Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 22:06:58

Player: ktur

Result: Destroyed by X-67 Chaingunner with Minigun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (112)     560
Value Destroyed (2982)     2982
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (61)                 61
              TOTAL SCORE: 6403

 Bonus
-------
High Alert Combat Kills    15
Follower Combat Kills      46

 Cogmind 
---------
Core Integrity             0/700
Matter                     300/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -7/Factory

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (4) ---
                   (None)
>              --- UTILITY (6) ------
      Improved Signal Interpreter
               Hacking Suite
               Hacking Suite
               Hacking Suite
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
  Experimental Sensor Array
               Authchip [Processor]
               Authchip [Processor]
      Improved EM Pulse Cannon
      Improved Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
                Airjet
                Airjet
                Airjet
                Airjet
>               --- UTILITY ----------
          Large Storage Unit
   Experimental Sensor Array
       Improved Signal Interpreter
                Hacking Suite
                Hacking Suite
                Hacking Suite
>               --- WEAPON -----------
       Improved EM Pulse Cannon
                Axe
>               --- INVENTORY --------
          Light Nuclear Core
          Light Nuclear Core
                Airjet
                Aerolev Unit
                Gravmag System
  High-capacity Storage Unit
       Advanced ECM Suite
       Improved Light Armor Plating
                Hacking Suite
                Authchip [Processor]
                Authchip [Processor]
                System Restoration Module
       Improved Grenade Launcher
       Improved Datajack
[Rating: 48]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Hover Unit               Airjet
Utility                    High-capacity Storage Unit
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Medium Armor Plating
Weapon                     Improved Assault Rifle
  Energy Gun               Particle Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Heavy Assault Cannon
  Launcher                 Rocket Launcher
  Slashing Weapon          Axe

 Build                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Min Mat Fac 
Slots Evolved              6    | .   .   .   2   .   2   2   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   1   .   
  Utility                  4    | .   .   .   1   .   1   2   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             107  | 6   6   2   28  1   35  29  
  Power                    9    | 1   1   1   2   .   2   2   
    Engine                 5    | 1   1   1   2   .   .   .   
    Core                   4    | .   .   .   .   .   2   2   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               36   | 2   1   .   9   .   11  13  
    Treads                 23   | 2   1   .   9   .   11  .   
    Leg                    .    | .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   
    Hover                  13   | .   .   .   .   .   .   13  
    Flight                 .    | .   .   .   .   .   .   .   
  Utility                  30   | 1   2   .   9   1   7   10  
    Device                 8    | .   1   .   .   .   1   6   
    Storage                4    | 1   1   .   1   .   .   1   
    Processor              2    | .   .   .   .   .   1   1   
    Hackware               3    | .   .   .   .   .   3   .   
    Protection             13   | .   .   .   8   1   2   2   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   32   | 2   2   1   8   .   15  4   
    Energy Gun             4    | .   2   1   1   .   .   .   
    Energy Cannon          4    | .   .   .   2   .   .   2   
    Ballistic Gun          18   | 2   .   .   5   .   11  .   
    Ballistic Cannon       1    | .   .   .   .   .   1   .   
    Launcher               3    | .   .   .   .   .   2   1   
    Special Weapon         .    | .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   1   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   .   1   .   2   1   
Parts Lost                 14   | .   1   .   .   .   3   10  
  Power                    1    | .   .   .   .   .   .   1   
  Propulsion               8    | .   .   .   .   .   1   7   
  Utility                  2    | .   .   .   .   .   1   1   
  Weapon                   3    | .   1   .   .   .   1   1   
  Highest Loss Streak      7    | .   1   .   .   .   1   7   
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     96   | .   94  100 99  100 96  87  
  Engine                   8    | .   14  14  10  11  3   .   
  Core                     2    | .   .   .   .   .   5   6   
  Treads                   27   | .   27  28  33  33  35  .   
  Hover                    4    | .   .   .   .   .   .   27  
  Device                   6    | .   9   14  2   .   7   5   
  Storage                  10   | .   14  14  11  11  9   7   
  Processor                2    | .   .   .   .   .   3   6   
  Hackware                 4    | .   .   .   .   .   3   23  
  Protection               9    | .   .   .   19  22  9   .   
  Energy Gun               4    | .   4   28  .   .   .   .   
  Ballistic Gun            13   | .   23  .   17  22  17  .   
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             75   | 13  32  32  67  70  75  38  
  Greatest Support         80   | 40  40  40  60  60  80  33  
  Greatest Overweight (x)  3    | .   .   .   1   1   1   3   
  Average Overweight (x)   .    | .   .   .   .   1   .   .   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  
  Average Capacity         17   | 7   10  15  19  20  20  15  
  Most Carried             20   | 6   15  15  20  20  20  19  
  Average Carried          16   | 3   9   14  19  19  19  14  
  Final Capacity           20   | 8   15  15  20  20  20  5   
  Final Carried            20   | 6   15  15  20  20  20  5   

 Class Distribution 
--------------------
 46% | Mutant
 38% | Scavenger-Mutant
 14% | Hacker-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
    Hacker-Mutant | -7/Factory

 Resources                      | -11  -10  -10  -9   -9   -8   -7   
-----------                Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  
Matter Collected           2969 | 209  394  39   710  145  1194 278  
  Remotely                 .    | .    .    .    .    .    .    .    
Salvage Created            4079 | .    484  88   995  182  1779 551  
  Parts                    270  | .    32   3    71   16   103  45   
Haulers Intercepted        11   | .    1    .    4    .    6    .    
Recyclers Shooed           5    | .    .    .    1    1    3    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Min Mat Fac 
Combat Hostiles Destroyed  73   | .   10  2   22  6   26  7   
  Guns                     59   | .   10  2   19  6   22  .   
  Cannons                  3    | .   .   .   3   .   .   .   
  AOE                      11   | .   .   .   .   .   4   7   
Classes Destroyed          16   | .   4   .   4   .   5   3   
  Worker                   8    | .   1   .   1   .   3   3   
  Builder                  4    | .   .   .   1   .   .   3   
  Tunneler                 1    | .   .   .   .   .   1   .   
  Hauler                   11   | .   1   .   4   .   6   .   
  Recycler                 4    | .   .   .   .   .   3   1   
  Mechanic                 2    | .   .   .   .   .   .   2   
  Operator                 5    | .   1   .   2   .   2   .   
  Watcher                  4    | .   .   .   .   .   3   1   
  Swarmer                  18   | .   .   .   7   3   8   .   
  Grunt                    36   | .   10  2   11  3   9   1   
  Brawler                  1    | .   .   .   1   .   .   .   
  Protector                1    | .   .   .   .   .   .   1   
  Sentry                   9    | .   .   .   3   .   6   .   
  Specialist               5    | .   .   .   .   .   2   3   
  Hunter                   1    | .   .   .   .   .   1   .   
  Programmer               2    | .   .   .   .   .   .   2   
Best Kill Streak           7    | .   3   2   4   3   7   6   
  Combat Bots Only         4    | .   2   2   3   3   4   4   
Max Kills in Single Turn   6    | .   1   1   2   1   3   6   
  Gunslinging              1    | .   .   .   1   .   1   .   
  Exploded                 4    | .   .   .   .   .   3   4   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   
--------                   Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  
Damage Taken               4662 | .    541  90   1068 259  1196 1508 
  Core                     1103 | .    88   13   176  11   105  710  
  Absorbed by Shields      391  | .    .    .    .    .    391  .    
  Regen/Repaired (Parts)   235  | .    120  .    104  .    11   .    
Core Remaining (%)         73   | 100  .    59   .    53   80   .    
Volleys Fired              261  | .    46   6    80   14   113  2    
  Largest                  2    | .    2    2    2    2    2    1    
  Hottest                  130  | .    130  130  120  46   56   69   
Shots Fired                512  | .    92   12   160  27   219  2    
  Gun                      487  | .    92   12   142  27   214  .    
  Cannon                   19   | .    .    .    18   .    .    1    
  Launcher                 6    | .    .    .    .    .    5    1    
  Special                  .    | .    .    .    .    .    .    .    
  Kinetic                  466  | .    83   .    142  27   214  .    
  Thermal                  39   | .    9    12   18   .    .    .    
  Explosive                6    | .    .    .    .    .    5    1    
  Electromagnetic          1    | .    .    .    .    .    .    1    
  Robot Hit Streak         22   | .    22   4    14   20   11   3    
  Robot Miss Streak        7    | .    3    2    4    3    7    .    
  Penetration Max          1    | .    .    .    .    .    1    .    
  Secondary Targets        8    | .    2    1    1    .    4    .    
    Max Gunslinging Chain  1    | .    1    1    1    .    1    .    
Shots Hit Robots           352  | .    63   9    109  20   137  14   
  Core Hits                163  | .    29   3    37   8    69   17   
  Critical Kills           1    | .    .    .    .    .    1    .    
  Critical Parts Destroyed 1    | .    .    .    .    .    1    .    
  Critical Strikes         3    | .    .    .    .    .    2    1    
    Destroy                2    | .    .    .    .    .    2    .    
    Sever                  1    | .    .    .    .    .    .    1    
Melee Attacks              36   | .    .    .    .    .    .    36   
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 36   | .    .    .    .    .    .    36   
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            8    | .    .    .    .    .    .    8    
    Combat Hostiles        .    | .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    
Damage Inflicted           8182 | .    727  172  1712 316  2868 2387 
  Guns                     5188 | .    725  142  1480 297  2544 .    
  Cannons                  180  | .    .    .    180  .    .    .    
  Explosions               1878 | .    .    .    .    .    272  1606 
  Melee                    781  | .    .    .    .    .    .    781  
  Ramming                  155  | .    2    30   52   19   52   .    
  Kinetic                  4936 | .    615  .    1480 297  2544 .    
  Thermal                  1650 | .    110  142  180  .    .    1218 
  Explosive                660  | .    .    .    .    .    272  388  
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 781  | .    .    .    .    .    .    781  
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         3    | .    .    .    3    3    .    1    
  Average Corruption       2    | .    .    .    3    3    .    1    
  Corruption Purged        1    | .    .    .    .    .    .    1    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
  Effects                  45   | .    .    .    29   16   .    .    
    Message Errors         8    | .    .    .    5    3    .    .    
    Matter Fused           10   | .    .    .    7    3    .    .    
    Heat Flow Errors       8    | .    .    .    5    3    .    .    
    Energy Discharges      5    | .    .    .    2    3    .    .    
    Parts Rejected         2    | .    .    .    2    .    .    .    
    Data Loss (minor)      4    | .    .    .    2    2    .    .    
    Data Loss (major)      3    | .    .    .    2    1    .    .    
    Misfires               2    | .    .    .    2    .    .    .    
    Weapon Failures        3    | .    .    .    2    1    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            409  | .    .    .    .    .    17   392  
  Projectiles              .    | .    .    .    .    .    .    .    
  Explosions               166  | .    .    .    .    .    17   149  
  Melee                    243  | .    .    .    .    .    .    243  
Knockbacks                 1    | .    .    .    .    .    1    .    
  Impact                   1    | .    .    .    .    .    1    .    
  Kinetic                  .    | .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    
Self-Inflicted Damage      161  | .    .    .    .    .    91   70   
  Shots                    4    | .    .    .    .    .    3    1    
  Rammed                   19   | .    2    3    6    2    6    .    
Targets Rammed             21   | .    2    3    7    2    7    .    
  Kicked                   .    | .    .    .    .    .    .    .    
  Crushed                  2    | .    .    .    1    .    1    .    
Highest Temperature        394  | .    150  234  394  269  226  45   
  Average Temperature      65   | .    29   120  74   74   58   22   
  Received Heat Transfer   1735 | .    303  72   396  84   547  333  
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Melted             1    | .    .    .    .    .    .    1    
  Heat Transferred         1637 | .    259  333  370  .    .    675  
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Min Mat Fac 
Peak Influence             425  | .   235 228 330 263 425 211 
  Initial                  128  | .   .   47  .   128 31  120 
  Average                  137  | .   100 69  107 133 258 89  
Maximum Alert Level        2    | .   1   1   1   1   2   1   
  Low Security (%)         69   | 100 78  82  88  95  14  93  
  Level 1                  29   | .   21  17  11  4   83  6   
  Level 2                  .    | .   .   .   .   .   1   .   
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          12   | .   1   1   4   .   3   3   
  Investigation            6    | .   .   1   2   .   1   2   
  Extermination            .    | .   .   .   .   .   .   .   
  Reinforcement            6    | .   1   .   2   .   2   1   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   1   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Scr Mat Min Mat Min Mat Fac 
Distress Signals           10   | .   2   .   5   .   2   1   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              144  | .   19  3   46  7   40  29  
  Peak Tracking Total      11   | .   4   3   5   3   4   11  
  Tactical Retreats        9    | .   1   .   1   1   3   3   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Min Mat Fac 
Traps Triggered            7    | .   .   .   .   .   1   6   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  
----------                 Run  | Scr Mat Min Mat Min Mat Fac 
Machines Disabled          9    | .   .   2   .   .   5   2   
  Max in Single Turn       2    | .   .   1   .   .   2   1   
  Garrison Access          1    | .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Scr Mat Min Mat Min Mat Fac 
Machines Accessed          31   | .   4   1   9   .   9   8   
  Terminals                19   | .   3   .   6   .   6   4   
  Fabricators              3    | .   .   .   .   .   .   3   
  Repair Stations          3    | .   1   .   1   .   1   .   
  Recycling Units          2    | .   .   .   1   .   1   .   
  Scanalyzers              2    | .   .   .   1   .   1   .   
  Garrison Access          1    | .   .   .   .   .   .   1   
Total Hacks                97   | .   11  1   33  .   28  24  
  Successful               58   | .   6   1   19  .   17  15  
  Failed                   39   | .   5   .   14  .   11  9   
    Catastrophic           2    | .   .   .   .   .   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   62   | .   8   .   22  .   15  17  
  Terminals                66   | .   9   .   24  .   17  16  
  Fabricators              7    | .   .   .   .   .   .   7   
  Repair Stations          8    | .   2   .   4   .   2   .   
  Recycling Units          4    | .   .   .   2   .   2   .   
  Scanalyzers              10   | .   .   .   3   .   7   .   
  Garrison Access          1    | .   .   .   .   .   .   1   
Terminal Hacks             23   | .   3   1   10  .   6   3   
  Part Schematic           1    | .   .   .   1   .   .   .   
  Robot Analysis           5    | .   2   .   2   .   1   .   
  Open Door                1    | .   .   1   .   .   .   .   
  Alert Level              7    | .   .   .   4   .   2   1   
  Unreport Threat          3    | .   .   .   1   .   2   .   
  Locate Traps             1    | .   .   .   1   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   1   
  Recall Reinforcements    1    | .   .   .   .   .   .   1   
  Hauler Manifests         3    | .   1   .   1   .   1   .   
Fabricator Hacks           3    | .   .   .   .   .   .   3   
  Network Status           1    | .   .   .   .   .   .   1   
  Load Schematic           2    | .   .   .   .   .   .   2   
Repair Station Hacks       7    | .   2   .   3   .   2   .   
  Scan Component           4    | .   1   .   2   .   1   .   
  Repair                   3    | .   1   .   1   .   1   .   
Recycling Unit Hacks       2    | .   .   .   1   .   1   .   
  Retrieve Components      2    | .   .   .   1   .   1   .   
Scanalyzer                 8    | .   .   .   2   .   6   .   
  Insert Component         3    | .   .   .   1   .   2   .   
  Analyze                  5    | .   .   .   1   .   4   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   1   
  Seal Access              1    | .   .   .   .   .   .   1   
Unauthorized Hacks         14   | .   1   .   3   .   2   8   
  Terminals                10   | .   1   .   3   .   2   4   
    Botnet                 6    | .   .   .   2   .   1   3   
    Operators              4    | .   1   .   1   .   1   1   
  Fabricators              4    | .   .   .   .   .   .   4   
    Report                 1    | .   .   .   .   .   .   1   
    Haulers                1    | .   .   .   .   .   .   1   
    Recompile              2    | .   .   .   .   .   .   2   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   1   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         26   | .   4   .   9   .   7   6   
  Full Trace Events        2    | .   .   .   2   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   2   .   2   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             3    | .   1   .   1   .   1   .   
  Time                     166  | .   26  .   32  .   108 .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     9    | .   .   .   .   .   9   .   
Parts Scanalyzed           3    | .   .   .   1   .   2   .   
  Part Schematics Acquired 3    | .   .   .   1   .   2   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  
------------               Run  | Scr Mat Min Mat Min Mat Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  
--------                   Run  | Scr Mat Min Mat Min Mat Fac 
Total Allies               4    | .   .   4   .   .   .   .   
  Largest Group            3    | .   .   3   3   .   .   .   
  Highest-Rated Group      40   | .   .   40  40  .   .   .   
  Highest-Rated Ally       31   | .   .   31  16  .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               11   | .   .   3   8   .   .   .   
  Total Damage             240  | .   .   137 103 .   .   .   
  Kills                    4    | .   .   3   1   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Scr Mat Min Mat Min Mat Fac 
Robot Analysis Total       5    | .   2   .   2   .   1   .   
Derelict Logs Recovered    3    | .   .   2   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -8   -7   
-------------              Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  
Turns Passed               7147 | 83   742  1109 1723 669  1782 1039 
Spaces Moved               3951 | 49   338  663  622  259  761  1259 
  Core                     12   | 8    .    .    .    .    .    4    
  Treads                   2684 | 41   338  663  622  259  761  .    
  Legs                     .    | .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    
  Hover                    1255 | .    .    .    .    .    .    1255 
  Flight                   .    | .    .    .    .    .    .    .    
  Fastest Speed            45   | 50   160  160  160  240  160  45   
  Average Speed            139  | 142  160  160  213  240  160  52   
  Slowest Speed            240  | 160  160  160  240  240  240  230  
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    
Exploration Rate (%)       49   | 5    47   99   59   47   61   26   
  Regions Visited          6
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    
  Known Exits Taken        2    | .    .    1    .    .    1    .    
  Unknown Exits Taken      4    | 1    1    .    1    1    .    .    
Scrap Searched             4    | .    .    3    .    1    .    .    
Spaces Dug                 31   | .    .    .    .    .    11   20   
Terrain Destroyed          137  | .    .    .    .    .    86   51   
  Melee                    20   | .    .    .    .    .    .    20   
  Projectile               .    | .    .    .    .    .    .    .    
  AOE                      117  | .    .    .    .    .    86   31   
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -8   -7   
---------                  Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  
Total                      5044 | 60   456  701  860  277  1119 1571 
  Wait                     503  | .    46   17   74   .    153  213  
  Move                     3945 | 48   337  662  621  258  760  1259 
  Hop                      .    | .    .    .    .    .    .    .    
  Pick Up                  72   | 6    14   5    20   1    16   10   
  Fast Attach              43   | 6    2    .    9    .    17   9    
  Attach                   30   | .    2    1    5    1    7    14   
  Detach                   4    | .    .    .    .    .    .    4    
  Swap                     36   | .    2    1    14   .    13   6    
  Drop                     93   | .    5    6    30   1    33   18   
  Fire                     261  | .    46   6    80   14   113  2    
  Melee                    36   | .    .    .    .    .    .    36   
  Ram                      .    | .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    
  Crush                    21   | .    2    3    7    2    7    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
   84 | -11/Scrapyard | Entered Materials
  191 | -10/Materials | Discovered new exit (range 12)
  314 | -10/Materials | Build established: Mutant
  483 | -10/Materials | Repaired Lgt. Treads
  516 | -10/Materials | Discovered new exit (range 4)
  744 | -10/Materials | Discovered new exit (range 7)
  826 | -10/Materials | Entered Mines
  883 | -10/Mines     | Identified exit to Materials
  888 | -10/Mines     | Met a Derelict bent on vengeance
  902 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1101 | -10/Mines     | Discovered exit to Materials (range 7)
 1172 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1226 | -10/Mines     | Learned Materials interactive machine intel
 1298 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1405 | -10/Mines     | Met a Derelict shopkeep closing up shop
 1935 | -10/Mines     | Entered Materials
 1935 | -9/Materials  | Accompanied by 3 allies
 1935 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1936 | -9/Materials  | Loaded intel: 18 interactive machine locations
 2441 | -9/Materials  | Discovered new exit (range 14)
 2741 | -9/Materials  | Discovered new exit (range 16)
 3278 | -9/Materials  | Build established: Scavenger-Mutant
 3288 | -9/Materials  | Repaired Med. Armor Plating
 3658 | -9/Materials  | Entered Mines
 3682 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 3769 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
 3780 | -9/Mines      | Found Prototype Device
 4066 | -9/Mines      | Build established: Mutant
 4298 | -9/Mines      | Discovered new exit (range 8)
 4327 | -9/Mines      | Entered Materials
 4327 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 4328 | -8/Materials  | Identified exit to Factory
 4621 | -8/Materials  | Build established: Scavenger-Mutant
 5145 | -8/Materials  | Discovered exit to Factory (range 8)
 5868 | -8/Materials  | Discovered exit to Factory (range 11)
 5923 | -8/Materials  | Identified Exp. Sensor Array
 6071 | -8/Materials  | Repaired Exp. Sensor Array
 6109 | -8/Materials  | Entered Factory
 6109 | -7/Factory    | Evolved 2 slots: Utility x2
 6406 | -7/Factory    | Build established: Hacker-Mutant
 6969 | -7/Factory    | Cargo convoy interrupted
 7053 | -7/Factory    | Discovered new exit (range 12)
 7110 | -7/Factory    | Lost 7 parts (1p5n1u)
 7113 | -7/Factory    | Core integrity fell below 50%
 7144 | -7/Factory    | Core integrity fell below 20%
 7148 | -7/Factory    | Destroyed by X-67 Chaingunner with Minigun

 Last Messages 
---------------
07113_ M-28 Smith fits Backup Propulsion III on O-16 Technician.
07114_ G-47 Trooper destroyed.
07114_ P-60 Hacker destroyed.
07114_ X-62 Marksman destroyed.
07114_ Terminal disabled.
07114_ Destroyed Angular Momentum Engine.
07114_ K-01 Serf destroyed.
07114_ X-67 Chaingunner destroyed.
07114_ Slug penetrates Wall.
07134_ Acquired 23 matter.
07140_ U-05 Engineer destroyed.
07140_ K-01 Serf cleans the DSF Access.
07143_ Penetrated by Slug.
07143_ Slug penetrates Wall.
07143_ Aerolev Unit destroyed.
07144_ Dropped Lrg. Storage Unit.
07145_ Dropped System Restoration Module.
07146_ Acquired Authchip [Processor].
07146_ Penetrated by Slug.
07146_ Slug penetrates Door.

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????????????????#               |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
ECM Strength               2
Armor Coverage             600
Evasion (%)                55
Core Analysis              6
Recoil Reduction           4
Offensive Hacking          30
Authchip Count             2

 Item Schematics 
-----------------
           Hacking Suite | -9/Materials | Scanalyzed
       Hcp. Storage Unit | -9/Materials | Hacked
       Exp. Sensor Array | -8/Materials | Scanalyzed
 Imp. Signal Interpreter | -8/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TeslaHeavyWheel
  Manual?         0
Play Time         00:44:19
  Cumulative      408.2 hours
  Start           2022.05.12 @ 21:05:24
  End             2022.05.12 @ 22:06:58
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          403
  Rogue           403
  Adventurer      0
  Explorer        0
Win Type          -
  Total           21
  Types           13/2/3/2/0/0/0/1/0
Lore%             92
Gallery%          90
Achievement%      76
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 065b98d7-53e7-4489-866c-bc8bfa99cae7