . . . . 1 3 . . . 1 . . . . 2 3 . . . 2 . . . . . . 8 5 Programmer 54 | . . . . . . 6 . . . . 3 . . . . 5 . . . 4 . . . 2 5 18 7 4 Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | 1 6 3 4 8 6 5 1 10 . 4 4 . 2 . 4 9 . . . 5 2 7 3 3 7 6 10 25 Combat Bots Only 19 | . 5 3 4 7 6 4 1 10 . 4 3 . 2 . 4 5 . . . 5 2 7 2 3 7 6 9 19 Max Kills in Single Turn 4 | 1 1 2 2 4 4 3 1 3 . 2 2 . 1 . 1 3 . . . 2 1 1 1 1 1 3 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 3 4 2 . 3 . 2 . . . . . 2 . . . . . . . . . 3 4 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Damage Taken 37138 | . 409 219 237 523 1307 2158 138 1055 . 997 762 114 219 . 1267 3151 . . 1212 1057 688 269 601 1186 1100 3527 3550 11392 Core 3911 | . 89 77 50 38 137 126 20 60 . 152 94 17 . . 63 603 . . 385 138 8 16 29 43 . 118 36 1612 Absorbed by Shields 3270 | . . . . . . . . . . . . . . . . 473 . . . . 121 70 . . . 1750 856 . Reduced by Siege Mode 2579 | . . . . . . . . . . . . . . . 89 165 . . . 21 28 3 13 106 180 348 406 1220 Redirected to Shielding 68 | . . 4 9 . . 55 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 627 | . . . 84 . . 218 . . . . . . . . . . . . . . . . . . 325 . . . Core Remaining (%) 68 | 100 . 33 . 78 75 . . . . 48 . . . . 79 . . . 1 . . . . 79 . 90 97 . Volleys Fired 1344 | 5 80 9 38 31 78 113 9 20 . 22 31 . 12 . 34 65 . . . 62 41 27 37 65 57 266 139 103 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 . 2 . 2 2 . . . 2 1 1 1 1 1 2 2 2 Hottest 225 | 70 70 70 131 132 103 150 130 130 . 130 128 . 210 . 210 210 . . . 195 105 105 105 105 105 132 186 225 Shots Fired 1977 | 10 156 16 75 57 155 219 19 37 . 44 61 . 24 . 68 122 . . . 67 41 27 37 65 57 269 174 177 Gun 537 | 10 156 14 71 49 141 74 . . . . . . . . . . . . . 16 . . . . . . . 6 Cannon 1355 | . . . . 5 8 131 19 22 . 42 61 . 24 . 68 113 . . . 51 41 27 37 65 57 257 168 159 Launcher 85 | . . 2 4 3 6 14 . 15 . 2 . . . . . 9 . . . . . . . . . 12 6 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 521 | 5 80 7 31 27 84 81 . . . 3 39 . . . 10 . . . . 3 . . 10 21 . 20 45 55 Thermal 1358 | 5 76 7 40 27 65 124 19 22 . 39 22 . 24 . 58 113 . . . 51 41 27 27 44 57 237 123 110 Explosive 85 | . . 2 4 3 6 14 . 15 . 2 . . . . . 9 . . . . . . . . . 12 6 12 Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Robot Hit Streak 90 | 4 13 11 12 7 10 13 5 16 . 14 9 . 6 . 7 13 . . . 18 8 19 10 30 34 90 34 18 Robot Miss Streak 8 | 2 6 1 3 2 3 8 2 2 . 3 5 . 3 . 8 2 . . . 3 2 4 3 1 2 3 4 2 Penetration Max 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 581 | . . . . . . . . . . . . . . . . . . . . 56 41 27 27 44 57 236 93 . Shots Hit Robots 1366 | 6 98 12 47 40 104 121 9 29 . 31 38 . 14 . 44 82 . . . 48 32 22 42 59 52 201 113 122 Core Hits 749 | 2 37 8 22 25 52 70 2 36 . 20 18 . 5 . 27 62 . . . 25 6 8 17 18 17 115 60 97 Critical Kills 29 | . . . . 1 1 2 . . . . . . 1 . . 2 . . . 1 1 2 4 2 4 5 2 1 Critical Parts Destroyed 8 | . . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 81 | . 5 1 3 6 3 10 . . . . 3 . 1 . . 2 . . . 1 1 2 8 5 4 10 6 10 Burn 15 | . 5 1 3 3 1 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 25 | . . . . . . . . . . . . . 1 . . 2 . . . 1 1 2 4 2 4 5 2 1 Destroy 12 | . . . . 3 2 7 . . . . . . . . . . . . . . . . . . . . . . Blast 29 | . . . . . . 1 . . . . 3 . . . . . . . . . . . 4 3 . 5 4 9 Melee Attacks 54 | . 4 . 2 . . 15 . . . . 19 . . . . . . . . . . . 12 . . . . 2 Impact 21 | . 4 . 2 . . 15 . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 2 Piercing 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63812 | 73 1292 303 1049 1274 3044 4236 247 2079 . 1011 1022 . 559 . 1536 5993 . . . 1775 1252 796 2093 2307 2079 12772 7530 9490 Guns 6626 | 73 1292 127 817 690 2152 942 . . . . . . . . . . . . . 380 . . . . . . . 153 Cannons 38917 | . . . . 90 117 2011 247 467 . 781 1022 . 559 . 1536 3261 . . . 1395 1252 796 1124 2045 2079 9585 5615 4935 Explosions 17103 | . . 176 232 494 775 1283 . 1612 . 230 . . . . . 2692 . . . . . . . 262 . 3182 1805 4360 Melee 969 | . . . . . . . . . . . . . . . . . . . . . . . 969 . . . . . Ramming 197 | . . . . . . . . . . . . . . . . 40 . . . . . . . . . 5 110 42 Kinetic 9240 | 37 641 62 258 322 1247 1173 . . . 71 706 . . . 139 . . . . 91 . . 330 698 . 687 1168 1610 Thermal 36544 | 36 651 65 559 543 1110 1780 247 467 . 710 316 . 559 . 1397 3618 . . . 1395 1252 796 794 1347 2079 8898 4447 3478 Explosive 16311 | . . 176 232 409 687 1283 . 1612 . 230 . . . . . 2335 . . . . . . . . . 3182 1805 4360 Electromagnetic 551 | . . . . . . . . . . . . . . . . . . . . 289 . . . 262 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 969 | . . . . . . . . . . . . . . . . . . . . . . . 969 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 5 5 4 2 2 2 2 2 1 1 1 1 8 8 15 15 15 9 . . 14 2 3 6 9 16 Average Corruption 2 | . . . 4 5 4 1 2 2 2 2 1 1 1 1 1 2 13 15 15 2 . . 7 1 1 2 5 6 Corruption Purged 45 | . . . . . . . . . . . . . . . . . . . . 10 . . 28 . 3 4 . . Corruption Blocked 16 | . . . . . . . . . . 8 8 . . . . . . . . . . . . . . . . . Effects 247 | . . . 23 31 24 9 8 11 . . 12 3 9 . 15 9 6 3 2 8 . . 7 . 5 18 24 20 Message Errors 53 | . . . 5 6 4 4 1 3 . . 5 . 2 . 2 2 1 . 1 2 . . 3 . 1 5 5 1 Matter Fused 58 | . . . 7 6 3 3 4 4 . . 4 1 4 . 3 . . 1 . 2 . . 4 . . 5 4 3 Heat Flow Errors 36 | . . . 3 6 6 1 . 1 . . . 1 2 . 2 1 1 1 . . . . . . 1 3 4 3 Energy Discharges 32 | . . . 4 6 . . 2 2 . . 1 1 1 . 3 2 1 . . 1 . . . . . 2 4 2 Parts Rejected 5 | . . . 1 . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 25 | . . . 1 3 3 . . 1 . . . . . . 1 3 . 1 . 1 . . . . 2 1 4 4 Data Loss (major) 13 | . . . 1 1 1 . . . . . . . . . 3 . . . . 2 . . . . 1 1 3 . Misfires 9 | . . . . . 4 . 1 . . . 1 . . . . 1 . . . . . . . . . . . 2 Alerts 4 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 Weapon Failures 7 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2167 | . . . 3 5 6 43 . 27 . . . . 13 . 33 202 . . . 38 14 . 221 42 33 643 412 432 Projectiles 1325 | . . . . . . 43 . . . . . . 13 . 33 108 . . . 38 14 . . . 33 597 308 138 Explosions 590 | . . . 3 5 6 . . 27 . . . . . . . 94 . . . . . . . 42 . 46 73 294 Melee 252 | . . . . . . . . . . . . . . . . . . . . . . . 221 . . . 31 . Knockbacks 42 | . . . . . . 2 . . . . 5 . . . 6 . . . . . . . . 3 . 7 9 10 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 37 | . . . . . . 2 . . . . 5 . . . 5 . . . . . . . . 3 . 6 8 8 Secondary 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Self-Inflicted Damage 1597 | . . 11 . 19 79 45 . 151 . 27 . . . . . 420 . . . . . . . 98 . 391 356 . Shots 34 | . . 1 . 2 3 2 . 4 . 2 . . . . . 7 . . . . . . . 1 . 8 4 . Rammed 11 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 3 5 Targets Rammed 12 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 3 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 352 | 45 243 78 222 262 257 163 . 153 . 98 108 184 196 . 155 256 181 113 . 288 196 194 237 282 333 352 300 129 Average Temperature 79 | 22 41 39 72 94 86 14 . 49 . 40 29 100 83 . 85 45 101 61 . 104 110 105 143 118 175 103 92 58 Received Heat Transfer 5119 | . 153 42 57 204 603 510 . 252 . 378 285 18 72 . 24 267 . . 222 51 102 58 81 234 57 534 123 792 Effects 9 | . . . 1 . 3 . . . . . . . . . . . . . . 1 . . 1 2 . . 1 . Energy Bleed 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 72 | . . . . . . . . . . . . . . . 3 8 . . . 1 3 3 3 5 3 20 15 8 Total Turns 1248 | . . . . . . . . . . . . . . . 56 136 . . . 21 20 20 38 125 66 313 214 239 Longest Duration 83 | . . . . . . . . . . . . . . . 31 50 . . . 21 11 16 19 83 51 34 38 63 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 29 | . . . . . . . . . . 1 . . 1 . . 3 . . . 1 2 2 4 2 4 5 2 2 Combat Hostiles 27 | . . . . . . . . . . 1 . . 1 . . 2 . . . 1 2 2 3 2 4 5 2 2 Parts Melted 100 | . 2 1 . . 2 2 . . . 4 2 . 2 . . 10 . . . 5 5 2 5 1 13 24 14 6 Heat Transferred 36907 | 111 2220 259 1221 1099 1900 2738 333 629 . 962 600 . 555 . 1369 3469 . . . 1295 1221 814 814 1369 1924 6381 2886 2738 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Peak Influence 2219 | 5 279 171 215 236 503 473 . . . . 166 . . . . 709 272 206 147 187 417 343 300 634 436 1634 1578 2219 Initial 946 | . 3 10 . 16 . 158 . . . . 18 . . . . 65 227 190 147 53 37 128 137 42 332 228 857 946 Average 321 | 1 51 65 59 77 181 194 . . . . 34 . . . . 240 248 203 116 79 225 279 197 202 356 857 1078 1466 Maximum Alert Level 5 | . 1 . 1 1 2 2 . . . . . . . . . 3 1 1 . . 2 1 1 2 2 5 4 5 Low Security (%) 58 | 100 94 100 95 85 61 69 . . . . 100 . . . . 43 . 15 100 100 34 23 51 52 . . . . Level 1 18 | . 5 . 4 14 28 13 . . . . . . . . . 42 100 85 . . 64 76 48 47 73 11 . . Level 2 8 | . . . . . 9 17 . . . . . . . . . 13 . . . . 1 . . . 26 36 . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 71 25 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 28 35 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 4 . 2 1 5 11 . 1 . . 6 . . . . 5 . . 1 3 2 . . 3 2 13 7 26 Investigation 5 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 24 | . . . . . . 4 . . . . 3 . . . . 3 . . . 3 . . . 1 1 6 2 1 Reinforcement 30 | . 3 . 2 . 3 4 . . . . 3 . . . . . . . 1 . 2 . . 1 . 3 3 5 Assault 29 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 3 2 20 Garrison 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 3 Construction Impeded 6 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Distress Signals 24 | . 2 . . . 6 2 . . . . 1 . . . . 3 . . . 2 1 1 . . 1 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 646 | . 35 7 20 19 47 44 2 14 . 20 27 1 5 . 21 44 6 . 5 22 29 12 10 12 11 87 43 103 Peak Tracking Total 21 | . 4 3 4 9 12 5 1 8 . 9 6 2 2 . 5 10 6 . 4 4 6 5 2 3 6 7 6 21 Tactical Retreats 29 | . . . . 1 . 1 . 1 . 3 . 1 1 . 2 4 . . 1 2 . . . . . 3 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Traps Triggered 11 | . 1 1 1 . . 2 . . . . . . . . . 1 . . . . 1 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 56 | . . . . . . 44 . . . . 12 . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . 8 . . . . 3 . . . . . . . . . . . . . . . . . Reused 12 | . . 1 1 . . 3 . . . 4 1 2 . . . . . . . . . . . . . . . . Traps Extracted 13 | . . . . . . 9 . . . 1 3 . . . . . . . . . . . . . . . . . Installed 15 | . . 1 1 . . 4 . . . 5 1 3 . . . . . . . . . . . . . . . . Triggered 14 | . . 1 1 . . 3 . . . 4 2 2 1 . . . . . . . . . . . . . . . Most Traps Carried 6 | . . 3 2 . . 6 5 5 5 5 3 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Machines Disabled 49 | . . 1 1 3 7 3 1 . . . 1 . . . . 6 . . . . . . 1 8 . 16 1 . Max in Single Turn 7 | . . . 1 3 3 2 1 . . . 1 . . . . 2 . . . . . . 1 7 . 1 1 . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Machines Accessed 89 | . 6 1 8 2 10 12 . . . . 8 . . 4 . 6 . 3 . 6 5 3 . 1 4 5 4 1 Terminals 59 | . 5 . 5 1 7 8 . . . . 5 . . . . 5 . 3 . 2 5 3 . . 2 4 3 1 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Repair Stations 7 | . . . 2 . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . Recycling Units 4 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Total Hacks 257 | . 23 1 26 4 29 34 . . . . 17 . . 29 . 15 . 6 . 16 9 6 . 1 20 12 7 2 Successful 142 | . 14 1 17 2 10 20 . . . . 8 . . 29 . 5 . 3 . 11 4 4 . . 9 4 1 . Failed 114 | . 9 . 9 2 19 13 . . . . 9 . . . . 10 . 3 . 5 5 2 . 1 11 8 6 2 Catastrophic 15 | . 2 . 1 . 3 1 . . . . 1 . . . . . . 1 . . . . . . 1 1 3 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 15 . 10 . 14 18 . . . . 8 . . . . 7 . 4 . 2 7 1 . . . . . . Terminals 155 | . 18 . 15 3 24 24 . . . . 11 . . . . 13 . 6 . 4 9 6 . . 4 11 5 2 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . . Repair Stations 20 | . . . 7 . . 3 . . . . 2 . . . . . . . . 1 . . . . 5 . 2 . Recycling Units 11 | . 5 . . . 1 3 . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 27 | . . . 4 . 2 3 . . . . . . . . . . . . . 7 . . . . 11 . . . Garrison Access 7 | . . . . . 2 . . . . . 2 . . . . . . . . 2 . . . 1 . . . . Terminal Hacks 86 | . 9 1 4 2 5 10 . . . . 2 . . 29 . 4 . 3 . 2 4 4 . . 2 4 1 . Record 14 | . . . . . . . . . . . . . . 11 . . . . . . . 3 . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 6 | . . . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . Terminal Index 8 | . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . 1 1 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Unreport Threat 11 | . 2 . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 5 . . 2 . . . . 1 . . . . . . . . . . . . . 3 . . . Scan Component 7 | . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . Repair 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 3 . 2 2 . . . . . . . . . . . . . 7 . . . . 4 . . . Insert Component 8 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . 2 . . . Analyze 10 | . . . 1 . 1 1 . . . . . . . . . . . . . 5 . . . . 2 . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 21 | . 4 . 5 . 2 5 . . . . 3 . . . . 1 . . . 1 . . . . . . . . Terminals 17 | . 2 . 5 . 2 4 . . . . 3 . . . . 1 . . . . . . . . . . . . Track 4 | . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 2 . 2 2 . . . . 2 . . . . 1 . . . . . . . . . . . . Operators 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 . 7 1 10 11 . . . . 7 . . . . 6 . 2 . 5 4 3 . 1 3 5 4 1 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . 1 . . . . . . . 10 . . . . . 2 . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Time 156 | . . . 64 . . 38 . . . . . . . . . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . 2 . . . Part Schematics Acquired 5 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 2 . . . . . . . . . . . . 10 . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Total Allies 32 | . . 1 . 2 . . . 2 2 . . . . . 1 . . . . . 18 2 . . . 4 . . Largest Group 10 | . . 1 . 2 2 . . 2 4 4 . . . . 1 . . . . . 10 8 1 . . 4 . . Highest-Rated Group 520 | . . 31 . 45 45 . . 32 97 97 . . . . 96 . . . . . 520 439 153 . . 356 . . Highest-Rated Ally 159 | . . 31 . 31 31 . . 16 51 51 . . . . 96 . . . . . 159 159 153 . . 89 . . Total Orders 34 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 20 10 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 21 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 12 7 RETURN 12 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 3 Ally Attacks 235 | . . 5 . . 29 . . . . 30 . . . . 15 . . . . . 80 41 1 . . 34 . . Total Damage 6074 | . . 82 . . 357 . . . . 467 . . . . 277 . . . . . 2934 1429 21 . . 507 . . Kills 40 | . . 1 . . 4 . . . . 4 . . . . 2 . . . . . 21 5 . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Robot Analysis Total 7 | . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 2 1 2 . 1 2 . . . . . . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 12 7 Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 10 5 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Turns Passed 30856 | 65 1563 984 1378 1363 2004 2692 748 1038 1108 1336 2258 726 772 150 1281 1662 80 40 51 1649 1017 309 711 384 774 2270 1474 969 Spaces Moved 14741 | 40 928 611 594 558 755 1252 437 589 688 756 1011 318 266 84 394 820 158 93 63 779 434 126 217 102 373 966 700 629 Core 551 | 9 . . . . . . . . . . . . . . . 106 22 . 30 . . . . . . . . 384 Treads 5337 | . . . . . . 817 . . . . 565 318 266 84 394 323 . . . 14 . . 171 102 373 966 700 244 Legs 668 | . . . . . . . . . . . . . . . . . . . 15 47 434 126 46 . . . . . Wheels 7938 | 31 928 611 594 558 755 435 437 589 688 756 446 . . . . 391 . . . 718 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 247 | . . . . . . . . . . . . . . . . . 136 93 18 . . . . . . . . . Fastest Speed 40 | 50 90 130 175 190 210 145 145 145 145 130 145 170 170 170 170 50 40 40 40 110 190 190 160 160 160 150 150 50 Average Speed 162 | 80 130 143 186 214 217 157 159 159 157 159 165 186 249 176 246 148 41 40 63 152 190 190 177 160 160 156 150 89 Slowest Speed 260 | 90 135 175 190 230 230 243 160 160 160 160 250 250 250 250 250 166 50 40 120 240 190 190 260 160 160 160 150 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 98 97 53 99 67 38 53 68 88 88 27 46 50 73 65 21 82 3 49 16 73 69 79 14 10 69 29 35 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . Scrap Searched 17 | . . 2 . 1 . . 8 1 . 2 . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 109 | . 1 . 1 . . 12 . . . . 16 . . . . . . . . 2 . . . 2 1 36 21 17 Terrain Destroyed 1016 | . 1 17 8 48 46 44 3 78 . 10 20 . 5 . 17 79 . . . 15 8 5 4 183 5 209 124 87 Melee 31 | . 1 . 1 . . 12 . . . . 16 . . . . . . . . . . . . . . . . 1 Projectile 243 | . . . . 1 7 6 3 1 . 6 4 . 5 . 17 10 . . . 15 8 5 4 9 5 50 54 33 AOE 742 | . . 17 7 47 39 26 . 77 . 4 . . . . . 69 . . . . . . . 174 . 159 70 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Arm Res Acc Total 20201 | 59 1111 706 789 664 977 1710 476 642 714 841 1487 450 349 87 631 1143 170 94 69 1230 635 201 520 302 549 1705 1040 850 Wait 2615 | 1 61 49 103 40 47 152 4 6 18 30 295 126 63 . 179 181 8 . . 291 25 29 206 127 91 279 152 52 Move 14714 | 39 927 610 593 557 754 1251 436 588 687 755 1010 317 265 83 393 820 157 92 62 778 433 125 216 101 372 965 699 629 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 8 19 13 13 9 26 17 11 1 1 6 22 . . . 3 14 1 . . 35 11 5 16 5 5 26 9 6 Fast Attach 166 | 6 4 1 5 3 7 10 2 . 1 5 14 . 2 2 3 6 3 2 7 22 6 1 3 . 4 26 6 15 Attach 139 | . 3 3 4 5 8 13 1 4 3 4 7 . 1 . 2 7 . . . 8 . 3 11 4 5 8 11 24 Detach 67 | . 3 1 1 . 5 6 . . 3 2 5 . . . 1 5 . . . 7 1 1 2 . 2 11 4 7 Swap 289 | . 7 8 14 10 17 62 1 9 . 6 41 4 4 . 13 22 . . . 9 3 1 3 . 7 36 9 3 Drop 312 | . 3 11 15 9 35 23 12 . 1 6 30 . 2 2 3 20 1 . . 18 20 9 14 . 6 60 8 4 Fire 1344 | 5 80 9 38 31 78 113 9 20 . 22 31 . 12 . 34 65 . . . 62 41 27 37 65 57 266 139 103 Melee 54 | . 4 . 2 . . 15 . . . . 19 . . . . . . . . . . . 12 . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 3 5 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Rewire 131 | . . . . . . . . 14 . . . . . . . . . . . . 90 . . . . 27 . . Trap 71 | . . 1 1 . . 48 . . . 5 13 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 13) 838 | -10/Materials | Lost 3 parts (1n1u1w) 854 | -10/Materials | Discovered new exit (range 13) 950 | -10/Materials | Discovered new exit (range 16) 1629 | -10/Materials | Entered Mines 1766 | -10/Mines | Discovered new exit (range 16) 1817 | -10/Mines | Core integrity fell below 50% 1937 | -10/Mines | Received a Mining Laser from a helpful Derelict 2065 | -10/Mines | Learned Materials non-interactive machine intel 2094 | -10/Mines | Found a hidden stash of uninstalled traps 2413 | -10/Mines | Discovered new exit (range 12) 2437 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2441 | -10/Mines | Found Prototype Device 2479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2562 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2613 | -10/Mines | Entered Materials 2613 | -9/Materials | Evolved 2 slots: Utility x2 2614 | -9/Materials | Loaded intel: 54 non-interactive machine locations 2976 | -9/Materials | Discovered new exit (range 6) 3272 | -9/Materials | Build established: Scavenger-Mutant 3298 | -9/Materials | Discovered new exit (range 5) 3408 | -9/Materials | Repaired Lgt. Armor Plating 3447 | -9/Materials | Repaired Nuclear Core 3846 | -9/Materials | Discovered new exit (range 10) 3990 | -9/Materials | Identified exit to Mines 3991 | -9/Materials | Entered Mines 4295 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4303 | -9/Mines | Identified exit to Zion 4378 | -9/Mines | Assembled infested the area 4383 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4436 | -9/Mines | Destroyed 7 combat bots 4437 | -9/Mines | Learned location of Storage (-7) 4747 | -9/Mines | Build established: Mutant 4785 | -9/Mines | Discovered new exit (range 11) 4987 | -9/Mines | Discovered new exit (range 6) 5209 | -9/Mines | Met a Derelict shopkeep closing up shop 5350 | -9/Mines | Identified exit to Materials 5354 | -9/Mines | Entered Materials 5354 | -8/Materials | Accompanied by 2 allies 5354 | -8/Materials | Evolved 2 slots: Utility x2 5359 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5829 | -8/Materials | Build established: Skirmisher 6769 | -8/Materials | Discovered new exit (range 10) 6899 | -8/Materials | Build established: Mutant 7356 | -8/Materials | Identified exit to Factory 7358 | -8/Materials | Entered Factory 7358 | -7/Factory | Evolved 2 slots: Propulsion x2 7470 | -7/Factory | Repaired Hrd. Medium Armor Plating 7492 | -7/Factory | Identified exit to Storage 7492 | -7/Factory | Identified exit to Lower Caves 7512 | -7/Factory | Identified exit to DSF 8203 | -7/Factory | Central database locked down 9569 | -7/Factory | Garrison activated, responded to threat 10050 | -7/Factory | Entered Lower Caves 10108 | -7/Lower Caves | Build established: Skirmisher 10140 | -7/Lower Caves | Learned 4 Factory zone layouts 10386 | -7/Lower Caves | Learned Factory stockpile data 10519 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10702 | -7/Lower Caves | Discovered new exit (range 17) 10797 | -7/Lower Caves | Identified exit to Lower Caves 10798 | -7/Lower Caves | Entered another Lower Caves area 10799 | -7/Lower Caves | Encountered a Warlord checkpoint 10942 | -7/Lower Caves | Learned Factory terminal intel 11042 | -7/Lower Caves | Discovered new exit (range 7) 11050 | -7/Lower Caves | Identified exit to Factory 11218 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11277 | -7/Lower Caves | Lost 4 parts (1n2u1w) 11290 | -7/Lower Caves | Destroyed 10 combat bots 11453 | -7/Lower Caves | Learned Factory security intel 11660 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11744 | -7/Lower Caves | Discovered exit to Zion (range 19) 11836 | -7/Lower Caves | Entered Zion 11836 | -7/Zion | Accompanied by 2 allies 11909 | -7/Zion | Discovered new exit (range 17) 11947 | -7/Zion | Gained Derelict followers 11964 | -7/Zion | System corruption cleaned by Quarantine Array 11979 | -7/Zion | Learned Factory emergency access door positions 12030 | -7/Zion | Found Prototype Device 12030 | -7/Zion | Identified Phasing AFG 12317 | -7/Zion | Build established: Mutant 12336 | -7/Zion | Learned Factory terminal intel 12595 | -7/Zion | Learned location of Recycling (-7) 12935 | -7/Zion | Identified exit to Proximity Caves 12944 | -7/Zion | Entered Proximity Caves 12944 | -6/Proximity Caves | Accompanied by 4 allies 13230 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 13284 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13726 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 13729 | -6/Proximity Caves | Build established: Scavenger-Mutant 13852 | -6/Proximity Caves | Core integrity fell below 50% 13958 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14073 | -6/Proximity Caves | Learned Factory trap positions 14191 | -6/Proximity Caves | Discovered exit to Factory (range 14) 14280 | -6/Proximity Caves | Entered Factory 14280 | -6/Factory | Evolved 2 slots: Utility x2 14282 | -6/Factory | Loaded intel: 87 trap records 14286 | -6/Factory | Loaded intel: 26 terminal locations 14509 | -6/Factory | Identified exit to Lower Caves 14616 | -6/Factory | Build established: Scavenger-Skirmisher 15284 | -6/Factory | Fabricated Arm. Heavy Treads (x2) 16345 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 16356 | -6/Factory | Cargo convoy interrupted 16538 | -6/Factory | Entered Lower Caves 16539 | -6/Lower Caves | Identified exit to Lower Caves 16771 | -6/Lower Caves | Build established: Skirmisher 17116 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17264 | -6/Lower Caves | Entered another Lower Caves area 17562 | -6/Lower Caves | Identified exit to Factory 17713 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18009 | -6/Lower Caves | Learned Factory stockpile data 18014 | -6/Lower Caves | Discovered new exit (range 12) 18034 | -6/Lower Caves | Identified exit to Data Miner 18036 | -6/Lower Caves | Entered Data Miner 18036 | -6/Data Miner | Discovered new exit (range 6) 18047 | -6/Data Miner | Identified exit to Proximity Caves 18062 | -6/Data Miner | Met Data Miner 18115 | -6/Data Miner | Learned location of Section 7 (-2) 18115 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18130 | -6/Data Miner | Received God Mode back door access code from Data Miner 18186 | -6/Data Miner | Entered Proximity Caves 18412 | -5/Proximity Caves | Escorted by Enhanced Grunt 19031 | -5/Proximity Caves | Spotted B-75 Beast 19037 | -5/Proximity Caves | Destroyed B-75 Beast 19442 | -5/Proximity Caves | Discovered exit to Factory (range 5) 19467 | -5/Proximity Caves | Entered Factory 19467 | -5/Factory | Evolved 2 slots: Propulsion x2 19469 | -5/Factory | Loaded intel: 26 terminal locations 19579 | -5/Factory | Discovered new exit (range 20) 19634 | -5/Factory | Identified exit to Upper Caves 19753 | -5/Factory | Found Prototype Launcher 19754 | -5/Factory | Identified Tesla Bomb Launcher 21003 | -5/Factory | First assault squad dispatched 21019 | -5/Factory | Incoming assault squad redirected 21072 | -5/Factory | Released all parts (6) 21079 | -5/Factory | Core integrity fell below 50% 21101 | -5/Factory | Lost 7 parts (2n4u1w) 21129 | -5/Factory | Sucked down chute 21129 | -5/Factory | Entered Waste 21144 | -5/Waste | EMP discharged 21144 | -5/Waste | System corruption reached 10% 21152 | -5/Waste | Spotted C-40 Crusher 21163 | -5/Waste | Spotted C-40 Crusher 21168 | -5/Waste | Spotted C-40 Crusher 21168 | -5/Waste | Spotted C-40 Crusher 21172 | -5/Waste | Spotted C-40 Crusher 21172 | -5/Waste | Spotted C-40 Crusher 21205 | -5/Waste | Discovered new exit (range 10) 21209 | -5/Waste | Entered Factory 21249 | -5/Factory | Identified exit to DSF 21249 | -5/Factory | Entered DSF 21257 | -5/DSF | Discovered new exit (range 12) 21264 | -5/DSF | Core integrity fell below 20% 21270 | -5/DSF | Additional patrols routed to DSF 21300 | -5/DSF | Entered Factory 21300 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21325 | -4/Factory | Lost 6 parts (5n1u) 21343 | -4/Factory | Build established: Mutant 21425 | -4/Factory | Discovered new exit (range 5) 21731 | -4/Factory | Found Quantum Capacitor 22034 | -4/Factory | Lost 4 parts (1p2n1u) 22158 | -4/Factory | Identified exit to Upper Caves 22158 | -4/Factory | Identified exit to Extension 22388 | -4/Factory | Discovered new exit (range 10) 22584 | -4/Factory | Found Quantum Capacitor 22949 | -4/Factory | Entered Extension 23065 | -4/Extension | Rescued A7 23094 | -4/Extension | Rescued a captive Derelict 23095 | -4/Extension | Rescued a captive Derelict 23133 | -4/Extension | Rescued a captive Derelict 23157 | -4/Extension | Rescued a captive Derelict 23158 | -4/Extension | Rescued a captive Derelict 23171 | -4/Extension | Rescued a captive Derelict 23211 | -4/Extension | Energy Cycler disabled 23211 | -4/Extension | Rescued a captive Derelict 23211 | -4/Extension | Rescued a captive Derelict 23211 | -4/Extension | Rescued a captive Derelict 23211 | -4/Extension | Rescued a captive Derelict 23213 | -4/Extension | Rescued a captive Derelict 23213 | -4/Extension | Rescued a captive Derelict 23347 | -4/Extension | Build established: Scavenger-Mutant 23433 | -4/Extension | Spotted B-86 Titan 23436 | -4/Extension | Spotted B-86 Titan 23445 | -4/Extension | Destroyed B-86 Titan 23463 | -4/Extension | Allies destroyed B-86 Titan 23505 | -4/Extension | Found Hvy. Reflective Plating 23512 | -4/Extension | Discovered new exit (range 14) 23892 | -4/Extension | Build established: Commander-Mutant 23914 | -4/Extension | Discovered new exit (range 10) 23916 | -4/Extension | Discovered new exit (range 6) 23966 | -4/Extension | Entered Cetus 23966 | -4/Cetus | Accompanied by 8 allies (A7) 23971 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23989 | -4/Cetus | Spotted Cetus Guard 23989 | -4/Cetus | Spotted Cetus Guard 23993 | -4/Cetus | Spotted Cetus Guard 23995 | -4/Cetus | Spotted Cetus Guard 24006 | -4/Cetus | Destroyed Cetus Guard 24008 | -4/Cetus | Allies destroyed Cetus Guard 24018 | -4/Cetus | Destroyed Cetus Guard 24019 | -4/Cetus | Destroyed Cetus Guard 24080 | -4/Cetus | Destroyed 7 combat bots 24205 | -4/Cetus | Escorted A7 to Cetus Mainframe 24219 | -4/Cetus | Started Cetus Manufacturing Module 24242 | -4/Cetus | Discovered new exit (range 16) 24244 | -4/Cetus | Manufactured an Enhanced Grunt 24269 | -4/Cetus | Manufactured an Enhanced Grunt 24275 | -4/Cetus | Entered Archives 24275 | -4/Archives | Accompanied by 1 ally (A7) 24280 | -4/Archives | Received a hacking code to weaken MAIN.C 24287 | -4/Archives | Build established: Scavenger-Mutant 24377 | -4/Archives | Unable to access archive contents 24403 | -4/Archives | Unable to access archive contents 24413 | -4/Archives | Discovered new exit (range 14) 24575 | -4/Archives | Discovered new exit (range 15) 24597 | -4/Archives | System corruption reached 10% 24909 | -4/Archives | Unable to access archive contents 24986 | -4/Archives | Entered Hub_04(d) 25020 | -4/Hub_04(d) | Discovered new exit (range 3) 25087 | -4/Hub_04(d) | Garrison activated, responded to threat 25186 | -4/Hub_04(d) | Discovered new exit (range 12) 25369 | -4/Hub_04(d) | Network Hub disabled 25370 | -4/Hub_04(d) | Entered Research 25370 | -3/Research | Evolved 2 slots: Utility x2 25439 | -3/Research | Repaired Centrium Heavy Treads 25449 | -3/Research | Found Antimissile System 25601 | -3/Research | Identified exit to DSF 25956 | -3/Research | Discovered new exit (range 9) 26063 | -3/Research | Destroyed 7 combat bots 26120 | -3/Research | First assault squad dispatched 26144 | -3/Research | Entered Armory 26276 | -3/Armory | Found Fusion Bomb Launcher 26333 | -3/Armory | Incoming investigation squad redirected 26394 | -3/Armory | First assault squad dispatched 26532 | -3/Armory | Incoming assault squad redirected 27329 | -3/Armory | Found Prototype Device 27329 | -3/Armory | Identified Imp. Particle Accelerator 27352 | -3/Armory | Found Prototype Processor 27352 | -3/Armory | Identified Exp. Signal Interpreter 27446 | -3/Armory | Spotted B-86 Titan 27466 | -3/Armory | Destroyed B-86 Titan 27572 | -3/Armory | Build established: Mutant 27711 | -3/Armory | Incoming assault squad redirected 27974 | -3/Armory | Found Quantum Capacitor 28085 | -3/Armory | Found Prototype Processor 28085 | -3/Armory | Identified Exp. Melee Analysis Suite 28372 | -3/Armory | Discovered new exit (range 4) 28375 | -3/Armory | Identified exit to Research 28414 | -3/Armory | Entered Research 28414 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28664 | -2/Research | First assault squad dispatched 28691 | -2/Research | Incoming assault squad redirected 28706 | -2/Research | Build established: Generator-Mutant 29363 | -2/Research | Spotted B-90 Cyclops 29460 | -2/Research | Incoming assault squad redirected 29514 | -2/Research | Lost 3 parts (3u) 29553 | -2/Research | Destroyed 9 combat bots 29883 | -2/Research | Discovered new exit (range 4) 29886 | -2/Research | Identified exit to Access 29888 | -2/Research | Entered Access 29888 | -1/Access | Evolved 2 slots: Utility x2 30138 | -1/Access | First assault squad dispatched 30159 | -1/Access | Incoming assault squad redirected 30167 | -1/Access | Incoming assault squad redirected 30177 | -1/Access | Destroyed 7 combat bots 30207 | -1/Access | Lost 3 parts (2u1w) 30359 | -1/Access | Destroyed 8 combat bots 30363 | -1/Access | Lost 6 parts (2n3u1w) 30439 | -1/Access | Incoming assault squad redirected 30494 | -1/Access | High security lockdown imminent 30544 | -1/Access | Lost 9 parts (3p1n3u2w) 30559 | -1/Access | Destroyed 19 combat bots 30574 | -1/Access | High security lockdown engaged 30634 | -1/Access | System corruption reached 10% 30677 | -1/Access | Lost 13 parts (2p4n5u2w) 30737 | -1/Access | Core integrity fell below 50% 30755 | -1/Access | Spotted B-99 Colossus 30836 | -1/Access | Core integrity fell below 20% 30857 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 30822_ Acquired Centrium Wheel. 30825_ Penetrated by Slug. 30826_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 30827_ System corrupted: Component data lost. 30827_ K-01 Serf cleans the Terminal. 30827_ Adv. Target Analyzer destroyed. 30832_ Acquired 1 matter. 30832_ K-01 Serf cleans the Terminal. 30833_ Biometal Heavy Treads destroyed. 30836_ Knocked back. 30836_ K-01 Serf cleans the Terminal. 30838_ Penetrated by Slug. 30838_ Knocked back. 30839_ Acquired 9 matter. 30844_ ALERT: Heavy assault forces dispatched. 30855_ K-01 Serf destroyed. 30857_ System corrupted: Component data lost. 30857_ K-01 Serf collects debris. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? t???????????????????????? | | ??????????????????????? ??????????H????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#k #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#% #??????????????????????? | | ???????????????????????#! #??????????????????????? | | ??????????##########???# #??????????????????????? | | ??????????# ??# #??????????????????????? | | ??????????# ??# @#??????????????????????? | | ??????????# ?# #??????????????????????? | | ??????????# ?# #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# = # #??????????????????????? | | ??????????# + #??????????????????????? | | ??????????# ! # +??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# ?# #??????????????????????? | | ??????????# ?#ss#??????????????????????? | | ??????????# ??# #??????????????????????? | | ??????????##############s #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ########??????????????????????? | | ??????????????### #?????????????????????????????? | | ??############"## #?????????????????????????????? | | ??# #?# #?????????????????????????????? | | ??# ### ##????????????????????????????? | | ??# |## ########?????????????????????? | | ??# !! ## #?????????????????????? | | ??# !! ## #?????????????????????? | | ??# ## ##### #?????????????????????? | | "?# = ### ##????????????????????????????? | | #?# %"## #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 230 Coolant Potential 100 Energy Generation 65 Energy Capacity 920 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Power Shielding 33 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 6 Particle Charging 40 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Imp. System Restoration Module | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Arm. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Torch Challenges ------------ None Game ------ Seed LobotomyRemoteRouter Manual? 0 Play Time 07:41:04 Cumulative 131.4 hours Start 2022.08.03 @ 11:00:15 End 2022.08.06 @ 17:09:49 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de58c210-f559-4ec7-8238-9b81623d0de6