Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 23:44:40 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3448) 3448 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 6856 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 227 Cogmind --------- Core Integrity 223/700 Matter 241/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Wheel Recoil Stabilizer Lightning Gun Advanced Beam Rifle Light EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Autogun High-powered Shotgun Advanced Assault Cannon Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Signal Interpreter Targeting Computer Improved Field Recycling Unit > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Advanced Beam Rifle Light EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon High-powered Shotgun Improved Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 120 | 6 24 35 14 21 20 Power 19 | 1 3 5 4 2 4 Engine 14 | 1 3 5 3 1 1 Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 39 | 2 7 12 4 7 7 Treads 8 | . . . . 3 5 Leg 29 | . 7 12 4 4 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 1 2 Device 2 | . . . 1 . 1 Storage 3 | 1 1 . . 1 . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 54 | 2 12 18 4 11 7 Energy Gun 20 | 2 9 1 . 6 2 Energy Cannon 8 | . . 4 2 1 1 Ballistic Gun 12 | . 1 7 2 1 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher 5 | . . 2 . 1 2 Special Weapon 7 | . 2 3 . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 48 | . 6 11 8 10 13 Power 7 | . 2 2 2 1 . Propulsion 25 | . . 6 3 8 8 Utility 2 | . . . 1 . 1 Weapon 14 | . 4 3 2 1 4 Highest Loss Streak 8 | . 3 3 4 8 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 93 86 81 83 Engine 8 | . 13 10 5 4 2 Core 1 | . . . 2 4 4 Treads 5 | . . . . 7 23 Leg 21 | . 12 38 32 20 2 Wheel 4 | . 15 . . . . Storage 12 | . 16 11 9 9 12 Processor 14 | . 11 11 18 18 19 Energy Gun 10 | . 25 3 . 10 3 Energy Cannon 3 | . . 5 4 4 2 Ballistic Gun 5 | . 1 9 7 1 3 Ballistic Cannon 1 | . . 1 4 . 1 Peak Build Rating 32 | 6 8 16 18 22 32 Average Rating 14 | 4 7 12 15 18 24 On Entrance 10 | . 6 8 13 18 19 Naked Turns . | . . . . . . Heaviest Build 59 | 12 32 36 36 33 59 Greatest Support 102 | 20 20 40 46 60 102 Greatest Overweight (x) 9 | . 2 1 1 2 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 7 15 15 13 15 14 Average Carried 12 | 3 12 14 10 13 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 7 13 14 13 11 14 Class Distribution -------------------- 49% | Mutant 41% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2163 | 260 229 531 441 411 291 Remotely . | . . . . . . Salvage Created 3603 | 22 873 936 509 962 301 Parts 206 | 3 64 68 23 38 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 82 | . 20 24 9 19 10 Melee 1 | . 1 . . . . Guns 44 | . 19 10 3 8 4 Cannons 27 | . . 9 6 8 4 AOE 9 | . . 5 . 2 2 Classes Destroyed 13 | 1 5 3 2 . 2 Worker 6 | . 2 3 . 1 . Builder 5 | . . 3 1 . 1 Tunneler 2 | 1 . 1 . . . Recycler 3 | . . . 1 2 . Operator 1 | . 1 . . . . Watcher 8 | . 2 5 1 . . Swarmer 11 | . 3 3 . 4 1 Grunt 52 | . 17 14 6 11 4 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 13 | . . 6 2 4 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 8 | 1 4 8 3 7 3 Combat Bots Only 6 | . 3 4 2 6 3 Max Kills in Single Turn 3 | 1 1 3 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 1 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 599 | . 79 157 80 95 188 Missed 151 | . 17 36 20 18 60 Damage Taken 6669 | . 720 1629 971 1166 2183 Core 1239 | . 158 196 202 206 477 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 161 | . . 77 84 . . Core Remaining (%) 53 | 100 36 51 . 25 . Volleys Fired 314 | 1 65 91 56 53 48 Largest 2 | 2 2 2 2 2 2 Hottest 168 | 80 100 150 110 168 130 Shots Fired 552 | 2 123 168 92 97 70 Gun 372 | 2 121 115 31 61 42 Cannon 148 | . . 35 61 31 21 Launcher 21 | . . 12 . 2 7 Special 11 | . 2 6 . 3 . Kinetic 184 | . 4 82 69 8 21 Thermal 302 | . 85 74 14 87 42 Explosive 21 | . . 12 . 2 7 Electromagnetic 45 | 2 34 . 9 . . Robot Hit Streak 16 | 2 15 16 12 12 8 Robot Miss Streak 4 | . 2 4 4 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 357 | 2 88 101 58 64 44 Core Hits 175 | 1 43 53 22 35 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . 3 1 Burn 5 | . . 1 . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7801 | 28 1070 2724 1138 1402 1439 Guns 3556 | 28 1036 888 269 805 530 Cannons 2310 | . . 599 869 411 431 Explosions 1914 | . 20 1230 . 186 478 Melee . | . . . . . . Ramming 21 | . 14 7 . . . Kinetic 1817 | . 14 595 764 73 371 Thermal 3547 | . 697 892 225 1143 590 Explosive 1849 | . . 1185 . 186 478 Electromagnetic 567 | 28 345 45 149 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 3 3 9 Average Corruption 3 | . . . 3 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . 2 8 19 Message Errors 6 | . . . . 1 5 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . . . 1 2 4 Data Loss (major) 2 | . . . 1 1 . Misfires 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 157 | . . 117 19 . 21 Projectiles 52 | . . 20 19 . 13 Explosions 105 | . . 97 . . 8 Melee . | . . . . . . Knockbacks 13 | . . . 12 . 1 Impact . | . . . . . . Kinetic 13 | . . . 12 . 1 Secondary . | . . . . . . Self-Inflicted Damage 398 | . 3 186 . 42 167 Shots 12 | . . 5 . 2 5 Rammed 1 | . 1 . . . . Targets Rammed 4 | . 2 2 . . . Kicked 3 | . 1 2 . . . Crushed . | . . . . . . Highest Temperature 639 | 18 180 174 379 479 639 Average Temperature 121 | 12 51 61 129 176 243 Received Heat Transfer 2589 | . 387 639 576 549 438 Effects 35 | . . . 1 15 19 Shutdowns 9 | . . . 1 4 4 Energy Bleed 3 | . . . . 2 1 Interference 3 | . . . . 1 2 Matter Decay 2 | . . . . 2 . Short Circuit 3 | . . . . 1 2 Damage (minor) 2 | . . . . 1 1 Damage (major) 12 | . . . . 4 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . 2 1 . 1 3 Heat Transferred 7115 | . 1575 1840 333 2331 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 572 | 5 203 572 388 476 353 Initial 216 | . 3 66 194 44 216 Average 201 | 1 83 328 211 236 180 Maximum Alert Level 2 | . 1 2 1 2 1 Low Security (%) 54 | 100 96 15 47 41 59 Level 1 32 | . 3 45 52 36 40 Level 2 13 | . . 38 . 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 5 4 1 1 7 Investigation 6 | . 3 2 . . 1 Extermination 2 | . . . . . 2 Reinforcement 9 | . 2 2 1 1 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 11 | . . 2 3 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 25 34 18 26 25 Peak Tracking Total 14 | . 4 6 6 6 14 Tactical Retreats 9 | . 2 3 . 4 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 11 | . . 5 2 2 2 Max in Single Turn 2 | . . 2 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 13 | . 2 2 2 5 2 Terminals 10 | . 2 1 1 5 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 43 | . 7 6 6 21 3 Successful 22 | . 4 4 3 10 1 Failed 21 | . 3 2 3 11 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 34 | . 7 3 2 21 1 Fabricators . | . . . . . . Repair Stations 7 | . . 3 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 16 | . 3 2 1 9 1 Record 4 | . . 2 . 2 . Part Schematic 1 | . . . . 1 . Open Door 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . 1 1 . Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 1 3 1 Full Trace Events 5 | . 2 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 52 | . . 26 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 13 | . . . . 10 3 Largest Group 10 | . . . . 10 10 Highest-Rated Group 173 | . . . . 173 173 Highest-Rated Ally 31 | . . . . 29 31 Total Orders . | . . . . . . Ally Attacks 102 | . . . . 33 69 Total Damage 1327 | . . . . 456 871 Kills 8 | . . . . 4 4 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4851 | 74 1344 1292 600 611 930 Spaces Moved 2298 | 72 573 653 309 268 423 Core 8 | 7 . . . . 1 Treads 527 | . . . . 107 420 Legs 1355 | . 230 653 309 161 2 Wheels 408 | 65 343 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 159 Average Speed 141 | 77 133 138 126 140 179 Slowest Speed 500 | 80 260 190 190 260 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 45 58 29 51 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . 2 6 . 5 . Terrain Destroyed 160 | . 8 73 5 11 63 Melee . | . . . . . . Projectile 28 | . 2 15 5 5 1 AOE 132 | . 6 58 . 6 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3311 | 85 1025 857 423 398 523 Wait 495 | . 339 57 41 42 16 Move 2293 | 71 572 652 308 267 423 Hop . | . . . . . . Pick Up 39 | 7 8 9 3 5 7 Fast Attach 39 | 6 8 7 5 7 6 Attach 31 | . 4 9 5 7 6 Detach 15 | . 5 2 . 4 4 Swap 50 | . 12 19 4 7 8 Drop 30 | . 10 9 1 5 5 Fire 314 | 1 65 91 56 53 48 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 3 | . 1 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 925 | -10/Materials | Lost 3 parts (3w) 1078 | -10/Materials | Identified exit to Mines 1215 | -10/Materials | Core integrity fell below 50% 1280 | -10/Materials | Discovered new exit (range 14) 1299 | -10/Materials | Build established: Scavenger-Mutant 1419 | -10/Materials | Entered another Materials area 1419 | -9/Materials | Evolved 2 slots: Propulsion x2 1551 | -9/Materials | Lost 3 parts (1p1n1w) 1715 | -9/Materials | Repaired Aluminum Leg 2260 | -9/Materials | Lost 3 parts (1n2w) 2653 | -9/Materials | Build established: Mutant 2675 | -9/Materials | Discovered new exit (range 16) 2711 | -9/Materials | Entered another Materials area 2711 | -8/Materials | Evolved 2 slots: Utility x2 2774 | -8/Materials | Repaired Aluminum Leg 2885 | -8/Materials | Lost 4 parts (1p2n1u) 3053 | -8/Materials | Lost 3 parts (1p1n1w) 3119 | -8/Materials | Discovered new exit (range 15) 3176 | -8/Materials | Identified exit to Storage 3311 | -8/Materials | Entered Storage 3373 | -8/Storage | Build established: Scavenger-Mutant 3584 | -8/Storage | Core integrity fell below 50% 3737 | -8/Storage | Lost 8 parts (7n1w) 3756 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3846 | -8/Storage | Discovered new exit (range 12) 3920 | -8/Storage | Identified exit to Factory 3922 | -8/Storage | Entered Factory 3922 | -7/Factory | Accompanied by 10 allies 3922 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4068 | -7/Factory | Build established: Commander-Mutant 4245 | -7/Factory | Lost 8 allies 4345 | -7/Factory | Lost 7 parts (5n2w) 4668 | -7/Factory | Build established: Scavenger-Mutant 4820 | -7/Factory | Allied Derelicts emerged from ambush trap array 4828 | -7/Factory | Garrison activated, responded to threat 4832 | -7/Factory | Cargo convoy interrupted 4851 | -7/Factory | Core integrity fell below 50% 4852 | -7/Factory | Self-destructed Last Messages --------------- 04844_ Lgt. Treads destroyed. 04844_ Penetrated by Slug. 04844_ Imp. Grenade Launcher destroyed. 04844_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 04844_ K-01 Serf destroyed. 04847_ K-01 Serf collects debris. 04847_ Penetrated by Slug. 04847_ U-05 Engineer builds a Wall. 04848_ R-06 Scavenger collects Carbon-fiber Leg. 04849_ Slug penetrates U-05 Engineer. 04849_ U-05 Engineer destroyed. 04849_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 04850_ K-01 Serf collects debris. 04850_ Slug penetrates I-36 Angel. 04850_ Gauss Rifle destroyed. 04851_ System corrupted: Matter fused (-9). 04851_ R-06 Scavenger collects Wheel. 04851_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##########??? | | ?????????????????????????????????????# #??? | | ?????????????????#???????????????????# #??? | | ?????????????????# #?????????????????# #??? | | ?????????????? " # ?????????????????# #??? | | ??????????????? # ????????????????# #??? | | ???????????????? + ????????????????# #??? | | ?????????????????# ???????????????# #??? | | ?????????????????# h ???????????????? #??? | | ?????????????????# d h????????????????? ????? | | ???????????###+### i###################+####### | | ?????????? h r%A= | | ??????????% p p ui x !|%! | | ?????????? h !%k%* | | ?????????? h i |* %@ r | | ?????????? x u [ | | ???????????############;##;;#;#####+#############+ | | ?????????????????????## ?## #????????? | | ??????????????????????#???# #????????? | | ??????????????????????????# """ """ #????????? | | ??????????????????????????# """ """ #????????? | | ??????????????????????????# """ """ #????????? | | ??????????????????????????# #????????? | | ??????????????????????????#!! """ #????????? | | ??????????????????????????#!! """ #?????????? | | ??????????????????????????#!! """ #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????######+#######+????????? | | ???????????????????????????????# #?????? ????????? | | ???????????????????????????????# #?????? ????????? | | ?????????????????????????????###+####### #???????? | | ?????????????????????????????# ## #???????? | | ?????????????????????????????# ## #???????? | | ?????????????????????????????# ## #???????? | | ????????????????????????????## ## #???????? | | ????????????????????????????## ## ######## | | ??????????????????????### #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- Hpw. Tractor Beam | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallBraceAutopenetrator Manual? 0 Play Time 00:43:31 Cumulative 28.1 hours Start 2024.11.13 @ 23:02:13 End 2024.11.13 @ 23:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a71783b-2218-48bf-bb54-ffaf8b15a610