Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.02 @ 18:41:46 Player: Trantor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (215) 1075 Value Destroyed (8071) 8071 Prototype IDs (35) 700 Alien Tech Used (3) 600 Bonus (294) 294 TOTAL SCORE: 16540 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 314 Met Zhirov 300 Friendly Fire -347 Cogmind --------- Core Integrity 0/1150 Matter 100/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Thermal Shield Heavy Battle Rifle Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer Force Field > --- WEAPON ----------- High-powered Shock Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Improved Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Advanced Myomer Leg VTOL Module Improved Heat Shielding Experimental Core Shielding Advanced Thermal Shield Improved Shock Absorption System Heavy Battle Rifle Hardcell Cannon Hardcell Cannon Heavy Rocket Launcher Heavy Rocket Launcher Improved Remote Datajack Power Sword [Rating: 108] Favorites ----------- Power Nuclear Core Engine F-cell Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 2 . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 7 | . . . 1 . 1 1 1 . 2 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . 1 Parts Attached 211 | 7 15 8 21 3 25 39 14 24 4 12 4 10 7 18 Power 22 | 2 1 1 1 . 1 3 2 6 1 . . 2 . 2 Engine 9 | 2 . . 1 . . 1 1 3 1 . . . . . Core 11 | . 1 1 . . 1 2 1 3 . . . 1 . 1 Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 49 | 2 3 2 3 1 8 12 5 5 . 1 1 4 1 1 Treads . | . . . . . . . . . . . . . . . Leg 41 | . . 2 3 1 8 11 5 5 . 1 . 4 . 1 Wheel 5 | 2 3 . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 2 | . . . . . . . . . . . 1 . 1 . Utility 49 | 1 6 . 3 . 7 7 1 4 3 2 2 4 2 7 Device 20 | . . . 2 . 3 3 . 1 2 1 1 1 . 6 Storage 7 | 1 2 . . . 4 . . . . . . . . . Processor 8 | . 1 . 1 . . 3 . 2 . . . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . Protection 13 | . 3 . . . . 1 1 1 . 1 1 3 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 91 | 2 5 5 14 2 9 17 6 9 . 9 1 . 4 8 Energy Gun 37 | 1 4 2 5 1 5 8 2 1 . 3 . . 2 3 Energy Cannon 4 | . . . . . . 3 . . . 1 . . . . Ballistic Gun 24 | 1 1 2 9 . 2 5 1 3 . . . . . . Ballistic Cannon 15 | . . . . 1 . 1 3 2 . 3 1 . 2 2 Launcher 9 | . . . . . 2 . . 3 . 2 . . . 2 Special Weapon 2 | . . 1 . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . 1 . 1 1 . 6 . . Parts Lost 59 | . 1 1 1 . 6 6 4 5 . 4 . . 6 25 Power 4 | . . . . . . . . . . . . . . 4 Propulsion 18 | . . 1 . . 2 1 4 2 . 2 . . 2 4 Utility 18 | . . . . . 1 1 . 2 . 2 . . 3 9 Weapon 19 | . 1 . 1 . 3 4 . 1 . . . . 1 8 Highest Loss Streak 13 | . 1 1 1 . 1 2 1 3 . 3 . . 3 13 Average Slot Usage (%) 95 | . 97 99 99 100 98 98 96 94 99 91 85 96 95 80 Engine 6 | . 8 . 10 11 . 2 12 6 9 11 11 8 5 3 Core 4 | . 5 14 . . 8 3 . 5 1 . . 2 5 3 Leg 20 | . . 12 21 22 26 28 23 21 23 20 11 17 19 17 Wheel 2 | . 28 15 . . . . . . . . . . . . Device 7 | . . . 11 11 9 6 6 4 10 10 8 11 10 16 Storage 13 | . 16 14 11 11 16 15 13 13 11 11 11 11 11 9 Processor 11 | . 3 14 11 11 9 14 13 14 17 15 11 11 11 11 Protection 3 | . 5 . . . . . 6 5 5 1 8 10 9 2 Energy Gun 7 | . 13 7 11 11 15 4 9 7 . 4 2 . 2 7 Energy Cannon 1 | . . . . . . 3 . . . 2 . . . . Ballistic Gun 7 | . 14 13 21 20 9 11 3 3 11 2 . . . . Ballistic Cannon 4 | . . . . 1 1 . 6 6 5 3 14 17 14 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 96 | 11 21 18 28 32 52 61 78 74 81 86 88 96 93 94 Greatest Support 120 | 26 26 26 28 35 55 67 70 80 80 80 30 105 105 120 Greatest Overweight (x) 3 | . 1 . 1 . 1 1 3 1 1 2 2 2 1 . Average Overweight (x) . | . . . . . . . 1 . . 1 2 . . . Largest Inventory Capacity 16 | 6 8 8 8 8 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 6 8 8 8 14 16 16 16 16 16 16 16 16 15 Most Carried 16 | 4 8 8 8 8 16 16 16 16 16 16 16 16 16 16 Average Carried 13 | 2 6 7 7 8 13 15 15 15 14 15 14 14 15 14 Final Capacity 16 | 6 8 8 8 8 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 4 8 8 8 8 15 16 15 16 16 15 13 16 15 4 Class Distribution -------------------- 40% | Skirmisher 17% | Mutant 15% | Scavenger-Skirmisher 13% | Tank 5% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Extension Scavenger-Tank | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Matter Collected 5420 | 243 224 102 409 121 581 1120 311 786 . 362 96 . 678 387 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8083 | . 628 67 804 198 1377 1880 345 1035 . 393 90 . 582 684 Parts 413 | . 36 8 58 6 79 97 14 50 . 10 8 . 25 22 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 6 7 . 22 . Prevented 3 | . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 173 | . 14 7 15 4 31 38 8 18 . 8 4 . 14 12 Guns 105 | . 13 5 15 4 22 27 5 6 . 4 . . 3 1 Cannons 44 | . . 2 . . 3 10 3 2 . 2 4 . 11 7 AOE 24 | . 1 . . . 6 1 . 10 . 2 . . . 4 Classes Destroyed 15 | . 4 1 5 1 2 1 . . . 1 . . . . Worker 5 | . . . . . 1 1 . . . . . . . 3 Builder 5 | . . . 1 . 2 . . 2 . . . . . . Tunneler 2 | . . 1 . . . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 10 | . 1 . 1 1 1 1 . 4 . . . . . 1 Operator 3 | . . . 1 . . . . 2 . . . . . . Watcher 15 | . 3 . 2 . 4 3 1 1 . . . . . 1 Swarmer 51 | . 6 4 3 . 15 9 . 6 . . 4 . 4 . Grunt 60 | . 8 3 5 2 5 15 . 6 . 7 . . 3 6 Brawler 2 | . . . . . . . . . . 1 . . 1 . Duelist 5 | . . . 1 . 1 . . . . . . . 2 1 Sentry 27 | . . . 6 . 8 3 2 4 . . . . 4 . Hunter 10 | . . . . . 2 2 2 2 . . . . . 2 Programmer 16 | . . . . . . 9 4 . . . . . . 3 Assembled 2 | . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 3 4 2 6 4 2 10 . 3 4 . 5 6 Combat Bots Only 5 | . 3 3 3 2 4 4 2 5 . 3 4 . 5 5 Max Kills in Single Turn 4 | . 1 2 1 1 3 2 1 4 . 1 1 . 1 3 Gunslinging 1 | . . . . . 1 1 . . . . . . . . Exploded 3 | . 1 . . . 3 1 . 2 . 1 . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Damage Taken 10911 | . 494 265 372 107 962 1577 800 909 3 618 136 . 1425 3243 Core 2296 | . 98 130 28 11 140 183 64 131 . 217 . . 143 1151 Absorbed by Shields 490 | . . . . . . . . 6 4 8 . . . 472 Core Remaining (%) 68 | 100 . 8 . 90 74 73 . 77 . . . . 59 . Volleys Fired 441 | . 50 19 37 13 66 90 23 37 . 28 4 . 36 38 Largest 4 | . 2 2 3 3 3 3 3 3 . 3 3 . 3 4 Hottest 246 | . 60 138 154 111 145 163 188 188 . 246 156 . 211 244 Shots Fired 1157 | . 99 33 107 39 172 256 69 99 . 69 12 . 104 98 Gun 818 | . 99 26 107 39 148 195 46 50 . 35 4 . 31 38 Cannon 294 | . . . . . 20 61 23 36 . 26 8 . 73 47 Launcher 38 | . . . . . 4 . . 13 . 8 . . . 13 Special 7 | . . 7 . . . . . . . . . . . . Kinetic 639 | . 52 17 70 26 85 141 36 64 . 20 8 . 73 47 Thermal 276 | . 2 16 37 13 9 81 16 8 . 28 . . 31 35 Explosive 38 | . . . . . 4 . . 13 . 8 . . . 13 Electromagnetic 204 | . 45 . . . 74 34 17 14 . 13 4 . . 3 Robot Hit Streak 43 | . 16 31 26 16 19 43 13 22 . 10 6 . 14 16 Robot Miss Streak 9 | . 3 1 2 1 5 5 2 6 . 2 9 . 7 4 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 Secondary Targets 13 | . 2 . . 1 7 3 . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 2 1 . . . . . . . . Shots Hit Robots 828 | . 73 29 70 28 125 206 55 61 . 25 12 . 85 59 Core Hits 524 | . 32 12 31 14 57 133 21 81 . 24 9 . 61 49 Critical Hits 29 | . . . . . 8 1 2 2 . . . . 4 12 Critical Kills 9 | . . . . . 3 . 1 2 . . . . 1 2 Critical Parts Destroyed 17 | . . . . . 5 1 1 . . . . . . 10 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19658 | . 823 454 1121 443 2474 4284 1212 3245 . 1212 166 . 1675 2549 Guns 9846 | . 742 286 1113 441 1693 2845 732 743 . 219 46 . 526 460 Cannons 4800 | . . . . . 259 1282 480 550 . 239 120 . 1149 721 Explosions 4818 | . 81 . . . 522 141 . 1952 . 754 . . . 1368 Melee . | . . . . . . . . . . . . . . . Ramming 26 | . . . 8 2 . 16 . . . . . . . . Kinetic 7788 | . 240 125 558 280 732 2150 762 951 . . 120 . 1149 721 Thermal 5344 | . 93 329 555 161 586 1693 320 265 . 318 . . 526 498 Explosive 3656 | . . . . . . . . 1778 . 675 . . . 1203 Electromagnetic 2844 | . 490 . . . 1156 425 130 251 . 219 46 . . 127 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 3 2 2 . 1 1 1 1 5 Average Corruption 1 | . . . . . 1 2 1 2 . 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 119 | . . . . . 5 55 14 14 . . 5 2 6 18 Message Errors 27 | . . . . . 2 11 4 2 . . 2 1 2 3 Matter Fused 10 | . . . . . . 9 . . . . . . . 1 Heat Flow Errors 15 | . . . . . . 7 4 3 . . . . . 1 Energy Discharges 19 | . . . . . 2 6 4 2 . . 1 1 1 2 Data Loss (minor) 22 | . . . . . 1 10 2 2 . . 2 . 1 4 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Targeting Errors 21 | . . . . . . 10 . 4 . . . . 2 5 Weapon Failures 4 | . . . . . . 2 . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 204 | . . . . . 75 13 68 17 . 4 . . . 27 Projectiles 99 | . . . . . 21 4 68 6 . . . . . . Explosions 105 | . . . . . 54 9 . 11 . 4 . . . 27 Melee . | . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . 3 1 4 . . . 3 . 17 14 Impact . | . . . . . . . . . . . . . . . Kinetic 41 | . . . . . 3 1 4 . . . 3 . 17 13 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 454 | . 24 . 4 1 178 37 . 71 . 19 . . . 120 Shots 20 | . 1 . . . 8 1 . 3 . 2 . . . 5 Rammed 3 | . . . 1 2 . . . . . . . . . . Targets Rammed 5 | . . . 1 2 . 2 . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 651 | . 297 348 338 216 314 519 501 422 . 651 351 . 111 213 Average Temperature 125 | . 82 114 95 78 103 123 168 138 . 227 173 . 30 46 Received Heat Transfer 2024 | . 270 126 111 63 225 348 66 162 . 237 24 . 312 80 Effects 41 | . 2 4 . . 1 7 7 6 . 14 . . . . Shutdowns 11 | . . . . . . 4 . 5 . 2 . . . . Energy Bleed 8 | . . 1 . . . 1 4 1 . 1 . . . . Interference 12 | . 2 3 . . 1 2 . . . 4 . . . . Matter Decay 3 | . . . . . . . 2 . . 1 . . . . Short Circuit 4 | . . . . . . . 1 . . 3 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . . . 8 1 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 17 | . . 1 . . 2 6 1 1 . . . . 5 1 Heat Transferred 9377 | . 175 683 1147 407 648 3153 675 248 . 396 . . 962 883 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . 5 2 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Peak Influence 500 | . 199 194 204 98 298 500 150 450 160 . . . . 412 Initial 145 | . . 23 37 11 31 5 66 29 145 . . . . 27 Average 86 | . 54 85 75 66 88 98 33 88 145 . . . . 173 Maximum Alert Level 2 | . . . 1 . 1 2 . 2 . . . . . 2 Low Security (%) 87 | 100 100 100 94 100 92 83 100 82 100 . . . . 42 Level 1 10 | . . . 5 . 7 12 . 15 . . . . . 54 Level 2 1 | . . . . . . 3 . 1 . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 1 . . 3 12 4 4 . . . . . 5 Investigation 11 | . 2 1 . . 2 3 . 1 . . . . . 2 Extermination 15 | . . . . . . 9 4 . . . . . . 2 Reinforcement 5 | . . . . . 1 . . 3 . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . 1 . 1 . 1 2 . 6 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 276 | . 23 9 27 8 40 63 8 32 5 15 5 . 20 21 Peak Tracking Total 10 | . 4 3 4 5 5 5 2 10 4 5 4 . 5 5 Tactical Retreats 30 | . 4 . 1 1 4 7 . 6 . 2 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Traps Triggered 15 | . 2 . . . 6 4 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Machines Disabled 35 | . . . 2 . 12 3 2 3 . 1 . . 1 11 Max in Single Turn 7 | . . . 1 . 7 3 1 3 . 1 . . 1 2 Energy Cycler 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Machines Accessed 76 | . 11 1 5 . 10 21 5 9 1 1 . 9 1 2 Terminals 38 | . 8 . 3 . 6 8 3 9 . . . . 1 . Fabricators 5 | . . . . . . 4 . . . . . . . 1 Repair Stations 8 | . 1 . 1 . 1 4 1 . . . . . . . Recycling Units 9 | . 2 . . . 1 4 1 . 1 . . . . . Scanalyzers 5 | . . . 1 . 2 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 237 | . 32 1 19 . 35 56 9 27 2 1 . 48 1 6 Successful 166 | . 21 1 14 . 28 32 3 12 1 1 . 48 1 4 Failed 71 | . 11 . 5 . 7 24 6 15 1 . . . . 2 Catastrophic 8 | . 1 . . . 4 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 5 . 4 . 10 11 3 3 . 1 . . . . Terminals 114 | . 25 . 15 . 20 20 6 27 . . . . 1 . Fabricators 15 | . . . . . . 14 . . . . . . . 1 Repair Stations 21 | . 4 . 2 . 2 12 1 . . . . . . . Recycling Units 15 | . 3 . . . 2 6 2 . 2 . . . . . Scanalyzers 22 | . . . 2 . 11 4 . . . . . . . 5 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 114 | . 15 1 10 . 15 9 2 12 . 1 . 48 1 . Record 50 | . 3 . 2 . 2 2 1 3 . 1 . 36 . . Part Schematic 6 | . . . . . 2 . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 13 | . 3 . 1 . 1 2 . 2 . . . 4 . . Open Door 6 | . . 1 . . . . 1 3 . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 12 | . 3 . 2 . 3 3 . 1 . . . . . . Locate Traps 3 | . . . 1 . . 1 . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Patrol Status 3 | . 1 . . . 1 1 . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . Fabricator Hacks 10 | . . . . . . 10 . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . Load Schematic 4 | . . . . . . 4 . . . . . . . . Build 4 | . . . . . . 4 . . . . . . . . Repair Station Hacks 15 | . 4 . 2 . 2 7 . . . . . . . . Scan Component 9 | . 2 . 1 . 1 5 . . . . . . . . Repair 6 | . 2 . 1 . 1 2 . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . 4 1 . 1 . . . . . Retrieve Components 8 | . 2 . . . . 4 1 . 1 . . . . . Scanalyzer 19 | . . . 2 . 11 2 . . . . . . . 4 Insert Component 10 | . . . 1 . 6 1 . . . . . . . 2 Analyze 9 | . . . 1 . 5 1 . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 59 | . 11 . 5 . 10 20 4 6 1 . . . . 2 Full Trace Events 6 | . 1 . . . 1 3 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 6 1 . . . . . 4 . 1 Parts Built 7 | . . . . . . 7 . . . . . . . . Matter 679 | . . . . . . 679 . . . . . . . . Time 172 | . . . . . . 172 . . . . . . . . Total Part Build Rating 23 | . . . . . . 23 . . . . . . . . Parts Repaired 6 | . 2 . 1 . 1 2 . . . . . . . . Time 202 | . 58 . 38 . 38 68 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 27 | . 14 . . . . 7 3 . 3 . . . . . Parts Scanalyzed 9 | . . . 1 . 5 1 . . . . . . . 2 Part Schematics Acquired 7 | . . . 1 . 4 1 . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Total Allies 10 | . . 1 . 2 . 1 . 6 . . . . . . Largest Group 2 | . . 1 . 2 2 . . 2 1 . . . . . Highest-Rated Group 156 | . . 31 . 50 50 . . 156 156 . . . . . Highest-Rated Ally 156 | . . 31 . 31 31 . . 156 156 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 52 | . . 11 . 2 4 1 . 34 . . . . . . Total Damage 1086 | . . 168 . 41 40 13 . 824 . . . . . . Kills 15 | . . 4 . 1 . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Turns Passed 19774 | 46 1470 775 1290 213 2441 4311 1885 1267 241 1468 1150 545 1504 1168 Spaces Moved 11945 | 36 1270 615 785 109 1391 2567 1048 708 157 711 629 360 1095 464 Core 3 | 3 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 10291 | . . 267 785 109 1391 2567 1048 708 157 711 629 360 1095 464 Wheels 1651 | 33 1270 348 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 120 120 150 125 125 125 180 120 120 120 Average Speed 131 | 88 88 103 127 120 139 125 159 150 149 160 180 144 123 120 Slowest Speed 210 | 100 90 120 150 120 160 160 210 163 155 180 180 180 150 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 4 99 100 53 46 95 61 21 56 5 58 75 63 72 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 3 . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 2 . . . . . . . 3 1 . 4 . Spaces Dug 91 | . . . . . 49 . . . . 1 . . . 41 Terrain Destroyed 561 | . 5 . . . 147 9 3 117 . 125 . . 20 135 Melee . | . . . . . . . . . . . . . . . Projectile 48 | . . . . . 8 . 3 6 . 9 . . 20 2 AOE 513 | . 5 . . . 139 9 . 111 . 116 . . . 133 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Total 15051 | 46 1535 717 994 165 1769 3462 1207 824 164 981 638 381 1169 999 Wait 2185 | 1 177 64 120 36 244 694 107 39 . 221 . 1 21 460 Move 11931 | 35 1269 614 784 108 1390 2566 1047 707 156 710 628 359 1094 464 Hop . | . . . . . . . . . . . . . . . Pick Up 111 | 3 10 5 11 . 23 26 7 6 2 3 1 2 1 11 Fast Attach 71 | 6 6 1 5 1 6 15 3 6 1 2 1 8 2 8 Attach 49 | . 1 2 5 . 8 9 6 5 3 1 3 . 1 5 Detach 14 | . 1 . 2 . 2 3 . 1 2 1 . 2 . . Swap 94 | 1 8 5 11 2 11 15 5 13 . 10 . 4 4 5 Drop 135 | . 13 7 18 3 19 36 9 8 . 5 1 5 3 8 Fire 441 | . 50 19 37 13 66 90 23 37 . 28 4 . 36 38 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . 1 2 . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . Rewire 10 | . . . . . . 1 . 2 . . . . 7 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / Cet) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Repaired Hrd. Light Armor Plating 740 | -10/Materials | Repaired EM Pulse Gun 908 | -10/Materials | Discovered new exit (range 16) 990 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Identified exit to Materials 1517 | -10/Materials | Entered Mines 1520 | -10/Mines | Received a Mining Laser from a helpful Derelict 1687 | -10/Mines | Found a hidden stash of uninstalled traps 1748 | -10/Mines | Met a Derelict shopkeep closing up shop 1813 | -10/Mines | Core integrity fell below 50% 1896 | -10/Mines | Discovered exit to Materials (range 8) 2009 | -10/Mines | Learned Materials terminal intel 2104 | -10/Mines | Core integrity fell below 20% 2182 | -10/Mines | Discovered exit to Materials (range 9) 2292 | -10/Mines | Entered Materials 2292 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2293 | -9/Materials | Loaded intel: 8 terminal locations 2431 | -9/Materials | Identified exit to Mines 2431 | -9/Materials | Identified exit to Storage 2978 | -9/Materials | Repaired Carbon-fiber Leg 3097 | -9/Materials | Build established: Scavenger-Skirmisher 3191 | -9/Materials | Discovered new exit (range 16) 3243 | -9/Materials | Identified exit to Materials 3582 | -9/Materials | Entered Mines 3583 | -9/Mines | Assembled infested the area 3588 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3741 | -9/Mines | Discovered exit to Materials (range 8) 3795 | -9/Mines | Entered Materials 3795 | -8/Materials | Accompanied by 2 allies 3795 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3800 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4298 | -8/Materials | Discovered new exit (range 7) 4305 | -8/Materials | Identified exit to Factory 4433 | -8/Materials | Repaired Carbon-fiber Leg 4788 | -8/Materials | Discovered exit to Factory (range 10) 5519 | -8/Materials | Discovered exit to Factory (range 16) 5607 | -8/Materials | Build established: Gunner 6236 | -8/Materials | Entered Factory 6236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6551 | -7/Factory | Build established: Skirmisher 6953 | -7/Factory | Repaired Hvy. EM Shotgun 7039 | -7/Factory | Repaired Nuclear Core 7902 | -7/Factory | Discovered new exit (range 11) 7987 | -7/Factory | Fabricated Carbon-fiber Leg? 8122 | -7/Factory | Fabricated Mak. Leg (x2) 9413 | -7/Factory | Fabricated Hvy. EM Shotgun (x1) 9515 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 9520 | -7/Factory | Local fabrication network quarantined 10146 | -7/Factory | Discovered new exit (range 8) 10155 | -7/Factory | Identified exit to Factory 10547 | -7/Factory | Entered another Factory area 10547 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11907 | -6/Factory | Discovered new exit (range 5) 11912 | -6/Factory | Identified exit to Extension 12432 | -6/Factory | Entered Extension 12575 | -6/Extension | Warlord forces began an assault 12762 | -6/Extension | Spotted B-75 Beast 13199 | -6/Extension | Identified exit to Cetus 13353 | -6/Extension | Lost 3 parts (1n2u) 13403 | -6/Extension | Rescued a captive Derelict 13404 | -6/Extension | Rescued a captive Derelict 13428 | -6/Extension | Identified exit to Factory 13454 | -6/Extension | Rescued a captive Derelict 13468 | -6/Extension | Energy Cycler disabled 13468 | -6/Extension | Rescued a captive Derelict 13468 | -6/Extension | Rescued a captive Derelict 13470 | -6/Extension | Rescued a captive Derelict 13473 | -6/Extension | Rescued a captive Derelict 13474 | -6/Extension | Rescued a captive Derelict 13491 | -6/Extension | Rescued a captive Derelict 13581 | -6/Extension | Rescued A7 13582 | -6/Extension | Disrupted transfer network 13699 | -6/Extension | Entered Factory 13699 | -5/Factory | Accompanied by 1 ally (A7) 13699 | -5/Factory | Evolved 2 slots: Utility x2 13907 | -5/Factory | Discovered new exit (range 15) 13929 | -5/Factory | Identified exit to Upper Caves 13940 | -5/Factory | Entered Upper Caves 14424 | -5/Upper Caves | Found Alien Artifact 14425 | -5/Upper Caves | Identified Dimensional Node Initializer 14425 | -5/Upper Caves | Initialized slip node 14768 | -5/Upper Caves | Spotted B-75 Beast 14928 | -5/Upper Caves | Learned location of 1 exit from Factory 15094 | -5/Upper Caves | Lost 3 parts (2n1u) 15280 | -5/Upper Caves | Encountered a Warlord checkpoint 15293 | -5/Upper Caves | Learned Factory stockpile data 15381 | -5/Upper Caves | Discovered new exit (range 17) 15407 | -5/Upper Caves | Identified exit to Upper Caves 15408 | -5/Upper Caves | Entered another Upper Caves area 15409 | -5/Upper Caves | Encountered a Warlord checkpoint 15422 | -5/Upper Caves | Build established: Tank 15471 | -5/Upper Caves | Discovered new exit (range 4) 15476 | -5/Upper Caves | Identified exit to Factory 16255 | -5/Upper Caves | Build established: Scavenger-Tank 16381 | -5/Upper Caves | Spotted B-75 Beast 16498 | -5/Upper Caves | Discovered new exit (range 15) 16522 | -5/Upper Caves | Identified exit to Zhirov 16542 | -5/Upper Caves | Learned Factory interactive machine intel 16558 | -5/Upper Caves | Entered Zhirov 16558 | -5/Zhirov | Discovered new exit (range 3) 16569 | -5/Zhirov | Identified exit to Proximity Caves 16612 | -5/Zhirov | Met Zhirov 16675 | -5/Zhirov | Learned location of Quarantine (-3) 16675 | -5/Zhirov | Learned location of Testing (-2) 16675 | -5/Zhirov | Learned location of Command (-1) 16729 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16993 | -5/Zhirov | Found Alien Artifact 16993 | -5/Zhirov | Identified Transdimensional Reconstructor 16993 | -5/Zhirov | Warped through subspace 17039 | -5/Zhirov | Found Alien Artifact 17039 | -5/Zhirov | Identified Integrated Dissipator 17039 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17103 | -5/Zhirov | Entered Proximity Caves 17116 | -4/Proximity Caves | Build established: Tank 17190 | -4/Proximity Caves | Spotted B-86 Titan 17407 | -4/Proximity Caves | Learned Research terminal intel 18484 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18571 | -4/Proximity Caves | Lost 3 parts (2u1w) 18607 | -4/Proximity Caves | Entered Factory 18607 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18608 | -4/Factory | Identified exit to Research 18610 | -4/Factory | Loaded intel: 46 interactive machine locations 19140 | -4/Factory | Build established: Skirmisher 19321 | -4/Factory | Lost 4 parts (1u3w) 19594 | -4/Factory | Lost 13 parts (2p3n4u4w) 19600 | -4/Factory | Core integrity fell below 50% 19699 | -4/Factory | Core integrity fell below 20% 19775 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19645_ Adv. Myomer Leg destroyed. 19656_ System corrupted: Component data lost. 19669_ S-27 Virus suffers critical hit. 19669_ S-27 Virus destroyed. 19679_ Adv. Signal Interpreter destroyed. 19681_ R-10 Processor collects Lgt. Nuclear Core. 19682_ Lrg. Storage Unit destroyed. 19684_ R-10 Processor collects Imp. Shock Absorption System. 19687_ R-10 Processor collects VTOL Module. 19691_ R-10 Processor collects Autogun. 19716_ System corrupted: Energy discharge (-29). 19732_ ALERT: Rogue bot located, Programmers report to Factory Zone 5B. 19746_ System corrupted: Substantial component data lost. 19750_ R-10 Processor collects Carbon-fiber Leg. 19752_ R-10 Processor collects Adv. Myomer Leg. 19770_ Lrg. Storage Unit destroyed. 19771_ R-10 Processor collects Power Sword. 19771_ R-10 Processor collects Hardcell Cannon. 19775_ R-10 Processor collects Imp. Heat Shielding. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"""????? ???????????? | | ?????????????????????????????"Y"???? #?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ?????????????????????????????????? #?????????? | | ???????????????????########??????? #?????????? | | ???????????????????# ######## ???####???? | | ???????????????????# # ?? !??"" | | ???????""T""???????#"" # ??? !??"T | | ???????"""""???????#"" # ???? ??" | | ???????????????????#"" ! # ????? """ | | ???????????????????#""" # ?????? """ | | ???????????????????#" " [# #???????# """ | | ???????????????????# ]# #???????# | | ???????????????????#"" !# #???????# "" | | ???????????????????#""RRs@# ######### "" | | ???????????????????#" s%# # [ ] # !! "" | | ???????????????????#""" ; #! # !! | | ???????????????????#""" # # ! | | ???????????????????# # ######## | | ?????????????????########## # ## | | ?????????????????# # # # | | ?????????????????+ # # | | ?????????????????+ / | | ?????????????????+ # ## # # | | ?????????????????# # ## | | ?????????????????############+##### ### | | ??????????????????????????????? #######?# | | ???????????????????????????? ! * #???????# | | ?????????????????????????? #?#####?# | | ????????????????????????? #?# ## | | ???????????????????????? !!! #?# # | | ???????????????????????# !!! #?# ###### | | ???????????????????????? !! #?# | | ???????????????????????? #?# | | ???????????????????????? #?## | | ???????????????????????? #??## | | ???????????????????????? ! ????# | | ????????????????????????? ????### | | ????????????????????????############??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 39 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Heat Shielding 200 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Mak. Leg | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Mak. Leg | x2 | -7/Factory Hvy. EM Shotgun | x1 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Armchair Analyst Close Call I'm Back, Baby! Just Browsing Knowing Is Half The Battle Prison Break Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ForceMicroApparatus Manual? 0 Play Time 04:23:04 Cumulative 33.1 hours Start 2020.10.01 @ 22:52:06 End 2020.10.02 @ 18:41:46 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0c42044-6722-44a9-9deb-e88fbd71adad