Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 18:40:22 Player: Figgis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (183) 915 Value Destroyed (7344) 7344 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1419) 1419 TOTAL SCORE: 16118 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 306 Met Imprinter 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -143 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Phasing AFG Powered Hammer Enhanced Force Lance Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Weapon Cycler Hardened Medium Armor Plating Graphene Brace Advanced Focal Shield > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Fission Core Medium Treads Advanced Heat Sink Energy Well High-capacity Matter Pod Improved Shock Absorption System Improved Point Defense System Hacking Drone Bay Phasing AFG Minigun Flak Gun Heavy Machine Gun Enhanced Gauss Cannon Long-range Missile Launcher Heavy Pick [Rating: 90] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 6 | . . . 1 1 . . . . . . 1 2 1 Utility 5 | . . . 1 1 1 1 . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 132 | 3 7 1 19 13 9 12 6 12 5 6 26 5 8 Power 18 | . 1 1 2 1 2 1 1 3 . 1 3 . 2 Engine 10 | . 1 1 2 1 2 1 . 2 . . . . . Core 5 | . . . . . . . 1 1 . . 3 . . Reactor 3 | . . . . . . . . . . 1 . . 2 Propulsion 42 | 2 1 . 10 4 3 4 1 1 . 3 8 1 4 Treads 30 | 2 1 . 8 4 3 4 1 1 . 3 3 . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . . 2 . . . . . . . 5 1 4 Utility 38 | . 2 . 4 3 3 3 2 3 2 1 11 4 . Device 22 | . . . . 2 2 2 2 1 2 1 8 2 . Storage 6 | . 1 . 3 . . . . 1 . . . 1 . Processor 4 | . 1 . . . . . . . . . 2 1 . Hackware 1 | . . . 1 . . . . . . . . . . Protection 5 | . . . . 1 1 1 . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 1 3 . 3 5 1 4 2 5 3 1 4 . 2 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 20 | 1 . . 2 5 1 3 1 4 1 1 1 . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . Launcher 3 | . . . . . . 1 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . . . . . 3 . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . 2 1 . . 3 . 1 1 1 Parts Lost 51 | . 1 1 4 5 3 1 2 1 . 5 16 1 11 Power 7 | . . . 1 1 1 . 1 . . . 1 . 2 Propulsion 22 | . 1 1 2 1 1 . . 1 . 3 6 1 5 Utility 12 | . . . . 1 1 1 1 . . 2 4 . 2 Weapon 10 | . . . 1 2 . . . . . . 5 . 2 Highest Loss Streak 9 | . 1 1 2 2 1 1 1 1 . 2 9 1 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 2 6 8 13 19 18 19 18 19 19 18 14 4 4 Power 1 | . 1 1 1 1 1 2 1 2 2 1 1 . . Propulsion 3 | . . . 3 6 6 7 5 5 3 3 . . . Utility 5 | . 1 3 4 7 4 3 6 6 9 9 8 3 2 Weapon 4 | 1 3 4 5 4 6 6 5 5 5 4 4 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 1 . 3 6 4 . 1 1 . 4 5 . 3 Power 1 | . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 1 3 . 1 . . 1 . . . Utility 13 | . . . 1 3 . . . . . 2 5 . 2 Weapon 7 | . 1 . 1 2 1 . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 90 95 97 95 92 92 92 93 91 85 54 24 Engine 10 | . 12 14 11 8 14 12 10 11 13 8 1 . . Treads 25 | . 27 19 30 35 30 25 26 25 26 25 23 . . Device 12 | . . . . 7 14 12 17 20 20 18 21 10 1 Storage 7 | . 12 14 11 9 7 6 6 6 6 6 4 . . Processor 5 | . 11 14 11 9 7 6 1 . . . 4 7 8 Hackware 1 | . . . 9 7 . . . . . . . . . Protection 3 | . . . . 1 3 6 6 6 6 6 1 . . Ballistic Gun 13 | . 6 . 4 17 15 19 19 19 16 19 14 . . Ballistic Cannon 4 | . 14 28 17 . . . . . . . . . . Peak Build Rating 90 | 3 8 8 19 35 53 64 69 81 89 88 90 69 74 Average Rating 50 | 1 6 7 12 25 47 60 65 73 81 79 78 58 36 On Entrance 42 | . 3 8 7 18 35 50 64 65 81 81 71 56 57 Avg Prop Armor Cover (%) 24 | 27 30 . . . . 11 3 . . . 24 . 22 Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 116 | 2 16 16 91 63 85 107 108 106 116 101 89 18 22 Greatest Support 134 | 3 40 40 63 83 104 112 112 114 114 114 134 25 52 Greatest Overweight (x) 3 | . . . 1 . 1 3 1 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 25 20 20 20 20 20 20 20 20 25 5 Average Capacity 17 | 5 7 8 18 20 20 20 20 20 20 20 18 5 5 Most Carried 20 | 5 8 8 20 20 20 20 20 20 20 20 19 5 5 Average Carried 16 | 3 6 8 13 19 19 19 18 19 19 18 14 4 4 Final Capacity 20 | 5 8 8 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 8 8 20 20 20 20 17 20 20 18 4 5 4 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Tank 17% | Derelict-Tank 16% | Scavenger-Mutant 6% | Derelict-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 6250 | 206 249 131 906 304 816 572 645 583 123 820 675 . 220 Remotely . | . . . . . . . . . . . . . . Salvage Created 7104 | . 458 42 740 660 616 911 405 642 . 1204 1184 . 242 Parts 351 | . 20 8 46 46 31 49 19 9 . 61 51 . 11 Haulers Intercepted 6 | . 1 . 3 2 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . 19 4 . 95 . . . Prevented 33 | . . . . . . . . . . 33 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 151 | . 10 4 20 10 14 20 10 10 . 27 25 . 1 Guns 104 | . 10 . 5 10 14 13 6 5 . 20 21 . . Cannons 19 | . . 4 15 . . . . . . . . . . AOE 28 | . . . . . . 7 4 5 . 7 4 . 1 Classes Destroyed 18 | . 5 . 1 2 1 1 1 3 . 2 2 . . Worker 5 | . . . . . . . . . . . 5 . . Builder 3 | . . . . . . 1 . . . . 2 . . Hauler 6 | . 1 . 3 2 . . . . . . . . . Recycler 3 | . . . . . . . . . . . 1 . 2 Mechanic 1 | . . . . . . . . 1 . . . . . Operator 3 | . 1 . . 1 . . . . . . 1 . . Watcher 10 | . 2 . 4 1 . . . . . . 3 . . Swarmer 50 | . 3 3 5 . 4 10 3 1 . 5 15 . 1 Grunt 48 | . 7 1 7 2 6 6 4 4 . 5 6 . . Brawler 4 | . . . . . . . . 1 . 3 . . . Duelist 4 | . . . . . . . . 2 . 2 . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 20 | . . . 8 5 2 1 . 1 . 1 2 . . Hunter 5 | . . . . 2 . . 1 . . 2 . . . Programmer 16 | . . . . . 2 3 1 1 . 7 2 . . Heavy 1 | . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . 1 . . . Best Kill Streak 19 | . 4 3 4 3 4 5 4 5 . 12 19 . 1 Combat Bots Only 12 | . 4 3 4 3 4 4 4 4 . 12 12 . 1 Max Kills in Single Turn 10 | . 1 1 1 1 1 3 3 3 . 3 10 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . 3 3 3 . 3 3 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1287 | . 50 12 115 91 153 97 91 45 . 152 304 2 175 Missed 398 | . 14 2 30 27 35 37 22 9 . 38 101 2 81 Hits 889 | . 36 10 85 64 118 60 69 36 . 114 203 . 94 Melee 9 | . . . . . . . . 3 . 6 . . . Projectile 880 | . 36 10 85 64 118 60 69 33 . 108 203 . 94 Critical Strikes 23 | . 2 . 2 1 5 3 2 3 . 1 3 . 1 Actively Blocked 14 | . . . . . 5 3 2 3 . 1 . . . Part Disruptions 3 | . . . . . 1 . 2 . . . . . . Actively Blocked 1 | . . . . . 1 . . . . . . . . Damage Taken 13083 | . 621 81 1046 1253 1070 635 698 613 . 1608 2987 225 2246 Core 2721 | . 177 . 155 144 132 44 16 35 . 66 538 99 1315 Absorbed by Shields 2316 | . . . . . 304 237 555 225 . 573 422 . . Redirected to Shielding 51 | . . . . 51 . . . . . . . . . Ignored by Resistances 501 | . . . . . . . . . . . 501 . . Regen/Repaired (Parts) 165 | . . . 58 . . . . . . 107 . . . Core Remaining (%) 70 | 100 . 29 61 73 81 . . . . 81 46 91 . Volleys Fired 417 | . 42 9 76 53 51 33 31 17 . 52 51 . 2 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 3 . 1 Hottest 109 | . 70 60 60 50 53 92 93 103 . 109 109 . 80 Shots Fired 997 | . 84 18 150 106 102 95 82 52 . 156 151 . 1 Gun 830 | . 74 . 34 106 102 89 78 47 . 150 150 . . Cannon 144 | . 10 18 116 . . . . . . . . . . Launcher 20 | . . . . . . 6 4 5 . 3 1 . 1 Special 3 | . . . . . . . . . . 3 . . . Kinetic 937 | . 47 18 150 106 102 89 78 47 . 150 150 . . Thermal 37 | . 37 . . . . . . . . . . . . Explosive 17 | . . . . . . . 4 5 . 6 1 . 1 Electromagnetic 6 | . . . . . . 6 . . . . . . . Robot Hit Streak 19 | . 9 5 19 12 6 13 5 7 . 12 14 . 3 Robot Miss Streak 5 | . 3 3 3 3 3 2 4 2 . 4 5 . . Penetration Max 1 | . . . . . . . . . . 1 1 . . Secondary Targets 16 | . 2 . . . 1 . . . . 6 7 . . Max Gunslinging Chain 2 | . 1 . . . 1 . . . . 1 2 . . Shots Hit Robots 661 | . 55 9 108 76 62 63 46 31 . 101 107 . 3 Core Hits 387 | . 24 5 37 31 29 49 24 33 . 75 75 . 5 Critical Kills 10 | . 1 . 1 . 1 1 . . . 5 1 . . Critical Parts Destroyed 7 | . . . . . . . . . . 4 3 . . Critical Strikes 31 | . 7 . 4 . 2 1 . . . 11 4 . 2 Burn 4 | . 4 . . . . . . . . . . . . Destroy 20 | . 1 . 1 . 2 1 . . . 11 4 . . Blast 5 | . 2 . 3 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 14 | . . . . . . . . . 1 . 2 . 11 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . 1 . 2 . 11 Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19597 | . 709 180 1897 1133 1161 1960 1343 1600 . 4386 4572 . 656 Guns 11233 | . 625 . 381 1133 1161 1148 712 649 . 2702 2722 . . Cannons 1772 | . 84 180 1508 . . . . . . . . . . Explosions 6261 | . . . . . . 812 631 951 . 1583 1850 . 434 Melee 208 | . . . . . . . . . . . . . 208 Ramming 22 | . . . 8 . . . . . . . . . 14 Kinetic 12697 | . 401 180 1889 1133 1161 1148 712 649 . 2702 2722 . . Thermal 1884 | . 308 . . . . . . . . . 1576 . . Explosive 3787 | . . . . . . . 631 951 . 1583 188 . 434 Electromagnetic 898 | . . . . . . 812 . . . . 86 . . Impact . | . . . . . . . . . . . . . . Slashing 101 | . . . . . . . . . . 101 . . . Piercing 208 | . . . . . . . . . . . . . 208 Highest Corruption 9 | . . . 1 . . 6 9 9 9 2 7 . 6 Average Corruption 5 | . . . 1 . . 3 7 9 9 1 3 . 4 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 183 | . . . 16 . . 18 48 51 13 15 15 . 7 Message Errors 45 | . . . 7 . . 4 6 15 3 5 3 . 2 Matter Fused 38 | . . . 2 . . 1 13 12 3 4 3 . . Heat Flow Errors 27 | . . . 3 . . 4 7 8 1 3 1 . . Energy Discharges 24 | . . . 2 . . 2 8 9 1 1 . . 1 Parts Rejected 3 | . . . . . . . 1 . . 1 1 . . Data Loss (minor) 22 | . . . 1 . . 3 5 3 4 1 2 . 3 Data Loss (major) 10 | . . . . . . 2 4 1 . . 3 . . Misfires 6 | . . . . . . 1 2 3 . . . . . Alerts 3 | . . . . . . 1 1 . 1 . . . . Weapon Failures 5 | . . . 1 . . . 1 . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 573 | . . . . . . . . 7 . 110 328 . 128 Projectiles 32 | . . . . . . . . . . 32 . . . Explosions 425 | . . . . . . . . 7 . 78 328 . 12 Melee 116 | . . . . . . . . . . . . . 116 Knockbacks 17 | . 1 3 13 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 14 | . 1 2 11 . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . . 7 . 43 . 9 70 . 74 Shots 6 | . . . . . . 1 . 2 . 1 1 . 1 Rammed 5 | . . . 1 . . . . . . . . . 4 Targets Rammed 5 | . . . 1 . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 501 | . 237 . 198 34 138 270 501 235 231 208 250 145 . Average Temperature 95 | . 83 . 37 12 49 97 163 53 119 81 24 84 . Received Heat Transfer 1795 | . 243 . 333 225 232 66 43 119 . 137 271 . 126 Effects 21 | . 1 . . . . 6 14 . . . . . . Shutdowns 3 | . . . . . . . 3 . . . . . . Energy Bleed 6 | . 1 . . . . 1 4 . . . . . . Interference 7 | . . . . . . 5 2 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 5 . . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . . . . 1 . . . . . Heat Transferred 2271 | . 1221 . . . . . . . . . 1050 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 4 | . . . . . . 1 . . . . 4 2 2 Low Security (%) 78 | 100 100 100 100 100 100 76 . . . . . . . Level 1 4 | . . . . . . 23 . . . . . . 16 Level 2 14 | . . . . . . . . . . . 79 100 83 Level 3 . | . . . . . . . . . . . 2 . . Level 4 2 | . . . . . . . . . . . 18 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1302 | . 137 102 199 79 86 260 . . . . 1302 657 585 Initial 637 | . . . . 79 9 10 . . . . 493 637 328 Average 155 | . 44 17 79 34 25 90 . . . . 693 638 474 Influence Increases 6486 | . 346 154 901 361 367 705 265 240 . 642 1720 60 725 Destroy 0b10 Robot/C 3260 | . 200 100 560 200 280 400 200 200 . 560 500 . 60 Destroy 0b10 Robot/NC 185 | . 20 . 35 20 . 5 . 20 . 10 60 . 15 Destroy Leader 682 | . 46 20 174 96 70 80 50 20 . 20 86 . 20 Allied During Kill 76 | . . 19 35 . . . . . . 22 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . Successful Hack 139 | . 34 . 23 . 12 9 . . . . 47 . 14 Disable Machine 645 | . . 15 30 15 . 165 . . . . 420 . . Destroy Structure 169 | . 1 . 4 . 5 1 . . . . 112 . 46 Advance Influence 300 | . . . . . . . . . . . 300 . . Partial Spotted 120 | . . . 15 . . . . . . . 15 30 60 Lose Combat Pursuer 900 | . 45 . 15 30 . 45 15 . . 30 180 30 510 Influence Decreases 5921 | . 344 156 712 529 366 492 484 198 58 335 726 734 787 Entered New Map 1363 | . . 2 . 110 12 12 88 4 58 . 114 664 299 Time Decay 3785 | . 334 144 578 342 335 470 386 184 . 262 452 60 238 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 469 | . 10 10 40 30 19 10 10 10 . 50 160 10 110 Lost Ally 108 | . . . 45 . . . . . . 23 . . 40 Purge Threat 96 | . . . 49 47 . . . . . . . . . Squads Dispatched 28 | . . . 2 1 5 5 . 1 . . 7 1 6 Investigation 5 | . . . 1 . 1 1 . . . . . . 2 Extermination 11 | . . . . . 2 3 . . . . 3 . 3 Reinforcement 10 | . . . 1 1 2 1 . . . . 3 1 1 Assault 2 | . . . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 7 | . 3 . 1 . 1 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 295 | . 22 5 37 13 18 24 11 12 . 40 50 4 59 Peak Tracking Total 21 | . 7 3 5 3 4 4 4 5 . 11 10 2 21 Tactical Retreats 30 | . 2 . 1 2 . 2 1 . . 2 6 2 12 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 17 | . 1 . 1 2 1 5 1 . . . 2 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 44 | . . 1 2 1 . 11 . 1 . . 28 . . Max in Single Turn 21 | . . 1 1 1 . 5 . 1 . . 21 . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 57 | . 7 . 10 6 5 8 2 1 1 2 8 2 5 Terminals 30 | . 7 . 7 5 . 3 . . . 1 4 . 3 Fabricators 3 | . . . . . . 2 . . . . . . 1 Repair Stations 4 | . . . 1 . . . . . . 1 2 . . Recycling Units 6 | . . . 1 . 2 . . . . . 1 1 1 Scanalyzers 5 | . . . 1 . 2 1 . . . . . 1 . Garrison Access 5 | . . . . 1 1 2 . . . . 1 . . Total Hacks 121 | . 13 . 25 13 9 10 13 1 6 5 14 3 9 Successful 79 | . 10 . 16 7 6 5 13 1 6 2 7 2 4 Failed 41 | . 3 . 8 6 3 5 . . . 3 7 1 5 Catastrophic 13 | . . . 2 3 1 1 . . . . 3 . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 9 | . . . 1 5 . . . . . . 2 . 1 Terminals 64 | . 13 . 19 12 . 5 . . . 1 8 . 6 Fabricators 3 | . . . . . . 2 . . . . . . 1 Repair Stations 10 | . . . 2 . . . . . . 4 4 . . Recycling Units 10 | . . . 1 . 5 . . . . . 1 1 2 Scanalyzers 9 | . . . 3 . 3 1 . . . . . 2 . Garrison Access 5 | . . . . 1 1 2 . . . . 1 . . Terminal Hacks 57 | . 10 . 11 6 . 4 13 1 6 1 3 . 2 Record 14 | . . . 1 . . . 12 . . 1 . . . Part Schematic 6 | . . . . . . . . . 6 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . . Locate Traps 9 | . 2 . 3 1 . 2 . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Registered Components 4 | . 1 . 1 . . 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . Zone Layout 6 | . 3 . . 2 . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . 1 Repair Station Hacks 5 | . . . 2 . . . . . . 1 2 . . Scan Component 4 | . . . 1 . . . . . . 1 2 . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 . 4 . . . . . 1 1 1 Process 1 | . . . . . 1 . . . . . . . . Report Inventory 5 | . . . 1 . 2 . . . . . 1 1 . Retrieve Matter 2 | . . . . . 1 . . . . . . . 1 Scanalyzer 4 | . . . 2 . 1 . . . . . . 1 . Insert Component 1 | . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . 1 . 1 . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 1 . . . . . 1 . . Seal Access 3 | . . . . 1 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 5 4 4 5 . . . 1 6 1 4 Full Trace Events 2 | . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 22 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 1 . . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . 14 . . . . . . . . Retrieved Matter 14 | . . . . . 14 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 11 | . . 3 . . . . . . 4 2 . . 2 Largest Group 5 | . . 3 3 . . . . . 4 5 . . 2 Highest-Rated Group 192 | . . 40 40 . . . . . 104 134 . . 192 Highest-Rated Ally 96 | . . 16 16 . . . . . 31 31 . . 96 Total Orders 2 | . . . . . . . . . 2 . . . . RETURN 2 | . . . . . . . . . 2 . . . . Ally Attacks 87 | . . 10 42 . . . . . . 23 . . 12 Total Damage 1407 | . . 110 376 . . . . . . 382 . . 539 Kills 15 | . . 1 8 . . . . . . 3 . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 1245 | . . . . 683 28 . . . . . . 66 468 Optics 534 | . . . . . . . . . . . . 66 468 Sensors 711 | . . . . 683 28 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 2 1 1 . . . Drone Launches 2 | . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 16491 | 30 1064 1003 2112 1086 1371 1602 1549 1571 2203 1123 1122 138 517 Spaces Moved 10272 | 38 591 603 1057 524 599 841 884 918 1330 557 863 421 1046 Core 535 | 38 98 . . . . . . . . . 38 . 361 Treads 8286 | . 493 603 1057 524 599 841 884 918 1330 557 480 . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1451 | . . . . . . . . . . . 345 421 685 Fastest Speed 14 | 50 50 160 160 160 162 160 160 160 160 160 14 27 30 Average Speed 137 | 50 141 160 161 162 163 161 160 160 160 160 104 29 42 Slowest Speed 280 | 50 160 160 240 165 250 280 200 200 210 213 166 30 150 Overloaded Moves 57 | . . . . . . . . . . . 20 . 37 Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . Robots Hopped 6 | . . . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 94 99 86 33 20 22 85 90 87 57 33 13 32 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 1 . . . . 3 5 3 2 . . . Spaces Dug 10 | . . . . . . . . . . . 2 . 8 Terrain Destroyed 280 | . . . . . . . 45 80 . 72 53 . 30 Melee 10 | . . . . . . . . . . . 2 . 8 Projectile 38 | . . . . . . . . 1 . 26 11 . . AOE 230 | . . . . . . . 45 79 . 44 40 . 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Total 11845 | 47 735 624 1309 668 910 1016 956 988 1400 669 1000 434 1089 Wait 709 | . 82 11 116 39 228 109 27 12 51 4 24 . 6 Move 10249 | 37 590 602 1056 523 598 840 883 917 1329 556 862 420 1036 Hop 4 | . . . . . . . . . . . . . 4 Pick Up 129 | 7 11 . 28 18 10 8 2 7 2 8 15 3 10 Fast Attach 39 | 1 . . 3 1 3 5 1 6 3 . 11 5 . Attach 63 | 2 5 . 7 7 4 4 3 1 . 6 14 2 8 Detach 3 | . . . . . . . . . 1 . . 1 1 Swap 81 | . 2 1 11 9 4 13 6 13 8 6 8 . . Drop 101 | . 3 1 11 18 12 4 3 15 5 6 13 3 7 Fire 417 | . 42 9 76 53 51 33 31 17 . 52 51 . 2 Melee 14 | . . . . . . . . . 1 . 2 . 11 Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . 31 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Core integrity fell below 50% 556 | -10/Materials | Discovered new exit (range 13) 653 | -10/Materials | Discovered new exit (range 6) 779 | -10/Materials | Discovered new exit (range 20) 1015 | -10/Materials | Discovered new exit (range 8) 1074 | -10/Materials | Identified exit to Materials 1095 | -10/Materials | Entered Mines 1103 | -10/Mines | Learned 2 Materials zone layouts 1115 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1322 | -10/Mines | Learned location of Storage (-7) 1461 | -10/Mines | Discovered exit to Materials (range 16) 1630 | -10/Mines | Discovered exit to Materials (range 11) 2098 | -10/Mines | Entered Materials 2098 | -9/Materials | Accompanied by 3 allies 2098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2628 | -9/Materials | Lost 3 allies 2745 | -9/Materials | Build established: Scavenger-Mutant 3693 | -9/Materials | Discovered new exit (range 8) 3701 | -9/Materials | Central database locked down 4090 | -9/Materials | Discovered new exit (range 14) 4186 | -9/Materials | Repaired Imp. Assault Rifle 4210 | -9/Materials | Entered another Materials area 4210 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4804 | -8/Materials | Build established: Mutant 5005 | -8/Materials | Discovered new exit (range 16) 5296 | -8/Materials | Entered Factory 5296 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5353 | -7/Factory | Build established: Scavenger-Mutant 5985 | -7/Factory | Build established: Mutant 6385 | -7/Factory | Cargo convoy interrupted 6569 | -7/Factory | Discovered new exit (range 15) 6667 | -7/Factory | Entered another Factory area 6667 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7006 | -6/Factory | Build established: Scavenger-Tank 8075 | -6/Factory | Discovered new exit (range 15) 8269 | -6/Factory | Entered Lower Caves 8656 | -6/Lower Caves | Spotted B-75 Beast 8791 | -6/Lower Caves | Destroyed B-75 Beast 8893 | -6/Lower Caves | Learned Factory emergency access door positions 9428 | -6/Lower Caves | Discovered new exit (range 14) 9658 | -6/Lower Caves | Encountered a Warlord checkpoint 9665 | -6/Lower Caves | Learned Factory stockpile data 9818 | -6/Lower Caves | Entered another Lower Caves area 9830 | -6/Lower Caves | Discovered new exit (range 8) 10101 | -6/Lower Caves | Found DCF Scrap (17 items) 10404 | -6/Lower Caves | Build established: Derelict-Tank 10783 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10888 | -6/Lower Caves | Learned location of Extension (-4) 10980 | -6/Lower Caves | Learned 4 Factory zone layouts 11319 | -6/Lower Caves | Discovered new exit (range 14) 11389 | -6/Lower Caves | Entered Zion 11460 | -6/Zion | Given the Hacking Drone Bay 11460 | -6/Zion | Found Prototype Device 11461 | -6/Zion | Identified Hacking Drone Bay 11575 | -6/Zion | Found Prototype Special Weapon 11575 | -6/Zion | Identified RU-N14's Throwing Claymores 11733 | -6/Zion | System corruption cleaned by Quarantine Array 12183 | -6/Zion | Build established: Derelict-Mutant 12190 | -6/Zion | Learned 8 Factory zone layouts 12426 | -6/Zion | Gained Derelict followers 12528 | -6/Zion | Given A8's code to call for help 12888 | -6/Zion | Found Prototype Device 12888 | -6/Zion | Identified Phasing AFG 13141 | -6/Zion | Met Imprinter 13201 | -6/Zion | Build established: Derelict-Tank 13565 | -6/Zion | Discovered new exit (range 16) 13592 | -6/Zion | Entered Proximity Caves 13592 | -5/Proximity Caves | Accompanied by 4 allies 13594 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13683 | -5/Proximity Caves | Spotter reported a threat 13795 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 13814 | -5/Proximity Caves | Spotter reported a threat 14006 | -5/Proximity Caves | Learned Factory security intel 14142 | -5/Proximity Caves | P-80 Master assimilated allied Fighter 6a 14149 | -5/Proximity Caves | P-80 Master assimilated allied 51-DAM(i) 14178 | -5/Proximity Caves | Lost 3 allies 14192 | -5/Proximity Caves | 0b10 base defense nominally successful 14202 | -5/Proximity Caves | Destroyed 10 combat bots 14296 | -5/Proximity Caves | Destroyed 12 combat bots 14312 | -5/Proximity Caves | Build established: Tank 14388 | -5/Proximity Caves | Lost 4 allies 14643 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14653 | -5/Proximity Caves | Build established: Scavenger-Tank 14653 | -5/Proximity Caves | Discovered new exit (range 14) 14715 | -5/Proximity Caves | Entered Factory 14715 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14909 | -5/Factory | Discovered new exit (range 7) 14974 | -5/Factory | Destroyed 10 combat bots 14974 | -5/Factory | Lost 3 parts (1n1u1w) 15615 | -5/Factory | First assault squad dispatched 15700 | -5/Factory | Destroyed 12 combat bots 15726 | -5/Factory | Lost 9 parts (3n3u3w) 15741 | -5/Factory | Core integrity fell below 50% 15749 | -5/Factory | Spotted B-75 Beast 15768 | -5/Factory | Discovered new exit (range 15) 15837 | -5/Factory | Entered another Factory area 15837 | -4/Factory | Evolved 2 slots: Propulsion x2 15942 | -4/Factory | Discovered new exit (range 13) 15975 | -4/Factory | Entered Research 15975 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15984 | -3/Research | Build established: Sprinter 16013 | -3/Research | Found Prototype Launcher 16102 | -3/Research | Lost 3 parts (1p1n1w) 16225 | -3/Research | Search patrols dispatched 16256 | -3/Research | Enhanced Grunt warped into view, answering call for help 16260 | -3/Research | Enhanced Grunt warped into view, answering call for help 16380 | -3/Research | Core integrity fell below 50% 16387 | -3/Research | Build established: Mutant 16429 | -3/Research | Spotted B-86 Titan 16481 | -3/Research | Identified Mni. Smartbomb Launcher 16486 | -3/Research | Core integrity fell below 20% 16492 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16443_ Enh. Optical Array destroyed. 16461_ Drone sends a signal. Bumping a target to melee attack while flying prompts a warning since that may not always be the intent, as the same movement can be used to instead jump. Either repeat the action quickly to confirm an attack, or deactivate the weapon for normal jump behavior. 16463_ Lgt. Particle Reactor destroyed. 16464_ LKDTDVUK25AZ>Y&7|1ZRPZDS0 OEAJJ%VL 16470_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3M. 16471_ Nuclear Pulse Array destroyed. 16478_ Slammed into S-43 Plague. 16481_ Identified Mni. Smartbomb Launcher. Guided weapons can set waypoints, but cannot fire with other weapons in the same volley. 16482_ System corrupted: Mni. Smartbomb Launcher failed to launch. 16485_ Destroyed Xenon Bombardment Thruster. 16485_ S-43 Plague destroyed. 16486_ Mni. Smartbomb Launcher destroyed. 16491_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????##+????????? | | ????????????????????????????? ] ????????? | | ???????????????????????????# ????????? | | ???????????????????????????# ????????? | | ???????????????????????????# ????????? | | ???????????????????????????+ ????????? | | ???????????????????????????# ????????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ????????????????????????????? #???????? | | ??????????????????????????????? #???????? | | ????????????????????????????????#+#???????? | | ????????????????????????????????# #???##### | | ????????#???????????????????????# #??#!! # | | ??????? ????################# #??#!! # | | ????????? ### s ####!! # | | ???????????" + m s### ## # | | ????????????????# p ss#?# ## # | | ????????????????# w #?# ## # | | ????????????????# ####@###?# * ## # | | ????????????????# #??# #???# = ## # | | ??####+########## #??# #???## %== / # | | ??# #??# #????## #######?? | | ??+ #??# #?????###???????? | | ??# #??# #???????????????? | | ??# #??# #???????????????? | | ??######## ########??#+#???????????????? | | ?????????# #????????? ???????????????? | | ?????????# #????????? ???????????????? | | ?????????# #????????? !???????????????? | | ?????????# #????????? ???????????????? | | ?????????# #????????? ???????????????? | | ?????????# #????????? ???????????????? | | ?????????# #????????? ???????????????? | | ?????????# #?????????###???????????????? | | ######+### ###########?????????????????? | | ????????????????? | | ????????????????? | | ????????????????? | | ????????????????? | | ########## ###########?????????????????? | | ?????????# #???????????????????????????? | | ???????# #???????????????????????????? | | ??????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 11 Offensive Hacking 10 Item Schematics ----------------- Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Imp. Arc Projector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Point Defense System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 58% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Med. Treads | -7/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Ew, Corruption Fancy Inventory Hydra Jackpot Suspicious Challenges ------------ None Game ------ Seed EnhancedWeaponsMesh Manual? 0 Play Time 01:57:00 Cumulative 216.6 hours Start 2026.09.09 @ 16:30:30 End 2026.09.09 @ 18:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 338 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7f29fb1-d320-46da-8229-4980d1107254