Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 22:06:58 Player: ktur Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (2982) 2982 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 6403 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Authchip [Processor] Authchip [Processor] Improved EM Pulse Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Airjet Aerolev Unit Gravmag System High-capacity Storage Unit Advanced ECM Suite Improved Light Armor Plating Hacking Suite Authchip [Processor] Authchip [Processor] System Restoration Module Improved Grenade Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 107 | 6 6 2 28 1 35 29 Power 9 | 1 1 1 2 . 2 2 Engine 5 | 1 1 1 2 . . . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 36 | 2 1 . 9 . 11 13 Treads 23 | 2 1 . 9 . 11 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 13 | . . . . . . 13 Flight . | . . . . . . . Utility 30 | 1 2 . 9 1 7 10 Device 8 | . 1 . . . 1 6 Storage 4 | 1 1 . 1 . . 1 Processor 2 | . . . . . 1 1 Hackware 3 | . . . . . 3 . Protection 13 | . . . 8 1 2 2 Artifact . | . . . . . . . Weapon 32 | 2 2 1 8 . 15 4 Energy Gun 4 | . 2 1 1 . . . Energy Cannon 4 | . . . 2 . . 2 Ballistic Gun 18 | 2 . . 5 . 11 . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 Parts Lost 14 | . 1 . . . 3 10 Power 1 | . . . . . . 1 Propulsion 8 | . . . . . 1 7 Utility 2 | . . . . . 1 1 Weapon 3 | . 1 . . . 1 1 Highest Loss Streak 7 | . 1 . . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 99 100 96 87 Engine 8 | . 14 14 10 11 3 . Core 2 | . . . . . 5 6 Treads 27 | . 27 28 33 33 35 . Hover 4 | . . . . . . 27 Device 6 | . 9 14 2 . 7 5 Storage 10 | . 14 14 11 11 9 7 Processor 2 | . . . . . 3 6 Hackware 4 | . . . . . 3 23 Protection 9 | . . . 19 22 9 . Energy Gun 4 | . 4 28 . . . . Ballistic Gun 13 | . 23 . 17 22 17 . Naked Turns . | . . . . . . . Heaviest Build 75 | 13 32 32 67 70 75 38 Greatest Support 80 | 40 40 40 60 60 80 33 Greatest Overweight (x) 3 | . . . 1 1 1 3 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 10 15 19 20 20 15 Most Carried 20 | 6 15 15 20 20 20 19 Average Carried 16 | 3 9 14 19 19 19 14 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | 6 15 15 20 20 20 5 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2969 | 209 394 39 710 145 1194 278 Remotely . | . . . . . . . Salvage Created 4079 | . 484 88 995 182 1779 551 Parts 270 | . 32 3 71 16 103 45 Haulers Intercepted 11 | . 1 . 4 . 6 . Recyclers Shooed 5 | . . . 1 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 73 | . 10 2 22 6 26 7 Guns 59 | . 10 2 19 6 22 . Cannons 3 | . . . 3 . . . AOE 11 | . . . . . 4 7 Classes Destroyed 16 | . 4 . 4 . 5 3 Worker 8 | . 1 . 1 . 3 3 Builder 4 | . . . 1 . . 3 Tunneler 1 | . . . . . 1 . Hauler 11 | . 1 . 4 . 6 . Recycler 4 | . . . . . 3 1 Mechanic 2 | . . . . . . 2 Operator 5 | . 1 . 2 . 2 . Watcher 4 | . . . . . 3 1 Swarmer 18 | . . . 7 3 8 . Grunt 36 | . 10 2 11 3 9 1 Brawler 1 | . . . 1 . . . Protector 1 | . . . . . . 1 Sentry 9 | . . . 3 . 6 . Specialist 5 | . . . . . 2 3 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 3 2 4 3 7 6 Combat Bots Only 4 | . 2 2 3 3 4 4 Max Kills in Single Turn 6 | . 1 1 2 1 3 6 Gunslinging 1 | . . . 1 . 1 . Exploded 4 | . . . . . 3 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4662 | . 541 90 1068 259 1196 1508 Core 1103 | . 88 13 176 11 105 710 Absorbed by Shields 391 | . . . . . 391 . Regen/Repaired (Parts) 235 | . 120 . 104 . 11 . Core Remaining (%) 73 | 100 . 59 . 53 80 . Volleys Fired 261 | . 46 6 80 14 113 2 Largest 2 | . 2 2 2 2 2 1 Hottest 130 | . 130 130 120 46 56 69 Shots Fired 512 | . 92 12 160 27 219 2 Gun 487 | . 92 12 142 27 214 . Cannon 19 | . . . 18 . . 1 Launcher 6 | . . . . . 5 1 Special . | . . . . . . . Kinetic 466 | . 83 . 142 27 214 . Thermal 39 | . 9 12 18 . . . Explosive 6 | . . . . . 5 1 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 22 | . 22 4 14 20 11 3 Robot Miss Streak 7 | . 3 2 4 3 7 . Penetration Max 1 | . . . . . 1 . Secondary Targets 8 | . 2 1 1 . 4 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 352 | . 63 9 109 20 137 14 Core Hits 163 | . 29 3 37 8 69 17 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 3 | . . . . . 2 1 Destroy 2 | . . . . . 2 . Sever 1 | . . . . . . 1 Melee Attacks 36 | . . . . . . 36 Impact . | . . . . . . . Slashing 36 | . . . . . . 36 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . . 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8182 | . 727 172 1712 316 2868 2387 Guns 5188 | . 725 142 1480 297 2544 . Cannons 180 | . . . 180 . . . Explosions 1878 | . . . . . 272 1606 Melee 781 | . . . . . . 781 Ramming 155 | . 2 30 52 19 52 . Kinetic 4936 | . 615 . 1480 297 2544 . Thermal 1650 | . 110 142 180 . . 1218 Explosive 660 | . . . . . 272 388 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 781 | . . . . . . 781 Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 . 1 Average Corruption 2 | . . . 3 3 . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 45 | . . . 29 16 . . Message Errors 8 | . . . 5 3 . . Matter Fused 10 | . . . 7 3 . . Heat Flow Errors 8 | . . . 5 3 . . Energy Discharges 5 | . . . 2 3 . . Parts Rejected 2 | . . . 2 . . . Data Loss (minor) 4 | . . . 2 2 . . Data Loss (major) 3 | . . . 2 1 . . Misfires 2 | . . . 2 . . . Weapon Failures 3 | . . . 2 1 . . Overload Shots . | . . . . . . . Overflow Damage 409 | . . . . . 17 392 Projectiles . | . . . . . . . Explosions 166 | . . . . . 17 149 Melee 243 | . . . . . . 243 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 161 | . . . . . 91 70 Shots 4 | . . . . . 3 1 Rammed 19 | . 2 3 6 2 6 . Targets Rammed 21 | . 2 3 7 2 7 . Kicked . | . . . . . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 394 | . 150 234 394 269 226 45 Average Temperature 65 | . 29 120 74 74 58 22 Received Heat Transfer 1735 | . 303 72 396 84 547 333 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1637 | . 259 333 370 . . 675 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 425 | . 235 228 330 263 425 211 Initial 128 | . . 47 . 128 31 120 Average 137 | . 100 69 107 133 258 89 Maximum Alert Level 2 | . 1 1 1 1 2 1 Low Security (%) 69 | 100 78 82 88 95 14 93 Level 1 29 | . 21 17 11 4 83 6 Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 1 4 . 3 3 Investigation 6 | . . 1 2 . 1 2 Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 10 | . 2 . 5 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 19 3 46 7 40 29 Peak Tracking Total 11 | . 4 3 5 3 4 11 Tactical Retreats 9 | . 1 . 1 1 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 7 | . . . . . 1 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 9 | . . 2 . . 5 2 Max in Single Turn 2 | . . 1 . . 2 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 31 | . 4 1 9 . 9 8 Terminals 19 | . 3 . 6 . 6 4 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . 1 . 1 . 1 . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 97 | . 11 1 33 . 28 24 Successful 58 | . 6 1 19 . 17 15 Failed 39 | . 5 . 14 . 11 9 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 62 | . 8 . 22 . 15 17 Terminals 66 | . 9 . 24 . 17 16 Fabricators 7 | . . . . . . 7 Repair Stations 8 | . 2 . 4 . 2 . Recycling Units 4 | . . . 2 . 2 . Scanalyzers 10 | . . . 3 . 7 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 23 | . 3 1 10 . 6 3 Part Schematic 1 | . . . 1 . . . Robot Analysis 5 | . 2 . 2 . 1 . Open Door 1 | . . 1 . . . . Alert Level 7 | . . . 4 . 2 1 Unreport Threat 3 | . . . 1 . 2 . Locate Traps 1 | . . . 1 . . . Recall Investigation 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 3 | . 1 . 1 . 1 . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 2 | . . . . . . 2 Repair Station Hacks 7 | . 2 . 3 . 2 . Scan Component 4 | . 1 . 2 . 1 . Repair 3 | . 1 . 1 . 1 . Recycling Unit Hacks 2 | . . . 1 . 1 . Retrieve Components 2 | . . . 1 . 1 . Scanalyzer 8 | . . . 2 . 6 . Insert Component 3 | . . . 1 . 2 . Analyze 5 | . . . 1 . 4 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 14 | . 1 . 3 . 2 8 Terminals 10 | . 1 . 3 . 2 4 Botnet 6 | . . . 2 . 1 3 Operators 4 | . 1 . 1 . 1 1 Fabricators 4 | . . . . . . 4 Report 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Recompile 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 26 | . 4 . 9 . 7 6 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 1 . 1 . Time 166 | . 26 . 32 . 108 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 3 | . . . 1 . 2 . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . 3 8 . . . Total Damage 240 | . . 137 103 . . . Kills 4 | . . 3 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 5 | . 2 . 2 . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 7147 | 83 742 1109 1723 669 1782 1039 Spaces Moved 3951 | 49 338 663 622 259 761 1259 Core 12 | 8 . . . . . 4 Treads 2684 | 41 338 663 622 259 761 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1255 | . . . . . . 1255 Flight . | . . . . . . . Fastest Speed 45 | 50 160 160 160 240 160 45 Average Speed 139 | 142 160 160 213 240 160 52 Slowest Speed 240 | 160 160 160 240 240 240 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 47 99 59 47 61 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 31 | . . . . . 11 20 Terrain Destroyed 137 | . . . . . 86 51 Melee 20 | . . . . . . 20 Projectile . | . . . . . . . AOE 117 | . . . . . 86 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 5044 | 60 456 701 860 277 1119 1571 Wait 503 | . 46 17 74 . 153 213 Move 3945 | 48 337 662 621 258 760 1259 Hop . | . . . . . . . Pick Up 72 | 6 14 5 20 1 16 10 Fast Attach 43 | 6 2 . 9 . 17 9 Attach 30 | . 2 1 5 1 7 14 Detach 4 | . . . . . . 4 Swap 36 | . 2 1 14 . 13 6 Drop 93 | . 5 6 30 1 33 18 Fire 261 | . 46 6 80 14 113 2 Melee 36 | . . . . . . 36 Ram . | . . . . . . . Kick . | . . . . . . . Crush 21 | . 2 3 7 2 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 483 | -10/Materials | Repaired Lgt. Treads 516 | -10/Materials | Discovered new exit (range 4) 744 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Entered Mines 883 | -10/Mines | Identified exit to Materials 888 | -10/Mines | Met a Derelict bent on vengeance 902 | -10/Mines | Received a Mining Laser from a helpful Derelict 1101 | -10/Mines | Discovered exit to Materials (range 7) 1172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1226 | -10/Mines | Learned Materials interactive machine intel 1298 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1405 | -10/Mines | Met a Derelict shopkeep closing up shop 1935 | -10/Mines | Entered Materials 1935 | -9/Materials | Accompanied by 3 allies 1935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -9/Materials | Loaded intel: 18 interactive machine locations 2441 | -9/Materials | Discovered new exit (range 14) 2741 | -9/Materials | Discovered new exit (range 16) 3278 | -9/Materials | Build established: Scavenger-Mutant 3288 | -9/Materials | Repaired Med. Armor Plating 3658 | -9/Materials | Entered Mines 3682 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3769 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3780 | -9/Mines | Found Prototype Device 4066 | -9/Mines | Build established: Mutant 4298 | -9/Mines | Discovered new exit (range 8) 4327 | -9/Mines | Entered Materials 4327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -8/Materials | Identified exit to Factory 4621 | -8/Materials | Build established: Scavenger-Mutant 5145 | -8/Materials | Discovered exit to Factory (range 8) 5868 | -8/Materials | Discovered exit to Factory (range 11) 5923 | -8/Materials | Identified Exp. Sensor Array 6071 | -8/Materials | Repaired Exp. Sensor Array 6109 | -8/Materials | Entered Factory 6109 | -7/Factory | Evolved 2 slots: Utility x2 6406 | -7/Factory | Build established: Hacker-Mutant 6969 | -7/Factory | Cargo convoy interrupted 7053 | -7/Factory | Discovered new exit (range 12) 7110 | -7/Factory | Lost 7 parts (1p5n1u) 7113 | -7/Factory | Core integrity fell below 50% 7144 | -7/Factory | Core integrity fell below 20% 7148 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 07113_ M-28 Smith fits Backup Propulsion III on O-16 Technician. 07114_ G-47 Trooper destroyed. 07114_ P-60 Hacker destroyed. 07114_ X-62 Marksman destroyed. 07114_ Terminal disabled. 07114_ Destroyed Angular Momentum Engine. 07114_ K-01 Serf destroyed. 07114_ X-67 Chaingunner destroyed. 07114_ Slug penetrates Wall. 07134_ Acquired 23 matter. 07140_ U-05 Engineer destroyed. 07140_ K-01 Serf cleans the DSF Access. 07143_ Penetrated by Slug. 07143_ Slug penetrates Wall. 07143_ Aerolev Unit destroyed. 07144_ Dropped Lrg. Storage Unit. 07145_ Dropped System Restoration Module. 07146_ Acquired Authchip [Processor]. 07146_ Penetrated by Slug. 07146_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ??????#+#?###### ## ] # #????????????# | | ??????# #?# ## = #"" #????????????# | | ??????# #?# ## #"T #????????????# | | #?????# #?# ## ! #"" !####+##+#????# | | # ##### ### ####### # /* #????# | | # #?????######### + % #### #???## | | ?### #?????????????### !! #??# ##### | | ???# ! 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Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaHeavyWheel Manual? 0 Play Time 00:44:19 Cumulative 408.2 hours Start 2022.05.12 @ 21:05:24 End 2022.05.12 @ 22:06:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 065b98d7-53e7-4489-866c-bc8bfa99cae7