Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.12 @ 21:32:36 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (199) 995 Value Destroyed (6120) 6120 Prototype IDs (113) 2260 Alien Tech Used (5) 1000 Bonus (7143) 7143 TOTAL SCORE: 28218 Bonus ------- Follower Combat Kills 596 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -53 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 645/650 System Corruption 1% Temperature Cool (10) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Large Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Reaction Control System Experimental Cloaking Device System Mapper Deep Network Scanner Ghost Barrier Ghost Barrier > --- WEAPON (3) ------- Improved Matter Neutralizer Nanosword Nanosword > --- INVENTORY (15) --- Light Quantum Reactor Zero-point Reactor Improved Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Experimental Core Analyzer Centrium Light Armor Plating Transdimensional Reconstructor Core Regenerator Integrity Redistributor Hellfire Missile Launcher RU-N14's Throwing Claymores v3 (6) Core Stripper Nanosword Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Reaction Control System Experimental Cloaking Device Centrium Light Armor Plating System Mapper Deep Network Scanner Ghost Barrier Ghost Barrier > --- WEAPON ----------- Improved Matter Neutralizer Nanosword Nanosword > --- INVENTORY -------- Light Quantum Reactor Zero-point Reactor Improved Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Long-range Sensor Array Experimental Core Analyzer Transdimensional Reconstructor Core Regenerator Integrity Redistributor Hellfire Missile Launcher RU-N14's Throwing Claymores v3 Core Stripper Nanosword [Rating: 236] Favorites ----------- Power Light Particle Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Deep Network Scanner Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Deep Network Scanner Protection Centrium Light Armor Plating Weapon Nanosword Energy Gun High-powered Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Utility 12 | . . . 1 . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 416 | 6 22 7 24 7 18 40 . 7 2 5 18 2 . . 3 25 2 1 19 4 45 1 . 6 1 16 7 54 19 38 17 Power 42 | 1 2 4 4 1 1 3 . . 1 . 1 . . . . 1 . . . . 9 . . 2 . 2 . 7 . 2 1 Engine 10 | 1 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . 1 1 1 3 . . 1 . 1 . . . . . . . . . 4 . . 1 . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . 1 . . . . 5 . . 1 . 2 . 7 . 2 1 Propulsion 113 | 2 7 1 8 1 5 16 . . 1 3 6 . . . . 7 . . 8 . 5 . . . . 4 1 17 9 7 5 Treads 10 | 1 2 . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 13 | 1 5 1 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 89 | . . . . . 1 16 . . 1 3 6 . . . . 7 . . 8 . 5 . . . . 4 1 16 9 7 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 157 | 1 5 . 4 4 7 15 . . . 1 6 1 . . 1 13 1 . 8 . 21 . . 4 . 6 3 20 7 23 6 Device 93 | . 3 . 3 3 . 7 . . . . 2 1 . . 1 9 . . 6 . 11 . . 2 . 5 3 11 3 18 5 Storage 7 | 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Processor 12 | . . . 1 1 1 2 . . . . 1 . . . . . . . 1 . 3 . . . . . . 1 1 . . Hackware 15 | . . . . . 3 4 . . . 1 2 . . . . 1 . . . . 1 . . . . . . 1 2 . . Protection 30 | . . . . . 3 1 . . . . 1 . . . . 3 1 . 1 . 5 . . 1 . 1 . 6 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 8 2 8 1 5 6 . 7 . 1 5 1 . . 2 4 1 1 3 4 10 1 . . 1 4 3 10 3 6 5 Energy Gun 6 | . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 26 | . . . . . . . . . . . 1 1 . . . 2 . 1 1 1 5 1 . . . 2 2 2 . 3 4 Ballistic Gun 19 | 2 6 1 6 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . Launcher 12 | . 2 . . . 1 1 . 2 . 1 2 . . . 1 . 1 . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 . . . . . . Impact Weapon 9 | . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 4 2 3 . Piercing Weapon 9 | . . . . . . . . . . . . . . . 1 1 . . 1 1 4 . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 1 2 3 . . . 1 3 . . . 1 2 . . 7 . . . . 4 . 2 2 12 1 2 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Lost 18 | . 1 . 1 . 1 7 . . . . . . . . . 2 . . . . . . . . . 1 . 2 1 2 . Power 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 1 . 1 . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Utility 7 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . 1 . 1 7 . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 97 99 99 97 100 100 100 99 100 100 100 100 100 99 100 100 99 100 98 100 100 100 100 99 94 94 94 94 95 Engine 1 | . 14 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 11 8 7 7 7 7 7 6 6 6 6 6 3 . . . . 1 5 5 5 5 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 5 5 5 5 7 5 5 5 5 6 9 8 8 8 7 Treads 2 | . 14 14 10 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 20 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 29 30 30 30 29 26 26 26 26 26 28 29 29 29 29 25 26 26 26 26 27 22 25 25 25 22 Device 12 | . 13 14 12 10 9 9 15 15 15 15 13 11 13 13 13 16 11 11 11 11 9 10 10 10 10 13 13 12 12 10 18 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 10 | . . . 9 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 9 11 15 15 15 15 15 14 14 13 13 16 15 Hackware 15 | . . . . . 9 15 7 7 7 7 26 26 26 26 26 22 23 23 23 23 21 21 21 21 21 19 19 16 17 16 15 Protection 1 | . . . . . 8 3 7 7 7 7 . 1 . . . . 4 5 . . . . . . . . . 3 4 1 . Energy Gun 1 | . . 4 10 11 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 6 6 1 3 3 4 5 4 4 4 5 5 4 2 4 1 . 1 2 Ballistic Gun 3 | . 27 23 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 10 15 14 15 7 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 5 6 6 6 6 4 5 5 . . . . . . . 4 3 6 7 9 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 . . . 4 5 5 5 5 5 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 11 29 30 36 33 42 42 33 33 33 34 36 36 33 33 33 41 48 48 48 40 62 53 53 53 53 62 62 73 63 77 82 Greatest Support 100 | 20 16 10 22 28 28 34 33 33 33 36 44 36 36 36 36 48 48 48 59 56 56 55 55 55 55 69 69 94 99 100 100 Greatest Overweight (x) 3 | . 2 2 3 1 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Average Overweight (x) . | . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 9 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 8 14 14 14 14 9 10 10 9 10 9 9 10 9 10 9 10 10 9 10 11 15 15 14 15 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 14 15 15 Class Distribution -------------------- 32% | Wizard-Ninja 29% | Wizard-Scout 21% | Mutant 6% | Scavenger-Mutant 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 5300 | 272 427 221 327 122 343 388 . 122 . 60 177 40 . . 79 235 63 16 190 30 436 50 . 70 10 117 108 550 182 495 170 Remotely 42 | . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8444 | 92 505 232 713 371 693 400 126 195 26 . 249 . . . 54 332 47 . . 83 1433 . . 255 12 120 129 855 334 828 360 Parts 464 | 3 47 17 48 16 49 6 . 9 3 . 15 . . . 5 17 9 . . 12 76 . . 4 5 6 11 26 10 42 28 Haulers Intercepted 20 | . 1 . 3 . 5 3 . . . . . . . . . 1 . . . . 3 . . . . . . 3 . . 1 Recyclers Shooed 5 | . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 5 6 . . . 1 . . 5 . 8 . . 11 . . . . 4 . . . . . . Prevented 9 | . . . . . . . . 2 . . . 1 . . . . . . . . . . 4 . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 100 | . 12 9 8 4 9 1 . 7 . . . . . . 4 2 4 . . 12 6 . . . 2 1 . 6 3 8 2 Melee 27 | . . . . . . 1 . 1 . . . . . . . 1 . . . 1 5 . . . . 1 . 4 3 8 2 Guns 33 | . 6 9 8 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . AOE 34 | . 6 . . . 3 . . 6 . . . . . . 4 . 4 . . 9 . . . . 2 . . . . . . Classes Destroyed 18 | 1 6 . 3 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 2 . . Worker 18 | . 3 . 3 . 2 1 . . . . 1 . . . . . . . . . 5 . . . . . 2 . 1 . . Builder 7 | . . . 1 . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . 1 Tunneler 5 | . . . . 1 . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Hauler 20 | . 1 . 3 . 5 3 . . . . . . . . . 1 . . . . 3 . . . . . . 3 . . 1 Recycler 11 | 1 1 . . 2 . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . 1 . Mechanic 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 30 | . 3 . 1 . 3 4 . . . . 2 . . . . 1 . . . . 5 . . . . 1 3 2 1 2 2 Swarmer 45 | . 6 6 . . 3 . . 6 . . . . . . 4 1 4 . . 12 1 . . . 2 . . . . . . Grunt 22 | . 6 3 3 4 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 11 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 14 | . . . . . . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . 1 5 2 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 1 8 3 4 2 4 2 . 3 1 . 2 . . . 4 2 4 . . 5 4 . . . 2 1 1 3 3 4 2 Combat Bots Only 6 | . 6 3 2 2 3 1 . 3 . . . . . . 4 1 4 . . 5 2 . . . 2 1 . 3 3 3 2 Max Kills in Single Turn 4 | 1 2 1 1 1 3 1 . 3 1 . 1 . . . 3 1 3 . . 4 1 . . . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 . . 3 . . . . . . 3 . 3 . . 4 . . . . 2 . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . . . . 1 . . . 1 1 . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Damage Taken 5433 | . 601 293 343 165 269 643 . 75 191 22 . 32 . . 55 505 94 . 21 263 137 . . . 64 83 . 388 230 934 25 Core 870 | . 154 48 24 48 16 195 . 29 48 5 . . . . . 40 29 . 17 90 41 . . . 22 . . . 22 42 . Absorbed by Shields 63 | . . . . . . . . . . . . . . . . . . . 6 57 . . . . . . . . . . . Regen/Repaired (Parts) 967 | . . . 148 . 105 19 . . . . . . . . . 115 . . . . 97 . . . . . 70 . 93 . 320 Core Remaining (%) 84 | 100 . 19 . 82 97 . . . . 60 . . . . 100 . . . . 82 . . . . 94 . 100 . . 95 100 Volleys Fired 373 | 3 68 27 55 13 41 4 . 4 . . 1 1 . . 3 3 4 7 4 19 51 9 5 . 1 5 13 4 . 10 18 Largest 2 | 2 2 2 2 2 2 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 Hottest 113 | 40 40 85 85 68 98 70 . 36 . . 57 90 . . 36 90 90 90 90 90 105 105 105 . . 105 105 105 . 105 113 Shots Fired 568 | 6 127 54 109 26 78 4 . 4 . . 1 1 . . 3 3 4 7 4 19 52 9 5 . 1 5 13 4 . 11 18 Gun 395 | 6 120 54 109 26 76 4 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 150 | . . . . . . . . . . . 1 1 . . . 3 1 7 4 16 52 9 5 . . 5 13 4 . 11 18 Launcher 19 | . 7 . . . 2 . . 4 . . . . . . 3 . 3 . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Kinetic 285 | 6 120 51 55 13 39 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thermal 233 | . . 3 43 . 34 4 . . . . . 1 . . . 3 1 7 4 16 52 9 5 . . 5 13 4 . 11 18 Explosive 23 | . 7 . . . 2 . . 4 . . . . . . 3 . 3 . . 3 . . . . 1 . . . . . . Electromagnetic 27 | . . . 11 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 4 11 9 21 12 11 1 . 4 . . . . . . 1 2 1 . 1 4 5 . . . . . . 2 . 2 . Robot Miss Streak 4 | 1 3 4 3 2 4 3 . 1 . . . . . . 2 . 1 . 2 . 1 . . . 1 . . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 514 | 5 79 35 75 22 46 19 3 7 1 . 10 . . . 2 19 1 . 1 6 52 . . 3 . 4 9 44 14 45 12 Core Hits 250 | 2 41 18 31 13 25 4 . 7 . . 4 . . . 7 6 6 . . 12 27 . . 1 2 3 5 12 4 15 5 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | 1 . . 1 . 2 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 49 | 1 . . 6 . 4 5 1 2 . . . . . . . 3 . . . . 10 . . 1 . 1 . 9 2 3 1 Burn 7 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 9 2 3 1 Impale 13 | . . . . . . . . . . . . . . . . 2 . . . . 10 . . 1 . . . . . . . Melee Attacks 527 | . . . . . . 44 4 9 1 14 25 3 . . 3 36 2 . 1 6 114 7 2 3 . 8 37 77 30 66 35 Impact 74 | . . . . . . 44 4 9 1 14 2 . . . . . . . . . . . . . . . . . . . . Slashing 309 | . . . . . . . . . . . 23 3 . . 1 29 2 . . . . . . . . 7 37 76 30 66 35 Piercing 144 | . . . . . . . . . . . . . . . 2 7 . . 1 6 114 7 2 3 . 1 . 1 . . . Sneak Attacks 62 | . . . . . . 6 . 1 1 . 4 . . . . 4 . . . . 21 . . . . . 3 6 7 7 2 Combat Hostiles 13 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 5 3 . Follow-up Attacks 25 | . . . . . . 1 . 1 . . . . . . . . . . . 1 3 . . . . . . 5 4 9 1 Damage Inflicted 23296 | 55 1368 289 1091 421 1206 1179 383 712 105 . 588 . . . 279 781 342 . 35 1564 2983 . . 240 294 269 795 2761 1414 3249 893 Guns 3659 | 55 818 289 1091 421 963 22 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 255 | . . . . . . . . . . . . . . . . 35 . . 35 . 70 . . . . . . 115 . . . Explosions 3446 | . 550 . . . 243 . . 476 . . . . . . 243 . 342 . . 1298 . . . . 294 . . . . . . Melee 15792 | . . . . . . 1157 383 236 105 . 588 . . . 36 746 . . . 122 2913 . . 240 . 269 795 2646 1414 3249 893 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2130 | 55 818 272 333 193 459 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1361 | . . 17 594 . 473 22 . . . . . . . . . 35 . . 35 . 70 . . . . . . 115 . . . Explosive 3446 | . 550 . . . 243 . . 476 . . . . . . 243 . 342 . . 1298 . . . . 294 . . . . . . Electromagnetic 423 | . . . 164 228 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2092 | . . . . . . 1157 383 236 105 . 211 . . . . . . . . . . . . . . . . . . . . Slashing 10287 | . . . . . . . . . . . 377 . . . . 500 . . . 144 . . . . . 269 795 2646 1414 3249 893 Piercing 3557 | . . . . . . . . . . . . . . . 36 246 . . . 122 2913 . . 240 . . . . . . . Highest Corruption 12 | . . . . . 2 2 . . . 1 . . . . . . . . . . 2 . . . . . . . 6 12 1 Average Corruption 4 | . . . . . 2 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 5 8 1 Corruption Purged 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Effects 82 | . . . . . . 2 . . . . . . . . . . . . . . 12 . . . . . . . 23 45 . Message Errors 26 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 7 15 . Matter Fused 16 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 8 . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 6 . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 4 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 2 . Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3206 | . 27 . . . 31 566 249 135 95 . 179 . . . . 16 12 . 1 69 450 . . 206 . . 81 215 373 404 97 Projectiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Explosions 138 | . 27 . . . 31 . . 15 . . . . . . . . 12 . . 53 . . . . . . . . . . . Melee 3067 | . . . . . . 566 249 120 95 . 179 . . . . 16 . . . 16 450 . . 206 . . 81 215 373 404 97 Knockbacks 4 | . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 17 24 52 48 . 55 . . . . . 32 . . . 56 38 128 66 130 264 228 144 . . 20 168 62 187 215 88 Average Temperature 42 | . 7 15 15 26 . 22 . . . . . 17 . . . 26 24 52 30 41 62 75 76 . . 12 90 7 85 66 37 Received Heat Transfer 1038 | . 300 138 123 93 99 30 . . . . . . . . . 93 . . 9 . . . . . . 18 . . 18 117 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 38 | . . . . . . 20 7 6 2 . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 2997 | . . 37 1739 . 925 37 . . . . . . . . . 37 . . 37 . 74 . . . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Peak Influence 312 | 5 302 146 191 144 234 179 . . . . 107 . . . . 261 . . . . 294 . . . . 148 246 312 221 261 232 Initial 137 | . 3 1 56 34 1 46 . . . . . . . . . 66 . . . . 25 . . . . 27 83 2 137 54 128 Average 92 | 1 78 59 90 65 96 57 . . . . 29 . . . . 72 . . . . 91 . . . . 92 117 149 85 156 108 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 1 1 Low Security (%) 90 | 100 87 100 100 100 87 100 . . . . 100 . . . . 97 . . . . 90 . . . . 100 78 67 91 74 99 Level 1 9 | . 12 . . . 12 . . . . . . . . . . 2 . . . . 9 . . . . . 21 32 8 25 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 . 1 7 . . . . 4 . . . . 8 . . . . 10 . . . . . 1 4 4 6 4 Investigation 19 | . . . 1 . 1 3 . . . . 2 . . . . 3 . . . . 4 . . . . . . 3 1 . 1 Extermination 16 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 5 . . . . . 1 . 2 2 2 Reinforcement 18 | . 2 . 1 . . 3 . . . . . . . . . 4 . . . . 1 . . . . . . 1 1 4 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 22 | . . . 3 . 2 2 . . . . . . . . . 3 . . . . 3 . . . . 1 . 8 . . . Communications Jammed 29 | . . . . . . . . . . . 6 . . . . 1 . . . . 4 . . . . . . 17 1 . . Distress Signals 29 | . . . . . . . . . . . 6 . . . . 1 . . . . 4 . . . . . . 17 1 . . Times Spotted 290 | . 24 10 13 5 22 19 1 6 4 2 4 2 . . 7 30 3 . 20 16 27 . . . 4 3 9 19 12 23 5 Peak Tracking Total 8 | . 4 3 3 3 3 3 4 4 3 5 2 3 . . 4 6 5 . 8 5 3 . . . 4 1 2 4 3 6 2 Tactical Retreats 30 | . . 2 2 . 1 4 . . . . . 2 . . . 6 . . . 3 4 . . . . . 1 2 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 10 | . . . 1 . 2 3 . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 58 | . . . . . . . . . . . . . . . . 6 . . . . 48 . . . . . . . . 4 . Reused 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 1 . . . . . 1 . . . 3 . . 11 . 1 . 1 . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 23 | . 1 . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . 4 . 8 6 . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 1 . Garrison Access 17 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . 4 . . . . . 1 3 . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 166 | . 6 2 6 2 8 14 . 1 3 . 12 1 . . . 18 . . 2 . 31 . . 4 . 4 11 6 11 13 11 Terminals 94 | . 6 2 4 1 6 3 . . . . 7 . . . . 9 . . . . 16 . . . . 4 8 3 8 11 6 Fabricators 16 | . . . . . . 4 . . . . 2 . . . . 4 . . . . 3 . . . . . . 1 1 . 1 Repair Stations 12 | . . . 2 . 1 2 . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . 2 Recycling Units 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . Scanalyzers 8 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 1 . Garrison Access 16 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . 4 . . . . . 1 2 . 1 2 Total Hacks 617 | . 25 2 20 3 27 44 . 1 15 . 46 1 . . . 70 . . 8 . 131 . . 16 . 26 46 17 36 44 39 Successful 430 | . 13 2 14 2 13 25 . 1 15 . 39 1 . . . 59 . . 8 . 83 . . 16 . 17 32 8 32 30 20 Failed 186 | . 12 . 6 1 14 19 . . . . 6 . . . . 11 . . . . 48 . . . . 9 14 9 4 14 19 Catastrophic 32 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . 10 . . . . 2 2 4 . 2 6 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 323 | . 15 3 13 1 21 13 . . . . 29 . . . . 40 . . 1 . 60 . . . . 18 27 11 17 29 25 Terminals 427 | . 25 2 14 2 23 12 . . . . 33 . . . . 49 . . . . 94 . . . . 26 39 12 27 40 29 Fabricators 54 | . . . . . . 14 . . . . 8 . . . . 12 . . . . 12 . . . . . . 3 4 . 1 Repair Stations 42 | . . . 6 . 2 5 . . . . . . . . . 4 . . . . 13 . . . . . 2 . 4 . 6 Recycling Units 11 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 5 . . . . . . . . . . Scanalyzers 18 | . . . . . . 6 . . . . . . . . . 2 . . . . 2 . . . . . 4 . 1 3 . Garrison Access 23 | . . . . . 2 6 . . . . 1 . . . . 2 . . . . 5 . . . . . 1 2 . 1 3 Terminal Hacks 265 | . 10 2 5 2 8 5 . 1 15 . 24 1 . . . 32 . . 8 . 49 . . 16 . 13 21 3 19 23 8 Record 12 | . . . . . . . . . 7 . . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 27 | . . . . . 3 . . . 5 . 3 . . . . 5 . . . . 3 . . 3 . 2 2 1 . . . Robot Analysis 14 | . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . 4 . 2 . . 2 2 . Prototype ID Bank 35 | . 2 . . . . 1 . . 3 . 2 . . . . 3 . . 7 . 4 . . 4 . 2 5 . 1 1 . Open Door 9 | . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 4 1 Level Access Points 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Terminal Index 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 2 Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 9 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Unreport Threat 13 | . 2 . . . 2 . . . . . 1 . . . . 2 . . . . 4 . . . . . 1 . 1 . . Locate Traps 32 | . 2 . 2 . 1 . . . . . 1 . . . . 6 . . . . 9 . . . . 1 1 . 4 4 1 Disarm Traps 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 11 | . . . . . . . . . . . . . . . . 1 . . . . 9 . . . . . . . . 1 . Recall Investigation 9 | . . . . . 1 . . . . . 2 . . . . 2 . . . . 3 . . . . . . . 1 . . Recall Extermination 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . 2 1 1 Recall Reinforcements 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 3 . Hauler Manifests 10 | . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 1 . 1 . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 8 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 1 . Zone Layout 32 | . 1 1 2 1 . . . . . . 4 . . . . 4 . . . . 7 . . . . 2 5 . 1 3 1 Fabricator Hacks 29 | . . . . . . 7 . . . . 4 . . . . 7 . . . . 6 . . . . . . 2 2 . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 13 | . . . . . . 3 . . . . 2 . . . . 3 . . . . 3 . . . . . . 1 1 . . Build 15 | . . . . . . 4 . . . . 2 . . . . 4 . . . . 3 . . . . . . 1 1 . . Repair Station Hacks 35 | . . . 6 . 2 2 . . . . . . . . . 4 . . . . 9 . . . . . 2 . 4 . 6 Scan Component 18 | . . . 3 . 1 1 . . . . . . . . . 2 . . . . 5 . . . . . 1 . 2 . 3 Repair 17 | . . . 3 . 1 1 . . . . . . . . . 2 . . . . 4 . . . . . 1 . 2 . 3 Recycling Unit Hacks 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . Retrieve Components 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . Scanalyzer 14 | . . . . . . 4 . . . . . . . . . 2 . . . . 2 . . . . . 2 . 1 3 . Insert Component 11 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . 2 . 1 3 . Analyze 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . 4 . . . . . 1 2 . 1 2 Seal Access 16 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . 4 . . . . . 1 2 . 1 2 Unauthorized Hacks 63 | . 3 . 3 . 2 4 . . . . 8 . . . . 11 . . . . 9 . . . . 4 6 1 6 3 3 Terminals 47 | . 3 . 3 . 2 2 . . . . 4 . . . . 6 . . . . 6 . . . . 4 6 . 5 3 3 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Assimilate 12 | . . . . . . 1 . . . . 1 . . . . 4 . . . . 2 . . . . 1 2 . . . 1 Botnet 28 | . 3 . 2 . 1 1 . . . . 2 . . . . 2 . . . . 3 . . . . 2 3 . 4 3 2 Operators 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Fabricators 16 | . . . . . . 2 . . . . 4 . . . . 5 . . . . 3 . . . . . . 1 1 . . Report 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Prioritize 12 | . . . . . . 2 . . . . 2 . . . . 3 . . . . 3 . . . . . . 1 1 . . Haulers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 6 2 5 1 7 10 . . . . 7 . . . . 8 . . . . 20 . . . . 4 3 4 8 6 7 Full Trace Events 17 | . . . . . . 3 . . . . 2 . . . . 3 . . . . 4 . . . . . . 3 1 . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 3 2 . . 5 . 3 . . . . 6 . . . . 3 . . 3 . 2 2 1 4 . . Parts Built 15 | . . . . . . 4 . . . . 3 . . . . 3 . . . . 3 . . . . . . 1 1 . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 795 | . . . . . . 216 . . . . 61 . . . . 144 . . . . 217 . . . . . . 111 46 . . Total Part Build Rating 84 | . . . . . . 14 . . . . 15 . . . . 18 . . . . 21 . . . . . . 9 7 . . Parts Repaired 16 | . . . 3 . 1 1 . . . . . . . . . 2 . . . . 3 . . . . . 1 . 2 . 3 Time 754 | . . . 84 . 38 44 . . . . . . . . . 140 . . . . 247 . . . . . 56 . 58 . 87 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . 3 . . . . 6 . . . . 9 . . . . 4 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 35 | . . . . 3 . 4 . . . . 1 . . 13 . 4 . . 4 . 2 . . . . 1 2 . . . 1 Largest Group 14 | . . . . 3 3 3 3 1 . . 1 1 1 14 14 9 2 . 4 1 1 . . . . 1 3 3 . . 1 Highest-Rated Group 346 | . . . . 40 40 93 93 26 . . 26 26 26 346 346 242 20 . 206 65 26 . . . . 10 62 62 . . 45 Highest-Rated Ally 65 | . . . . 16 16 31 31 26 . . 26 26 26 31 31 31 10 . 65 65 26 . . . . 10 26 26 . . 45 Total Orders 26 | . . . . 2 . . . . . . 4 . . 2 2 2 . . 2 . 4 . . . . 2 6 . . . . STAY 12 | . . . . . . . . . . . 2 . . 1 1 1 . . 1 . 2 . . . . 1 3 . . . . FOLLOW 12 | . . . . . . . . . . . 2 . . 1 1 1 . . 1 . 2 . . . . 1 3 . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . 1 38 3 8 4 . . . . . . 33 51 . . 19 . . . . . . . . . . . . Total Damage 2757 | . . . . 2 463 62 149 22 . . . . . . 429 898 . . 732 . . . . . . . . . . . . Kills 25 | . . . . . 5 1 4 1 . . . . . . 5 8 . . 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Robot Analysis Total 14 | . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . 4 . 2 . . 2 2 . Derelict Logs Recovered 21 | . . 2 . 1 . . 3 1 . 2 . 1 . 2 1 . 1 1 . 1 . 3 2 . . . . . . . . Drone Launches 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 25078 | 57 1038 761 1058 782 1123 1379 380 386 57 803 991 340 208 426 442 1296 321 361 480 800 3680 731 751 101 158 343 1064 1581 1060 1144 976 Spaces Moved 31221 | 33 692 571 584 597 792 1924 661 716 104 785 1442 589 378 660 539 1653 537 617 840 636 4363 696 571 162 315 553 1647 2866 1683 1628 1387 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10 | 1 . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3266 | 31 692 571 579 597 788 8 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27944 | . . . . . . 1916 661 716 104 785 1442 589 378 660 539 1653 537 617 840 636 4363 696 571 162 315 553 1647 2866 1683 1628 1387 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 95 110 95 100 100 40 40 40 38 38 43 45 45 45 45 40 40 40 34 40 40 46 46 46 46 36 38 30 43 43 46 Average Speed 48 | 100 101 110 99 109 108 43 40 40 39 42 45 45 45 45 45 43 40 40 39 40 40 46 46 46 46 40 38 34 45 46 46 Slowest Speed 250 | 160 115 110 240 110 250 105 40 40 40 43 60 45 45 45 45 45 40 40 46 40 108 46 46 46 46 46 100 48 50 63 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 92 96 31 94 61 36 82 82 76 74 38 84 61 80 73 44 82 80 92 64 76 84 75 63 52 17 73 67 89 68 35 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 12 | . . 1 . 2 . . . . . . . . . 3 . . . . . . . 2 1 3 . . . . . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 1 . . 4 4 . 4 . 3 1 3 3 . 2 1 . 1 . 2 2 . 4 . . . . . . Spaces Dug 240 | . . . . . . 18 1 5 . 14 13 3 . . . 13 2 4 2 11 61 9 3 . . 4 25 16 3 11 22 Terrain Destroyed 528 | . 30 . . . 28 18 1 43 . 14 15 4 . . 12 15 27 7 2 76 89 16 7 . 16 7 31 17 3 17 33 Melee 183 | . . . . . . 18 1 5 . 14 13 3 . . . 13 2 . . . 41 7 2 . . 2 18 16 3 10 15 Projectile 141 | . . . . . 4 . . . . . 2 1 . . . 2 1 7 2 15 48 9 5 . 1 5 13 1 . 7 18 AOE 204 | . 30 . . . 24 . . 38 . . . . . . 12 . 24 . . 61 . . . . 15 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 39932 | 48 924 665 973 704 994 2384 767 792 117 1230 1736 657 415 788 727 2173 634 723 983 1153 6038 1086 1050 183 326 656 2015 3402 1944 1949 1696 Wait 6927 | 2 93 47 270 75 92 321 103 55 5 422 230 61 38 127 178 429 90 99 76 488 1441 374 473 . 10 52 298 349 191 202 236 Move 31189 | 32 691 570 583 596 791 1923 660 715 103 784 1441 588 377 659 538 1652 536 616 839 635 4362 695 570 161 314 552 1646 2865 1682 1627 1386 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 5 22 4 14 4 22 16 . . 3 1 7 1 . 1 . 11 . . 7 1 16 . . 3 . 9 3 11 1 6 2 Fast Attach 152 | 6 3 2 8 2 9 12 . 3 . 1 4 . . . 2 7 . . 13 . 11 . . 7 . 4 7 30 7 8 6 Attach 44 | . . . 3 . 3 15 . . . . 2 . . . . 5 . . 1 . 3 . . . . 5 . 2 1 2 2 Detach 17 | . 1 . 1 . . 4 . . . . . . . . . 2 . . 2 . 1 . . . . 1 1 1 1 1 1 Swap 225 | . 19 5 13 5 6 13 . 4 2 4 12 2 . . 2 13 2 1 5 4 31 1 . . 1 7 . 23 11 30 9 Drop 310 | . 27 10 26 9 30 22 . 3 3 4 14 1 . 1 1 15 . . 22 1 14 . . 9 . 13 10 48 10 10 7 Fire 373 | 3 68 27 55 13 41 4 . 4 . . 1 1 . . 3 3 4 7 4 19 51 9 5 . 1 5 13 4 . 10 18 Melee 483 | . . . . . . 41 4 8 1 14 25 3 . . 3 36 2 . 1 5 108 7 2 3 . 8 37 69 24 53 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 13 . . Rewire 16 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Core integrity fell below 50% 874 | -10/Materials | Discovered new exit (range 14) 1019 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Entered Mines 1108 | -10/Mines | Learned Materials stockpile data 1161 | -10/Mines | Found a hidden stash of uninstalled traps 1234 | -10/Mines | Learned location of Storage (-9) 1477 | -10/Mines | Discovered new exit (range 4) 1622 | -10/Mines | Discovered new exit (range 10) 1749 | -10/Mines | Core integrity fell below 20% 1831 | -10/Mines | Excavation squad dispatched 1831 | -10/Mines | A large section of the Mines collapsed 1857 | -10/Mines | Entered Materials 1857 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1981 | -9/Materials | Repaired Lgt. Treads 2015 | -9/Materials | Repaired Particle Gun 2170 | -9/Materials | Discovered new exit (range 14) 2402 | -9/Materials | Discovered new exit (range 15) 2583 | -9/Materials | Repaired Assault Rifle 2596 | -9/Materials | Discovered new exit (range 10) 2661 | -9/Materials | Build established: Scavenger-Mutant 2915 | -9/Materials | Entered Mines 2928 | -9/Mines | Met a Derelict bent on vengeance 2955 | -9/Mines | Learned location of Zion (-6) 2987 | -9/Mines | Found the Drone Emporium 3000 | -9/Mines | Found Prototype Device 3000 | -9/Mines | Identified Splice Drone Bay 3006 | -9/Mines | Discovered new exit (range 5) 3039 | -9/Mines | Build established: Mutant 3463 | -9/Mines | Discovered new exit (range 8) 3629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3697 | -9/Mines | Entered Materials 3697 | -8/Materials | Accompanied by 3 allies 3697 | -8/Materials | Evolved 2 slots: Utility x2 4204 | -8/Materials | Build established: Scavenger-Mutant 4488 | -8/Materials | Repaired Arm. Treads 4740 | -8/Materials | Identified exit to Factory 4820 | -8/Materials | Entered Factory 4820 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5105 | -7/Factory | Build established: Hacker-Mutant 5218 | -7/Factory | Discovered new exit (range 14) 5223 | -7/Factory | Identified exit to Factory 5232 | -7/Factory | Fabricated Aerolev Unit? 5523 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 5548 | -7/Factory | Fabricated Aerolev Unit? 5571 | -7/Factory | Lost 7 parts (1p4n2u) 5753 | -7/Factory | Identified exit to Lower Caves 5865 | -7/Factory | Cargo convoy interrupted 5886 | -7/Factory | Repaired Gravmag System 5920 | -7/Factory | Fabricated Hacking Suite? 6061 | -7/Factory | Build established: Mutant 6127 | -7/Factory | Allied Derelicts emerged from ambush trap array 6199 | -7/Factory | Entered Lower Caves 6199 | -7/Lower Caves | Accompanied by 3 allies 6208 | -7/Lower Caves | Encountered a Warlord checkpoint 6516 | -7/Lower Caves | Learned Factory security intel 6525 | -7/Lower Caves | Discovered new exit (range 15) 6531 | -7/Lower Caves | Identified exit to Lower Caves 6543 | -7/Lower Caves | Learned Factory stockpile data 6579 | -7/Lower Caves | Entered another Lower Caves area 6579 | -7/Lower Caves | Accompanied by 1 ally 6700 | -7/Lower Caves | Learned Factory stockpile data 6912 | -7/Lower Caves | Discovered new exit (range 8) 6964 | -7/Lower Caves | Identified exit to Data Miner 6965 | -7/Lower Caves | Entered Data Miner 6965 | -7/Data Miner | Discovered new exit (range 6) 6973 | -7/Data Miner | Met Data Miner 6980 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6987 | -7/Data Miner | Received God Mode back door access code from Data Miner 7000 | -7/Data Miner | Destroyed Data Miner 7004 | -7/Data Miner | Found Corrupted Prototype Hackware 7005 | -7/Data Miner | Found Prototype Hackware 7009 | -7/Data Miner | Found Prototype Hackware 7019 | -7/Data Miner | Data Conduit disabled 7021 | -7/Data Miner | Identified exit to Proximity Caves 7022 | -7/Data Miner | Entered Proximity Caves 7478 | -6/Proximity Caves | Spotted B-75 Beast 7608 | -6/Proximity Caves | Learned Factory trap positions 7819 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7823 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7823 | -6/Proximity Caves | Identified Deep Network Scanner 7825 | -6/Proximity Caves | Entered Factory 7825 | -6/Factory | Evolved 2 slots: Utility x2 7825 | -6/Factory | Identified System Mapper 7826 | -6/Factory | Loaded intel: 99 trap records 7826 | -6/Factory | Identified Quantum Router 7856 | -6/Factory | Identified exit to Lower Caves 8129 | -6/Factory | Build established: Wizard-Mutant 8162 | -6/Factory | Central database locked down 8258 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 8720 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 8816 | -6/Factory | Entered Lower Caves 8816 | -6/Lower Caves | Accompanied by 1 ally 8955 | -6/Lower Caves | Spotted B-75 Beast 8971 | -6/Lower Caves | Learned Factory interactive machine intel 9067 | -6/Lower Caves | Discovered new exit (range 14) 9154 | -6/Lower Caves | Identified exit to Lower Caves 9156 | -6/Lower Caves | Entered another Lower Caves area 9156 | -6/Lower Caves | Accompanied by 1 ally 9193 | -6/Lower Caves | Build established: Wizard-Scout 9241 | -6/Lower Caves | Spotted B-75 Beast 9312 | -6/Lower Caves | Encountered a Warlord checkpoint 9316 | -6/Lower Caves | Discovered new exit (range 6) 9318 | -6/Lower Caves | Identified exit to Zion 9364 | -6/Lower Caves | Entered Zion 9364 | -6/Zion | Accompanied by 1 ally 9375 | -6/Zion | Gained Derelict followers 9405 | -6/Zion | Gained Derelict followers 9528 | -6/Zion | Learned Factory scanalyzer intel 9533 | -6/Zion | Learned location of Armory (-4) 9588 | -6/Zion | Found CR-A16's Pointy Stick 9618 | -6/Zion | Gained Derelict followers 9632 | -6/Zion | Learned Factory emergency access door positions 9640 | -6/Zion | Learned location of Warlord (-5) 9661 | -6/Zion | Discovered new exit (range 12) 9667 | -6/Zion | Identified exit to Proximity Caves 9790 | -6/Zion | Entered Proximity Caves 9790 | -5/Proximity Caves | Accompanied by 14 allies 9814 | -5/Proximity Caves | Found Alien Artifact 9814 | -5/Proximity Caves | Identified Dimensional Node Initializer 9814 | -5/Proximity Caves | Initialized slip node 9922 | -5/Proximity Caves | Spotted B-75 Beast 9932 | -5/Proximity Caves | Allies destroyed B-75 Beast 9951 | -5/Proximity Caves | Identified exit to Factory 10232 | -5/Proximity Caves | Entered Factory 10232 | -5/Factory | Accompanied by 9 allies 10232 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10235 | -5/Factory | Loaded intel: 49 interactive machine locations 10236 | -5/Factory | Loaded intel: 4 scanalyzer locations 10381 | -5/Factory | Identified exit to Upper Caves 10527 | -5/Factory | Build established: Wizard-Ninja 10761 | -5/Factory | Spotted B-75 Beast 10775 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 10778 | -5/Factory | Destroyed B-75 Beast 10882 | -5/Factory | Repaired Cld. Airjet 10957 | -5/Factory | Repaired Cld. Airjet 11079 | -5/Factory | Fabricated Enh. Optical Array (x1) 11384 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 11501 | -5/Factory | Fabricated Cld. Gravmag System (x1) 11528 | -5/Factory | Entered Upper Caves 11528 | -5/Upper Caves | Accompanied by 2 allies 11825 | -5/Upper Caves | Discovered new exit (range 7) 11827 | -5/Upper Caves | Identified exit to Upper Caves 11849 | -5/Upper Caves | Entered another Upper Caves area 11854 | -5/Upper Caves | Build established: Wizard-Scout 11954 | -5/Upper Caves | Learned Factory stockpile data 12182 | -5/Upper Caves | Discovered new exit (range 10) 12186 | -5/Upper Caves | Identified exit to Warlord 12210 | -5/Upper Caves | Entered Warlord 12285 | -5/Warlord | Met Warlord 12289 | -5/Warlord | Opened Warlord's prototype stash 12294 | -5/Warlord | Found Prototype Device 12294 | -5/Warlord | Identified Exp. Cloaking Device 12301 | -5/Warlord | Found Prototype Device 12301 | -5/Warlord | Identified System Purifier 12310 | -5/Warlord | Warlord's base attacked by MAIN.C 12325 | -5/Warlord | Found Prototype Hackware 12328 | -5/Warlord | Found Prototype Processor 12328 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12453 | -5/Warlord | Found Prototype Special Weapon 12453 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12557 | -5/Warlord | Warlord forces counterattacked 12663 | -5/Warlord | Spotted Striker 12664 | -5/Warlord | Spotted Striker 12676 | -5/Warlord | Discovered new exit (range 15) 12681 | -5/Warlord | Identified exit to Proximity Caves 12690 | -5/Warlord | Entered Proximity Caves 12690 | -4/Proximity Caves | Accompanied by 1 ally 12699 | -4/Proximity Caves | Spotted B-86 Titan 12863 | -4/Proximity Caves | Learned Research stockpile data 13459 | -4/Proximity Caves | Discovered new exit (range 14) 13489 | -4/Proximity Caves | Identified exit to Factory 13490 | -4/Proximity Caves | Entered Factory 13490 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13491 | -4/Factory | Identified exit to Extension 13491 | -4/Factory | Identified exit to Armory 13650 | -4/Factory | Identified Ghost Barrier 13719 | -4/Factory | Repaired Cld. Aerolev Unit 13751 | -4/Factory | Repaired Lrn. Sensor Array 13822 | -4/Factory | Repaired Broken Cld. Antigrav System 13838 | -4/Factory | Spotted B-86 Titan 13932 | -4/Factory | Discovered new exit (range 15) 13950 | -4/Factory | Identified exit to Upper Caves 14015 | -4/Factory | Discovered exit to Upper Caves (range 3) 14035 | -4/Factory | Found Prototype Processor 14044 | -4/Factory | Identified Exp. Signal Interpreter 15601 | -4/Factory | Discovered new exit (range 21) 15693 | -4/Factory | Fabricated Plasma Lance (x1) 16035 | -4/Factory | Fabricated Plasma Lance? 16127 | -4/Factory | Fabricated Exp. Optical Array? 16288 | -4/Factory | Build established: Wizard-Ninja 16315 | -4/Factory | Spotted B-86 Titan 16329 | -4/Factory | Destroyed B-86 Titan 16500 | -4/Factory | Discovered new exit (range 10) 17170 | -4/Factory | Entered Upper Caves 17404 | -4/Upper Caves | Learned Research emergency access door positions 17415 | -4/Upper Caves | Learned location of Quarantine (-3) 17445 | -4/Upper Caves | Build established: Wizard-Scout 17899 | -4/Upper Caves | Discovered new exit (range 5) 17901 | -4/Upper Caves | Identified exit to Upper Caves 17901 | -4/Upper Caves | Entered another Upper Caves area 17902 | -4/Upper Caves | Discovered new exit (range 5) 17963 | -4/Upper Caves | Encountered a Warlord checkpoint 18072 | -4/Upper Caves | Learned Research emergency access door positions 18393 | -4/Upper Caves | Discovered new exit (range 7) 18651 | -4/Upper Caves | Identified exit to Zhirov 18652 | -4/Upper Caves | Entered Zhirov 18652 | -4/Zhirov | Discovered new exit (range 3) 18661 | -4/Zhirov | Met Zhirov 18671 | -4/Zhirov | Learned location of Testing (-2) 18671 | -4/Zhirov | Learned location of Command (-1) 18677 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18684 | -4/Zhirov | Found Alien Artifact 18684 | -4/Zhirov | Identified Integrated Dissipator 18684 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18693 | -4/Zhirov | Found Alien Artifact 18753 | -4/Zhirov | Identified exit to Proximity Caves 18753 | -4/Zhirov | Entered Proximity Caves 18887 | -3/Proximity Caves | Discovered new exit (range 18) 18911 | -3/Proximity Caves | Identified exit to Research 18911 | -3/Proximity Caves | Entered Research 18911 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18951 | -3/Research | Identified exit to Quarantine 18953 | -3/Research | Spotted B-86 Titan 19043 | -3/Research | Discovered new exit (range 14) 19079 | -3/Research | Found Prototype Slashing Weapon 19079 | -3/Research | Identified Nanosword 19081 | -3/Research | Found Nanosword 19115 | -3/Research | Found Nanosword 19163 | -3/Research | Spotted B-86 Titan 19198 | -3/Research | Build established: Wizard-Ninja 19254 | -3/Research | Entered Quarantine 19254 | -3/Quarantine | Accompanied by 1 ally 19280 | -3/Quarantine | Identified exit to Research 19387 | -3/Quarantine | Found Alien Energy Cannon 19387 | -3/Quarantine | Identified Core Cannon 19501 | -3/Quarantine | Repaired Cmb. Gravmag System 19960 | -3/Quarantine | Identified Transdimensional Reconstructor 19984 | -3/Quarantine | Found Alien Artifact 20000 | -3/Quarantine | Identified Phase Redirector 20229 | -3/Quarantine | Found Alien Impact Weapon 20318 | -3/Quarantine | Entered Research 20318 | -2/Research | Accompanied by 3 allies 20318 | -2/Research | Warlord forces began assault on 0b10 20318 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20321 | -2/Research | Identified exit to Testing 20321 | -2/Research | Quantum Router fried by hacking feedback 20428 | -2/Research | Research machine network offline 20530 | -2/Research | Fabricated Femtoactuators (x1) 20808 | -2/Research | Borebot progress halted 20820 | -2/Research | Spotted B-90 Cyclops 20836 | -2/Research | Destroyed B-90 Cyclops 20909 | -2/Research | Borebot progress halted 20923 | -2/Research | Spotted Executioner 20923 | -2/Research | Spotted Striker 20977 | -2/Research | Destroyed Executioner 20981 | -2/Research | Discovered new exit (range 8) 20997 | -2/Research | Destroyed Striker 21019 | -2/Research | Found Prototype Device 21019 | -2/Research | Identified Vortex Field Projector 21081 | -2/Research | Borebot progress halted 21086 | -2/Research | Found Prototype Processor 21226 | -2/Research | Found Prototype Processor 21226 | -2/Research | Identified Exp. Core Analyzer (x2) 21551 | -2/Research | Found Prototype Reactor 21551 | -2/Research | Identified Zero-point Reactor 21800 | -2/Research | Spotted Executioner 21801 | -2/Research | Spotted Executioner 21820 | -2/Research | Met up with Warlord 21865 | -2/Research | Spotted Striker 21866 | -2/Research | Spotted Striker 21899 | -2/Research | Entered Testing 21970 | -2/Testing | Repaired Antigrav Array 22008 | -2/Testing | Repaired Nanosword 22063 | -2/Testing | Identified exit to Access 22159 | -2/Testing | Found System Mapper 22255 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 22362 | -2/Testing | Found Ghost Barrier 22530 | -2/Testing | Found Prototype Energy Gun 22530 | -2/Testing | Identified Tachyon Dispersion Ray 22555 | -2/Testing | Identified Core Stripper 22744 | -2/Testing | Spotted 3B-C58(D) 22757 | -2/Testing | Destroyed 3B-C58(D) 22922 | -2/Testing | Spotted Fortress 22955 | -2/Testing | Discovered new exit (range 6) 22957 | -2/Testing | Identified exit to Section 7 22959 | -2/Testing | Entered Section 7 23003 | -2/Section 7 | Found Alien Artifact 23149 | -2/Section 7 | Identified Integrity Redistributor 23274 | -2/Section 7 | Spotted Executioner 23304 | -2/Section 7 | Spotted Executioner 23320 | -2/Section 7 | Spotted B-99 Colossus 23382 | -2/Section 7 | System corruption reached 10% 23394 | -2/Section 7 | Found Alien Artifact 23394 | -2/Section 7 | Identified Core Expander 23394 | -2/Section 7 | Installed Core Expander, added new Weapon slot 23423 | -2/Section 7 | Found Alien Artifact 23423 | -2/Section 7 | Identified LRC Energy Well 23423 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23448 | -2/Section 7 | Found Alien Artifact 23515 | -2/Section 7 | Found Transdimensional Reconstructor 23536 | -2/Section 7 | Spotted Alpha 7 23563 | -2/Section 7 | Spotted S7 Guard 23565 | -2/Section 7 | Found Alien Artifact 23662 | -2/Section 7 | Identified Core Regenerator 23662 | -2/Section 7 | Identified Core Reset Matrix 24089 | -2/Section 7 | Spotted B-90 Cyclops 24103 | -2/Section 7 | Entered Access 24103 | -1/Access | Evolved 2 slots: Utility x2 24217 | -1/Access | Found Prototype Launcher 24217 | -1/Access | Identified Hellfire Missile Launcher 24333 | -1/Access | Repaired Antigrav Array 24365 | -1/Access | Repaired Lrn. Sensor Array 24443 | -1/Access | Repaired Cmb. Antigrav System 24914 | -1/Access | Identified exit to Surface 24997 | -1/Access | Spotted B-99 Colossus 24997 | -1/Access | Spotted B-99 Colossus 25079 | *** | Escaped! Last Messages --------------- >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad RXFCXM9HGV. >>Access(Main) Found 1 level access point to Surface: (156,100) Map updated. 24948_ Director 10a reveals location of Alarm Trap. 24952_ Director 10a reveals location of hidden door. 25040_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 25043_ Connecting with Terminal... Feedback: System corruption (+1%). 25043_ ALERT: Suspicious activity at Terminal A011. Dispatching Investigation squad. 25066_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 25067_ The Access Shell folds into the floor. 25073_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????# ???????????# """ ##""###### | | ??????????# ???????????# ""T"" # ###????# | | ??????????# ??????#????# "" "" "##??????# | | ???????#### ####### ??# ##???????# | | ??? # #????????# | | ??? + #????????# | | ??????????# ####### # #????????# | | ??????????# ########+### #????????# | | ??????????# ## ""#########????????# | | ??????????# ## = ###????????????????# | | ??????????# ## " #??????????????????# | | ??????????# ## """ #??????????????????# | | ??????????# ## """ #??????????????????# | | ??????????# ## " #??????????????????# ## | | ??????????+ ## #??????????????????# #? | | ??????????# #" #??????????????????# #? | | ??????????# u#"##########??????????????????# #? | | ??????????# "##???????????????????????????# #? | | ??????????# ##????###?????????????????????# #? | | ??????????# ####### ##########????????????# ?? | | ??????????# """T""" "??" ???????# ?? | | ??????????# """ """ "??" BB ????# ?? | | ??????????# "??" BB ### ## | | ??????????# "??" | | ??????????# "" "??" | | ??????????# o @" "??" | | ??????????# "??" | | ??????????# "??" BB ###+##### | | ??????????# "????BB???????????# | | ??????????# "?????????????????# | | ??????????# ####### ##########?????????????????# | | ??????????# #?????###??????????????????????????# | | ??????????# #??????????????????????????????????# | | ??????????# #??????????????????????????????????# | | ??????????# ???????????????????????????????????# | | ??????????# ???????????????????????????????????# | | ??????????# ???????????????????????????????????# | | ??????????# ???????????????????????????????????# | | ??????????# ???????????????????????????????????# | | ??????????# ???????????????????????????????????# | | ??????????# ???????????????????????????????????# | | ??????????# ???????????????????????????????????## | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????############# | | ???????????????????????????! [ / | | ??????????????????????????? #####+###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 58 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Armor Coverage 375 Melee Speed Boost 50 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 59 Defensive Hacking 45 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Imp. System Shield | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Hacked Lance | -6/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Cmb. Airjet | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Cld. Gravmag System | -5/Factory | Hacked Exp. Reaction Control System | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Melee Analysis Suite | -3/Research | Hacked Exp. Utility Shielding | -3/Research | Hacked Exp. Transmission Jammer | -3/Quarantine | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Femtoactuators | -2/Research | Hacked Com. Mass Driver | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Robot Schematics ------------------ O-32 Director | -2/Testing | Archive Fabricated ------------ Aerolev Unit | x1 | -7/Factory | Authchip Adv. Melee Analysis Suite | x1 | -7/Factory | Preloaded Aerolev Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Enh. Optical Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Femtoactuators | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Cannon Core Expander LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed FrostIntegratedFlail Manual? 0 Play Time 04:12:58 Cumulative 1174.0 hours Start 2022.07.11 @ 19:40:08 End 2022.07.12 @ 21:32:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 852 Rogue 812 Adventurer 40 Explorer 0 Win Type 0 Total 135 Types 64/5/42/2/1/4/14/2/1 Lore% 91 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6aa0ffd-8310-4af8-a610-4cedba383b1a