Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 01:09:46 // Winter2019/RPGLIKE Player: eldritch Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (329) 1645 Value Destroyed (14199) 14199 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (7003) 7003 TOTAL SCORE: 34907 Bonus ------- High Alert Combat Kills 2195 Follower Combat Kills 801 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 958 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -51 Cogmind --------- Core Integrity 0/1000 Matter 34/300 Energy 263/275 System Corruption 14% Temperature Cool (12) Movement Flying (29) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Compact Particle Reactor > --- PROPULSION (5) --- Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Power Amplifier Experimental Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter > --- WEAPON (4) ------- KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Multirail > --- INVENTORY (6) ---- Experimental Terrain Scanner Experimental ECM Suite Long-range Missile Launcher Sigix Broadsword Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Compact Particle Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Target Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Advanced Transmission Jammer Reaction Control System > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Experimental ECM Suite Experimental Phase Shifter Phasing AFG Enhanced Nova Cannon KE Penetrator Long-range Missile Launcher [Rating: 178] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Experimental Sensor Array Storage Improved Matter Compressor Processor Advanced Signal Interpreter Protection Experimental Core Shielding Weapon Hypervelocity Coil Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 18 | 1 . 2 1 2 . . . . 2 1 . . . 2 3 . . . . 2 . . . . 1 . . 1 . . . Power 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . . 1 1 . . . . . 2 1 . . . 1 1 . . . . 1 . . . . . . . 1 . . . Weapon 3 | 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 186 | 1 4 11 8 11 15 5 . . 6 5 6 8 . 15 7 . . 6 . 9 . 3 1 3 11 2 5 19 6 11 8 Power 17 | . . 1 1 2 2 1 . . . . . . . 1 2 . . 2 . 1 . . . . 3 . . 1 . . . Engine 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . 1 . 2 1 . . . . . . . 1 2 . . 1 . 1 . . . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Propulsion 20 | . . 3 . 6 . . . . . 1 . . . . 2 . . . . 1 . 1 . . 2 . . 2 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . 3 . 4 . . . . . 1 . . . . 2 . . . . 1 . 1 . . 2 . . 2 1 1 . Utility 49 | . 2 1 1 2 2 . . . 5 2 . . . 2 1 . . 4 . 3 . 1 . 1 5 1 3 3 . 6 4 Device 40 | . . 1 1 1 2 . . . 5 2 . . . 1 1 . . 2 . 3 . 1 . 1 4 1 3 2 . 5 4 Storage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Processor 7 | . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 1 2 6 6 1 11 4 . . 1 2 6 8 . 12 2 . . . . 4 . 1 1 2 1 1 2 13 5 4 4 Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . 1 2 . . . . 2 2 . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 54 | . 2 3 3 1 6 1 . . . 1 2 3 . 6 2 . . . . 2 . . 1 1 1 1 1 8 3 2 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 3 1 . 1 1 . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 3 . . . 1 1 1 1 . 3 . . . . . 2 . 1 . 1 . . 1 2 . 1 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 4 1 . . . 2 . . . . 1 . . . 4 . . . 1 . 1 6 . . 4 . 2 3 Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 98 | . 70 99 99 95 100 100 100 100 99 100 100 100 100 99 95 100 100 99 100 100 100 100 100 100 99 100 100 99 100 98 94 Engine 1 | . 20 15 5 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . 6 3 16 20 20 20 18 15 15 15 15 14 11 11 11 11 11 10 15 15 15 15 14 14 14 11 9 9 9 Flight 23 | . . 30 25 24 30 30 30 30 28 23 23 23 23 21 18 22 22 22 22 21 20 20 20 20 22 23 23 22 22 21 18 Device 28 | . . 3 24 19 20 20 20 20 24 36 38 38 38 37 32 33 33 32 33 34 35 35 35 35 30 31 33 31 31 31 30 Processor 10 | . 12 15 12 11 10 10 10 10 9 7 7 7 7 8 11 11 11 11 11 10 10 10 10 10 12 10 9 11 13 13 13 Ballistic Gun 17 | . 32 32 23 18 16 15 20 20 17 14 13 12 . 8 18 22 22 22 22 20 20 18 19 16 14 17 18 16 14 15 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 6 9 16 18 21 25 25 20 20 25 27 27 31 30 38 43 43 43 43 43 53 53 53 53 53 51 53 53 67 67 67 66 Greatest Support 85 | 13 13 18 18 32 28 28 28 28 28 30 30 30 30 40 54 54 54 54 54 57 57 60 60 60 71 71 71 73 75 85 80 Greatest Overweight (x) 2 | . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 4 | 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | 1 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 5 6 6 6 6 Average Carried 4 | . 1 2 2 2 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 6 Final Capacity 6 | 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | 1 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 5 5 6 6 6 6 Class Distribution -------------------- 28% | Hacker-Scout 27% | Scout 8% | Generator-Scout 7% | Scavenger-Mutant 6% | Hacker-Ninja 6% | Sprinter 6% | Generator-Ninja 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Ninja | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -3/Testing Generator-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 9132 | 210 37 57 420 308 322 379 80 . 344 98 226 183 . 318 830 . 90 . 496 546 399 356 101 110 236 96 706 840 264 672 408 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18356 | 133 182 65 689 598 219 668 65 . 465 184 215 204 . 715 1751 239 . . 574 1016 1680 880 603 246 402 215 1269 1293 1366 1386 1034 Parts 917 | 18 17 21 42 31 11 28 4 . 16 5 9 13 . 25 85 10 . . 47 62 31 23 15 11 24 14 82 87 70 70 46 Haulers Intercepted 17 | . 1 . 2 2 . . . . 1 1 . . . . 3 . . . . . . 1 . . . . 1 2 2 1 . Recyclers Shooed 7 | 1 . 1 . . . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 216 | . . . . . . 25 10 . 24 . 8 13 . 24 . 10 . . 44 . . . 7 . 37 14 . . . . . Prevented 18 | . . . . . . 4 . . . . . . . 6 . . . . . . . . 5 . 3 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 234 | . 1 9 16 10 3 15 2 . 7 2 5 9 . 15 14 3 . . 21 12 5 7 5 1 11 4 20 9 15 7 6 Guns 210 | . 1 3 13 10 2 12 2 . 7 2 4 5 . 9 14 3 . . 21 12 5 7 5 1 11 4 20 9 15 7 6 Cannons 5 | . . . . . 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . AOE 18 | . . 6 3 . . 1 . . . . 1 4 . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 5 1 1 . 1 4 . . . . . . . 1 . . . . . . 1 . 1 1 . . . 1 . . . Worker 15 | . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 3 4 1 1 1 Builder 11 | . 1 . . 1 . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 3 . 1 . Tunneler 9 | 5 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hauler 17 | . 1 . 2 2 . . . . 1 1 . . . . 3 . . . . . . 1 . . . . 1 2 2 1 . Recycler 11 | 1 1 . . . . . . . . . . . . 1 3 . . . . 1 . . . . . . 1 1 . 2 . Operator 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Watcher 11 | . 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 2 . Swarmer 72 | . . 9 4 . . 3 . . . . 2 7 . 8 . 1 . . 17 . . 1 . . 7 . 8 . 5 . . Grunt 68 | . 1 . 9 9 . 2 1 . 6 2 2 1 . 4 3 1 . . 2 6 . 3 . . 4 4 4 1 . . 3 Brawler 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 6 | . . . . . . 2 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Researcher 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 7 Sentry 35 | . . . 3 1 3 3 . . . . . . . 1 5 1 . . 1 2 . 3 1 . . . 6 . 4 . 1 Hunter 23 | . . . . . . 1 . . . . . . . . 5 . . . . 2 . . . . . . 2 2 6 5 . Programmer 14 | . . . . . . 2 . . 1 . . 1 . . . . . . . 2 . . . . . . . 6 . 2 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | 4 7 4 7 3 1 5 2 . 2 2 3 4 . 5 5 3 . . 11 15 5 3 4 1 10 2 6 10 11 8 7 Combat Bots Only 11 | . 1 3 5 3 1 5 2 . 2 2 3 4 . 5 4 3 . . 11 9 5 3 4 1 10 2 4 4 9 5 3 Max Kills in Single Turn 3 | 1 2 2 2 2 1 2 1 . 1 1 1 2 . 2 2 2 . . 2 3 1 2 2 1 1 2 3 3 2 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 1 . 1 . . Exploded 2 | . . 2 2 . . 1 . . . . 1 2 . 2 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 10243 | . 12 145 543 504 257 717 . . 593 291 156 326 . 513 501 16 . . 823 368 . 79 93 127 519 85 598 477 748 192 1560 Core 8290 | . 9 123 447 419 212 591 . . 491 243 130 273 . 400 398 12 . . 653 287 . 67 72 100 413 66 471 381 612 156 1264 Absorbed by Shields 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Redirected to Core 6859 | . 9 72 309 298 134 429 . . 365 185 99 181 . 400 354 12 . . 571 287 . 42 72 72 360 66 471 358 505 132 1076 Core Remaining (%) 96 | 100 . 100 100 93 . . . . 100 . . . . 100 . . . . 100 . . . . . . 82 . 95 . . . Volleys Fired 637 | 8 9 17 51 41 15 54 5 . 42 21 16 13 . 43 44 3 2 . 28 21 22 19 5 5 14 6 34 32 22 17 28 Largest 4 | 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 4 4 4 . 4 4 4 4 4 3 3 4 4 4 4 4 4 Hottest 163 | 90 46 53 68 68 97 97 53 . 53 53 55 55 . 99 136 136 136 . 136 136 136 136 136 103 101 136 136 163 163 163 163 Shots Fired 1748 | 16 18 34 102 82 26 99 10 . 84 42 32 25 . 75 138 12 8 . 112 84 87 68 19 15 42 24 134 124 76 61 99 Gun 1686 | 16 18 31 100 82 20 82 10 . 84 42 30 22 . 46 138 12 8 . 112 84 87 68 19 15 42 24 134 124 76 61 99 Cannon 48 | . . . . . 6 15 . . . . . . . 27 . . . . . . . . . . . . . . . . . Launcher 14 | . . 3 2 . . 2 . . . . 2 3 . 2 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1654 | . 18 31 97 69 20 82 10 . 84 42 30 22 . 46 138 12 8 . 112 84 87 68 19 15 42 24 134 124 76 61 99 Thermal 18 | 16 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Explosive 14 | . . 3 2 . . 2 . . . . 2 3 . 2 . . . . . . . . . . . . . . . . . Electromagnetic 62 | . . . 3 13 6 15 . . . . . . . 25 . . . . . . . . . . . . . . . . . Robot Hit Streak 95 | 5 12 3 13 39 64 95 13 . 32 36 34 14 . 58 35 23 3 . 54 26 36 19 24 26 40 25 33 29 27 16 14 Robot Miss Streak 5 | 1 1 5 3 1 . 1 . . 1 1 1 1 . 1 2 . 1 . 2 2 1 1 1 . 2 . 2 2 2 4 2 Penetration Max 3 | . . . . . . . . . . . . . . 1 1 . . . 2 2 1 2 1 . 1 1 1 1 3 1 1 Secondary Targets 38 | . . . 2 1 . 5 . . 1 . . . . . . 1 . . 6 1 . 1 2 . 4 1 6 2 3 . 2 Max Gunslinging Chain 2 | . . . 1 1 . 1 . . 1 . . . . . . 1 . . 1 1 . 1 1 . 1 1 2 1 1 . 1 Shots Hit Robots 1351 | 11 13 11 67 72 27 88 9 . 77 35 28 20 . 63 112 8 3 . 71 56 77 57 16 15 35 21 98 91 60 34 76 Core Hits 630 | 7 8 12 28 29 10 33 5 . 25 9 13 14 . 33 56 4 . . 35 36 22 22 10 6 19 11 57 40 33 23 30 Critical Hits 265 | . . . . 1 1 . . . 1 . . . . 6 38 3 . . 13 13 9 11 7 3 8 4 23 33 37 26 28 Critical Kills 107 | . . . . . 1 . . . 1 . . . . 4 13 3 . . 4 1 . 3 4 1 5 1 8 12 18 15 13 Critical Parts Destroyed 148 | . . . . 1 . . . . . . . . . 2 25 . . . 9 12 6 8 3 2 3 3 13 21 15 11 14 Melee Attacks 82 | . . . . . 9 . . . 2 4 2 . . 10 2 . . . . 3 . 5 . 6 . . 3 20 9 6 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . 9 . . . 2 4 2 . . 10 2 . . . . 3 . 5 . 6 . . 3 7 . . . Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 9 6 1 Sneak Attacks 10 | . . . . . 2 . . . . . . . . 1 2 . . . . . . . . . . . 1 . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29546 | 117 208 421 1176 1187 802 2045 182 . 1523 653 705 733 . 1678 2014 205 . . 1279 1868 1712 1460 578 269 844 495 2512 2000 1000 970 910 Guns 25320 | 117 208 150 997 1187 374 1477 182 . 1523 653 489 365 . 647 1779 205 . . 1279 1787 1712 1376 578 269 844 495 2398 1893 892 534 910 Cannons 1171 | . . . . . 147 397 . . . . . . . 627 . . . . . . . . . . . . . . . . . Explosions 1627 | . . 271 179 . 43 171 . . . . 216 368 . 295 . . . . . . . 84 . . . . . . . . . Melee 1428 | . . . . . 238 . . . . . . . . 109 235 . . . . 81 . . . . . . 114 107 108 436 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24967 | . 208 150 953 995 374 1477 182 . 1523 653 489 365 . 647 1779 205 . . 1279 1787 1712 1376 578 269 844 495 2398 1893 892 534 910 Thermal 275 | 117 . . . . 43 . . . . . . . . 31 . . . . . . . 84 . . . . . . . . . Explosive 1469 | . . 271 179 . . 171 . . . . 216 368 . 264 . . . . . . . . . . . . . . . . . Electromagnetic 1407 | . . . 44 192 147 397 . . . . . . . 627 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 834 | . . . . . 238 . . . . . . . . 109 235 . . . . 81 . . . . . . 114 57 . . . Piercing 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 108 436 . Highest Corruption 11 | . . . 1 . 3 5 5 5 . . . . . . . . . . . 3 3 3 3 5 5 . . 1 . 1 11 Average Corruption 2 | . . . 1 . 3 3 5 5 . . . . . . . . . . . 2 3 3 3 3 5 . . 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . 2 . 7 16 4 . . . . . . . . . . . . 2 5 7 2 2 1 . . 4 . 2 11 Message Errors 12 | . . . . . 2 1 1 . . . . . . . . . . . . . . 3 1 1 . . . . . 1 2 Matter Fused 12 | . . . . . 3 3 1 . . . . . . . . . . . . 1 1 2 1 . . . . . . . . Heat Flow Errors 7 | . . . . . 1 2 . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 Energy Discharges 6 | . . . . . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Data Loss (minor) 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Targeting Errors 21 | . . . 1 . . 7 . . . . . . . . . . . . . . 2 . . . . . . 3 . . 8 Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 438 | . . 5 . . 168 15 . . . . 1 28 . 124 . . . . . 51 . 44 . . . . . 2 . . . Projectiles 23 | . . . . . . 15 . . . . . . . 8 . . . . . . . . . . . . . . . . . Explosions 115 | . . 5 . . . . . . . . 1 28 . 37 . . . . . . . 44 . . . . . . . . . Melee 300 | . . . . . 168 . . . . . . . . 79 . . . . . 51 . . . . . . . 2 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . 29 . . . . . . . . 48 42 . 40 . . . . . . . . . . . . . . . . . Shots 6 | . . 1 . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | 120 . 2 . 301 294 262 4 . 25 22 26 20 . 135 330 80 57 . 6 247 212 1 12 120 . 4 9 35 36 . 85 Average Temperature 63 | 53 . 2 . 100 108 56 2 . 6 8 7 6 . 49 109 42 29 . 4 98 68 1 6 61 . 3 5 11 13 . 15 Received Heat Transfer 1248 | . 6 . 195 243 87 69 . . 141 135 36 9 . 30 63 . . . 63 54 . . 18 . 12 18 39 12 18 . . Effects 11 | . . . . 3 2 . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Interference 8 | . . . . 3 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 448 | 298 . . . . 50 . . . . . . . . 50 . . . . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 1167 | 30 120 266 492 496 370 . . . . 139 . . . . 840 . . . . 580 220 1042 . . . . 900 1034 1167 1138 1054 Average Influence 499 | 10 68 194 311 325 279 . . . . 87 . . . . 593 . . . . 335 214 570 . . . . 467 838 895 888 850 Maximum Alert Level 4 | . . 1 2 2 1 . . . . . . . . . 3 . . . . 2 1 3 . . . . 3 3 4 4 3 Low Security (%) 20 | 100 100 72 27 5 32 . . . . 100 . . . . 9 . . . . 5 . 7 . . . . 12 . . . . Level 1 27 | . . 27 35 73 67 . . . . . . . . . 7 . . . . 74 100 26 . . . . 30 . . . . Level 2 20 | . . . 37 20 . . . . . . . . . . 43 . . . . 20 . 22 . . . . 34 19 20 21 19 Level 3 29 | . . . . . . . . . . . . . . . 39 . . . . . . 43 . . . . 22 80 65 65 80 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 2 2 1 . . . . 2 . . . . 5 . . . . 2 . . . . . . 1 6 1 1 7 Investigation 6 | . 1 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Reinforcement 17 | . . . 1 1 1 . . . . . . . . . 3 . . . . 2 . . . . . . 1 4 1 . 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 8 | . . . 1 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . Communications Jammed 40 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 35 . . 4 . Distress Signals 40 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 35 . . 4 . Times Spotted 346 | . 3 9 28 25 11 17 2 . 11 6 6 11 . 18 19 2 . . 19 17 6 16 4 1 19 8 22 18 16 14 18 Peak Tracking Total 10 | . 1 3 6 6 4 7 2 . 5 3 3 3 . 5 5 2 . . 7 6 3 7 4 1 10 7 6 3 6 4 7 Tactical Retreats 24 | . . . . 4 3 2 . . 2 1 2 . . . 2 . . . 1 1 1 1 . . . 2 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 11 | . 1 . 1 1 . . . . . 2 . . . 1 1 . . . . 1 . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 5 . 5 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 36 | . . . 1 . . . . . . . . . . 2 7 . . . . . . 4 . 3 . . . 9 3 3 4 Max in Single Turn 4 | . . . 1 . . . . . . . . . . 1 4 . . . . . . 2 . 1 . . . 1 1 1 1 Garrison Access 11 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . 3 . . . . . 1 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 74 | . 1 1 6 4 5 2 . . 1 1 . . 4 1 3 1 . 7 . 5 . 6 1 1 4 . 2 5 3 7 3 Terminals 35 | . 1 . 4 4 3 . . . 1 . . . . . 1 . . . . 2 . 3 . . . . 2 4 1 6 3 Fabricators 4 | . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 3 . . . . . 1 2 1 . Total Hacks 179 | . 2 1 17 10 12 5 . . 2 3 . . 24 3 14 1 . 19 . 15 . 11 1 1 8 . 5 7 5 10 3 Successful 129 | . 1 1 9 5 7 5 . . 2 . . . 24 2 8 1 . 19 . 11 . 5 1 1 8 . 3 4 4 5 3 Failed 50 | . 1 . 8 5 5 . . . . 3 . . . 1 6 . . . . 4 . 6 . . . . 2 3 1 5 . Catastrophic 15 | . 1 . 4 1 1 . . . . 1 . . . 1 1 . . . . 1 . 2 . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 2 . 8 8 7 1 . 1 1 . . . . . 1 . . . . 4 . 2 . . 2 . 3 . . 2 . Terminals 81 | . 2 . 12 10 7 . . . 2 . . . . . 7 . . . . 10 . 6 . . . . 5 6 2 9 3 Fabricators 14 | . . . . . 4 . . . . . . . . 3 4 . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . 1 . . . . 3 . . . . 3 . . . . 2 . 5 . . . . . 1 3 1 . Terminal Hacks 93 | . . 1 2 3 1 5 . . 2 . . . 24 . 4 1 . 19 . 5 . 2 1 1 8 . 2 3 2 4 3 Record 33 | . . . . . . 4 . . 1 . . . 11 . . . . 7 . . . . . 1 7 . 1 . 1 . . Part Schematic 13 | . . . . . . . . . . . . . 5 . 1 . . 4 . 1 . . . . . . . 1 . 1 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . 2 . Prototype ID Bank 9 | . . . 1 . . . . . . . . . 3 . . . . 4 . 1 . . . . . . . . . . . Open Door 9 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . 3 Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Unreport Threat 4 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . 2 . . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . Load Schematic 4 | . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Build 4 | . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . 3 . . . . . 1 2 1 . Seal Access 11 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . 3 . . . . . 1 2 1 . Unauthorized Hacks 33 | . 2 . 6 4 10 . . . . . . . . . 2 . . . . 4 . 1 . . . . 2 . . 2 . Terminals 10 | . 1 . 3 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 2 2 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Used 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Hacking Detections 36 | . 1 . 5 4 3 . . . 1 1 . . . 1 3 . . . . 2 . 3 . . . . 2 2 2 5 1 Full Trace Events 5 | . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . . . . 5 . 1 . . 4 . 1 . . . . . . . 1 . 1 . Parts Built 4 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Matter 682 | . . . . . 213 . . . . . . . . . 256 . . . . 213 . . . . . . . . . . . Time 194 | . . . . . 76 . . . . . . . . . 42 . . . . 76 . . . . . . . . . . . Total Part Build Rating 26 | . . . . . 5 . . . . . . . . . 16 . . . . 5 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 128 | . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 128 | . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 31 | . . 3 . . 1 . . 2 . . . . . 7 . . . . . . 18 . . . . . . . . . . Largest Group 18 | . . 3 . . 1 . . 2 2 . . . . 6 5 3 . . . . 18 18 . . . . . . . . . Highest-Rated Group 650 | . . 40 . . 10 . . 51 51 . . . . 288 242 147 . . . . 650 650 . . . . . . . . . Highest-Rated Ally 94 | . . 16 . . 10 . . 31 31 . . . . 94 49 49 . . . . 50 50 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . . . . . . . . 12 . . . . 27 37 . . . . . . 57 . . . . . . . . . Total Damage 4236 | . . . . . . . . . 176 . . . . 878 1072 . . . . . . 2110 . . . . . . . . . Kills 27 | . . . . . . . . . 2 . . . . 2 9 . . . . . . 14 . . . . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . 2 . Derelict Logs Recovered 17 | . . 1 . . . 2 3 2 1 . 2 1 . . . 2 . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 8588 | 69 110 200 488 264 435 434 120 394 520 290 155 161 25 499 531 83 107 62 248 350 195 267 153 155 307 124 342 547 345 344 264 Spaces Moved 14839 | 26 139 305 665 296 641 788 354 788 547 513 294 356 83 631 744 255 348 173 378 478 209 546 434 306 814 267 567 1071 734 760 329 Core 233 | 22 139 7 . 1 . . . . . . . . . 38 12 . . . . . . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14570 | . . 298 665 263 641 788 354 788 547 513 294 356 83 593 732 255 348 173 378 478 209 546 434 306 814 267 567 1071 734 760 315 Fastest Speed 26 | 50 50 37 37 29 29 29 29 29 29 29 30 30 30 30 28 28 28 28 28 28 29 29 31 31 27 27 27 27 27 26 29 Average Speed 29 | 60 50 37 37 32 29 29 29 29 29 29 30 31 30 35 30 28 28 28 28 28 29 29 31 31 28 27 27 27 27 27 36 Slowest Speed 150 | 120 50 50 37 100 29 29 29 29 29 30 30 103 30 103 100 28 28 28 28 29 29 31 31 31 31 27 27 29 27 29 150 Overloaded Moves 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . 2 6 . 4 . 1 . . 1 . . . 1 2 1 . . . 10 . 5 . . . . 7 4 . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 3 25 65 62 31 19 85 62 82 68 18 62 59 67 59 13 54 64 62 48 17 88 23 64 42 90 56 25 72 21 87 29 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . 1 2 1 . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . Known Exits Taken 28 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . . . 3 1 2 2 . 3 4 . 3 . 1 3 . 2 . . . 2 1 . 3 . . . . . Spaces Dug 58 | . . 12 . . 7 . . . 2 4 2 . . 3 . . . . . 2 . 5 . 3 . . 2 11 3 2 . Terrain Destroyed 406 | . . 29 15 . 14 6 . . 2 4 21 31 . 6 86 2 2 . 19 16 1 39 6 6 20 11 23 31 8 8 . Melee 46 | . . . . . 7 . . . 2 4 2 . . 3 . . . . . 2 . 5 . 3 . . 2 11 3 2 . Projectile 155 | . . . . . 1 . . . . . . . . . 7 2 2 . 19 14 1 17 6 3 20 11 21 20 5 6 . AOE 205 | . . 29 15 . 6 6 . . . . 19 31 . 3 79 . . . . . . 17 . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total 17403 | 63 160 351 797 390 844 902 361 952 835 609 327 381 82 809 942 258 351 185 449 624 288 592 439 343 859 302 656 1204 808 839 401 Wait 1060 | 26 3 4 46 11 148 18 4 164 206 22 3 2 . 33 93 . 2 . 2 101 55 . . 22 7 6 12 29 2 28 11 Move 14723 | 25 138 300 652 295 632 787 351 787 546 510 293 355 82 628 739 252 347 172 377 463 208 535 433 305 813 266 554 1063 733 753 329 Hop 39 | . . 2 6 . 4 . 1 . . 1 . . . 1 2 1 . . . 5 . 5 . . . . 5 3 . 3 . Pick Up 29 | 2 1 2 1 2 2 . . 1 . . . . . 2 2 1 . . 1 . 1 1 . . 2 . . 4 1 3 . Fast Attach 91 | . 4 4 5 11 6 . . . 5 2 . . . 5 4 . . 7 . 3 . 2 . 2 10 . . 9 1 4 7 Attach 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Detach 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 98 | . . 7 3 . 9 5 . . 1 3 6 8 . 10 3 . . . . 6 . 1 1 2 1 2 5 12 5 5 3 Drop 102 | 1 2 3 6 11 9 1 . . 3 2 . . . 5 5 1 . 6 1 3 1 3 . 1 10 . . 11 2 10 5 Fire 637 | 8 9 17 51 41 15 54 5 . 42 21 16 13 . 43 44 3 2 . 28 21 22 19 5 5 14 6 34 32 22 17 28 Melee 82 | . . . . . 9 . . . 2 4 2 . . 10 2 . . . . 3 . 5 . 6 . . 3 20 9 6 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . . . . . 36 . . . 11 18 . . . . . . 18 . . . . . . . . . Rewire 32 | . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 423 | . 2 12 27 19 10 37 . . 30 8 7 3 . 29 30 . . . 40 19 1 3 . . 2 22 43 21 33 8 17 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 70 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Entered Mines 196 | -10/Mines | Upgraded with Propulsion slot (x1) 251 | -10/Mines | Met a Derelict shopkeep closing up shop 303 | -10/Mines | Build established: Mutant 325 | -10/Mines | Reached level 2 336 | -10/Mines | Upgraded with Utility slot (x1) 338 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 339 | -10/Mines | Found Prototype Device 357 | -10/Mines | Learned Materials terminal intel 361 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 376 | -10/Mines | Discovered new exit (range 8) 380 | -10/Mines | Identified exit to Materials 380 | -10/Mines | Entered Materials 381 | -9/Materials | Loaded intel: 8 terminal locations 382 | -9/Materials | Reached level 3 403 | -9/Materials | Upgraded with Utility slot (x1) 631 | -9/Materials | Build established: Scavenger-Mutant 639 | -9/Materials | Reached level 4 678 | -9/Materials | Discovered new exit (range 11) 757 | -9/Materials | Identified Exp. Sensor Array 776 | -9/Materials | Discovered new exit (range 13) 867 | -9/Materials | Identified exit to Materials 868 | -9/Materials | Entered another Materials area 870 | -8/Materials | Reached level 5 974 | -8/Materials | Upgraded with Propulsion slot (x1) 984 | -8/Materials | Reached level 6 1034 | -8/Materials | Upgraded with Power slot (x1) 1130 | -8/Materials | Discovered new exit (range 3) 1131 | -8/Materials | Identified exit to Factory 1132 | -8/Materials | Entered Factory 1134 | -7/Factory | Reached level 7 1286 | -7/Factory | Discovered new exit (range 12) 1290 | -7/Factory | Build established: Sprinter 1294 | -7/Factory | Identified exit to Factory 1379 | -7/Factory | Discovered new exit (range 16) 1385 | -7/Factory | Identified exit to Lower Caves 1481 | -7/Factory | Fabricated Exp. Sensor Array (x1) 1504 | -7/Factory | Discovered exit to Factory (range 19) 1567 | -7/Factory | Entered Lower Caves 1569 | -7/Lower Caves | Reached level 8 1571 | -7/Lower Caves | Encountered a Warlord checkpoint 1583 | -7/Lower Caves | Learned Factory stockpile data 1599 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1805 | -7/Lower Caves | Build established: Scout 1885 | -7/Lower Caves | Core integrity fell below 50% 1890 | -7/Lower Caves | Reached level 9 1901 | -7/Lower Caves | Learned Research terminal intel 1901 | -7/Lower Caves | Learned Armory terminal intel 1901 | -7/Lower Caves | Learned Factory garrison access intel 1933 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1987 | -7/Lower Caves | Discovered new exit (range 10) 1990 | -7/Lower Caves | Identified exit to Lower Caves 2001 | -7/Lower Caves | Entered another Lower Caves area 2004 | -7/Lower Caves | Discovered exit to Factory (range 9) 2048 | -7/Lower Caves | Learned Factory emergency access door positions 2054 | -7/Lower Caves | Learned location of Zion (-7) 2110 | -7/Lower Caves | Discovered new exit (range 18) 2114 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 2121 | -7/Lower Caves | Identified exit to Zion 2121 | -7/Lower Caves | Entered Zion 2123 | -7/Zion | Reached level 10 2136 | -7/Zion | Discovered new exit (range 15) 2139 | -7/Zion | Received a visual enhancement algorithm 2172 | -7/Zion | System corruption cleaned by Quarantine Array 2190 | -7/Zion | Found Prototype Device 2236 | -7/Zion | Gained Derelict followers 2253 | -7/Zion | Learned location of Quarantine (-2) 2256 | -7/Zion | Discovered new exit (range 20) 2270 | -7/Zion | Given A8's code to call for help 2368 | -7/Zion | Identified exit to Proximity Caves 2515 | -7/Zion | Entered Proximity Caves 2515 | -6/Proximity Caves | Accompanied by 2 allies 2668 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2765 | -6/Proximity Caves | Reached level 11 2823 | -6/Proximity Caves | Upgraded with Utility slot (x1) 2873 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3035 | -6/Proximity Caves | Entered Factory 3037 | -6/Factory | Reached level 12 3038 | -6/Factory | Loaded intel: 4 garrison access locations 3109 | -6/Factory | Garrison activated, responded to threat 3123 | -6/Factory | Upgraded with Utility slot (x1) 3319 | -6/Factory | Discovered new exit (range 19) 3324 | -6/Factory | Identified exit to Lower Caves 3325 | -6/Factory | Entered Lower Caves 3326 | -6/Lower Caves | Identified exit to Lower Caves 3327 | -6/Lower Caves | Reached level 13 3370 | -6/Lower Caves | Learned 4 Factory zone layouts 3375 | -6/Lower Caves | Learned location of 1 exit from Factory 3478 | -6/Lower Caves | Encountered a Warlord checkpoint 3480 | -6/Lower Caves | Entered another Lower Caves area 3495 | -6/Lower Caves | Reached level 14 3593 | -6/Lower Caves | Learned 4 Factory zone layouts 3632 | -6/Lower Caves | Discovered new exit (range 15) 3641 | -6/Lower Caves | Identified exit to Data Miner 3641 | -6/Lower Caves | Entered Data Miner 3641 | -6/Data Miner | Discovered new exit (range 6) 3646 | -6/Data Miner | Met Data Miner 3653 | -6/Data Miner | Learned location of Section 7 (-2) 3653 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3659 | -6/Data Miner | Received God Mode back door access code from Data Miner 3666 | -6/Data Miner | Identified exit to Proximity Caves 3666 | -6/Data Miner | Entered Proximity Caves 3668 | -5/Proximity Caves | Reached level 15 3726 | -5/Proximity Caves | Escorted by Enhanced Grunt 3733 | -5/Proximity Caves | Core integrity fell below 50% 3738 | -5/Proximity Caves | Reached level 16 3828 | -5/Proximity Caves | Spotted B-75 Beast 3887 | -5/Proximity Caves | Spotted B-75 Beast 3888 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 3937 | -5/Proximity Caves | Destroyed B-75 Beast 3974 | -5/Proximity Caves | Upgraded with Utility slot (x1) 3974 | -5/Proximity Caves | Found Prototype Device 3974 | -5/Proximity Caves | Identified Exp. Thermal Shield 4007 | -5/Proximity Caves | Discovered new exit (range 21) 4011 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 4160 | -5/Proximity Caves | Identified exit to Factory 4165 | -5/Proximity Caves | Entered Factory 4165 | -5/Factory | Accompanied by 5 allies 4166 | -5/Factory | Identified exit to Extension 4167 | -5/Factory | Reached level 17 4177 | -5/Factory | Upgraded with Propulsion slot (x1) 4186 | -5/Factory | Reached level 18 4207 | -5/Factory | Garrison activated, responded to threat 4293 | -5/Factory | Discovered new exit (range 18) 4296 | -5/Factory | Reached level 19 4297 | -5/Factory | Core integrity fell below 50% 4342 | -5/Factory | Identified exit to Upper Caves 4367 | -5/Factory | Upgraded with Utility slot (x1) 4414 | -5/Factory | Discovered new exit (range 19) 4425 | -5/Factory | Identified exit to Factory 4499 | -5/Factory | Reached level 20 4512 | -5/Factory | Build established: Hacker-Scout 4523 | -5/Factory | Incoming investigation squad redirected 4541 | -5/Factory | Fabricated Q-thruster (x2) 4545 | -5/Factory | Upgraded with Weapon slot (x1) 4696 | -5/Factory | Entered Upper Caves 4696 | -5/Upper Caves | Accompanied by 3 allies 4698 | -5/Upper Caves | Reached level 21 4707 | -5/Upper Caves | Learned Factory terminal intel 4712 | -5/Upper Caves | Encountered a Warlord checkpoint 4718 | -5/Upper Caves | Learned location of Armory (-4) 4729 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4758 | -5/Upper Caves | Discovered new exit (range 23) 4766 | -5/Upper Caves | Identified exit to Upper Caves 4779 | -5/Upper Caves | Entered another Upper Caves area 4785 | -5/Upper Caves | Encountered a Warlord checkpoint 4787 | -5/Upper Caves | Discovered exit to Factory (range 15) 4877 | -5/Upper Caves | Discovered new exit (range 12) 4880 | -5/Upper Caves | Identified exit to Zhirov 4886 | -5/Upper Caves | Entered Zhirov 4886 | -5/Zhirov | Discovered new exit (range 3) 4892 | -5/Zhirov | Met Zhirov 4904 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4911 | -5/Zhirov | Found Alien Artifact 4911 | -5/Zhirov | Identified Integrated Dissipator 4911 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4948 | -5/Zhirov | Identified exit to Proximity Caves 4948 | -5/Zhirov | Entered Proximity Caves 4950 | -4/Proximity Caves | Reached level 22 5039 | -4/Proximity Caves | Destroyed 11 combat bots 5056 | -4/Proximity Caves | Reached level 23 5191 | -4/Proximity Caves | Discovered exit to Factory (range 14) 5196 | -4/Proximity Caves | Entered Factory 5197 | -4/Factory | Loaded intel: 19 terminal locations 5198 | -4/Factory | Reached level 24 5208 | -4/Factory | Spotted B-86 Titan 5287 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 5358 | -4/Factory | Upgraded with Utility slot (x1) 5372 | -4/Factory | Identified exit to Upper Caves 5372 | -4/Factory | Identified exit to Armory 5517 | -4/Factory | Discovered new exit (range 25) 5522 | -4/Factory | Destroyed 9 combat bots 5538 | -4/Factory | Upgraded with Power slot (x1) 5546 | -4/Factory | Manually triggered Chute Trap 5546 | -4/Factory | Sucked down chute 5546 | -4/Factory | Entered Waste 5549 | -4/Waste | Spotted C-40 Crusher 5550 | -4/Waste | Spotted C-40 Crusher 5571 | -4/Waste | Destroyed C-40 Crusher 5589 | -4/Waste | Destroyed C-40 Crusher 5595 | -4/Waste | Spotted C-40 Crusher 5604 | -4/Waste | Destroyed C-40 Crusher 5609 | -4/Waste | Spotted C-40 Crusher 5619 | -4/Waste | Spotted C-40 Crusher 5622 | -4/Waste | Destroyed C-40 Crusher 5640 | -4/Waste | Destroyed C-40 Crusher 5663 | -4/Waste | Discovered new exit (range 18) 5667 | -4/Waste | Warlord forces began an assault 5689 | -4/Waste | Identified exit to Factory 5741 | -4/Waste | Entered Factory 5741 | -4/Factory | Accompanied by 18 allies 5823 | -4/Factory | Reached level 25 5922 | -4/Factory | Found Prototype Device 5922 | -4/Factory | Identified Exp. ECM Suite 5935 | -4/Factory | Discovered new exit (range 27) 5945 | -4/Factory | Identified exit to Research 5978 | -4/Factory | Discovered exit to Upper Caves (range 19) 6008 | -4/Factory | Entered Upper Caves 6074 | -4/Upper Caves | Ambushed by wild Derelicts 6098 | -4/Upper Caves | Learned location of 1 exit from Research 6104 | -4/Upper Caves | Learned Research security intel 6150 | -4/Upper Caves | Discovered new exit (range 19) 6161 | -4/Upper Caves | Identified exit to Upper Caves 6161 | -4/Upper Caves | Entered another Upper Caves area 6165 | -4/Upper Caves | Discovered exit to Research (range 20) 6227 | -4/Upper Caves | Found Alien Artifact 6227 | -4/Upper Caves | Identified Dimensional Node Initializer 6227 | -4/Upper Caves | Initialized slip node 6256 | -4/Upper Caves | Discovered new exit (range 25) 6276 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6315 | -4/Upper Caves | Identified exit to Warlord 6316 | -4/Upper Caves | Entered Warlord 6318 | -4/Warlord | Reached level 26 6330 | -4/Warlord | System corruption cleaned by Quarantine Array 6351 | -4/Warlord | Visited the Vortex Lab 6372 | -4/Warlord | Warlord's base attacked by MAIN.C 6375 | -4/Warlord | Met Warlord 6379 | -4/Warlord | Opened Warlord's prototype stash 6386 | -4/Warlord | Found Prototype Device 6386 | -4/Warlord | Identified System Purifier 6392 | -4/Warlord | Found Prototype Device 6392 | -4/Warlord | Identified Exp. Phase Shifter 6395 | -4/Warlord | Found Prototype Reactor 6395 | -4/Warlord | Identified Vortex Chain Reactor 6410 | -4/Warlord | Found Prototype Processor 6410 | -4/Warlord | Identified Spectral Analyzer 6416 | -4/Warlord | Upgraded with Propulsion slot (x1) 6512 | -4/Warlord | Learned location of Command (-1) 6512 | -4/Warlord | Learned Research emergency access door positions 6512 | -4/Warlord | Learned Quarantine emergency access door positions 6513 | -4/Warlord | Learned Armory scanalyzer intel 6513 | -4/Warlord | Learned Research fabricator intel 6513 | -4/Warlord | Learned Research recycling unit intel 6578 | -4/Warlord | Warlord forces counterattacked 6584 | -4/Warlord | Discovered new exit (range 25) 6605 | -4/Warlord | Core integrity fell below 50% 6620 | -4/Warlord | Core integrity fell below 20% 6623 | -4/Warlord | Identified exit to Proximity Caves 6623 | -4/Warlord | Entered Proximity Caves 6634 | -3/Proximity Caves | Destroyed 10 combat bots 6676 | -3/Proximity Caves | Spotted B-86 Titan 6733 | -3/Proximity Caves | Reached level 27 6742 | -3/Proximity Caves | Discovered exit to Research (range 15) 6747 | -3/Proximity Caves | Entered Research 6748 | -3/Research | Identified exit to Research 6751 | -3/Research | Loaded intel: 17 terminal locations 6752 | -3/Research | Loaded intel: 4 fabricator locations 6753 | -3/Research | Loaded intel: 4 recycling unit locations 6854 | -3/Research | Reached level 28 7061 | -3/Research | Discovered new exit (range 30) 7085 | -3/Research | Identified exit to Testing 7089 | -3/Research | Entered Testing 7117 | -3/Testing | Found Prototype Slashing Weapon 7117 | -3/Testing | Identified Molecular Scythe 7119 | -3/Testing | Found Molecular Scythe 7129 | -3/Testing | Found Molecular Scythe 7207 | -3/Testing | Build established: Generator-Scout 7231 | -3/Testing | Reached level 29 7245 | -3/Testing | Upgraded with Utility slot (x1) 7274 | -3/Testing | Found Enh. Force Lance 7304 | -3/Testing | Discovered exit to Research (range 19) 7363 | -3/Testing | Found Prototype Ballistic Gun 7363 | -3/Testing | Identified Hyp. Multirail 7559 | -3/Testing | Scanned by Researcher 7589 | -3/Testing | First assault squad dispatched 7636 | -3/Testing | Entered Research 7636 | -2/Research | Warlord forces began assault on 0b10 7638 | -2/Research | Reached level 30 7746 | -2/Research | Research machine network offline 7760 | -2/Research | Destroyed 9 combat bots 7919 | -2/Research | Discovered new exit (range 21) 7938 | -2/Research | Crushed by falling debris 7981 | -2/Research | Identified exit to Quarantine 7981 | -2/Research | Entered Quarantine 7983 | -2/Quarantine | Reached level 31 8020 | -2/Quarantine | Found Alien Slashing Weapon 8020 | -2/Quarantine | Identified Sigix Broadsword 8143 | -2/Quarantine | Discovered new exit (range 20) 8153 | -2/Quarantine | Identified exit to Access 8223 | -2/Quarantine | Found Prototype Processor 8223 | -2/Quarantine | Identified Exp. Core Analyzer 8299 | -2/Quarantine | Spotted Fortress 8323 | -2/Quarantine | Discovered new exit (range 6) 8324 | -2/Quarantine | Identified exit to Section 7 8325 | -2/Quarantine | Entered Section 7 8327 | -2/Section 7 | Reached level 32 8340 | -2/Section 7 | Found Prototype Processor 8340 | -2/Section 7 | Identified Exp. Melee Analysis Suite 8370 | -2/Section 7 | Scanned by Researcher 8376 | -2/Section 7 | Discovered exit to Access (range 18) 8381 | -2/Section 7 | Found Alien Artifact 8381 | -2/Section 7 | Identified Integrity Redistributor 8381 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-13) 8464 | -2/Section 7 | Spotted Executioner 8465 | -2/Section 7 | Spotted Executioner 8470 | -2/Section 7 | Intercept squad dispatched 8476 | -2/Section 7 | Spotted Tracker 8477 | -2/Section 7 | Spotted Tracker 8483 | -2/Section 7 | Core integrity fell below 50% 8484 | -2/Section 7 | Destroyed Tracker 8502 | -2/Section 7 | Destroyed Tracker 8529 | -2/Section 7 | Spotted Combat Programmer 8534 | -2/Section 7 | Spotted Combat Programmer 8561 | -2/Section 7 | Core integrity fell below 20% 8575 | -2/Section 7 | First assault squad dispatched 8579 | -2/Section 7 | System corruption reached 10% 8589 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08580_ HV Slug penetrates L2 Monitoring Station. 08580_ System corrupted: Hyp. Multirail targeting data glitched. 08580_ HV Slug penetrates L2 Monitoring Station. 08580_ EMDS Slug penetrates Sealed Heavy Doors. 08582_ Held in stasis. 08582_ C-65 Expert is analyzing... 08583_ HV Slug penetrates C-65 Expert. 08583_ HV Slug penetrates L2 Monitoring Station. 08583_ HV Slug penetrates C-65 Expert. 08583_ C-65 Expert suffers critical hit. 08583_ Destroyed Lgt. Quantum Reactor. 08583_ HV Slug penetrates C-65 Expert. 08583_ C-65 Expert suffers critical hit. 08583_ C-65 Expert destroyed. 08583_ HV Slug penetrates L2 Monitoring Station. 08583_ HV Slug penetrates Core Housing. 08583_ EMDS Slug penetrates Reinforced Barrier. 08584_ Penetrated by Slug. 08585_ EMDS Slug penetrates Reinforced Barrier. 08589_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######???????????????????????????????????????????? | | ##?##?#??????????????????????????????????????????? | | ############????????????????#################????? | | """# "#T T#"" #???????????""""""""" ""???? | | """#!! !#???????????" " " " "???? | | #### #!"!#?????????? c""?????? | | ########"""#### "??? | | @ "???? | | !% " "???? | | * " "???? | | "" """"""" ?????? | | p "???????????????? | | """ "???????????????? | | """" ?????????????? | | "" ???????????? | | " p ??????????? | | " ????????? | | """" = ???????? | | """" %= ???????? | | """" = ! """"""""""""" ???????? | | * ! "??????????? ???????? | | ! "???????????? ???????? | | ???????c ????????? | | """ ?????? ?????????? | | " ??????? ???????????? | | ???????? ??????????????? | | """" " " " ???????????????????????? | | " " " " ????????????????????????? | | " " " " """ ?????????????????????????? | | """"""""?"?? ?????????????????????????? | | "?"?" ?????? ??????????????????????????? | | "?" ? "??????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 72 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 28 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 5 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Resistance: TH 30 Phase Shifting 20 Evasion (%) 98 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Q-thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Force Booster | -4/Factory | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Gui. Micro-nuke Launcher | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Q-thruster | x2 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Sigix Broadsword Integrity Redistributor Achievements -------------- The Science Guy Wheee! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Levels Raised 31 | . . 1 2 2 1 2 . 1 1 1 1 1 . 2 4 1 . . 2 1 . 1 . . 1 1 1 1 1 1 1 XP Earned 50469 | 3000 255 1550 3645 2916 1980 2056 750 500 2141 1785 1100 1550 650 3031 5846 499 244 316 2947 1823 97 1352 213 172 639 1010 2086 1194 2596 1294 1232 XP Spent 48150 | 1550 . 1750 920 6250 1260 1600 . 1000 2500 1700 . . . 4750 7240 450 . . . 6250 . . . . 2900 105 850 3800 . 1800 1475 Upgrades 80 | 5 . 3 3 10 7 4 . 1 2 1 . . . 5 10 3 . . . 9 . . . . 2 3 2 2 . 2 6 Power Slot 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 4 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility Slot 9 | . . 1 1 . . . . . 2 1 . . . 1 1 . . . . 1 . . . . . . . 1 . . . Weapon Slot 3 | 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 Heat Dissipation 7 | . . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Mass Support 4 | 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 2 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . Sight Range 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Terrain Scan Density 10 | . . . 2 . 2 . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . Ranged Accuracy 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Hack Defense % 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . KI Damage % 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Protomatter Created 4631 | . 33 72 150 246 74 292 68 . 185 61 53 59 . 216 377 . . . 370 348 97 . . . 141 166 697 272 367 141 146 Integrity Restored 8800 | . 15 147 530 397 222 819 . . 609 183 159 60 . 644 606 . . . 807 405 18 44 . . 48 498 902 444 722 157 364 Core 7284 | . 9 123 447 377 222 623 . . 491 183 159 60 . 644 398 . . . 665 287 . 40 . . 48 498 603 346 612 91 358 Parts 1516 | . 6 24 83 20 . 196 . . 118 . . . . . 208 . . . 142 118 18 4 . . . . 299 98 110 66 6 Protomatter Decayed 3791 | . . 104 134 111 . 70 98 . 83 . . 17 . 1 291 . . . 96 168 90 413 16 88 356 . 292 120 896 323 24 Game ------ Seed RagnarokGatlingTerrabomb Manual? 0 Play Time 02:54:37 Cumulative 208.2 hours Start 2019.12.23 @ 22:16:57 End 2019.12.24 @ 01:09:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 61 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb7afe05-bba4-410d-ad4b-68316338f1a9