Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 21:24:08 Player: Codechine Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2411) 2411 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 6390 Bonus ------- Pacifist 200 Follower Combat Kills 171 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 61/160 System Corruption 0% Temperature Critical (895) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (4) ------- Heavy Laser Gatling Laser High-powered Shotgun > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Deuterium Engine Improved Heat Sink Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Energy Filter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Heavy Beamcaster Minigun Flak Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Advanced Targeting Computer Improved Medium Laser Heavy Laser High-powered Shotgun Flak Gun [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Energy Filter Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 . 1 1 . Weapon 2 | . . . 1 1 . . Parts Attached 55 | 6 2 10 5 14 4 14 Power 7 | 1 . 1 . 2 1 2 Engine 3 | 1 . 1 . . . 1 Core 4 | . . . . 2 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 . 4 2 5 1 5 Treads 9 | 2 . 4 2 1 . . Leg 10 | . . . . 4 1 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 3 1 3 1 2 Device 3 | . . . . 2 1 . Storage 4 | 1 2 1 . . . . Processor 2 | . . 1 . . . 1 Hackware 4 | . . 1 1 1 . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 . 2 2 4 1 5 Energy Gun 7 | . . 1 2 1 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . . 2 1 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 2 1 7 3 11 Power 4 | . . . . 1 . 3 Propulsion 9 | . . 1 . 4 2 2 Utility 3 | . . . 1 . 1 1 Weapon 8 | . . 1 . 2 . 5 Highest Loss Streak 6 | . . 2 1 2 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 85 82 96 91 95 91 Engine 5 | . 14 11 9 1 . 3 Core 4 | . . . . 5 13 7 Treads 17 | . 28 30 33 13 . . Leg 9 | . . . . 12 22 23 Device 3 | . . . . 7 13 3 Storage 8 | . 14 11 9 7 6 6 Processor 3 | . . 2 9 4 . 2 Hackware 9 | . . 5 8 8 13 17 Energy Gun 13 | . . 4 21 20 13 12 Ballistic Gun 11 | . 28 16 5 5 13 12 Naked Turns . | . . . . . . . Heaviest Build 89 | 14 89 22 27 37 44 40 Greatest Support 80 | 40 40 60 80 80 55 60 Greatest Overweight (x) 4 | 4 2 . . 2 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 Average Capacity 9 | 7 9 8 10 10 10 10 Most Carried 10 | 5 4 8 10 10 9 10 Average Carried 7 | 2 2 6 8 8 8 8 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 2 3 7 10 10 9 5 Class Distribution -------------------- 34% | Scavenger-Gunner 20% | Scavenger-Tank 18% | Mutant 11% | Hacker-Gunner 9% | Scavenger-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1687 | 147 . 491 126 359 122 442 Remotely . | . . . . . . . Salvage Created 3016 | . . 860 692 769 160 535 Parts 152 | . . 54 41 31 5 21 Haulers Intercepted 3 | . . 2 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 53 | . . 18 14 10 3 8 Guns 48 | . . 18 13 8 2 7 AOE 2 | . . . . . 1 1 Classes Destroyed 15 | . . 8 2 4 . 1 Worker 1 | . . . . 1 . . Builder 2 | . . . 1 1 . . Tunneler 1 | . . 1 . . . . Hauler 3 | . . 2 1 . . . Recycler 3 | . . . . 2 . 1 Operator 4 | . . 1 1 1 . 1 Watcher 7 | . . 4 . 1 . 2 Swarmer 11 | . . 5 3 . . 3 Grunt 25 | . . 9 8 5 3 . Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 . 1 . . Sentry 10 | . . 3 2 1 . 4 Hunter 2 | . . . . 2 . . Programmer 1 | . . . . 1 . . Behemoth 1 | . . . . . . 1 Best Kill Streak 5 | . . 5 4 4 3 5 Combat Bots Only 5 | . . 5 3 3 3 5 Max Kills in Single Turn 2 | . . 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 460 | . . 95 64 112 75 114 Missed 141 | . . 29 24 26 30 32 Damage Taken 4154 | . . 808 460 904 524 1458 Core 1307 | . . 109 82 250 307 559 Absorbed by Shields 220 | . . . . 56 164 . Ignored by Resistances 1054 | . . 233 133 240 122 326 Regen/Repaired (Parts) 235 | . . 235 . . . . Core Remaining (%) 84 | 100 100 72 85 64 . . Volleys Fired 180 | . . 63 44 33 7 33 Largest 4 | . . 2 3 4 4 4 Hottest 214 | . . 76 181 206 177 214 Shots Fired 482 | . . 118 114 116 28 106 Gun 482 | . . 118 114 116 28 106 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 231 | . . 99 29 38 14 51 Thermal 225 | . . 19 85 66 7 48 Explosive . | . . . . . . . Electromagnetic 26 | . . . . 12 7 7 Robot Hit Streak 43 | . . 22 14 43 6 17 Robot Miss Streak 6 | . . 5 6 3 5 6 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 2 3 . 2 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 355 | . . 89 80 94 21 71 Core Hits 164 | . . 40 32 27 16 49 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . . 4 8 2 . 2 Burn 14 | . . 3 8 2 . 1 Destroy 1 | . . 1 . . . . Corrupt 1 | . . . . . . 1 Melee Attacks 4 | . . 2 . 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6480 | . . 1228 1221 1645 501 1885 Guns 6209 | . . 1217 1216 1599 389 1788 Cannons . | . . . . . . . Explosions 169 | . . . . . 99 70 Melee . | . . . . . . . Ramming 102 | . . 11 5 46 13 27 Kinetic 2698 | . . 999 224 507 208 760 Thermal 3270 | . . 218 992 920 176 964 Explosive . | . . . . . . . Electromagnetic 410 | . . . . 172 104 134 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . 9 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 9 | . . . . 9 . . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . . . . 31 . Shots 1 | . . . . . 1 . Rammed 5 | . . 1 1 3 . . Targets Rammed 11 | . . 1 1 5 2 2 Kicked 5 | . . . . 1 2 2 Crushed 1 | . . . . 1 . . Highest Temperature 734 | . . 108 427 734 627 730 Average Temperature 208 | . . 32 151 250 309 250 Received Heat Transfer 1677 | . . 321 306 221 133 696 Effects 81 | . . . 5 30 17 29 Shutdowns 18 | . . . 2 4 4 8 Energy Bleed 7 | . . . 1 3 . 3 Interference 10 | . . . 1 6 3 . Matter Decay 7 | . . . . 3 2 2 Short Circuit 6 | . . . . 2 1 3 Damage (minor) 6 | . . . 1 3 1 1 Damage (major) 20 | . . . . 7 4 9 Damage (core) 7 | . . . . 2 2 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . 1 . . Robots Melted 3 | . . . 1 2 . . Combat Hostiles 3 | . . . 1 2 . . Parts Melted 16 | . . 1 7 5 . 3 Heat Transferred 7921 | . . 777 2923 2146 248 1827 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 377 | . . 343 377 176 144 252 Initial 118 | . . . 51 118 50 56 Average 116 | . . 150 193 102 100 88 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 82 | 100 100 73 43 100 100 83 Level 1 17 | . . 26 56 . . 16 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 2 1 2 2 3 Investigation 4 | . . 1 . 1 1 1 Extermination 2 | . . . . 1 1 . Reinforcement 4 | . . 1 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 7 | . . 3 1 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 1 32 19 17 7 22 Peak Tracking Total 6 | . 2 6 4 3 3 5 Tactical Retreats 3 | . . . . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 5 | . . . 2 2 1 . Max in Single Turn 1 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 24 | . 1 8 2 7 1 5 Terminals 17 | . 1 5 2 4 . 5 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 1 22 4 24 3 10 Successful 40 | . 1 15 2 17 1 4 Failed 24 | . . 7 2 7 2 6 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 46 | . 1 12 4 19 . 10 Fabricators 3 | . . . . 3 . . Repair Stations 7 | . . 4 . . 3 . Recycling Units 4 | . . 4 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 29 | . 1 7 2 15 . 4 Record 7 | . . . . 7 . . Robot Analysis 2 | . . 1 . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . . . . 2 Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 3 | . . 1 1 1 . . Locate Traps 2 | . . 1 . 1 . . Dispatch Records 3 | . 1 . 1 1 . . Security Status 1 | . . . . . . 1 Investigation Status 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 4 | . . 1 . 2 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 4 . . 1 . Scan Component 3 | . . 2 . . 1 . Repair 2 | . . 2 . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 18 | . . 6 1 6 1 4 Full Trace Events 4 | . . 1 . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . 1 . 2 . . Non-combat 2 | . . . . 2 . . Combat 1 | . . 1 . . . . Robot Hacks Applied 3 | . . 1 . 2 . . parse_system 1 | . . 1 . . . . find_chute 1 | . . . . 1 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . . 4 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 7 | . . . . . . 7 Largest Group 6 | . . . . . . 6 Highest-Rated Group 162 | . . . . . . 162 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 33 | . . . . . . 33 Total Damage 828 | . . . . . . 828 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total 2 | . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 4120 | 69 241 930 622 1097 286 875 Spaces Moved 2172 | 54 141 419 296 656 127 479 Core 31 | 31 . . . . . . Treads 1186 | 23 141 419 296 307 . . Legs 955 | . . . . 349 127 479 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 122 120 Average Speed 151 | 104 166 160 160 145 166 146 Slowest Speed 320 | 250 320 160 160 260 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 20 34 30 20 4 43 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . 4 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . . . 4 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 2617 | 67 147 560 357 726 184 576 Wait 117 | . . 49 . . 42 26 Move 2166 | 53 140 418 295 655 126 479 Hop . | . . . . . . . Pick Up 49 | 8 3 12 9 12 3 2 Fast Attach 9 | . . 2 . 1 . 6 Attach 33 | 6 1 4 3 9 4 6 Detach 1 | . . . . 1 . . Swap 13 | . 1 4 2 4 . 2 Drop 19 | . 2 5 3 4 . 5 Fire 180 | . . 63 44 33 7 33 Melee 4 | . . 2 . 2 . . Ram . | . . . . . . . Kick 5 | . . . . 1 2 2 Crush 6 | . . 1 1 4 . . Escape Stasis 5 | . . . . . . 5 Rewire 10 | . . . . . . 10 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 363 | -9/Materials | Identified exit to Mines 1000 | -9/Materials | Repaired Lgt. Treads 1027 | -9/Materials | Repaired Lgt. Treads 1140 | -9/Materials | Build established: Scavenger-Mutant 1193 | -9/Materials | Discovered new exit (range 5) 1201 | -9/Materials | Identified exit to Materials 1241 | -9/Materials | Entered another Materials area 1241 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1539 | -8/Materials | Build established: Scavenger-Gunner 1774 | -8/Materials | Discovered new exit (range 8) 1788 | -8/Materials | Identified exit to Factory 1863 | -8/Materials | Entered Factory 1863 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2364 | -7/Factory | Build established: Scavenger-Tank 2882 | -7/Factory | Identified exit to Garrison 2930 | -7/Factory | Discovered new exit (range 5) 2960 | -7/Factory | Entered another Factory area 2960 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3174 | -6/Factory | Discovered new exit (range 11) 3216 | -6/Factory | Discovered new exit (range 16) 3246 | -6/Factory | Entered Extension 3359 | -6/Extension | Rescued a captive Derelict 3446 | -6/Extension | Rescued a captive Derelict 3447 | -6/Extension | Rescued a captive Derelict 3559 | -6/Extension | Build established: Hacker-Gunner 3743 | -6/Extension | Lost 6 allies 3745 | -6/Extension | Core integrity fell below 50% 3758 | -6/Extension | Spotted B-75 Beast 4013 | -6/Extension | Build established: Scavenger-Gunner 4093 | -6/Extension | Destroyed B-75 Beast 4110 | -6/Extension | Spotted B-75 Beast 4116 | -6/Extension | Core integrity fell below 20% 4121 | -6/Extension | Disrupted transfer network 4121 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired 103 matter. U-05 Engineer builds a Wall. Kicked U-05 Engineer out of the way. Mic. Nuclear Core destroyed. Critical hit (Meltdown: +240). Flak Gun destroyed. Hvy. Beamcaster broken. Overheating: Short circuit. Overheating: Core damaged (-119). Broken Hvy. Beamcaster destroyed. Hacking Suite destroyed. Critical hit (Blast). Overheating: Carbon-fiber Leg damaged (-9). Overheating: Hpw. Shotgun damaged (-17). Overheating: Carbon-fiber Leg damaged (-7). Carbon-fiber Leg destroyed. Power failure, Lgt. Nuclear Core shutdown. ALERT: Persistent threat to transfer network, dispatching additional forces. Critical hit (Meltdown: +240). 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" ?????????? | | ??????????????????????????????"g ?????????? | | ?????????????????????????????? ?????????? | | ????????????????????????????? ????????? | | #############################gg ????????? | | % ???????? | | %! ???????? | | % %% ???????? | | u ???????? | | R % A t % @ u u ???????? | | ############################# BB????????? | | ??????????????????###???????? BB????????? | | ?????????????????????????????? ?????????? | | ??????????????????????????????? ?????????? | | ???????????????????????????????? ?????????? | | ?????????????????????????????????#T#"""??????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed AlloyTimingCloak Manual? 0 Play Time 01:03:55 Cumulative 7.9 hours Start 2024.04.29 @ 11:01:37 End 2024.05.07 @ 21:24:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2378c355-9758-468b-838f-36ca048865e1