Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.04 @ 10:25:13 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1041) 1041 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 6385 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 939/1000 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Hovering (108) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (8) --- Hover Unit Airjet Airjet Airjet > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Actuator Array Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Heavy Mace Great Maul > --- INVENTORY (15) --- Coolant Injector Advanced ECM Suite Improved Light Armor Plating Skeleton Box Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Actuator Array Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Mace Great Maul > --- INVENTORY -------- Hover Unit Airjet Airjet Coolant Injector Advanced ECM Suite Improved Light Armor Plating Skeleton Box Flail [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Actuator Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 6 | . . . . . 4 . 1 1 . Utility 3 | . . . . . . 1 1 1 . Weapon . | . . . . . . . . . . Parts Attached 50 | 6 5 2 . 4 15 9 4 5 . Power 8 | 1 1 1 . 1 2 2 . . . Engine 7 | 1 . 1 . 1 2 2 . . . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 1 . 3 7 6 1 4 . Treads 6 | 2 . 1 . 3 . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 11 | . . . . . . 6 1 4 . Flight 7 | . . . . . 7 . . . . Utility 10 | 1 2 . . . 2 1 3 1 . Device 1 | . . . . . . 1 . . . Storage 4 | 1 1 . . . 1 . 1 . . Processor 2 | . 1 . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 8 | 2 2 . . . 4 . . . . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 10 | . . 1 . 1 . . . 8 . Power 3 | . . 1 . 1 . . . 1 . Propulsion 7 | . . . . . . . . 7 . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 7 | . . 1 . 1 . . . 7 . To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 6 11 12 14 9 8 9 7 . Power . | . 1 . 1 . . . . . . Propulsion 4 | . 1 5 5 7 4 4 3 2 . Utility 1 | . . 3 3 2 2 2 3 3 . Weapon 2 | . 2 3 3 3 1 . 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 1 . . 3 6 . . . 4 Power . | . . . . . . . . . . Propulsion 4 | . 1 . . 2 1 . . . . Utility 4 | . . . . 1 1 . . . 2 Weapon 5 | . . . . . 4 . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 95 100 100 99 97 99 99 93 . Engine 11 | . 10 13 14 14 9 14 13 9 . Core 1 | . 3 . . . . . . . . Treads 19 | . 28 28 28 27 . . . . . Hover 9 | . . . . . . 43 46 42 . Flight 4 | . . . . . 52 2 . . . Device 1 | . . . . . . 7 6 5 . Storage 11 | . 14 14 14 14 9 7 6 5 . Processor 10 | . 9 14 14 14 9 7 6 5 . Energy Gun 3 | . 10 . . . . . . . . Ballistic Gun 16 | . 17 28 28 28 2 . . . . Impact Weapon 3 | . . . . . 12 15 13 11 . Peak Build Rating 48 | 6 10 10 9 13 23 38 43 48 . Average Rating 16 | 5 7 8 8 9 20 35 42 44 . On Entrance 18 | . 6 10 8 9 13 21 38 43 34 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 14 27 25 25 31 26 37 47 50 . Greatest Support 66 | 40 40 40 40 40 30 45 55 66 . Greatest Overweight (x) 4 | 4 . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 15 15 . Average Capacity 12 | 7 9 15 15 15 10 10 10 15 . Most Carried 15 | 1 12 12 13 15 10 10 10 9 . Average Carried 9 | . 6 11 12 14 9 8 9 7 . Final Capacity 15 | 8 15 15 15 15 10 10 15 15 15 Final Carried 15 | 1 12 12 13 15 10 10 10 5 5 Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Mutant 14% | Scavenger-Sprinter 6% | Gladiator 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 973 | 219 265 51 . 103 160 110 30 35 . Remotely . | . . . . . . . . . . Salvage Created 1771 | 37 719 109 . 222 276 198 99 111 . Parts 86 | 6 32 4 . 15 9 14 3 3 . Haulers Intercepted 7 | . 2 . . . 3 2 . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 32 | . 12 2 . 11 1 1 1 4 . Melee 6 | . . . . . 1 1 1 3 . Guns 25 | . 12 2 . 11 . . . . . Classes Destroyed 10 | 1 5 . . 1 2 1 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 7 | . 2 . . . 3 2 . . . Recycler 2 | . 2 . . . . . . . . Operator 5 | . . . . . 2 1 2 . . Watcher 5 | . 3 . . . 1 . . 1 . Swarmer 19 | . 6 . . 9 . . . 4 . Grunt 9 | . 6 2 . 1 . . . . . Brawler 1 | . . . . 1 . . . . . Sentry 2 | . . . . . . 1 1 . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 5 | 1 4 1 . 3 5 1 1 4 . Combat Bots Only 4 | . 2 1 . 3 1 1 1 4 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 276 | . 62 15 . 77 5 9 27 81 . Missed 96 | . 18 5 . 18 3 3 14 35 . Hits 180 | . 44 10 . 59 2 6 13 46 . Melee 2 | . . . . 2 . . . . . Projectile 178 | . 44 10 . 57 2 6 13 46 . Critical Strikes 1 | . . . . . . . . 1 . Damage Taken 1584 | . 311 118 . 412 25 33 85 600 . Core 223 | . 48 9 . 81 12 . 12 61 . Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 491 | . 102 34 . 131 8 12 29 175 . Regen/Repaired (Parts) 21 | . . . . . . . . 21 . Core Remaining (%) 87 | 100 . . . 44 97 100 98 . . Volleys Fired 113 | 5 62 10 . 34 2 . . . . Largest 2 | 2 2 2 . 2 1 . . . . Hottest 100 | 70 70 40 . 40 100 . . . . Shots Fired 223 | 10 123 20 . 68 2 . . . . Gun 221 | 10 123 20 . 68 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 2 | . . . . . 2 . . . . Kinetic 164 | 5 71 20 . 68 . . . . . Thermal 59 | 5 52 . . . 2 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 7 19 25 . 22 . . . . . Robot Miss Streak 5 | 1 5 . . 3 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 185 | 7 83 20 . 48 7 5 5 10 . Core Hits 67 | 2 32 6 . 17 3 3 2 2 . Critical Kills 4 | . 1 . . . . 1 1 1 . Critical Parts Destroyed 5 | . . . . 1 1 1 . 2 . Critical Strikes 13 | 1 4 . . 1 1 2 1 3 . Burn 4 | 1 3 . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . Smash 7 | . . . . . 1 2 1 3 . Melee Attacks 75 | . . . . . 19 13 11 32 . Impact 75 | . . . . . 19 13 11 32 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . 5 3 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . 1 1 1 4 . Damage Inflicted 3301 | 87 957 165 . 395 590 332 292 483 . Guns 1604 | 87 957 165 . 395 . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1697 | . . . . . 590 332 292 483 . Ramming . | . . . . . . . . . . Kinetic 1132 | 37 535 165 . 395 . . . . . Thermal 472 | 50 422 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1697 | . . . . . 590 332 292 483 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 532 | . . . . . 231 67 62 172 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 532 | . . . . . 231 67 62 172 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 142 | 27 135 29 . 28 85 3 107 142 . Average Temperature 24 | 11 24 13 . 11 24 2 33 37 . Received Heat Transfer 360 | . 96 84 . 66 18 12 48 36 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . 3 . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 5 | . . . . . 2 . 1 2 . Impact Corruptions 19 | . . . . . 7 2 2 8 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 1702 | 222 1480 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 122 | 5 83 30 . 62 98 43 34 122 . Initial 33 | . . . . . . 33 13 5 . Average 15 | . 17 4 . 14 13 15 13 23 . Influence Increases 1263 | 10 340 50 . 282 189 96 69 227 . Destroy 0b10 Robot/C 660 | . 240 40 . 240 20 20 20 80 . Destroy 0b10 Robot/NC 105 | 10 35 . . . 30 15 10 5 . Destroy Leader 164 | . 60 10 . 40 18 14 10 12 . Allied During Kill 2 | . . . . 2 . . . . . Successful Hack 51 | . 4 . . . 13 12 12 10 . Disable Machine 9 | . . . . . 9 . . . . Destroy Structure 47 | . 1 . . . 9 5 2 30 . Partial Spotted 60 | . . . . . 30 30 . . . Lose Combat Pursuer 165 | . . . . . 60 . 15 90 . Influence Decreases 1219 | 10 340 50 . 282 101 151 88 160 37 Entered New Map 121 | . . . . . . 55 20 9 37 Time Decay 986 | 10 340 40 . 232 101 96 68 99 . Lost Part 72 | . . 10 . 10 . . . 52 . Lost Ally 40 | . . . . 40 . . . . . Squads Dispatched 7 | . 2 . . . 2 1 1 1 . Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . . . . . 2 . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 3 | . 1 . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 21 2 . 12 9 1 4 12 . Peak Tracking Total 8 | . 4 2 . 4 4 1 2 8 . Tactical Retreats 6 | . . . . . 2 . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 16 | . 2 . 1 . 5 4 3 1 . Terminals 7 | . 1 . . . 3 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 4 | . 1 . . . 1 1 1 . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 32 | . 4 . 1 . 10 7 8 2 . Successful 18 | . 1 . 1 . 7 2 5 2 . Failed 13 | . 3 . . . 3 5 2 . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . Manual 7 | . . . 1 . 3 2 1 . . Terminals 12 | . 1 . . . 6 3 2 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 7 | . 3 . . . 1 1 2 . . Scanalyzers 7 | . . . . . 3 . 4 . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 9 | . 1 . 1 . 5 1 1 . . Robot Analysis 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . Zone Layout 3 | . . . . . 1 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 1 1 . . Retrieve Components 2 | . . . . . . 1 1 . . Scanalyzer 5 | . . . . . 2 . 3 . . Retrieve Study 5 | . . . . . 2 . 3 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 . . . 4 4 1 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . 3 . . Parts Repaired 1 | . . . . . . . . 1 . Time 16 | . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . 1 1 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 45 | . . . . 45 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . Total Damage 127 | . . . . 127 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 4335 | 156 1297 287 355 985 348 266 173 468 . Spaces Moved 3140 | 83 677 161 222 416 493 388 352 348 . Core 15 | 15 . . . . . . . . . Treads 1544 | 68 677 161 222 416 . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1081 | . . . . . . 381 352 348 . Flight 500 | . . . . . 493 7 . . . Fastest Speed 25 | 50 160 160 160 160 25 25 36 32 . Average Speed 97 | 158 160 160 160 160 25 39 36 47 . Slowest Speed 250 | 250 160 160 160 240 25 40 36 108 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . 7 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 96 32 41 74 32 11 10 10 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 31 | . . . . . 9 5 2 15 . Terrain Destroyed 31 | . . . . . 9 5 2 15 . Melee 30 | . . . . . 8 5 2 15 . Projectile 1 | . . . . . 1 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 4078 | 94 773 175 222 682 676 480 378 598 . Wait 639 | . 10 . . 216 120 61 11 221 . Move 3120 | 82 676 160 221 415 481 387 351 347 . Hop 4 | . . . . . 4 . . . . Pick Up 54 | 1 15 2 1 7 19 7 2 . . Fast Attach 11 | 6 . . . 1 2 1 . 1 . Attach 20 | . 1 1 . 1 8 2 2 5 . Detach . | . . . . . . . . . . Swap 23 | . 4 1 . 2 8 6 2 . . Drop 37 | . 5 1 . 6 17 7 1 . . Fire 113 | 5 62 10 . 34 2 . . . . Melee 57 | . . . . . 15 9 9 24 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Identified exit to Materials 662 | -10/Materials | Discovered new exit (range 11) 677 | -10/Materials | Identified exit to Subcaves 792 | -10/Materials | Discovered exit to Materials (range 16) 1255 | -10/Materials | Discovered exit to Materials (range 10) 1428 | -10/Materials | Discovered new exit (range 13) 1451 | -10/Materials | Identified exit to Mines 1454 | -10/Materials | Entered Mines 1485 | -10/Mines | Met a Derelict bent on vengeance 1502 | -10/Mines | Learned Materials garrison access intel 1733 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1733 | -10/Mines | Discovered new exit (range 5) 1738 | -10/Mines | Identified exit to Exiles 1741 | -10/Mines | Entered Exiles 1780 | -10/Exiles | Met 8R-AWN 1810 | -10/Exiles | Met EX-HEX 1853 | -10/Exiles | Met EX-BIN 1874 | -10/Exiles | Aligned with FarCom system 1876 | -10/Exiles | Given EX-Vault access code 1916 | -10/Exiles | Opened EX-Vault 1928 | -10/Exiles | DAS Turret deployed 1932 | -10/Exiles | Found Skeleton Box 1966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1989 | -10/Exiles | Build established: Scavenger-Mutant 2077 | -10/Exiles | Discovered new exit (range 14) 2094 | -10/Exiles | Identified exit to Mines 2096 | -10/Exiles | Left Exiles lab with Skeleton Box 2096 | -10/Exiles | Entered Mines 2496 | -9/Mines | Learned 4 Materials zone layouts 2631 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2897 | -9/Mines | Core integrity fell below 50% 2989 | -9/Mines | Found a hidden stash of uninstalled traps 3063 | -9/Mines | Discovered new exit (range 8) 3079 | -9/Mines | Identified exit to Materials 3081 | -9/Mines | Entered Materials 3081 | -8/Materials | Evolved 4 slots: Propulsion x4 3082 | -8/Materials | Identified exit to Factory 3083 | -8/Materials | Loaded intel: 1 garrison access location 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3679 | -7/Factory | Discovered new exit (range 15) 3685 | -7/Factory | Identified exit to Factory 3695 | -7/Factory | Entered another Factory area 3695 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3720 | -6/Factory | Central database locked down 3849 | -6/Factory | Discovered new exit (range 7) 3851 | -6/Factory | Identified exit to Factory 3868 | -6/Factory | Entered another Factory area 3868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3893 | -5/Factory | Repaired Imp. Hover Unit 4199 | -5/Factory | Build established: Scavenger-Sprinter 4268 | -5/Factory | Lost 7 parts (1p6n) 4319 | -5/Factory | Discovered new exit (range 15) 4335 | -5/Factory | Identified exit to Upper Caves 4336 | -5/Factory | Entered Upper Caves 4336 | -5/Upper Caves | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. W-25 Informer suffers critical hit (Smash). Destroyed Lgt. Deuterium Engine. Destroyed Imp. Hover Unit. Destroyed Visual Processing Unit. W-25 Informer system corrupted by crushing effect. W-25 Informer system terminally corrupted. Imp. Hover Unit fried. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. EXIT=FOUND Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Hover Unit destroyed. EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####??##?????????????????????? | | ???????????????????# ## ???????????#?????????? | | ????????????????????# #???? ## ?????????? | | ?????????????????????# ### ????????? | | ??????????????????????# ???????????? | | ??????????????????????# @ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ##?????????????????? | | ????????????????????# ##??????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# ## #?????????????????????? | | ???????????????????# ?# #?????????????????????? | | ???????????????????# ?? ##?????????????????????? | | ???????????????????# ?? ##???????????????????????? | | ???????????????????#???#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 40% | -5/Factory Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Airjet | -6/Factory | Hacked Great Maul | -6/Factory | Hacked Flail | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombSalvageInitializer Manual? 0 Play Time 00:39:24 Cumulative 53.2 hours Start 2026.04.03 @ 16:23:45 End 2026.04.04 @ 10:25:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 0 Adventurer 52 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3cb7b53-b031-49b2-a1a0-4350dddebae4