Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 06:24:49 Player: arkn Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (187) 935 Value Destroyed (5365) 5365 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1178) 1178 TOTAL SCORE: 12858 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 377 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 360/360 System Corruption 0% Temperature Cool (9) Movement Rolling (88) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Fission-Deuterium Core > --- PROPULSION (2) --- Wheeled Huge-Armored Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Advanced Heat Sink Improved Trap Scanner Machine Analyzer Advanced Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer Improved Corruption Screen > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (5) ---- Flexi-carbon Leg Machine Analyzer Improved Weapon Cycler Improved Field Recycling Unit (0) Mass Driver Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission-Deuterium Core > --- PROPULSION ------- Wheeled Huge-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Armored Wheel Field Propulsion Drive High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Improved Light Armor Plating Advanced Hacking Suite Improved Corruption Screen Improved System Restoration Module Improved Field Recycling Unit Precision Assault Rifle Precision Assault Rifle Hypervelocity Gauss Rifle Mini Assault Cannon Heavy Missile Launcher Plasma Cutter Great Maul Chainsword Longsword +1 [Rating: 90] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Constructs Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 7 | . . . 2 . . . 1 2 . . 2 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 170 | 1 15 6 39 10 1 6 23 12 8 3 46 Power 15 | . . 1 3 . . 1 . . 1 . 9 Engine 9 | . . 1 3 . . 1 . . . . 4 Core 4 | . . . . . . . . . 1 . 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 20 | . 5 1 4 . . . 2 1 1 1 5 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . 3 Wheel 17 | . 5 1 4 . . . 2 1 1 1 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 64 | 1 2 2 14 6 . 2 11 5 1 1 19 Device 36 | 1 1 1 8 4 . . 4 3 1 1 12 Storage 4 | . 1 1 2 . . . . . . . . Processor 14 | . . . 2 1 . 1 4 1 . . 5 Hackware . | . . . . . . . . . . . . Protection 10 | . . . 2 1 . 1 3 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 71 | . 8 2 18 4 1 3 10 6 5 1 13 Energy Gun 12 | . 3 . 5 1 . 1 2 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 28 | . 1 1 6 1 . 2 4 4 2 . 7 Ballistic Cannon 6 | . . . . . . . 1 1 1 1 2 Launcher 1 | . . . . 1 . . . . . . . Special Weapon 2 | . 1 . . . . . . . 1 . . Impact Weapon 18 | . 3 1 6 1 . . 3 1 1 . 2 Slashing Weapon 3 | . . . . . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . 2 . 2 Corrupted Parts 1 | 1 . . . . . . . . . . . System Corruption 1 | 1 . . . . . . . . . . . Parts Lost 50 | . 2 2 3 3 . 1 4 1 3 . 31 Power 9 | . . . 1 . . . . . 1 . 7 Propulsion 11 | . . 1 1 . . . 2 1 1 . 5 Utility 19 | . . 1 1 3 . 1 1 . 1 . 11 Weapon 11 | . 2 . . . . . 1 . . . 8 Highest Loss Streak 10 | . 1 2 1 2 . 1 1 1 2 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 93 100 99 100 98 84 82 Engine 8 | . 14 14 10 11 11 11 9 7 5 . 2 Core 1 | . . . . . . . . . . 7 5 Wheel 16 | . 21 27 22 22 22 22 17 15 14 7 4 Device 13 | . 14 13 17 11 11 . 8 19 15 15 17 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 4 Processor 13 | . . . 7 11 11 21 18 18 23 23 18 Protection 5 | . . . 7 11 11 11 9 7 7 . 1 Energy Gun 4 | . 15 14 6 10 . . 2 . . . . Ballistic Gun 10 | . 5 1 10 11 . 21 19 7 6 7 7 Ballistic Cannon 3 | . . . . . . . 2 7 12 15 5 Impact Weapon 3 | . 3 12 2 . 11 . 2 6 . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 15 30 50 63 64 62 62 68 69 66 61 98 Greatest Support 32 | 20 26 26 32 24 24 24 24 24 24 28 30 Greatest Overweight (x) 20 | . 1 4 5 2 2 2 2 2 2 20 18 Average Overweight (x) 2 | . . 1 1 2 2 2 2 2 2 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 19 20 Average Carried 17 | 6 12 14 18 19 19 19 19 19 19 18 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 13 20 20 20 20 20 20 19 18 5 Scrap Engine Consumption 39 | . . . . . . . . . . 10 29 Constructs Created 5 | . . . . . . . . . . . 5 Constructs Modified 8 | . . . . . . . . . . . 8 Class Distribution -------------------- 45% | Mutant 17% | Tank 11% | Skirmisher 9% | Scavenger-Assassin 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 5081 | 210 173 38 910 182 . 74 912 251 393 125 1813 Remotely 1167 | . . . . . . . . 171 393 . 603 Salvage Created 7163 | 18 424 . 1595 301 . 40 1301 148 364 53 2919 Parts 410 | 3 32 . 108 28 . 3 91 9 17 2 117 Haulers Intercepted 13 | . 2 . 5 . . . 4 . 2 . . Recyclers Shooed 3 | . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 119 | . 8 . 28 10 . 3 21 2 7 1 39 Melee 11 | . . . . . . . . . . . 11 Guns 78 | . 5 . 24 7 . 3 18 1 2 . 18 Cannons 23 | . . . 4 . . . 3 1 5 1 9 AOE 7 | . 3 . . 3 . . . . . . 1 Classes Destroyed 15 | 1 6 . 4 1 . . 1 1 . . 1 Worker 14 | . 1 . 2 1 . . 2 3 . . 5 Builder 11 | . . . . 2 . . 3 . 1 . 5 Tunneler 6 | 1 . . . 2 . . 1 . . . 2 Hauler 13 | . 2 . 5 . . . 4 . 2 . . Recycler 11 | . 2 . 4 . . . 2 . . . 3 Mechanic 2 | . . . . . . . . . . . 2 Operator 2 | . 1 . . . . . 1 . . . . Watcher 9 | . 2 . 3 . . . 3 . . . 1 Swarmer 35 | . 8 . 9 7 . 3 7 . 1 . . Grunt 42 | . . . 8 2 . . 7 . 4 . 21 Brawler 1 | . . . 1 . . . . . . . . Duelist 7 | . . . 1 1 . . 1 . . . 4 Sentry 19 | . . . 9 . . . 4 1 1 1 3 Hunter 7 | . . . . . . . 2 . 1 . 4 Programmer 8 | . . . . . . . . 1 . . 7 Best Kill Streak 14 | 1 7 . 7 4 . 3 6 2 7 1 14 Combat Bots Only 6 | . 5 . 6 4 . 3 6 1 6 1 5 Max Kills in Single Turn 4 | 1 4 . 2 3 . 1 2 1 2 1 2 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 3 | . 2 . . 3 . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Hostile Shots Fired 818 | . 33 5 114 27 . 42 113 11 72 9 392 Missed 209 | . 15 3 30 3 . 9 33 3 16 3 94 Damage Taken 8981 | . 214 288 879 264 . 256 804 221 679 65 5311 Core 1543 | . 16 52 155 29 . 43 93 11 108 29 1007 Absorbed by Shields 1040 | . . . 38 37 . . 291 . . . 674 Regen/Repaired (Parts) 116 | . . . . . . . . . . 11 105 Core Remaining (%) 75 | 100 . 72 . . . 43 83 . . 78 . Volleys Fired 414 | 4 38 . 107 28 . 11 73 4 22 4 123 Largest 4 | 2 2 . 2 2 . 2 3 3 3 3 4 Hottest 147 | 80 100 . 91 96 . 96 119 104 124 124 147 Shots Fired 944 | 8 60 1 201 52 . 22 215 12 64 10 299 Gun 747 | 8 58 1 166 51 . 22 202 7 21 4 207 Cannon 194 | . . . 35 . . . 13 5 43 6 92 Launcher 1 | . . . . 1 . . . . . . . Special 2 | . 2 . . . . . . . . . . Kinetic 756 | . 21 . 107 27 . 15 201 12 64 10 299 Thermal 133 | . 2 . 86 24 . 7 14 . . . . Explosive 1 | . . . . 1 . . . . . . . Electromagnetic 54 | 8 37 1 8 . . . . . . . . Robot Hit Streak 22 | 3 6 . 17 5 . 5 15 12 22 5 15 Robot Miss Streak 8 | 1 4 . 8 3 . 5 4 5 3 . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . . . 2 2 . 1 3 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . Shots Hit Robots 655 | 6 34 . 134 30 . 12 140 12 46 5 236 Core Hits 343 | 2 15 . 96 16 . 3 72 14 15 2 108 Critical Kills 7 | . . . 2 . . . . . . . 5 Critical Parts Destroyed 14 | . . . 2 . . 1 . . . . 11 Critical Strikes 36 | . 2 . 5 . . 1 . . . 1 27 Burn 1 | . . . 1 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 16 | . . . 2 . . 1 . . . . 13 Blast 5 | . . . . . . . . . . 1 4 Corrupt 2 | . 2 . . . . . . . . . . Smash 5 | . . . 1 . . . . . . . 4 Sever 6 | . . . . . . . . . . . 6 Melee Attacks 108 | . 7 6 8 2 . . 6 16 1 . 62 Impact 68 | . 7 6 8 2 . . 6 16 1 . 22 Slashing 40 | . . . . . . . . . . . 40 Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . 2 . 1 . . . . 2 . . 10 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 15375 | 86 894 . 2058 792 . 209 2476 453 1107 155 7145 Guns 8542 | 86 390 . 1619 649 . 209 2274 129 367 41 2778 Cannons 3062 | . . . 397 . . . 202 97 740 83 1543 Explosions 828 | . 372 . . 143 . . . . . . 313 Melee 2909 | . 132 . 42 . . . . 227 . . 2508 Ramming 34 | . . . . . . . . . . 31 3 Kinetic 9661 | . 103 . 915 382 . 159 2324 226 1107 124 4321 Thermal 1853 | . 372 . 1012 267 . 50 152 . . . . Explosive 143 | . . . . 143 . . . . . . . Electromagnetic 775 | 86 287 . 89 . . . . . . . 313 Impact 1491 | . 132 . 42 . . . . 227 . . 1090 Slashing 1418 | . . . . . . . . . . . 1418 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | 1 1 3 2 2 2 2 . 1 3 3 5 Average Corruption 1 | 1 1 1 2 2 2 2 . 1 2 3 2 Corruption Purged 6 | . . . . . . . . . . . 6 Corruption Blocked 2 | . . . . . . . . . . . 2 Effects 64 | . 13 6 . 11 3 8 . 5 5 10 3 Message Errors 14 | . 2 1 . 4 1 2 . . 1 2 1 Matter Fused 19 | . 4 . . 3 1 3 . 3 1 4 . Heat Flow Errors 3 | . 1 1 . . . . . . . 1 . Energy Discharges 8 | . 2 1 . 1 1 1 . . . 1 1 Parts Rejected 1 | . 1 . . . . . . . . . . Data Loss (minor) 10 | . 1 2 . 3 . 2 . . 1 1 . Data Loss (major) 2 | . 1 . . . . . . . . 1 . Misfires 4 | . 1 1 . . . . . 1 . . 1 Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1052 | . 147 . 10 . . . . 147 1 6 741 Projectiles 71 | . . . 10 . . . . . 1 . 60 Explosions 135 | . 133 . . . . . . . . . 2 Melee 846 | . 14 . . . . . . 147 . 6 679 Knockbacks 40 | . 1 . . . . . 9 1 6 1 22 Impact 5 | . 1 . . . . . . . . 1 3 Kinetic 33 | . . . . . . . 9 1 6 . 17 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 76 | . 60 . . . . . . . . 15 1 Shots 1 | . 1 . . . . . . . . . . Rammed 2 | . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 372 | 74 256 171 127 218 . 168 372 45 199 187 198 Average Temperature 79 | 37 38 91 43 75 . 89 110 22 120 72 54 Received Heat Transfer 2257 | . . 18 289 26 . . 335 18 219 18 1334 Effects 4 | . . . . . . . 4 . . . . Shutdowns 2 | . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 16 | . 3 . . . . . . 3 . . 10 Impact Corruptions 25 | . 1 . . . . . . 4 . 1 19 Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . Heat Transferred 3023 | . 350 . 1637 592 . 111 333 . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Peak Influence 889 | 5 275 63 687 583 . 80 429 191 300 133 889 Initial 267 | . 3 63 9 267 . . . 174 30 112 . Average 225 | 3 130 40 391 421 . 45 195 78 98 75 344 Maximum Alert Level 3 | . 1 . 2 2 . . 2 . 1 . 3 Low Security (%) 54 | 100 59 100 14 . . 100 44 100 83 100 42 Level 1 25 | . 40 . 35 42 . . 54 . 16 . 11 Level 2 19 | . . . 50 57 . . . . . . 41 Level 3 1 | . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 3 1 . . 1 3 3 . 14 Investigation 7 | . 1 . 2 . . . . . 1 . 3 Extermination 5 | . . . . . . . . 2 1 . 2 Reinforcement 8 | . 1 . 1 1 . . 1 . 1 . 3 Assault 4 | . . . . . . . . 1 . . 3 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 12 | . 1 . 3 . . . 4 . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 197 | . 21 5 52 10 . 3 27 4 13 1 61 Peak Tracking Total 9 | . 3 5 9 4 . 3 5 2 4 . 6 Tactical Retreats 17 | . 1 2 5 1 . . 1 . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 10 | . 1 . 3 . . . . 4 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 28 | . 9 . 2 3 . 1 2 1 3 . 7 Max in Single Turn 5 | . 5 . 1 2 . 1 1 1 1 . 3 Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 29 | . 5 . 4 2 1 1 6 3 1 . 6 Terminals 24 | . 5 . 4 2 . 1 6 2 1 . 3 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 91 | . 16 . 15 3 1 4 18 7 3 . 24 Successful 45 | . 11 . 7 1 1 1 9 1 . . 14 Failed 45 | . 4 . 8 2 . 3 9 6 3 . 10 Catastrophic 9 | . 1 . 2 . . . 1 2 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 82 | . 13 . 15 3 1 4 18 5 3 . 20 Terminals 76 | . 16 . 15 3 . 4 18 3 3 . 14 Fabricators 10 | . . . . . . . . . . . 10 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . Terminal Hacks 12 | . 5 . 1 1 1 . 1 . . . 3 Part Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 Locate Traps 3 | . 2 . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 29 | . 6 . 6 . . 1 8 . . . 8 Terminals 25 | . 6 . 6 . . 1 8 . . . 4 Track 8 | . 3 . 2 . . . 2 . . . 1 Botnet 15 | . 3 . 3 . . 1 5 . . . 3 Disrupt 2 | . . . 1 . . . 1 . . . . Fabricators 4 | . . . . . . . . . . . 4 Liberate 3 | . . . . . . . . . . . 3 Overload 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 4 . 4 1 . 1 6 3 2 . 6 Full Trace Events 2 | . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 13 | . . 5 . . . . . 3 . . 5 Largest Group 5 | . . 5 . . . . . 3 . . 3 Highest-Rated Group 98 | . . 82 . . . . . 93 . . 98 Highest-Rated Ally 49 | . . 31 . . . . . 31 . . 49 Total Orders . | . . . . . . . . . . . . Ally Attacks 92 | . . 18 . . . . . 24 . . 50 Total Damage 1492 | . . 151 . . . . . 366 . . 975 Kills 12 | . . 1 . . . . . 4 . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 12539 | 29 1205 691 1943 679 358 639 2352 1240 299 642 2462 Spaces Moved 7185 | 11 652 288 1154 473 282 491 1354 777 133 333 1237 Core 2 | . . . . . . . . . . 1 1 Treads . | . . . . . . . . . . . . Legs 236 | 11 148 . . . . . . . . . 77 Wheels 6947 | . 504 288 1154 473 282 491 1354 777 133 332 1159 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 40 | 120 80 105 110 120 120 120 120 120 120 120 40 Average Speed 121 | 120 105 105 115 120 120 120 120 120 120 132 142 Slowest Speed 1050 | 120 120 140 155 120 120 120 120 120 120 1050 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 61 | 2 92 71 95 88 67 93 80 25 25 71 29 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . Spaces Dug 54 | . 5 3 7 2 . . 6 13 1 1 16 Terrain Destroyed 136 | . 45 3 7 3 . . 8 14 11 3 42 Melee 51 | . 4 3 7 2 . . 6 13 1 . 15 Projectile 45 | . 2 . . 1 . . 2 1 10 3 26 AOE 39 | . 39 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total 9981 | 19 1099 663 1550 527 302 518 1911 1048 207 525 1612 Wait 1899 | . 365 361 186 9 18 5 413 217 25 181 119 Move 7174 | 10 651 287 1153 472 281 490 1353 776 132 332 1237 Hop . | . . . . . . . . . . . . Pick Up 106 | 2 14 1 30 4 . 3 24 7 5 . 16 Fast Attach 33 | 1 3 . 6 1 1 . . 1 2 2 16 Attach 46 | . 4 2 4 3 . 1 7 3 1 1 20 Detach 3 | . . . . . 1 . . . . . 2 Swap 91 | . 8 4 29 6 . 5 16 8 5 . 10 Drop 91 | 2 9 2 27 2 1 3 19 8 6 4 8 Fire 414 | 4 38 . 107 28 . 11 73 4 22 4 123 Melee 106 | . 7 6 8 2 . . 6 16 1 . 60 Ram 2 | . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 30 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 445 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Discovered new exit (range 14) 1168 | -10/Materials | Discovered new exit (range 9) 1235 | -10/Materials | Entered Mines 1269 | -10/Mines | Met a Derelict bent on vengeance 1271 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1280 | -10/Mines | Discovered new exit (range 12) 1772 | -10/Mines | Assembled infested the area 1836 | -10/Mines | Lost 4 allies 1848 | -10/Mines | Learned Materials non-interactive machine intel 1851 | -10/Mines | Learned 2 Materials zone layouts 1905 | -10/Mines | Crushed by falling debris 1926 | -10/Mines | Entered Materials 1926 | -9/Materials | Evolved 2 slots: Utility x2 1927 | -9/Materials | Identified exit to Materials 1928 | -9/Materials | Loaded intel: 44 non-interactive machine locations 2331 | -9/Materials | Build established: Scavenger-Mutant 2356 | -9/Materials | Discovered new exit (range 16) 2842 | -9/Materials | Discovered new exit (range 8) 3038 | -9/Materials | Discovered exit to Materials (range 12) 3348 | -9/Materials | Build established: Mutant 3481 | -9/Materials | Discovered exit to Materials (range 6) 3869 | -9/Materials | Entered Mines 3915 | -9/Mines | Discovered exit to Materials (range 8) 3948 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3962 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3962 | -9/Mines | Discovered new exit (range 5) 4131 | -9/Mines | Learned Materials trap positions 4548 | -9/Mines | Entered Exiles 4581 | -9/Exiles | Met 8R-AWN 4601 | -9/Exiles | Met EX-HEX 4638 | -9/Exiles | Met EX-BIN 4707 | -9/Exiles | Aligned with FarCom system 4708 | -9/Exiles | Given EX-Vault access code 4735 | -9/Exiles | Opened EX-Vault 4743 | -9/Exiles | Found Longsword +1 4768 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4786 | -9/Exiles | Exiles lab attacked by MAIN.C 4880 | -9/Exiles | Discovered new exit (range 10) 4906 | -9/Exiles | Left Exiles lab with Longsword +1 4906 | -9/Exiles | Entered Mines 4925 | -8/Mines | Core integrity fell below 50% 5132 | -8/Mines | Discovered exit to Materials (range 13) 5236 | -8/Mines | Discovered exit to Materials (range 14) 5545 | -8/Mines | Entered Materials 5545 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5546 | -8/Materials | Loaded intel: 16 trap records 6240 | -8/Materials | Discovered new exit (range 3) 6616 | -8/Materials | Build established: Tank 6887 | -8/Materials | Discovered new exit (range 9) 7825 | -8/Materials | Build established: Mutant 7897 | -8/Materials | Entered Factory 7897 | -7/Factory | Evolved 2 slots: Utility x2 8204 | -7/Factory | Build established: Scavenger-Assassin 8644 | -7/Factory | Discovered new exit (range 6) 8652 | -7/Factory | Identified exit to Lower Caves 8848 | -7/Factory | Discovered exit to Lower Caves (range 4) 8917 | -7/Factory | Allied Derelicts emerged from ambush trap array 8970 | -7/Factory | Discovered new exit (range 6) 8976 | -7/Factory | Identified exit to Factory 9125 | -7/Factory | Discovered new exit (range 7) 9131 | -7/Factory | Identified exit to Storage 9137 | -7/Factory | Entered Storage 9421 | -7/Storage | Used back door to open Recycling access 9421 | -7/Storage | Discovered new exit (range 5) 9435 | -7/Storage | Identified exit to Recycling 9436 | -7/Storage | Entered Recycling 9437 | -7/Recycling | Found Scrap Engine 9551 | -7/Recycling | Build established: Skirmisher 9831 | -7/Recycling | Discovered new exit (range 10) 9856 | -7/Recycling | Identified exit to Factory 10078 | -7/Recycling | Entered Factory 10078 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10553 | -5/Factory | Identified exit to Upper Caves 10591 | -5/Factory | Build established: Tank 11078 | -5/Factory | Lost 3 parts (1u2w) 11204 | -5/Factory | Fabricated Arm. Huge Wheel? 11296 | -5/Factory | Found Prototype Processor 11305 | -5/Factory | Build established: Gunner 11311 | -5/Factory | Discovered new exit (range 13) 11578 | -5/Factory | First assault squad dispatched 11617 | -5/Factory | Discovered new exit (range 11) 11721 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 11786 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 12039 | -5/Factory | Core integrity fell below 50% 12042 | -5/Factory | Identified Exp. Targeting Computer 12100 | -5/Factory | Lost 10 parts (4p2n3u1w) 12287 | -5/Factory | Core integrity fell below 20% 12294 | -5/Factory | Garrison activated, responded to threat 12323 | -5/Factory | Build established: Gladiator 12384 | -5/Factory | Lost 7 parts (2n2u3w) 12540 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 12474_ >> Machine Analyzer network decryption results: 12474_ Recycling Unit x1 12480_ Acquired Mass Driver. 12493_ Acquired Imp. Trap Scanner. 12494_ Discarded Faulty Exp. Targeting Computer. 12497_ Acquired Armor Integrity Analyzer. 12504_ Critical hit (Burn: +37). 12508_ G-50 Soldier destroyed. 12512_ G-67 Veteran destroyed. 12516_ G-50 Soldier Carbon-fiber Leg severed. 12520_ Scrap Engine modifies Wheeled Huge-Armored Exoskeleton: Time/Move +48, Penalty +29. 12520_ G-50 Soldier destroyed. 12522_ G-50 Soldier Carbon-fiber Leg severed. 12530_ G-50 Soldier destroyed. 12534_ Y-64 Sentinel Unknown Protection severed. 12537_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????###########????????############ | | ????# #????????# | | ????# """" #????????# """ """ " | | ????# """" #????????# """ """ Y | | ????#| """" #????????# """ """ " | | ????# """" #????????# | | ????# [ #???????## | | ????# !*[!= #?????###"######/#### | | ????# %=*@[ #?????# #?# | | ????#####Y########### ### | | ?????# [!% > | | ?????# ^^^ ######### #### ### | | ?????# = #???????# #??# #??? | | ?????# #???????#######??# #??? | | ?????# #??????????#######/###? | | ?????# #??????????# #? | | ?????# #??????????# """ [ #? | | ?????# #??????????# """ #? | | ?????# #??????????# """ #? | | ?????# #??????????# !!| " # | | ?????# #??????????# =!=]"" / | | ?????# #??????????#!!*!!"" #? | | ?????# #??????????#%!%*[! #? | | ?????# #?##########+#########? | | ?????# #?# %% #??????? | | ??????? #?# """ """! #??????? | | ????????# #?# """ """ #??????? | | ????????# #?# """ """ #?"""??? | | ????????# #?# #?"""??? | | ????????# #?# """ """ #?"""??? | | ????????# #?# """ """ #??????? | | #########+# + """ """ #??????? | | # # ### % #""????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 33 Energy Capacity 567 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Armor Integrity Analysis 30 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Arm. Huge Wheel | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoHypercooledPenetrator Manual? 0 Play Time 03:27:22 Cumulative 211.0 hours Start 2024.06.18 @ 20:25:28 End 2024.06.20 @ 06:24:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 147 Adventurer 4 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c71ecf4f-49e2-4b4c-8d74-be9a028c9acc