Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 09:59:39 Player: c05-3m Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (103) 515 Value Destroyed (3469) 3469 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (10756) 10756 TOTAL SCORE: 24580 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 85 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Improved Targeting Computer Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Skeleton Box Warlord Statue Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Spectral Analyzer Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Heavy Mace > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Skeleton Box Warlord Statue Vortex Lance [Rating: 172] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Mace Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Particle Cleaver Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 2 1 1 . . . . . 1 . . . . 2 . . . Utility 10 | . . . . . 2 1 1 2 . . . . . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 151 | 3 5 5 . 6 11 8 13 18 . 2 3 . 19 3 1 6 . 4 20 7 17 Power 17 | . 1 1 . . 1 1 2 . . . . . 3 . . . . . 4 . 4 Engine 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 1 2 . . . . . 1 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 2 . . . . . 4 . 4 Propulsion 53 | 3 1 2 . 1 4 5 5 9 . . . . 3 . 1 1 . 3 6 2 7 Treads 5 | 2 1 . . . . 2 . . . . . . . . . . . . . . . Leg 5 | . . . . . 4 1 . . . . . . . . . . . . . . . Wheel 6 | 1 . 2 . 1 . 2 . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 4 1 . . . . . . . . . . . . . Flight 32 | . . . . . . . 1 8 . . . . 3 . 1 1 . 3 6 2 7 Utility 53 | . 3 . . 4 3 1 5 6 . . 1 . 8 2 . 4 . 1 7 4 4 Device 21 | . 2 . . 4 . . 2 1 . . 1 . 1 1 . 1 . . 3 4 1 Storage 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . Processor 14 | . . . . . 3 1 2 . . . . . 3 . . . . . 3 . 2 Hackware 6 | . . . . . . . . . . . . . 2 . . 1 . 1 1 . 1 Protection 9 | . . . . . . . 1 5 . . . . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | . . 2 . 1 3 1 1 3 . 2 2 . 5 1 . 1 . . 3 1 2 Energy Gun 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 2 . 1 1 . 1 . . 1 . . . . . . . . Launcher 6 | . . . . . 1 . . 1 . 1 . . 1 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 . 1 . . 1 . 1 . . 1 . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . . 2 1 . . 1 . 2 . . 3 . 1 5 . . Parts Lost 64 | . 3 2 . . 1 1 3 . . 1 . . 10 1 3 . . 1 6 2 30 Power 11 | . 1 . . . . . 2 . . . . . 1 . . . . . 2 . 5 Propulsion 26 | . 1 . . . 1 1 . . . . . . 4 1 2 . . . 2 2 12 Utility 20 | . 1 . . . . . 1 . . 1 . . 5 . 1 . . . . . 11 Weapon 7 | . . 2 . . . . . . . . . . . . . . . 1 2 . 2 Highest Loss Streak 18 | . 1 2 . . 1 1 2 . . 1 . . 4 1 2 . . 1 2 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 86 96 100 100 96 86 78 86 100 98 97 100 80 84 77 70 78 77 83 87 77 Engine 3 | . 10 14 14 14 2 . . . . . . . . . . . . . . . . Core 3 | . . . . . 6 7 4 5 5 5 5 5 7 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 5 5 4 6 8 5 Treads 4 | . 25 5 . . . 7 1 . . . . . . . . . . . . . . Leg 3 | . . . . . 32 14 . . . . . . . . . . . . . . . Wheel 4 | . . 18 28 28 1 7 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 17 11 . . . . . . . . . . . . . Flight 12 | . . . . . . . . 11 35 35 35 35 28 26 20 18 21 25 28 28 25 Device 10 | . 8 14 14 14 9 7 12 15 17 15 14 17 5 5 5 5 5 4 8 15 8 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 1 Processor 10 | . . . . . 17 17 19 11 11 11 11 11 12 15 15 15 15 12 11 8 10 Hackware 5 | . . . . . . . . . . . . . 4 10 10 12 15 15 17 20 20 Protection 1 | . . . . . . . . 12 11 11 11 11 5 5 5 . . . . . . Energy Gun 7 | . 28 27 28 28 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 15 7 6 4 . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . 4 6 5 5 5 5 5 4 5 5 1 5 4 3 4 1 Peak Build Rating 172 | 6 9 11 12 17 37 36 63 80 75 78 84 79 96 99 91 94 94 118 149 172 172 Average Rating 64 | 6 6 9 11 12 34 33 56 73 75 74 76 79 84 96 90 86 94 104 134 158 143 On Entrance 65 | 6 6 6 11 12 11 32 34 62 75 75 72 79 79 96 90 77 94 94 118 148 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 12 18 20 20 27 28 28 31 43 33 36 33 33 41 39 39 31 31 31 49 51 58 Greatest Support 74 | 40 40 26 26 32 72 54 60 60 35 42 35 42 49 42 42 41 41 48 57 65 74 Greatest Overweight (x) 6 | . . 1 . . 1 1 1 6 . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 10 Average Carried 9 | 4 6 8 9 9 9 9 9 9 10 10 9 10 8 9 9 9 9 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 9 9 10 10 9 5 Class Distribution -------------------- 57% | Mutant 15% | Hacker-Sprinter 11% | Wizard-Sprinter 9% | Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Warlord Infiltrator-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 2279 | 214 51 93 . . 122 279 158 . 336 87 . 30 182 185 10 78 . 30 249 40 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4051 | . 529 197 . 76 269 104 149 . 141 238 . . 311 214 43 231 7 . 346 62 1134 Parts 146 | . 25 3 . 1 27 7 4 . 9 2 . . 10 9 . 2 . . 9 1 37 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 6 . . . . 6 . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 85 | . 13 6 . . 12 2 2 . 8 6 . . 12 5 . . 1 . 6 1 11 Melee 17 | . . . . . . 2 . . . 2 . . 3 . . . 1 . 2 1 6 Guns 16 | . 12 4 . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . 4 . . . . . . . 2 . . . . . . . 2 AOE 29 | . . . . . 8 . . . 8 3 . . 4 5 . . . . 1 . . Classes Destroyed 15 | . 4 1 . . 2 1 2 . 1 1 . . . . . . 1 . 1 1 . Worker 2 | . . . . . . . 2 . . . . . . . . . . . . . . Builder 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . 2 . . Recycler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher 5 | . 1 . . . 1 1 . . . . . . 1 . . . . . 1 . . Swarmer 50 | . 5 3 . . 3 . . . 8 1 . . 9 5 . . . . 5 1 10 Grunt 22 | . 8 3 . . 8 . . . . 1 . . 1 . . . . . 1 . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . . . Sentry 5 | . . . . . 1 . 1 . . 1 . . 1 . . . . . . . 1 Hunter 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . . . . 2 . . . . 4 1 . . . . . . Best Kill Streak 14 | . 3 3 . 1 14 1 2 . 8 5 . . 6 5 . . 1 . 6 1 5 Combat Bots Only 9 | . 3 3 . . 9 1 1 . 8 5 . . 6 5 . . 1 . 5 1 5 Max Kills in Single Turn 5 | . 1 1 . 1 5 1 1 . 2 2 . . 2 3 1 . 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 1 2 . . 2 3 . . . . 1 . . Melee 1 | . . . . . . 1 . . . 1 . . 1 . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 753 | . 75 23 . . 74 14 127 . 13 30 . . 58 10 11 . 4 . 62 21 231 Missed 306 | . 22 3 . . 21 4 53 . 7 17 . . 19 6 3 . 3 . 35 12 101 Damage Taken 8369 | . 587 219 . 6 662 319 642 . 117 330 . . 1021 101 188 . 16 . 670 217 3274 Core 2523 | . 177 53 . 3 115 . 122 . 24 74 . . 198 . 23 . . . 115 49 1570 Absorbed by Shields 228 | . . . . . . . . . . . . . . . . . . . . . 228 Redirected to Shielding 148 | . . . . . . . . . 32 24 . . 92 . . . . . . . . Regen/Repaired (Parts) 99 | . . . . . . . . . . . 99 . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 6 79 100 85 . . . . 90 . . . . 80 100 86 . . Volleys Fired 143 | . 41 19 . 2 26 2 1 1 8 6 . . 15 4 . . . . 3 2 13 Largest 2 | . 2 2 . 2 2 1 1 1 1 1 . . 1 1 . . . . 1 1 1 Hottest 130 | . 100 130 . 130 96 48 53 57 36 57 . . 105 36 . . . . 36 120 120 Shots Fired 212 | . 82 34 . 4 37 2 1 1 8 6 . . 15 4 . . . . 3 2 13 Gun 120 | . 82 34 . 4 . . . . . . . . . . . . . . . . . Cannon 62 | . . . . . 31 2 1 1 . 1 . . 11 . . . . . . 2 13 Launcher 30 | . . . . . 6 . . . 8 5 . . 4 4 . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . 31 2 1 1 . 1 . . 10 . . . . . . . . Thermal 136 | . 82 34 . 4 . . . . . . . . 1 . . . . . . 2 13 Explosive 30 | . . . . . 6 . . . 8 5 . . 4 4 . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 10 10 . 3 9 . . . 12 3 . . 14 3 . . . . . . 3 Robot Miss Streak 4 | . 4 2 . 1 2 . . . . 1 . . 2 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 229 | . 52 22 . 3 20 5 15 . 4 11 . . 26 6 1 5 1 . 15 7 36 Core Hits 134 | . 25 8 . 1 28 2 3 . 12 10 . . 13 10 . 1 . . 6 2 13 Critical Kills 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 Critical Parts Destroyed 11 | . . . . . . . 2 . 1 2 . . 2 1 . . . . 3 . . Critical Strikes 30 | . 2 5 . . . . 4 . 1 3 . . 6 1 . . . . 4 . 4 Burn 7 | . 2 5 . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . 4 . . . . . . . . Smash 16 | . . . . . . . 4 . 1 3 . . 2 1 . . . . 4 . 1 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 191 | . . . . . . 11 26 2 1 10 . . 27 4 2 5 4 2 32 24 41 Impact 161 | . . . . . . 11 26 2 1 10 . . 27 4 2 5 4 2 31 24 12 Slashing 1 | . . . . . . . . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . 29 Sneak Attacks 13 | . . . . . . . 2 . 1 . . . . 4 1 . 1 . 2 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13242 | . 660 327 . 65 1726 257 604 . 712 689 . . 1413 865 107 485 82 . 1525 332 3393 Guns 1038 | . 659 327 . 52 . . . . . . . . . . . . . . . . . Cannons 991 | . . . . . 489 . . . . . . . 334 . . . . . . . 168 Explosions 3591 | . . . . . 1224 . . . 580 400 . . 422 430 . . . . 535 . . Melee 7595 | . . . . . . 257 604 . 132 289 . . 657 435 107 485 82 . 990 332 3225 Ramming 27 | . 1 . . 13 13 . . . . . . . . . . . . . . . . Kinetic 823 | . . . . . 489 . . . . . . . 334 . . . . . . . . Thermal 1206 | . 659 327 . 52 . . . . . . . . . . . . . . . . 168 Explosive 3591 | . . . . . 1224 . . . 580 400 . . 422 430 . . . . 535 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 4780 | . . . . . . 257 604 . 132 289 . . 657 435 107 485 82 . 990 332 410 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2815 | . . . . . . . . . . . . . . . . . . . . . 2815 Highest Corruption 5 | . . . . 1 . 5 2 . . . . . 3 3 3 3 3 . . . . Average Corruption 2 | . . . . 1 . 2 2 . . . . . 3 3 3 3 3 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . 3 . 7 Effects 24 | . . . . . . 9 4 . . . . . 3 4 3 1 . . . . . Message Errors 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . Matter Fused 8 | . . . . . . 1 2 . . . . . 3 1 1 . . . . . . Heat Flow Errors 4 | . . . . . . 1 . . . . . . . 2 1 . . . . . . Energy Discharges 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2669 | . . . . . 111 42 159 . 132 86 . . 204 312 103 385 52 . 648 7 428 Projectiles 63 | . . . . . 19 . . . . . . . . . . . . . 44 . . Explosions 161 | . . . . . 92 . . . . 16 . . 17 14 . . . . 22 . . Melee 2445 | . . . . . . 42 159 . 132 70 . . 187 298 103 385 52 . 582 7 428 Knockbacks 19 | . . . . 1 4 . 1 . . . . . 6 . . . . . 5 1 1 Impact 13 | . . . . 1 . . 1 . . . . . 5 . . . . . 4 1 1 Kinetic 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 131 | . 51 . . 6 . . . . 23 30 . . . 21 . . . . . . . Shots 4 | . 1 . . . . . . . 1 1 . . . 1 . . . . . . . Rammed 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . 3 2 . . . . . . . . . . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . 411 375 . 69 198 159 . . . 8 . . 301 157 104 . 7 11 324 . 545 Average Temperature 101 | . 121 127 . 37 59 91 . . . 8 . . 76 88 58 . 6 4 98 . 177 Received Heat Transfer 1026 | . 237 108 . . 261 . 174 . . 72 . . 18 . 30 . 9 . 18 . 99 Effects 14 | . 3 2 . . . . . . . . . . . . . . . . 2 . 7 Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . Interference 8 | . 2 . . . . . . . . . . . . . . . . . 2 . 4 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 2 . 1 1 . . 4 1 . 1 . . 4 . 3 Combat Hostiles 13 | . . . . . . . 2 . . 1 . . 3 . . 1 . . 3 . 3 Parts Fried 21 | . . . . . . 1 3 . 1 2 . . 3 2 1 . . . 3 3 2 Impact Corruptions 83 | . . . . . . 1 4 . 7 3 . . 9 14 7 14 2 . 16 2 4 Robots Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 5 4 . . . . . . . . . . . . . . . . 1 . . Heat Transferred 3589 | . 2109 1221 . 111 . . . . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 563 | . 264 189 . 41 470 351 185 164 . . . . 359 . . . . 374 458 363 563 Initial 164 | . . 44 . . . 150 83 90 . . . . . . . . . 153 164 156 44 Average 174 | . 92 118 . 14 149 216 79 126 . . . . 174 . . . . 267 307 236 358 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . 1 . . . . 1 2 1 2 Low Security (%) 64 | 100 93 100 . 100 75 60 100 100 . . . . 57 . . . . 2 5 21 21 Level 1 30 | . 6 . . . 13 39 . . . . . . 42 . . . . 97 82 78 27 Level 2 5 | . . . . . 10 . . . . . . . . . . . . . 12 . 50 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 1 . . 3 5 2 3 . . . . 2 . . . . 1 2 6 4 Investigation 9 | . 2 1 . . . 2 . 1 . . . . 1 . . . . 1 . . 1 Extermination 5 | . . . . . . 2 . 1 . . . . . . . . . . . 1 1 Reinforcement 15 | . 2 . . . 3 . 2 1 . . . . 1 . . . . . 2 2 2 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 21 | . 1 . . . 2 . 2 . . . . . . . . . . 1 10 . 5 Communications Jammed 86 | . . . . . . . . . . . . . . . . . 1 . 74 3 8 Distress Signals 82 | . . . . . . . . . . . . . . . . . . . 74 . 8 Times Spotted 216 | . 19 7 . 3 24 7 13 1 6 7 . 1 16 4 7 . 6 2 25 20 48 Peak Tracking Total 14 | . 5 2 . 3 11 3 8 2 4 6 . 1 4 2 5 . 6 3 8 4 14 Tactical Retreats 27 | . 2 . . 1 2 2 3 . . . . . 3 1 2 . . 1 3 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 13 | . 3 . . . . 2 3 . . . . . 1 . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 2 . 5 . . . . . . . . . 1 Most Traps Carried 3 | . . . . 3 3 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 9 | . 2 . . . 4 1 . . . . . . 1 . . . . . . 1 . Max in Single Turn 2 | . 2 . . . 1 1 . . . . . . 1 . . . . . . 1 . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 45 | . 6 2 1 . . 7 3 4 . 1 5 . 2 1 . 2 . 4 . 4 3 Terminals 25 | . 6 . . . . 3 1 4 . . . . 2 . . . . 3 . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Total Hacks 109 | . 13 2 1 . . 20 7 15 . 1 12 . 6 1 . 2 . 11 . 11 7 Successful 50 | . 4 2 1 . . 8 . 5 . 1 12 . . 1 . 2 . 5 . 5 4 Failed 59 | . 9 . . . . 12 7 10 . . . . 6 . . . . 6 . 6 3 Catastrophic 10 | . 1 . . . . 4 1 2 . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 7 . 1 . . 8 . 7 . . . . 3 . . . . 5 . 3 . Terminals 66 | . 13 . . . . 6 2 15 . . . . 6 . . . . 7 . 10 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 5 . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 11 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . . . . . . . . 4 . 1 . Terminal Hacks 33 | . 3 2 1 . . . . 2 . 1 12 . . 1 . 2 . 2 . 3 4 Record 12 | . . . . . . . . . . . 10 . . . . 2 . . . . . Open Door 7 | . . 2 . . . . . . . 1 2 . . 1 . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 3 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . 2 . . . . . . 1 . . . . . . . . . 1 . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . Process 2 | . . . . . . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 1 . . . . 3 . 3 . . . . . . . . . 3 . 1 . Terminals 8 | . 1 . . . . 1 . 3 . . . . . . . . . 2 . 1 . Botnet 7 | . 1 . . . . 1 . 2 . . . . . . . . . 2 . 1 . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 30 | . 6 . . . . 6 3 4 . . . . 2 . . . . 4 . 3 2 Full Trace Events 4 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 42 | . . . . . . 42 . . . . . . . . . . . . . . . Retrieved Matter 42 | . . . . . . 42 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . . 1 1 3 1 . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 31 31 40 16 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . 10 . 14 3 . . . . . . . . . . . . . . . . Total Damage 343 | . . 168 . 159 16 . . . . . . . . . . . . . . . . Kills 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . 1 . 2 1 . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 7588 | 19 808 462 184 476 448 1025 685 270 124 168 215 47 509 153 93 74 66 189 758 405 410 Spaces Moved 10448 | 9 379 328 203 415 256 796 631 436 300 357 637 143 700 364 271 162 201 593 1570 880 817 Core 41 | . . . . . . . . . . . . . . . . . . . . . 41 Treads 445 | 9 379 57 . . . . . . . . . . . . . . . . . . . Legs 568 | . . . . . 241 327 . . . . . . . . . . . . . . . Wheels 1432 | . . 271 203 415 15 469 59 . . . . . . . . . . . . . . Hover 843 | . . . . . . . 572 271 . . . . . . . . . . . . . Flight 7119 | . . . . . . . . 165 300 357 637 143 700 364 271 162 201 593 1570 880 776 Fastest Speed 7 | 160 160 90 90 90 100 95 52 30 33 30 33 30 27 33 28 27 27 26 22 7 7 Average Speed 51 | 160 160 102 90 91 119 108 85 46 33 32 33 32 32 33 31 29 27 26 26 21 21 Slowest Speed 455 | 160 160 160 90 100 190 120 115 455 33 33 33 33 37 33 115 32 27 28 40 23 50 Overloaded Moves 104 | . . . . . . . . . . . . . . . 14 . . . . 31 59 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . 2 . 1 1 . 8 . . . . 2 16 9 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 70 69 59 81 29 28 26 14 54 53 80 29 20 59 48 58 50 23 43 27 32 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 2 . . 1 . 2 1 . . . . . . Spaces Dug 74 | . . . . . 2 4 6 3 . 20 . . 12 . 1 . . . 5 16 5 Terrain Destroyed 265 | . 2 . . . 48 4 6 3 45 45 . . 34 29 1 . . . 24 16 8 Melee 45 | . . . . . . 3 6 2 . 1 . . 11 . 1 . . . 5 14 2 Projectile 26 | . . . . . 11 1 . 1 . 2 . . 3 . . . . . . 2 6 AOE 194 | . 2 . . . 37 . . . 45 42 . . 20 29 . . . . 19 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 12060 | 13 497 418 204 510 361 933 733 494 314 382 639 142 908 385 274 177 204 616 1841 1044 971 Wait 1006 | . 66 57 . 72 56 105 17 18 6 9 . . 146 8 . . . 11 215 139 81 Move 10339 | 8 378 327 202 414 255 795 630 431 299 354 634 142 683 363 270 161 200 588 1543 862 800 Hop 39 | . . . . . . . . 2 . 1 1 . 8 . . . . 2 10 8 7 Pick Up 55 | . 4 7 1 5 3 5 5 7 . . 1 . 4 . . 1 . 4 6 . 2 Fast Attach 84 | . 5 1 . . 8 5 8 11 . . . . 10 2 . 5 . 5 8 2 14 Attach 38 | . . 2 . 1 1 2 4 2 . . 1 . 7 1 1 2 . . 9 3 2 Detach 16 | . 1 . . . . . 2 2 . . . . 5 1 1 . . . 2 2 . Swap 32 | 3 . 2 . 5 2 1 1 5 . 2 2 . 2 . . . . . 4 2 1 Drop 76 | 2 1 3 1 6 8 7 13 13 . . . . 1 2 . 3 . 4 9 . 3 Fire 143 | . 41 19 . 2 26 2 1 1 8 6 . . 15 4 . . . . 3 2 13 Melee 191 | . . . . . . 11 26 2 1 10 . . 27 4 2 5 4 2 32 24 41 Ram 3 | . . . . 3 . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 26 . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 20 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 14) 577 | -10/Materials | Core integrity fell below 50% 706 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 12) 828 | -10/Materials | Entered Mines 1004 | -10/Mines | Met a Derelict shopkeep closing up shop 1046 | -10/Mines | Found the Drone Emporium 1051 | -10/Mines | Found Prototype Device 1073 | -10/Mines | Core integrity fell below 20% 1115 | -10/Mines | Received a Mining Laser from a helpful Derelict 1202 | -10/Mines | Discovered new exit (range 3) 1285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1285 | -10/Mines | Discovered new exit (range 6) 1290 | -10/Mines | Entered Exiles 1290 | -10/Exiles | Accompanied by 1 ally 1313 | -10/Exiles | Met 8R-AWN 1328 | -10/Exiles | Met EX-HEX 1352 | -10/Exiles | Met EX-BIN 1365 | -10/Exiles | Aligned with FarCom system 1366 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1392 | -10/Exiles | Found Skeleton Box 1411 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1435 | -10/Exiles | Met EX-DEC 1467 | -10/Exiles | Discovered new exit (range 10) 1474 | -10/Exiles | Left Exiles lab with Skeleton Box 1474 | -10/Exiles | Entered Mines 1509 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1775 | -9/Mines | Assembled infested the area 1869 | -9/Mines | Found a hidden stash of uninstalled traps 1888 | -9/Mines | Identified Splice Drone Bay 1936 | -9/Mines | Discovered new exit (range 11) 1950 | -9/Mines | Entered Materials 1950 | -8/Materials | Accompanied by 1 ally 1950 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2327 | -8/Materials | Destroyed 9 combat bots 2394 | -8/Materials | Discovered new exit (range 4) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2693 | -7/Factory | Discovered new exit (range 14) 3423 | -7/Factory | Entered another Factory area 3423 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3955 | -6/Factory | Spotted B-75 Beast 4077 | -6/Factory | Discovered new exit (range 9) 4108 | -6/Factory | Entered another Factory area 4108 | -5/Factory | Evolved 2 slots: Utility x2 4328 | -5/Factory | Discovered new exit (range 10) 4335 | -5/Factory | Discovered new exit (range 16) 4378 | -5/Factory | Entered Upper Caves 4465 | -5/Upper Caves | Destroyed 8 combat bots 4490 | -5/Upper Caves | Discovered new exit (range 16) 4502 | -5/Upper Caves | Entered another Upper Caves area 4580 | -5/Upper Caves | Learned location of Armory (-3) 4584 | -5/Upper Caves | Build established: Sprinter 4594 | -5/Upper Caves | Learned location of 1 exit from Factory 4619 | -5/Upper Caves | Spotted B-75 Beast 4636 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4636 | -5/Upper Caves | Discovered new exit (range 15) 4670 | -5/Upper Caves | Entered Warlord 4691 | -5/Warlord | Discovered new exit (range 14) 4748 | -5/Warlord | Visited the Vortex Lab 4754 | -5/Warlord | Found Prototype Piercing Weapon 4755 | -5/Warlord | Identified Vortex Lance 4770 | -5/Warlord | Warlord's base attacked by MAIN.C 4829 | -5/Warlord | Met Warlord 4876 | -5/Warlord | Opened side exit 4885 | -5/Warlord | Entered Proximity Caves 4889 | -4/Proximity Caves | Learned Research non-interactive machine intel 4928 | -4/Proximity Caves | Discovered new exit (range 14) 4932 | -4/Proximity Caves | Entered Factory 4932 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4933 | -4/Factory | Identified exit to Upper Caves 5052 | -4/Factory | Lost 3 parts (3u) 5107 | -4/Factory | Lost 4 parts (2n2u) 5275 | -4/Factory | Discovered new exit (range 6) 5277 | -4/Factory | Found Prototype Processor 5277 | -4/Factory | Identified Exp. Terrain Scan Processor 5441 | -4/Factory | Entered Upper Caves 5448 | -4/Upper Caves | Learned Research emergency access door positions 5466 | -4/Upper Caves | Learned 4 Research zone layouts 5561 | -4/Upper Caves | Discovered new exit (range 10) 5592 | -4/Upper Caves | Spotted B-86 Titan 5594 | -4/Upper Caves | Entered another Upper Caves area 5631 | -4/Upper Caves | Build established: Hacker-Sprinter 5643 | -4/Upper Caves | Learned Research stockpile data 5651 | -4/Upper Caves | Encountered a Warlord checkpoint 5679 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5684 | -4/Upper Caves | Discovered new exit (range 14) 5687 | -4/Upper Caves | Entered Zhirov 5687 | -4/Zhirov | Discovered new exit (range 3) 5693 | -4/Zhirov | Met Zhirov 5710 | -4/Zhirov | Found Alien Artifact 5710 | -4/Zhirov | Identified Integrated Reactor 5710 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5716 | -4/Zhirov | Found Alien Artifact 5753 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5761 | -4/Zhirov | Entered Proximity Caves 5813 | -3/Proximity Caves | Spotter reported a threat 5824 | -3/Proximity Caves | Discovered new exit (range 9) 5827 | -3/Proximity Caves | Entered Research 5827 | -3/Research | Evolved 2 slots: Propulsion x2 5831 | -3/Research | Loaded intel: 63 non-interactive machine locations 5996 | -3/Research | Discovered new exit (range 14) 6016 | -3/Research | Entered another Research area 6016 | -2/Research | Warlord forces began assault on 0b10 6016 | -2/Research | Evolved 2 slots: Utility x2 6126 | -2/Research | Research machine network offline 6136 | -2/Research | Identified Transdimensional Reconstructor 6136 | -2/Research | Warped through subspace 6212 | -2/Research | Met up with Warlord 6273 | -2/Research | Spotted B-90 Cyclops 6342 | -2/Research | Lost 4 allies 6403 | -2/Research | Found Prototype Processor 6403 | -2/Research | Identified Spectral Analyzer 6408 | -2/Research | Spotted B-90 Cyclops 6582 | -2/Research | Met DD-05H 6585 | -2/Research | Borebot progress halted 6612 | -2/Research | Met PL-HR7 6619 | -2/Research | Found Warlord Statue 6623 | -2/Research | Borebot progress halted 6657 | -2/Research | Spotted Striker 6769 | -2/Research | Discovered new exit (range 23) 6774 | -2/Research | Entered Access 6774 | -1/Access | Evolved 2 slots: Utility x2 6781 | -1/Access | Spotted B-99 Colossus 6788 | -1/Access | Garrison activated, responded to threat 6912 | -1/Access | Build established: Wizard-Sprinter 7149 | -1/Access | Remotely autohacked Sealed Barrier 7162 | -1/Access | Remotely autohacked Sealed Barrier 7176 | -1/Access | Remotely autohacked Sealed Barrier 7176 | -1/Access | Discovered new exit (range 8) 7179 | -1/Access | Entered Command 7190 | -1/Command | Spotted B-99 Colossus 7249 | -1/Command | Lost 3 parts (1p1n1u) 7389 | -1/Command | Lost 7 parts (2p2n2u1w) 7461 | -1/Command | Disengaged cave seal 7464 | -1/Command | Welcomed Warlord to Command 7486 | -1/Command | Spotted M Guard 7486 | -1/Command | Spotted M Guard 7487 | -1/Command | Warlord commented on Warlord statues 7505 | -1/Command | Spotted Combat Programmer 7505 | -1/Command | Spotted Combat Programmer 7518 | -1/Command | Combat Programmer assimilated allied UJ-NEG(h) 7523 | -1/Command | Met MAIN.C 7530 | -1/Command | 0b10 Conduit disabled 7564 | -1/Command | Spotted Alpha 7 7567 | -1/Command | Spotted Striker 7570 | -1/Command | Spotted Alpha 7 7570 | -1/Command | Spotted Executioner 7572 | -1/Command | Spotted Executioner 7576 | -1/Command | Core integrity fell below 50% 7576 | -1/Command | Spotted B-99 Colossus 7577 | -1/Command | Spotted Executioner 7578 | -1/Command | Spotted Executioner 7586 | -1/Command | Core integrity fell below 20% 7586 | -1/Command | Spotted B-99 Colossus 7589 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 07586_ Penetrated by Slug. 07586_ Field strength at 70. 07586_ Penetrated by Slug. 07586_ Slug penetrates Wall. 07586_ K-01 Serf collects debris. 07587_ Penetrated by Slug. 07587_ Slug penetrates Wall. 07587_ Penetrated by Slug. 07587_ Field strength at 3. 07588_ Penetrated by Slug. 07588_ Stasis field depleted. 07588_ Access Shell breached. 07588_ Penetrated by Slug. 07588_ Slug penetrates Access Shell. 07589_ Triggered Stasis Trap. 07589_ A bubble of rippling energy engulfs the area. 07589_ Field strength at 94. 07589_ Penetrated by Slug. 07589_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????# ##### [ #### ### # = ]#????? | | ???????????# #???# #??# ###########+###????? | | ???????????# #???# #??# [#= ### #??????? | | ???????????# #???####+#??# =+% ] " #??????? | | ???????????# #????? ?###### !#####??????? | | ???????????# #????# #?????#= = #??????????? | | ???????????# #????# #?????# #??????????? | | ???????????# ###### #?????#########??????????? | | ???????????# # #######????????????????????????? | | ???????????# # =#??????????????????????????????? | | ??????????## # #?####?????????#???????????????? | | ??????????# # #?# ???????? #???????????????? | | ?????????## +% #?# ???????? #???????????????? | | ?????????#" " #?# ??????? #???????????????? | | ?????????## # ### ??????? #???????????????? | | ??????????# # "## ?????? #???????????????? | | ??????????# # "## ?????? #???????????????? | | ????#?????# ######## ^?????" #???????????????? | | ????# ????# #??????# ????? #???????????????? | | ????# ???# #??????? 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BB BB#???????????????? | | ????# + #?????????BB BB#???????????????? | | ????# + #????????## ^ ;;#????????????????? | | ????# + #????????# #?????????????????? | | ????## #### #????????##E@ % ##?????????????????? | | ????# ????# #????????# ^ ^ #?????????????????? | | ????#?????# #????????## K ##?????????????????? | | ??????????# #????????# ^ E% #?????????????????? | | ?????????## ##???????##E ^ ##?????????????????? | | ?????????# #???????# #?????????????????? | | ?????????# #???????#;^ ^ ##?????????????????? | | ?????????# #???????# #??????????????????? | | ?????????# %##?????## ##??????????????????? | | ?????????## #"####### 77 ###########????????? | | ??????????# ## #?????? | | ??????????# ## # E #?????? | | ??????????# ## [ # ! #?????? | | ?????????## ## !%* #?????? | | ?????????# %# #% #?????? | | ?????????# !%#+#+#"/# ==! #?????? | | ?????????# = % %%=%!####################? | | ?????????# !!= = % ; * #? | | ?????????#####%* % #% #? | | ???????????# !| ! ; """" """" #? | | ???????????# =%! # """" """" ?? | | ???????????# * # """" """" #? | | ???????????# ==* % # """" """" #? | | ???????????# !! =* # #? | | ???????????# [%= =* # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 55 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 46 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Meet Your Maker Challenges ------------ None Game ------ Seed MinesnifferShockBotcube Manual? 0 Play Time 02:34:51 Cumulative 91.9 hours Start 2024.09.12 @ 23:11:26 End 2024.09.13 @ 09:59:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(280) Filters LOW_CONTRAST(13,24,33)|SHIFT_HUE(80) Steam 1 RUN: 7e2dd10c-b925-4218-9b97-26850a1b9c39