Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.21 @ 02:23:08 Player: anung_un_rama Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (3780) 3780 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 8121 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 846/850 Matter 15/500 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Matter Pod Launcher Guidance Computer Recoil Stabilizer High-powered Tractor Beam > --- WEAPON (4) ------- Enhanced Autogun Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Advanced Heat Sink Experimental Sensor Array Gauss Rifle Assault Cannon Flak Cannon Missile Launcher Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Launcher Guidance Computer Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Assault Cannon Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Experimental Sensor Array Recoil Stabilizer Enhanced Autogun Assault Cannon Flak Cannon Missile Launcher Missile Launcher Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Launcher Guidance Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . 1 . 1 1 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 62 | 7 5 6 17 4 15 8 . Power 8 | 1 1 1 3 1 1 . . Engine 8 | 1 1 1 3 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . . 5 . 6 . . Treads 13 | 2 . . 5 . 6 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 3 4 3 2 1 2 . Device 7 | . . 2 2 1 . 2 . Storage 4 | 1 3 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . . 2 1 1 . . . Artifact . | . . . . . . . . Weapon 25 | 3 1 1 6 1 7 6 . Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 3 . . 5 . . 2 . Ballistic Cannon 4 | . . . . . 3 1 . Launcher 8 | . . . 1 . 4 3 . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . 1 . Parts Lost 11 | . . 1 6 . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 Utility 4 | . . 1 2 . . 1 . Weapon 4 | . . . 3 . . . 1 Highest Loss Streak 3 | . . 1 3 . . 1 2 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 10 14 14 14 14 14 15 Power 1 | . 1 1 1 1 2 2 2 Propulsion 4 | 1 3 3 5 5 4 5 5 Utility 4 | . 3 7 5 4 4 1 1 Weapon 3 | . 2 3 1 3 3 5 6 Tool/Special . | . . . . . . . . Unused Backups 36 | . 1 3 6 2 10 3 11 Power 8 | . 1 . . . 3 2 2 Propulsion 13 | . . 2 3 1 3 . 4 Utility 10 | . . 1 3 . 4 1 1 Weapon 5 | . . . . 1 . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 98 98 98 99 99 80 Engine 10 | . 14 14 11 11 9 7 6 Treads 24 | . 28 28 21 22 26 22 13 Device 3 | . . . 7 1 . 8 13 Storage 15 | . 27 14 11 11 17 15 13 Processor 3 | . . . . . 8 7 6 Protection 10 | . . 12 14 19 9 5 . Energy Gun 1 | . 5 . 2 . . . . Ballistic Gun 17 | . 22 26 23 28 9 2 6 Ballistic Cannon 5 | . . . . . 8 20 13 Launcher 4 | . . . 6 . 8 7 6 Peak Build Rating 41 | 6 9 16 22 32 34 41 38 Average Rating 22 | 5 7 8 17 23 30 39 37 On Entrance 17 | . 6 9 9 22 24 32 37 Naked Turns . | . . . . . . . . Heaviest Build 62 | 14 34 34 44 50 55 62 54 Greatest Support 66 | 40 40 40 43 43 66 66 43 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 14 | 2 10 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 Class Distribution -------------------- 34% | Gunner 33% | Mutant 18% | Tank 6% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 3737 | 200 391 470 999 291 1199 187 . Remotely 388 | . . . 323 . . 65 . Salvage Created 3975 | . 415 357 1484 115 1345 259 . Parts 278 | . 23 26 106 11 89 23 . Haulers Intercepted 13 | . 2 . 5 . 6 . . Recyclers Shooed 3 | . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 104 | . 6 12 32 8 36 10 . Guns 53 | . 6 12 17 8 10 . . Cannons 19 | . . . . . 11 8 . AOE 32 | . . . 15 . 15 2 . Classes Destroyed 15 | . 3 3 6 . 1 2 . Worker 4 | . . . 1 . 2 1 . Builder 8 | . . . 4 . 2 2 . Tunneler 5 | . . 1 2 . . 2 . Hauler 13 | . 2 . 5 . 6 . . Recycler 4 | . . . 4 . . . . Mechanic 1 | . . . . . 1 . . Operator 2 | . . . 1 . 1 . . Watcher 14 | . 3 . 5 . 5 1 . Swarmer 37 | . . 3 10 8 13 3 . Grunt 40 | . 6 7 12 . 13 2 . Duelist 2 | . . . 1 . 1 . . Sentry 20 | . . . 9 . 9 2 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Assembled 2 | . . 2 . . . . . Best Kill Streak 12 | . 3 5 12 4 11 5 . Combat Bots Only 7 | . 2 4 6 4 7 3 . Max Kills in Single Turn 4 | . 1 1 4 2 3 2 . Gunslinging 1 | . . . 1 1 . . . Exploded 3 | . . . 2 . 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 570 | . 32 38 136 39 99 181 45 Missed 201 | . 12 9 47 10 35 69 19 Hits 369 | . 20 29 89 29 64 112 26 Melee 5 | . . 5 . . . . . Projectile 364 | . 20 24 89 29 64 112 26 Critical Strikes 6 | . 2 . 1 . 2 1 . Damage Taken 3600 | . 278 294 1142 199 666 806 215 Core 539 | . 97 70 200 29 79 60 4 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . . . 34 1 . . . Ignored by Resistances 1016 | . 82 92 253 65 197 263 64 Regen/Repaired (Parts) 379 | . . . 179 . 200 . . Core Remaining (%) 70 | 100 . 33 . 42 85 91 . Volleys Fired 280 | . 46 38 82 10 79 25 . Largest 4 | . 2 2 3 3 3 4 . Hottest 150 | . 85 120 118 69 110 150 . Shots Fired 652 | . 92 70 192 25 183 90 . Gun 426 | . 92 59 163 25 83 4 . Cannon 145 | . . . . . 74 71 . Launcher 70 | . . . 29 . 26 15 . Special 11 | . . 11 . . . . . Kinetic 552 | . 91 56 148 25 157 75 . Thermal 30 | . 1 14 15 . . . . Explosive 70 | . . . 29 . 26 15 . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 20 13 19 11 22 9 . Robot Miss Streak 6 | . 4 3 3 1 6 2 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . 3 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 410 | . 66 41 130 21 108 44 . Core Hits 246 | . 22 20 88 8 82 26 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 6 | . . . 1 1 2 2 . Destroy 2 | . . . 1 1 . . . Blast 4 | . . . . . 2 2 . Melee Attacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Slashing 1 | . . . . 1 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10690 | . 848 555 3573 360 3773 1581 . Guns 4202 | . 848 531 1698 291 792 42 . Cannons 2169 | . . . . . 1156 1013 . Explosions 4213 | . . . 1875 . 1825 513 . Melee 69 | . . . . 69 . . . Ramming 13 | . . . . . . 13 . Kinetic 6129 | . 830 496 1509 291 1948 1055 . Thermal 517 | . 18 59 440 . . . . Explosive 3870 | . . . 1624 . 1733 513 . Electromagnetic 92 | . . . . . 92 . . Impact . | . . . . . . . . Slashing 69 | . . . . 69 . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 4 7 7 . 3 . Average Corruption 5 | . . 4 7 7 . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 114 | . . 22 45 40 . 7 . Message Errors 27 | . . 8 6 13 . . . Matter Fused 29 | . . 6 13 7 . 3 . Heat Flow Errors 17 | . . 3 10 4 . . . Energy Discharges 9 | . . 1 5 3 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 17 | . . 2 5 9 . 1 . Data Loss (major) 3 | . . 1 . 1 . 1 . Misfires 4 | . . . 3 1 . . . Alerts 3 | . . 1 . 1 . 1 . Weapon Failures 4 | . . . 3 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 207 | . . . 32 29 58 88 . Projectiles 65 | . . . . . 8 57 . Explosions 113 | . . . 32 . 50 31 . Melee 29 | . . . . 29 . . . Knockbacks 11 | . . . . . 8 3 . Impact 1 | . . . . . . 1 . Kinetic 9 | . . . . . 7 2 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 112 | . . . 54 . 58 . . Shots 6 | . . . 4 . 2 . . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | . 33 260 288 255 64 237 . Average Temperature 69 | . 11 44 101 88 17 82 . Received Heat Transfer 1074 | . 204 72 303 . 297 180 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 755 | . 37 124 594 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 2 | . . . 2 . 1 . . Low Security (%) 80 | 100 100 100 18 100 85 100 100 Level 1 12 | . . . 47 . 14 . . Level 2 6 | . . . 34 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 480 | . 87 65 480 181 250 105 15 Initial 91 | . . . . 91 . 50 . Average 102 | . 11 8 318 33 122 35 1 Influence Increases 3609 | . 194 215 1188 264 1267 451 30 Destroy 0b10 Robot/C 2040 | . 120 200 640 160 720 200 . Destroy 0b10 Robot/NC 255 | . 25 5 110 . 85 30 . Destroy Leader 514 | . 40 10 190 20 182 72 . Successful Hack 42 | . 8 . . . 28 6 . Disable Machine 99 | . . . 54 9 18 18 . Destroy Structure 509 | . 1 . 194 . 234 80 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 135 | . . . . 75 . 30 30 Influence Decreases 3609 | . 194 215 909 543 1137 581 30 Entered New Map 268 | . . . . 188 . 80 . Time Decay 3266 | . 194 215 849 355 1137 491 25 Lost Part 75 | . . . 60 . . 10 5 Squads Dispatched 10 | . . . 3 . 2 4 1 Investigation 2 | . . . 1 . 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 5 | . . . 2 . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 8 | . 2 1 3 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 12 12 43 9 44 16 4 Peak Tracking Total 6 | . 3 3 6 4 5 4 1 Tactical Retreats 9 | . . . . 5 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . . . 3 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 14 | . . . 9 1 2 2 . Max in Single Turn 2 | . . . 2 1 1 1 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 36 | . 8 . 7 2 12 7 . Terminals 23 | . 6 . 3 . 8 6 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 72 | . 17 . 18 2 22 13 . Successful 50 | . 10 . 11 2 19 8 . Failed 22 | . 7 . 7 . 3 5 . Catastrophic 4 | . 1 . 1 . 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 44 | . 14 . 8 . 12 10 . Fabricators . | . . . . . . . . Repair Stations 11 | . . . 5 . 6 . . Recycling Units 5 | . 3 . 2 . . . . Scanalyzers 6 | . . . 3 . 3 . . Garrison Access 4 | . . . . . 1 3 . Terminal Hacks 29 | . 8 . 3 2 9 7 . Open Door 2 | . . . . 2 . . . Open DSF 2 | . . . . . . 2 . Alert Level 3 | . 1 . 1 . 1 . . Locate Traps 5 | . 1 . . . 3 1 . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 3 | . . . . . 1 2 . Surveillance Status 1 | . 1 . . . . . . Patrol Status 1 | . . . . . . 1 . Transport Status 3 | . 1 . 1 . . 1 . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 6 | . 3 . 1 . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . . 4 . 6 . . Scan Component 5 | . . . 2 . 3 . . Repair 5 | . . . 2 . 3 . . Recycling Unit Hacks 4 | . 2 . 2 . . . . Report Inventory 3 | . 2 . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 5 | . . . 2 . 3 . . Insert Component 4 | . . . 2 . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 20 | . 5 . 4 . 7 4 . Full Trace Events 4 | . . . 2 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . 2 . 3 . . Time 173 | . . . 58 . 115 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 697 | . . 32 655 10 . . . Sensors 8 | . . 8 . . . . . Terrain 665 | . . . 655 10 . . . Seismic 24 | . . 24 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 9574 | 75 1152 1224 1821 1368 2352 1217 365 Spaces Moved 4672 | 42 600 646 890 545 1156 645 148 Core 4 | 4 . . . . . . . Treads 4668 | 38 600 646 890 545 1156 645 148 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 245 Average Speed 174 | 149 160 160 170 238 161 164 245 Slowest Speed 330 | 160 160 160 240 240 240 245 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 57 | 4 92 99 69 97 79 14 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 648 | . . . 236 . 307 105 . Melee . | . . . . . . . . Projectile 12 | . . . . . 11 1 . AOE 636 | . . . 236 . 296 104 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 5506 | 51 701 744 1040 594 1483 743 150 Wait 316 | . 35 46 11 11 170 43 . Move 4665 | 41 599 645 889 544 1155 644 148 Hop . | . . . . . . . . Pick Up 77 | 3 12 4 15 9 23 10 1 Fast Attach 13 | 6 1 . 3 . 3 . . Attach 20 | . . 1 7 4 3 5 . Detach 1 | . . . . . 1 . . Swap 56 | 1 4 6 14 6 20 5 . Drop 75 | . 4 4 19 9 29 9 1 Fire 280 | . 46 38 82 10 79 25 . Melee 1 | . . . . 1 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 9) 543 | -10/Materials | Discovered new exit (range 17) 633 | -10/Materials | Discovered new exit (range 14) 1034 | -10/Materials | Discovered new exit (range 5) 1228 | -10/Materials | Entered Mines 1274 | -10/Mines | Excavation squad dispatched 1274 | -10/Mines | A large section of the Mines collapsed 1360 | -10/Mines | Core integrity fell below 50% 1524 | -10/Mines | Excavation squad dispatched 1658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1662 | -10/Mines | Found Prototype Device 1671 | -10/Mines | Identified Exp. Sensor Array 1722 | -10/Mines | Identified exit to Materials 1740 | -10/Mines | Discovered exit to Materials (range 8) 2219 | -10/Mines | Discovered new exit (range 14) 2452 | -10/Mines | Entered Materials 2452 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2586 | -9/Materials | Discovered new exit (range 15) 2866 | -9/Materials | Repaired Lgt. Treads? 2908 | -9/Materials | Crushed by falling debris 2939 | -9/Materials | Lost 3 parts (1n2w) 3014 | -9/Materials | Repaired Rocket Launcher 3324 | -9/Materials | Build established: Tank 3359 | -9/Materials | Discovered new exit (range 3) 4065 | -9/Materials | Build established: Skirmisher 4273 | -9/Materials | Entered Mines 4283 | -9/Mines | Core integrity fell below 50% 4367 | -9/Mines | Discovered new exit (range 8) 4417 | -9/Mines | Build established: Tank 4501 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4615 | -9/Mines | Found a hidden stash of uninstalled traps 4649 | -9/Mines | Assembled infested the area 4771 | -9/Mines | Learned 2 Materials zone layouts 4810 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5006 | -9/Mines | Found the Drone Emporium 5019 | -9/Mines | Found Prototype Device 5021 | -9/Mines | Identified Decoy Drone Bay 5133 | -9/Mines | Lost 16 allies 5232 | -9/Mines | Discovered new exit (range 5) 5268 | -9/Mines | Discovered new exit (range 3) 5429 | -9/Mines | Build established: Mutant 5641 | -9/Mines | Entered Materials 5641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5742 | -8/Materials | Destroyed 7 combat bots 5927 | -8/Materials | Repaired Imp. Treads 5981 | -8/Materials | Repaired Rocket Launcher 6289 | -8/Materials | Build established: Scavenger-Gunner 6556 | -8/Materials | Repaired Imp. Assault Rifle 6910 | -8/Materials | Build established: Gunner 7109 | -8/Materials | Discovered new exit (range 16) 7652 | -8/Materials | Discovered new exit (range 7) 7993 | -8/Materials | Entered Factory 7993 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8075 | -7/Factory | Identified exit to DSF 8084 | -7/Factory | Discovered new exit (range 16) 8736 | -7/Factory | Discovered new exit (range 5) 9210 | -7/Factory | Entered another Factory area 9210 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9575 | -6/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: All DSF locations entering lockdown mode. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. Dropped Hammer. Acquired Adv. Heat Sink. Terminal unresponsive. Slug penetrates Neutrino Reactor. Terminal disabled. Emergency Access malfunctions. Slug penetrates Neutrino Reactor. H-66 Slayer deploys Drone. Drone sends a signal. H-66 Slayer retrieves Drone. Slug penetrates Door. Slug penetrates Wall. Imp. Treads destroyed. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????+###+#########????? | | ??????????????????? """ #????? | | ??????????????????? "Y" #????? | | ??????????????????? " " #????? | | ??????????????????""""" ##???? | | ??????????????????""""" Y#???? | | ???????????????? """""" #????? | | ???????????????# """""" * [[ #????? | | ???????????????# [[ #????? | | ???????????????# @[[ #????? | | ########?????############/######?????? | | ####### " " ## #??????????? | | # # ## #??????????? | | # # ## #??????????? | | # # / #??????????? | | + " ####??????????? | | # # #?????????????? | | # # #?????????????? | | # # #?????????????? | | # ########/#####??????????? | | ###+#### # #??????????? | | # """"""" #??????????? | | " """"""" #??????????? | | # """"""" #??????????? | | # """"""" #??????????? | | # #??????????? | | ####+######### #??????????? | | #???#""" #??????????? | | / #???#"R #??????????? | | #???#""" #??????????? | | """ """ #???#""" #??????????? | | """ """ #???# #??????????? | | """ """ #???##############??????????? | | #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Materials Rocket Launcher | 28% | -9/Materials Imp. Treads | 45% | -8/Materials Rocket Launcher | 68% | -8/Materials Imp. Assault Rifle | 33% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Release The Drones! Challenges ------------ None Game ------ Seed PointRapidDrivehammer Manual? 0 Play Time 01:26:26 Cumulative 18.3 hours Start 2025.07.21 @ 00:02:08 End 2025.07.21 @ 02:23:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 79% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 020f8293-dc9f-446f-a108-9535cd198a14