Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 22:59:21 Player: Killer 14 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1239) 1239 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3989 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 1/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved VTOL Module > --- UTILITY (4) ------ Large Storage Unit Target Analyzer Weapon Cycler System Backup Module > --- WEAPON (4) ------- High-powered Shotgun Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine Weapon Cycler Weapon Cycler System Backup Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Improved EM Pulse Cannon Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Carbon-fiber Leg Medium Matter Pod Weapon Cycler Hardened Heavy Armor Plating Hardened Heavy Armor Plating [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 82 | 6 6 18 2 12 38 Power 9 | 1 . 2 . 1 5 Engine 8 | 1 . 2 . 1 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | 2 3 9 . 1 11 Treads . | . . . . . . Leg 20 | 2 3 9 . 1 5 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 23 | 1 3 2 . 5 12 Device 9 | . 2 2 . 2 3 Storage 5 | 1 1 . . . 3 Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 24 | 2 . 5 2 5 10 Energy Gun 8 | . . 2 . 2 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 2 . 2 2 3 1 Ballistic Cannon 3 | . . 1 . . 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 42 | . . 12 2 9 19 Power 5 | . . 2 . 1 2 Propulsion 12 | . . 4 1 3 4 Utility 9 | . . 2 1 1 5 Weapon 16 | . . 4 . 4 8 Highest Loss Streak 9 | . . 9 1 6 5 Average Slot Usage (%) 75 | . 99 88 86 77 57 Engine 7 | . 14 8 11 8 2 Core 1 | . . . . . 3 Leg 22 | . 28 39 35 23 7 Wheel 1 | . . . . . 5 Device 5 | . 13 7 6 6 1 Storage 10 | . 14 11 11 9 8 Processor 2 | . . . . 1 5 Protection 2 | . . . . 2 5 Energy Gun 4 | . . 8 6 3 2 Energy Cannon 1 | . . . . . 3 Ballistic Gun 12 | . 28 7 15 22 1 Ballistic Cannon 3 | . . 5 . . 6 Naked Turns . | . . . . . . Heaviest Build 65 | 12 26 27 27 32 65 Greatest Support 57 | 20 20 43 43 50 57 Greatest Overweight (x) 12 | . 1 1 . 1 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 2 10 9 10 10 10 Average Carried 7 | . 6 5 9 9 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 2 10 4 10 8 7 Class Distribution -------------------- 72% | Mutant 8% | Gunner 8% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1306 | 217 145 208 202 178 356 Remotely . | . . . . . . Salvage Created 1270 | . 165 222 163 360 360 Parts 91 | . 9 16 20 25 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 4 9 10 5 8 Guns 23 | . 4 4 10 5 . Cannons 11 | . . 5 . . 6 AOE 2 | . . . . . 2 Classes Destroyed 9 | . 1 3 . 2 3 Worker 4 | . . . . 1 3 Recycler 1 | . . 1 . . . Mechanic 1 | . . . . . 1 Watcher 4 | . . . . 2 2 Swarmer 17 | . . 7 10 . . Grunt 7 | . 4 1 . . 2 Sentry 7 | . . 1 . 5 1 Hunter 4 | . . . . . 4 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 2 4 4 1 8 Combat Bots Only 4 | . 2 3 4 1 2 Max Kills in Single Turn 5 | . 1 1 2 1 5 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 6926 | . 283 1085 211 844 4503 Core 1056 | . 42 154 36 122 702 Absorbed by Shields 106 | . 106 . . . . Core Remaining (%) 78 | 100 83 . 52 77 . Volleys Fired 151 | . 13 32 19 39 48 Largest 4 | . 2 2 2 3 4 Hottest 226 | . 40 80 80 99 226 Shots Fired 318 | . 26 55 38 114 85 Gun 223 | . 26 29 38 114 16 Cannon 87 | . . 26 . . 61 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 257 | . 26 51 25 100 55 Thermal 27 | . . 1 7 12 7 Explosive 8 | . . . . . 8 Electromagnetic 26 | . . 3 6 2 15 Robot Hit Streak 15 | . 15 9 8 8 12 Robot Miss Streak 5 | . 2 5 3 4 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 4 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 182 | . 21 31 19 66 45 Core Hits 81 | . 9 15 11 21 25 Critical Hits 6 | . . 4 . 2 . Critical Kills 3 | . . 2 . 1 . Critical Parts Destroyed 3 | . . 2 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3231 | . 220 407 183 607 1814 Guns 1187 | . 220 135 172 607 53 Cannons 1264 | . . 272 . . 992 Explosions 759 | . . . . . 759 Melee . | . . . . . . Ramming 21 | . . . 11 . 10 Kinetic 1968 | . 220 377 94 450 827 Thermal 245 | . . . 46 131 68 Explosive 691 | . . . . . 691 Electromagnetic 306 | . . 30 32 26 218 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 1 5 Average Corruption 3 | . . . . 1 4 Corruption Purged . | . . . . . . Effects 23 | . . . . . 23 Message Errors 8 | . . . . . 8 Matter Fused 2 | . . . . . 2 Heat Flow Errors 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Targeting Errors 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 22 | . . . . . 22 Projectiles . | . . . . . . Explosions 22 | . . . . . 22 Melee . | . . . . . . Knockbacks 12 | . . 3 . . 9 Impact . | . . . . . . Kinetic 12 | . . 3 . . 9 Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . . . 146 Shots 3 | . . . . . 3 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . 1 . 1 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 552 | . 20 14 48 47 552 Average Temperature 106 | . 9 7 20 16 141 Received Heat Transfer 1919 | . 146 117 . 243 1413 Effects 11 | . . . . . 11 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 483 | . . . 100 333 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 230 | . 115 140 230 138 210 Initial 11 | . . . . 11 4 Average 56 | . 59 73 98 41 39 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 98 | 100 100 100 91 100 99 Level 1 1 | . . . 8 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 . 3 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 2 . . 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 5 12 10 21 26 Peak Tracking Total 5 | . 2 5 4 4 5 Tactical Retreats 8 | . . . 1 1 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . . 2 Successful 1 | . . . . . 1 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3570 | 95 442 489 618 621 1305 Spaces Moved 2298 | 74 257 310 461 378 818 Core 12 | 6 . . . . 6 Treads . | . . . . . . Legs 1799 | 68 257 310 461 378 325 Wheels 373 | . . . . . 373 Hover . | . . . . . . Flight 114 | . . . . . 114 Fastest Speed 29 | 50 120 120 120 120 29 Average Speed 129 | 114 143 122 120 128 135 Slowest Speed 650 | 120 150 150 120 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 33 23 80 33 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 27 | . . . . . 27 Terrain Destroyed 103 | . . . . . 103 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 100 | . . . . . 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2627 | 81 307 366 492 444 937 Wait 28 | . 20 . 2 4 2 Move 2293 | 73 256 309 460 377 818 Hop . | . . . . . . Pick Up 49 | 2 9 6 7 5 20 Fast Attach 29 | 6 . 2 . 7 14 Attach 40 | . 2 13 . 4 21 Detach . | . . . . . . Swap 13 | . 4 3 2 1 3 Drop 22 | . 3 1 1 7 10 Fire 151 | . 13 32 19 39 48 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 10) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x2 878 | -9/Materials | Lost 9 parts (1p4n1u3w) 1010 | -9/Materials | Discovered new exit (range 8) 1027 | -9/Materials | Entered Mines 1054 | -9/Mines | Met a Derelict bent on vengeance 1255 | -9/Mines | Learned Materials security intel 1395 | -9/Mines | Discovered new exit (range 9) 1645 | -9/Mines | Entered Materials 1645 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2239 | -8/Materials | Discovered new exit (range 16) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2273 | -7/Factory | Lost 6 parts (1p1n1u3w) 2430 | -7/Factory | Lost 3 parts (1u2w) 3305 | -7/Factory | Lost 3 parts (1p1n1u) 3347 | -7/Factory | Core integrity fell below 50% 3379 | -7/Factory | Core integrity fell below 20% 3393 | -7/Factory | Lost 5 parts (1n2u2w) 3571 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03558_ Acquired System Backup Module. 03558_ U-05 Engineer builds a Wall. 03560_ U-05 Engineer lays Concrete. 03561_ System corrupted: Component data lost. 03561_ U-05 Engineer builds a Wall. 03561_ System corrupted: Hvy. Rocket Launcher targeting data glitched. 03561_ Penetrated by Slug. 03562_ U-05 Engineer builds a Wall. 03563_ U-05 Engineer lays Concrete. 03564_ System corrupted: Hvy. Rocket Launcher targeting data glitched. 03564_ Slug penetrates Earth. 03565_ U-05 Engineer lays Concrete. [Achievement: Oops] 03567_ U-05 Engineer lays Concrete. 03568_ Slug penetrates Earth. 03569_ U-05 Engineer builds a Wall. 03569_ U-05 Engineer lays Concrete. 03570_ The unstable cave ceiling collapses. 03570_ U-05 Engineer lays Concrete. 03571_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ??????????????????????????????#??# #?????????? | | ????????????????????????????? #??# #?????????? | | ???????????????????????????## #??# #?????????? | | ??????????????????????????# # ### #?????????? | | ????????????????????????## ?????????? | | ????????????????????????# #?????????? | | ????????????????????##### # ?????????? | | ????????????????????# h ?????????? | | ????????????????????## ?????????? | | ????????????????????# ????????? | | ????????????????????#### ?????????? | | ??????????????????????# @ "" #?????????? | | ??????????????????????# R"" # #?????????? | | ??????????????????????## %""" # #?????????? | | ??????????????????????# u u # #?????????? | | ??????????????????????# # ####+### ########### | | ??????????????????????## # | | ???????????????????????#### | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? %############### | | ?????????????????????????? ?????????????# | | ?????????????????????????? % ????????????# | | ?????????????????????????? !% ?????????????# | | ?????????????????????????? ?????????????# | | ?????????????????????????? #??????????????# | | ??????????????????????????# #??????????????# | | ??????????????????????????# ???????????????### | | ??????????????????????????# ?????????????????? | | ??????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 590 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 110 Heat Shielding 75 Armor Coverage 600 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Oops Challenges ------------ None Game ------ Seed ActuatorHelicalBlade Manual? 0 Play Time 00:47:38 Cumulative 3.2 hours Start 2021.07.14 @ 20:58:44 End 2021.07.14 @ 22:59:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72de8727-d764-4700-a50a-23ff80634363