Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 18:02:29

Player: Mallow

Result: Destroyed by 6R-3YX(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (6)       30
Value Destroyed (181)      181
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 811

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     260/300
Energy                     221/250
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Small Storage Unit
>            --- WEAPON (2) -------
             Riot Gun
             Barrage Gun
>            --- INVENTORY (8) ----
  Subdweller Power Source
       Light Angular Momentum Engine
       Small Storage Unit

 Peak State 
------------
>           --- POWER ------------
      Light Ion Engine
>           --- PROPULSION -------
      Light Treads
      Light Treads
>           --- UTILITY ----------
      Small Storage Unit
>           --- WEAPON -----------
  Makeshift Shrapnel Gun
            Rocket Launcher
>           --- INVENTORY --------
            Ion Engine
      Small Storage Unit
            Assault Rifle
            Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             16   | 7   .   3   6   
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   .   1   1   
    Treads                 2    | 2   .   .   .   
    Leg                    1    | .   .   1   .   
    Wheel                  1    | .   .   .   1   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  1    | 1   .   .   .   
    Device                 .    | .   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 3   .   2   4   
    Energy Gun             2    | 1   .   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          6    | 2   .   1   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   1   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 6    | .   .   4   2   
  Power                    1    | .   .   1   .   
  Propulsion               3    | .   .   1   2   
  Utility                  .    | .   .   .   .   
  Weapon                   2    | .   .   2   .   
  Highest Loss Streak      3    | .   .   3   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     73   | .   85  71  71  
  Engine                   13   | .   14  12  14  
  Treads                   22   | .   28  26  6   
  Leg                      3    | .   .   .   14  
  Wheel                    1    | .   .   .   6   
  Storage                  14   | .   14  14  14  
  Ballistic Gun            10   | .   28  5   15  
  Launcher                 6    | .   .   10  .   
Peak Build Rating          10   | 6   6   10  10  
  Average Rating           5    | 4   6   6   5   
  On Entrance              3    | .   6   6   3   
Naked Turns                .    | .   .   .   .   
Heaviest Build             14   | 12  12  12  14  
  Greatest Support         40   | 40  40  40  20  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 6   8   8   8   
  Most Carried             5    | 1   2   5   4   
  Average Carried          3    | .   1   3   3   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            5    | 1   2   5   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           481  | 205 .   131 145 
  Remotely                 .    | .   .   .   .   
Salvage Created            181  | .   .   126 55  
  Parts                    14   | .   .   11  3   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  25   | .   .   24  1   
  Guns                     4    | .   .   3   1   
  AOE                      21   | .   .   21  .   
Classes Destroyed          4    | .   .   3   1   
  Swarmer                  3    | .   .   3   .   
  Grunt                    2    | .   .   2   .   
  Subdweller               1    | .   .   .   1   
  Assembled                19   | .   .   19  .   
Best Kill Streak           19   | .   .   19  1   
  Combat Bots Only         19   | .   .   19  1   
Max Kills in Single Turn   6    | .   .   6   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 6    | .   .   6   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        74   | .    26   31   17   
  Missed                   21   | .    6    6    9    
Damage Taken               875  | .    165  537  173  
  Core                     255  | .    38   173  44   
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              23   | .    1    15   7    
  Largest                  2    | .    2    2    2    
  Hottest                  78   | .    40   44   78   
Shots Fired                34   | .    2    18   14   
  Gun                      22   | .    2    6    14   
  Cannon                   .    | .    .    .    .    
  Launcher                 12   | .    .    12   .    
  Special                  .    | .    .    .    .    
  Kinetic                  21   | .    2    6    13   
  Thermal                  .    | .    .    .    .    
  Explosive                12   | .    .    12   .    
  Electromagnetic          1    | .    .    .    1    
  Robot Hit Streak         10   | .    .    2    10   
  Robot Miss Streak        4    | .    2    4    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           22   | .    .    9    13   
  Core Hits                41   | .    .    39   2    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1681 | .    3    1506 172  
  Guns                     221  | .    .    49   172  
  Cannons                  .    | .    .    .    .    
  Explosions               1457 | .    .    1457 .    
  Melee                    .    | .    .    .    .    
  Ramming                  3    | .    3    .    .    
  Kinetic                  211  | .    .    49   162  
  Thermal                  .    | .    .    .    .    
  Explosive                1457 | .    .    1457 .    
  Electromagnetic          10   | .    .    .    10   
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            57   | .    .    57   .    
  Projectiles              .    | .    .    .    .    
  Explosions               57   | .    .    57   .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      196  | .    .    196  .    
  Shots                    7    | .    .    7    .    
  Rammed                   4    | .    1    3    .    
Targets Rammed             4    | .    1    3    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        24   | .    .    24   .    
  Average Temperature      13   | .    .    13   .    
  Received Heat Transfer   96   | .    .    66   30   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             166  | .   .   166 .   
  Initial                  .    | .   .   .   .   
  Average                  36   | .   .   49  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           2    | .   1   1   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              35   | .   5   27  3   
  Peak Tracking Total      14   | .   5   14  2   
  Tactical Retreats        4    | .   .   4   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          3    | .   .   3   .   
  Max in Single Turn       2    | .   .   2   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          1    | .   1   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                1    | .   1   .   .   
  Successful               .    | .   .   .   .   
  Failed                   1    | .   1   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               1587 | 127 200 942 318 
Spaces Moved               794  | 77  122 345 250 
  Core                     6    | 6   .   .   .   
  Treads                   495  | 71  122 302 .   
  Legs                     163  | .   .   43  120 
  Wheels                   130  | .   .   .   130 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 120 110 
  Average Speed            143  | 151 160 155 115 
  Slowest Speed            190  | 160 160 160 190 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       24   | 5   27  52  14  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   .   1   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          103  | .   .   103 .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      103  | .   .   103 .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1206 | 85  124 731 266 
  Wait                     363  | .   .   363 .   
  Move                     791  | 76  121 344 250 
  Hop                      .    | .   .   .   .   
  Pick Up                  6    | 1   1   3   1   
  Fast Attach              11   | 7   .   1   3   
  Attach                   3    | .   .   .   3   
  Detach                   .    | .   .   .   .   
  Swap                     2    | .   .   2   .   
  Drop                     3    | 1   .   .   2   
  Fire                     23   | .   1   15  7   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    4    | .   1   3   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 15)
  128 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  302 | -10/Materials | Discovered new exit (range 16)
  328 | -10/Materials | Entered Mines
  359 | -10/Mines     | Met a Derelict bent on vengeance
  381 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  446 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  489 | -10/Mines     | Assembled infested the area
  494 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  518 | -10/Mines     | Core integrity fell below 50%
  553 | -10/Mines     | Destroyed 19 combat bots
 1212 | -10/Mines     | Core integrity fell below 20%
 1244 | -10/Mines     | Lost 3 parts (1p1n1w)
 1251 | -10/Mines     | Found a hidden stash of uninstalled traps
 1260 | -10/Mines     | Discovered new exit (range 6)
 1270 | -10/Mines     | Entered Subcaves
 1348 | -10/Subcaves  | Discovered new exit (range 16)
 1588 | -10/Subcaves  | Destroyed by 6R-3YX(R) with Subdweller Laser

 Last Messages 
---------------
Acquired 10 matter.
Acquired 9 matter.
EXIT=FOUND
OV-IZC(u) builds Twisted Machinery. <x8>
Lgt. Treads destroyed.
QA-TDT(R) destroyed.
Acquired 55 matter.
Acquired Sub. Monowheel.
Acquired Sub. Power Source.
OV-IZC(u) builds Twisted Machinery. <x5>
Searching scrap...
Found Barrage Gun.
Found Riot Gun.
Found 61 Matter.
Acquired 61 matter.
Dropped Assault Rifle. <x2>
Subatomizers dissect the Riot Gun.
Acquired Riot Gun.
Aluminum Leg destroyed.
Acquired Barrage Gun.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              253
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CryofiberCryofiberLaser
  Manual?         0
Play Time         00:07:07
  Cumulative      48.9 hours
  Start           2024.10.06 @ 17:57:01
  End             2024.10.06 @ 18:02:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          73
  Rogue           73
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             31
Gallery%          40
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          25x17
Zoom Use          33%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: dd9dc225-d020-4395-b0e4-5b75b35b6cec