Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 14:32:09 // Halloween2020/ForbiddenLore Player: Knucke Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1108) 1108 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2948 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 3/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Shotgun > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Heat Sink Large Storage Unit Heavy Armor Plating Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Heat Sink Large Storage Unit Heavy Armor Plating Shotgun Advanced Assault Cannon Advanced Assault Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 44 | 7 8 12 17 Power 11 | 1 2 3 5 Engine 9 | 1 2 2 4 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 3 . 2 3 Treads 7 | 2 . 2 3 Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 4 . Device 3 | . 1 2 . Storage 4 | 1 3 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 2 3 9 Energy Gun 6 | 2 . 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | . 1 . 2 Ballistic Cannon 4 | . 1 . 3 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 1 2 13 Power 4 | . . . 4 Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 7 | . 1 1 5 Highest Loss Streak 10 | . 1 1 10 Average Slot Usage (%) 90 | . 88 90 91 Engine 11 | . 14 4 14 Core 1 | . . 6 . Treads 27 | . 28 29 25 Device 1 | . 1 6 . Storage 12 | . 17 11 9 Processor 10 | . . 10 18 Energy Gun 8 | . 12 8 4 Ballistic Gun 4 | . 7 2 3 Ballistic Cannon 7 | . 7 3 9 Launcher 4 | . . 6 7 Naked Turns . | . . . . Heaviest Build 54 | 9 39 27 54 Greatest Support 66 | 40 40 63 66 Greatest Overweight (x) 8 | 1 . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 10 10 Average Capacity 9 | 4 11 10 10 Most Carried 10 | 2 4 10 10 Average Carried 5 | . 2 6 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | . 4 10 8 Class Distribution -------------------- 79% | Mutant 15% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 746 | 241 169 161 175 Remotely . | . . . . Salvage Created 1024 | 20 347 291 366 Parts 80 | 2 29 21 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 10 10 12 Guns 16 | . 9 4 3 Cannons 9 | . 1 3 5 AOE 7 | . . 3 4 Classes Destroyed 8 | 1 6 1 . Worker 5 | . 1 . 4 Tunneler 2 | 1 . . 1 Recycler 1 | . 1 . . Operator 2 | . 1 . 1 Watcher 2 | . 1 1 . Swarmer 12 | . 6 3 3 Grunt 17 | . 4 5 8 Sentry 3 | . . 2 1 Best Kill Streak 7 | 1 4 5 7 Combat Bots Only 5 | . 4 5 3 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2902 | . 308 541 2053 Core 687 | . 66 61 560 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 73 84 . Volleys Fired 92 | 4 34 22 32 Largest 3 | 2 2 2 3 Hottest 130 | 80 80 95 130 Shots Fired 173 | 8 65 42 58 Gun 104 | 8 52 21 23 Cannon 52 | . 13 13 26 Launcher 17 | . . 8 9 Special . | . . . . Kinetic 83 | . 26 19 38 Thermal 69 | 8 39 15 7 Explosive 17 | . . 8 9 Electromagnetic 4 | . . . 4 Robot Hit Streak 10 | 3 10 8 7 Robot Miss Streak 4 | 1 2 4 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 113 | 6 39 27 41 Core Hits 78 | 2 20 18 38 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2660 | 64 410 597 1589 Guns 910 | 64 323 199 324 Cannons 629 | . 85 124 420 Explosions 1111 | . . 274 837 Melee . | . . . . Ramming 10 | . 2 . 8 Kinetic 890 | . 137 159 594 Thermal 579 | 64 271 164 80 Explosive 1111 | . . 274 837 Electromagnetic 70 | . . . 70 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 5 18 Projectiles 8 | . . . 8 Explosions 15 | . . 5 10 Melee . | . . . . Knockbacks 4 | . 1 1 2 Impact . | . . . . Kinetic 3 | . 1 1 1 Secondary 1 | . . . 1 Self-Inflicted Damage 80 | . . 43 37 Shots 2 | . . 1 1 Rammed 4 | . 1 . 3 Targets Rammed 4 | . 1 . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 574 | 72 228 142 574 Average Temperature 113 | 37 65 40 171 Received Heat Transfer 1314 | . 84 222 1008 Effects 14 | . . . 14 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1356 | 150 625 396 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 255 | 5 255 197 242 Initial 67 | . 3 65 67 Average 116 | 2 100 123 148 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 86 | 100 82 100 78 Level 1 13 | . 17 . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 18 12 20 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2129 | 153 683 492 801 Spaces Moved 1094 | 89 348 244 413 Core 19 | 16 . . 3 Treads 1074 | 72 348 244 410 Legs . | . . . . Wheels 1 | 1 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 145 160 160 162 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 45 28 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 157 | . . 82 75 Melee . | . . . . Projectile 4 | . . . 4 AOE 153 | . . 82 71 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1319 | 103 415 307 494 Wait 19 | . 8 10 1 Move 1091 | 88 347 243 413 Hop . | . . . . Pick Up 26 | 2 5 11 8 Fast Attach 24 | 5 5 3 11 Attach 19 | 2 3 8 6 Detach 19 | 1 7 5 6 Swap 1 | . . 1 . Drop 24 | 1 5 4 14 Fire 92 | 4 34 22 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 1 . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Discovered new exit (range 14) 1329 | -9/Materials | Entered another Materials area 1329 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2084 | -8/Materials | Core integrity fell below 50% 2114 | -8/Materials | Core integrity fell below 20% 2130 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02105_ G-47 Trooper destroyed. 02105_ K-01 Serf collects debris. 02107_ Shock Rifle destroyed. 02108_ G-50 Soldier IFF system glitched. 02108_ Terminal disabled. 02108_ K-01 Serf collects debris. 02110_ Lgt. Treads destroyed. 02110_ G-50 Soldier destroyed. 02110_ K-01 Serf collects debris. 02114_ A-02 Transporter destroyed. 02117_ K-01 Serf collects debris. 02120_ G-47 Trooper destroyed. 02120_ K-01 Serf collects debris. 02127_ Nuclear Reactor explodes. 02127_ T-07 Excavator destroyed. 02127_ K-01 Serf destroyed. 02127_ Destroyed Sml. Matter Pod. 02127_ K-01 Serf collects debris. 02130_ K-01 Serf destroyed. 02130_ K-01 Serf collects debris. 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""" ?# #???????????????????? | | ???????????????# """ ?# #???????????????????? | | ???????????????????" ??# +???????????????????? | | ??????????????????? ??# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBarrageInjector Manual? 0 Play Time 00:23:53 Cumulative 17.8 hours Start 2021.01.19 @ 14:10:06 End 2021.01.19 @ 14:32:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec2c20cf-f069-467a-9660-faaebef457b3