Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 20:08:21 Player: Rumtowers Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (144) 144 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2949 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 192/300 Energy 19/125 System Corruption 5% Temperature Cool (59) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Medium Storage Unit Advanced Targeting Computer ECM Suite Cloak of Protection Heavy Particle Gun Light Assault Rifle Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Cloak of Protection > --- WEAPON ----------- Flak Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit ECM Suite Tractor Beam Light Assault Rifle Flak Gun Rocket Launcher Mining Laser [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Tractor Beam Device Tractor Beam Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 22 | . 5 4 1 1 11 Power 2 | . . 1 . . 1 Engine 2 | . . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . . . . . 6 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 8 | . 5 . 1 1 1 Device 4 | . 2 . . 1 1 Storage 4 | . 3 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | . . 3 . . 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 100 100 100 72 Engine 13 | . 14 14 14 14 9 Leg 23 | . 28 28 28 28 1 Flight 5 | . . . . . 33 Device 12 | . 10 14 14 14 9 Storage 13 | . 14 14 14 14 9 Energy Gun 4 | . 28 5 . . . Energy Cannon 9 | . . 9 14 14 . Ballistic Gun 11 | . . 13 14 14 8 Peak Build Rating 31 | 6 7 8 9 15 31 Average Rating 10 | 6 6 7 8 14 22 On Entrance 8 | 6 6 7 8 9 15 Naked Turns . | . . . . . . Heaviest Build 25 | 12 14 13 18 25 25 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 8 30 8 10 10 10 Average Capacity 8 | 8 8 8 8 10 10 Most Carried 10 | 6 8 8 10 10 10 Average Carried 8 | 6 7 7 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 8 8 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 320 | 151 92 67 . 10 . Remotely 154 | . 77 67 . 10 . Salvage Created 170 | . 92 78 . . . Parts 16 | . 4 12 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 8 | . 2 6 . . . Guns 5 | . 2 3 . . . AOE 3 | . . 3 . . . Classes Destroyed 3 | . 2 1 . . . Operator 1 | . 1 . . . . Swarmer 6 | . . 6 . . . Grunt 2 | . 2 . . . . Best Kill Streak 3 | . 1 3 . . . Combat Bots Only 3 | . 1 3 . . . Max Kills in Single Turn 3 | . 1 3 . . . Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 29 | . 9 20 . . . Missed 15 | . 4 11 . . . Damage Taken 328 | . 55 80 . . 193 Core 38 | . 12 26 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 25 | . 8 8 . . 9 Largest 2 | . 2 2 . . 1 Hottest 100 | . 90 90 . . 100 Shots Fired 39 | . 16 14 . . 9 Gun 31 | . 16 12 . . 3 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special 6 | . . . . . 6 Kinetic 3 | . . . . . 3 Thermal 20 | . 8 6 . . 6 Explosive 2 | . . 2 . . . Electromagnetic 14 | . 8 6 . . . Robot Hit Streak 10 | . 10 1 . . 2 Robot Miss Streak 5 | . 1 5 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 18 | . 13 3 . . 2 Core Hits 11 | . 5 6 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 352 | . 169 165 . . 18 Guns 219 | . 169 32 . . 18 Cannons . | . . . . . . Explosions 133 | . . 133 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 18 | . . . . . 18 Thermal 76 | . 76 . . . . Explosive 133 | . . 133 . . . Electromagnetic 125 | . 93 32 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 142 | . 138 142 . . 92 Average Temperature 62 | . 59 78 . . 50 Received Heat Transfer 30 | . 30 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 180 | . 62 180 . . 23 Initial 24 | . . 24 . . . Average 53 | . 31 126 . . 17 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 10 | . 3 6 . . 1 Peak Tracking Total 3 | . 2 3 . . 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 1 . 5 . 3 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 46 | . 3 . 37 . 6 Successful 44 | . 2 . 37 . 5 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 8 | . 3 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 43 | . 2 . 37 . 4 Record 40 | . 2 . 36 . 2 Alert Level 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1993 | 32 199 454 711 287 310 Spaces Moved 1313 | 27 117 314 588 149 118 Core . | . . . . . . Treads . | . . . . . . Legs 1202 | 27 117 314 588 149 7 Wheels . | . . . . . . Hover . | . . . . . . Flight 111 | . . . . . 111 Fastest Speed 31 | 120 120 120 120 120 31 Average Speed 120 | 120 120 120 120 186 45 Slowest Speed 380 | 120 120 120 120 190 380 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 40 | 3 30 59 93 48 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 22 | . . 16 . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 16 | . . 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1674 | 26 162 378 594 159 355 Wait 262 | . 11 43 1 6 201 Move 1308 | 26 116 313 587 148 118 Hop . | . . . . . . Pick Up 24 | . 11 4 3 2 4 Fast Attach 10 | . 5 1 . . 4 Attach 3 | . . . . . 3 Detach 6 | . 1 . . . 5 Swap 9 | . . 3 1 1 4 Drop 27 | . 10 6 2 2 7 Fire 25 | . 8 8 . . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 232 | -10/Materials | Entered Mines 242 | -10/Mines | Learned location of Storage (-8) 313 | -10/Mines | Build established: Mutant 320 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 474 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 564 | -10/Mines | Discovered new exit (range 7) 680 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 681 | -10/Mines | Discovered new exit (range 5) 686 | -10/Mines | Entered Exiles 707 | -10/Exiles | Discovered new exit (range 15) 721 | -10/Exiles | Met 8R-AWN 744 | -10/Exiles | Met EX-HEX 810 | -10/Exiles | Met EX-DEC 845 | -10/Exiles | Visited The Gauntlet 1021 | -10/Exiles | Met EX-BIN 1084 | -10/Exiles | Aligned with FarCom system 1085 | -10/Exiles | Given EX-Vault access code 1147 | -10/Exiles | Opened EX-Vault 1164 | -10/Exiles | Found Cloak of Protection 1191 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1239 | -10/Exiles | Learned location of Zion (-6) 1309 | -10/Exiles | Discovered new exit (range 12) 1397 | -10/Exiles | Left Exiles lab with Cloak of Protection 1397 | -10/Exiles | Entered Mines 1427 | -9/Mines | Received a Mining Laser from a helpful Derelict 1429 | -9/Mines | Discovered new exit (range 7) 1655 | -9/Mines | Discovered new exit (range 8) 1662 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1684 | -9/Mines | Entered Materials 1684 | -8/Materials | Accompanied by 1 ally 1684 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1685 | -8/Materials | Identified exit to Factory 1991 | -8/Materials | Crushed by falling debris 1994 | -8/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... Dropped Aluminum Leg. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Acquired Adv. Targeting Computer. Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security Dropped Flak Gun. Acquired Prototype Energy Gun. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Xenon Bombardment Thruster destroyed. System corrupted by crushing effect (+2). Mining Laser destroyed. System corrupted by crushing effect (+1). Lgt. Ion Engine destroyed. System corrupted by crushing effect (+2). 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