Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.10 @ 20:28:21 Player: matlab script Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (3135) 3135 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 6710 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 577 Friendly Fire -211 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 82/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Enhanced Optical Array Transmission Jammer Heavy Particle Gun Disruptor Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Terrain Scanner Advanced Terrain Scan Processor Improved Shield Generator Hacking Suite > --- WEAPON ----------- Beamcaster Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg VSS Leg Improved Titanium Leg Enhanced Optical Array Transmission Jammer Layered Medium Armor Plating Improved Shield Generator Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Disruptor Cannon Advanced Assault Cannon [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 132 | 3 9 13 10 45 52 Power 18 | 1 1 2 2 4 8 Engine 13 | 1 1 2 2 4 3 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 49 | 1 3 4 4 15 22 Treads 1 | . . . . 1 . Leg 47 | . 3 4 4 14 22 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 33 | 1 3 3 3 15 8 Device 11 | . 1 1 1 5 3 Storage 6 | 1 2 1 . 2 . Processor 8 | . . . 1 5 2 Hackware 1 | . . . . 1 . Protection 7 | . . 1 1 2 3 Artifact . | . . . . . . Weapon 32 | . 2 4 1 11 14 Energy Gun 13 | . 1 3 1 4 4 Energy Cannon 7 | . . . . 1 6 Ballistic Gun 3 | . 1 1 . 1 . Ballistic Cannon 6 | . . . . 2 4 Launcher 3 | . . . . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 42 | . 1 1 6 13 21 Power 5 | . . . 1 1 3 Propulsion 19 | . . 1 4 6 8 Utility 12 | . 1 . . 4 7 Weapon 6 | . . . 1 2 3 Highest Loss Streak 18 | . 1 1 3 4 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 87 99 96 95 97 Engine 6 | . 14 11 9 8 2 Core 2 | . . . . . 4 Leg 31 | . 27 43 33 32 28 Device 12 | . 2 4 8 9 18 Storage 9 | . 14 13 9 9 6 Processor 6 | . . . 9 9 8 Hackware 3 | . . . . 2 7 Protection 3 | . . 3 9 4 2 Energy Gun 8 | . 13 11 10 8 7 Energy Cannon 1 | . . . . . 3 Ballistic Gun 4 | . 13 11 7 3 . Ballistic Cannon 2 | . . . . 4 3 Naked Turns . | . . . . . . Heaviest Build 51 | 10 27 39 41 45 51 Greatest Support 85 | 10 20 40 40 45 85 Greatest Overweight (x) 4 | . 1 1 2 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 Average Capacity 14 | 7 10 14 15 15 14 Most Carried 16 | 7 10 15 14 16 15 Average Carried 13 | 5 8 13 12 13 14 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 7 10 15 11 15 5 Class Distribution -------------------- 41% | Scavenger-Skirmisher 34% | Scavenger-Mutant 18% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2324 | 208 115 220 147 911 723 Remotely . | . . . . . . Salvage Created 3691 | . 183 419 377 1704 1008 Parts 204 | . 6 33 17 93 55 Haulers Intercepted 4 | . . 1 . 3 . Recyclers Shooed 4 | . . 1 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 67 | . 4 12 6 29 16 Guns 39 | . 4 12 5 14 4 Cannons 16 | . . . . 4 12 AOE 11 | . . . . 11 . Classes Destroyed 16 | . 1 4 1 5 5 Worker 5 | . . . 1 3 1 Builder 5 | . . . . 5 . Hauler 4 | . . 1 . 3 . Recycler 7 | . . . . 5 2 Mechanic 1 | . . . . 1 . Operator 2 | . . . . 2 . Watcher 9 | . . 2 2 2 3 Swarmer 14 | . . 8 . 6 . Grunt 35 | . 4 2 6 17 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 9 | . . 2 . 6 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 21 | . 1 4 4 21 6 Combat Bots Only 11 | . 1 4 3 11 4 Max Kills in Single Turn 5 | . 1 2 1 5 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 6168 | . 246 495 574 1559 3294 Core 1042 | . 38 120 27 148 709 Absorbed by Shields 298 | . . . . . 298 Regen/Repaired (Parts) 15 | . . . 15 . . Core Remaining (%) 80 | 100 84 70 . 68 . Volleys Fired 321 | . 26 53 40 120 82 Largest 2 | . 2 2 2 2 2 Hottest 161 | . 60 79 101 110 161 Shots Fired 599 | . 49 107 80 221 142 Gun 443 | . 49 107 80 139 68 Cannon 147 | . . . . 73 74 Launcher 9 | . . . . 9 . Special . | . . . . . . Kinetic 263 | . 26 54 35 100 48 Thermal 273 | . 23 53 40 89 68 Explosive 9 | . . . . 9 . Electromagnetic 54 | . . . 5 23 26 Robot Hit Streak 20 | . 5 15 6 20 10 Robot Miss Streak 8 | . 4 8 4 5 7 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 371 | . 26 56 49 155 85 Core Hits 193 | . 12 26 18 97 40 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 20 | . . 3 5 8 4 Burn 13 | . . 3 5 4 1 Destroy 1 | . . . . 1 . Blast 6 | . . . . 3 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7657 | . 218 635 909 4017 1878 Guns 4128 | . 218 635 796 1672 807 Cannons 1930 | . . . . 900 1030 Explosions 1599 | . . . 113 1445 41 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2683 | . 100 223 302 1265 793 Thermal 2999 | . 118 412 567 1054 848 Explosive 1380 | . . . . 1380 . Electromagnetic 595 | . . . 40 318 237 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 3 . 1 7 Average Corruption 2 | . . 3 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . . 10 . 8 27 Message Errors 12 | . . 4 . . 8 Matter Fused 7 | . . 1 . 1 5 Heat Flow Errors 5 | . . 1 . 2 2 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 3 | . . 1 . 1 1 Misfires 7 | . . 1 . 1 5 Alerts 4 | . . 1 . 1 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 96 | . . . 8 79 9 Projectiles 10 | . . . . 10 . Explosions 86 | . . . 8 69 9 Melee . | . . . . . . Knockbacks 14 | . . . . 9 5 Impact . | . . . . . . Kinetic 12 | . . . . 7 5 Secondary 2 | . . . . 2 . Self-Inflicted Damage 548 | . . . 91 153 304 Shots 11 | . . . 2 5 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 482 | . 94 232 380 482 226 Average Temperature 120 | . 36 62 157 201 78 Received Heat Transfer 2001 | . 138 75 333 729 726 Effects 19 | . . . 4 15 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Interference 10 | . . . 4 6 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 14 | . . 2 3 3 6 Heat Transferred 7048 | . 275 1110 1519 2405 1739 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 876 | . 137 265 232 876 381 Initial 280 | . . . 94 13 280 Average 230 | . 45 106 152 376 236 Maximum Alert Level 3 | . . 1 1 3 1 Low Security (%) 53 | 100 100 78 84 38 39 Level 1 33 | . . 22 15 12 60 Level 2 10 | . . . . 40 . Level 3 2 | . . . . 8 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 2 . 1 12 10 Investigation 5 | . 1 . . 2 2 Extermination 3 | . . . . . 3 Reinforcement 11 | . 1 . 1 4 5 Assault 2 | . . . . 2 . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 3 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 7 17 10 55 31 Peak Tracking Total 9 | . 2 6 4 9 9 Tactical Retreats 6 | . 1 2 . 2 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 5 | . 1 . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 14 | . . 1 . 3 10 Max in Single Turn 6 | . . 1 . 2 6 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 24 | . 3 4 2 8 7 Terminals 17 | . 2 4 1 6 4 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . 1 . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 54 | . 4 11 5 19 15 Successful 27 | . 4 3 4 9 7 Failed 27 | . . 8 1 10 8 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 3 11 2 15 9 Fabricators 4 | . . . . . 4 Repair Stations 5 | . . . 3 . 2 Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 20 | . 3 3 2 8 4 Prototype ID Bank 2 | . . 1 1 . . Open Door 2 | . . . . 2 . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 2 | . 1 . 1 . . Terminal Index 1 | . . . . 1 . Recycling Unit Index 1 | . . 1 . . . Scanalyzer Index 1 | . . 1 . . . Unreport Threat 2 | . . . . 2 . Locate Traps 2 | . . . . 1 1 Registered Components 1 | . 1 . . . . Zone Layout 4 | . 1 . . 2 1 Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 3 | . . . 2 . 1 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 19 | . 1 4 2 6 6 Full Trace Events 4 | . . . . 2 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 53 | . . . . . 53 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 2 . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 1 Highest-Rated Group 173 | . . . . 173 29 Highest-Rated Ally 31 | . . . . 31 29 Total Orders 10 | . . . . 10 . GUARD 10 | . . . . 10 . Ally Attacks 131 | . . . . 120 11 Total Damage 1722 | . . . . 1646 76 Kills 18 | . . . . 18 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . 3 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 5082 | 58 438 600 429 1316 2241 Spaces Moved 2015 | 54 260 317 111 578 695 Core 47 | 10 . . . . 37 Treads 9 | . . . . 9 . Legs 1915 | . 260 317 111 569 658 Wheels 44 | 44 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 132 | 74 120 122 179 127 142 Slowest Speed 400 | 80 190 190 260 400 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 32 25 9 69 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 129 | . . . 5 56 68 Melee . | . . . . . . Projectile 11 | . . . . 2 9 AOE 118 | . . . 5 54 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3857 | 71 341 436 260 940 1809 Wait 1213 | 5 34 19 93 140 922 Move 2010 | 53 259 316 110 577 695 Hop . | . . . . . . Pick Up 98 | 10 9 20 6 31 22 Fast Attach 15 | . . . . 8 7 Attach 45 | 3 5 5 9 10 13 Detach . | . . . . . . Swap 72 | . 4 8 1 27 32 Drop 83 | . 4 15 1 27 36 Fire 321 | . 26 53 40 120 82 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x2 948 | -9/Materials | Discovered new exit (range 16) 1033 | -9/Materials | Build established: Scavenger-Mutant 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Evolved 2 slots: Utility x2 1283 | -8/Materials | Repaired Sensor Array 1346 | -8/Materials | Discovered new exit (range 14) 1482 | -8/Materials | Lost 3 parts (2n1w) 1524 | -8/Materials | Identified exit to Storage 1526 | -8/Materials | Entered Storage 1571 | -8/Storage | Garrison activated, responded to threat 1760 | -8/Storage | Lost 4 parts (2n2w) 2110 | -8/Storage | Met a pair of Derelict thieves 2206 | -8/Storage | Destroyed 11 combat bots 2215 | -8/Storage | Lost 4 parts (3n1u) 2325 | -8/Storage | Garrison activated, responded to threat 2342 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2649 | -8/Storage | Build established: Commander-Mutant 2726 | -8/Storage | Discovered new exit (range 16) 2842 | -8/Storage | Entered Factory 2842 | -7/Factory | Accompanied by 1 ally 2842 | -7/Factory | Evolved 2 slots: Utility x2 3002 | -7/Factory | Fabricated Disruptor Cannon? 3094 | -7/Factory | Build established: Scavenger-Skirmisher 3781 | -7/Factory | Identified exit to Lower Caves 4566 | -7/Factory | Identified exit to Factory 4747 | -7/Factory | Cargo convoy interrupted 5022 | -7/Factory | Core integrity fell below 50% 5065 | -7/Factory | Core integrity fell below 20% 5083 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05055_ U-05 Engineer lays Concrete. 05056_ Imp. Titanium Leg destroyed. 05057_ U-05 Engineer lays Concrete. 05058_ System corrupted: Matter fused (-8). 05058_ U-05 Engineer lays Concrete. 05059_ Adv. Assault Cannon destroyed. 05059_ U-05 Engineer lays Concrete. 05060_ Adv. Terrain Scan Processor destroyed. 05060_ Critical hit (Blast). 05060_ U-05 Engineer lays Concrete. 05062_ Imp. Shield Generator destroyed. 05062_ U-05 Engineer builds a Wall. 05064_ Dropped Lrg. Storage Unit. 05065_ Dropped Nuclear Core. 05065_ Acquired 5 matter. 05067_ Knocked back. 05073_ K-01 Serf collects debris. 05076_ U-05 Engineer lays Concrete. 05077_ Penetrated by Slug. 05078_ U-05 Engineer builds a Wall. 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""" ! #???????# % %!!##? | | ???# ##??????# *#?# | | ???# #########/####### | | ???# | | ???# ################# | | ???###################???????????????? | | ???????????????????????#???##????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Maybe Next Time I'll Detach My Launcher The More The Merrier Challenges ------------ None Game ------ Seed HardcellPlasmaAirjet Manual? 0 Play Time 02:07:43 Cumulative 23.8 hours Start 2023.01.28 @ 17:16:21 End 2023.02.10 @ 20:28:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db827b4f-6fb5-42e5-a28a-53f90076b460