Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.06 @ 03:08:23 Player: Ms. V3-11A Result: Destroyed by 17-0P9(M) with Heavy Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3514) 3514 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 7359 Bonus ------- Met Imprinter 300 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 107/300 Energy 7/100 System Corruption 10% Temperature Critical (593) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Makeshift System Shield Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Makeshift Laser Ion Cannon Gauss Rifle > --- INVENTORY -------- Titanium Leg Makeshift Leg High-capacity Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Particle Charger Transmission Jammer Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Thermal Plating Makeshift System Shield Makeshift System Shield Recalibrator EM Pulse Cannon EM Pulse Cannon Minigun Proton Missile Launcher Makeshift Hammer DRS Beacon [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Makeshift Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Slots Evolved 6 | . . . 4 2 . . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 4 | . . . 3 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 84 | . 12 16 26 16 3 2 9 Power 13 | . 3 3 4 2 . 1 . Engine 5 | . 2 2 1 . . . . Core 8 | . 1 1 3 2 . 1 . Reactor . | . . . . . . . . Propulsion 19 | . 3 4 8 4 . . . Treads . | . . . . . . . . Leg 17 | . 3 2 8 4 . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | . 3 1 8 6 3 1 5 Device 15 | . . . 5 3 3 1 3 Storage 2 | . 2 . . . . . . Processor 1 | . . . 1 . . . . Hackware 2 | . . . 1 1 . . . Protection 7 | . 1 1 1 2 . . 2 Artifact . | . . . . . . . . Weapon 25 | . 3 8 6 4 . . 4 Energy Gun 9 | . . 4 4 1 . . . Energy Cannon 4 | . . . 1 1 . . 2 Ballistic Gun 10 | . 3 3 1 2 . . 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Corrupted Parts 3 | . . . 1 . . 2 . System Corruption 15 | . . . 3 . . 12 . Parts Lost 33 | . 2 9 . 5 1 1 15 Power 5 | . . 1 . 1 1 . 2 Propulsion 5 | . 1 3 . . . . 1 Utility 9 | . . 1 . 1 . 1 6 Weapon 14 | . 1 4 . 3 . . 6 Highest Loss Streak 15 | . 2 5 . 2 1 1 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 84 99 99 97 90 98 Engine 5 | . 12 13 6 . . . . Core 7 | . 1 . 2 14 12 10 14 Leg 15 | . 27 7 17 14 15 15 14 Wheel 1 | . . 9 . . . . . Device 8 | . . . 12 7 15 10 16 Storage 9 | . 14 14 9 7 7 7 6 Processor 2 | . . . 8 4 . . . Hackware 5 | . . . 5 15 7 7 6 Protection 12 | . 12 13 9 10 15 15 12 Energy Gun 5 | . . 4 8 1 7 7 6 Energy Cannon 4 | . . . 6 7 7 7 6 Ballistic Gun 11 | . 28 13 6 13 7 7 6 Ballistic Cannon 2 | . . 6 5 . . . . Peak Build Rating 47 | 6 10 18 40 44 45 45 47 Average Rating 31 | 6 8 14 37 42 43 41 45 On Entrance 25 | 6 6 9 16 37 44 41 45 Naked Turns 2 | . . . . . . . 2 Heaviest Build 74 | 12 52 57 70 74 74 70 71 Greatest Support 34 | 20 20 20 32 34 34 34 34 Greatest Overweight (x) 6 | . 2 5 6 2 2 2 2 Average Overweight (x) 2 | . 1 4 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 19 Most Carried 20 | 5 14 20 20 20 19 20 20 Average Carried 17 | 3 10 17 19 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 2 14 20 20 19 19 20 4 Class Distribution -------------------- 35% | Scavenger-Tank 29% | Mutant 24% | Hacker-Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Matter Collected 2985 | 200 354 654 946 609 139 83 . Remotely . | . . . . . . . . Salvage Created 4300 | . 466 550 1655 1141 259 198 31 Parts 249 | . 27 49 95 52 9 10 7 Haulers Intercepted 4 | . 1 . 2 1 . . . Recyclers Shooed 3 | . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 29 | . . 4 . . 9 16 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Combat Hostiles Destroyed 83 | . 10 12 35 17 4 4 1 Guns 53 | . 10 10 14 13 2 3 1 Cannons 25 | . . 2 16 4 2 1 . AOE 5 | . . . 5 . . . . Classes Destroyed 17 | . 6 3 6 2 . . . Worker 3 | . . . 2 1 . . . Builder 3 | . 1 . 1 1 . . . Tunneler 1 | . . . 1 . . . . Hauler 4 | . 1 . 2 1 . . . Recycler 2 | . . . . 2 . . . Mechanic 2 | . 1 . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . 3 . 8 . . . . Grunt 40 | . 7 . 16 11 4 2 . Brawler 2 | . . . 1 1 . . . Sentry 9 | . . . 8 1 . . . Hunter 5 | . . . 2 2 . 1 . Programmer 3 | . . . . 2 . 1 . Artisan 1 | . . 1 . . . . . Cobbler 1 | . . 1 . . . . . Subdweller 12 | . . 12 . . . . . Best Kill Streak 6 | . 4 2 6 4 4 2 1 Combat Bots Only 5 | . 3 2 5 4 4 2 1 Max Kills in Single Turn 3 | . 2 1 3 2 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Hostile Shots Fired 654 | . 66 90 140 163 18 13 164 Missed 162 | . 18 27 38 59 4 4 12 Damage Taken 5349 | . 437 1141 927 1036 176 120 1512 Core 1096 | . 51 163 180 74 23 . 605 Absorbed by Shields 280 | . . . 280 . . . . Ignored by Resistances 1613 | . 138 317 357 309 49 32 411 Regen/Repaired (Parts) 257 | . 43 . 10 77 . . 127 Core Remaining (%) 60 | 100 . 14 67 . . . . Volleys Fired 313 | . 49 106 73 57 13 8 7 Largest 3 | . 2 2 3 3 3 3 3 Hottest 238 | . 40 120 214 143 138 138 238 Shots Fired 682 | . 97 141 202 170 35 24 13 Gun 505 | . 97 130 115 113 24 16 10 Cannon 177 | . . 11 87 57 11 8 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 413 | . 97 80 109 100 13 8 6 Thermal 198 | . . 38 50 65 22 16 7 Explosive . | . . . . . . . . Electromagnetic 71 | . . 23 43 5 . . . Robot Hit Streak 27 | . 13 22 18 20 11 27 7 Robot Miss Streak 5 | . 3 2 5 2 2 . 1 Penetration Max 1 | . . . . 1 1 . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 485 | . 74 97 136 119 28 21 10 Core Hits 189 | . 25 25 71 44 12 9 3 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 10 | . 2 . 6 1 . 1 . Burn 5 | . . . 3 1 . 1 . Destroy 2 | . 2 . . . . . . Blast 3 | . . . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9754 | . 959 1647 3367 2423 646 432 280 Guns 6387 | . 959 1507 1583 1459 409 263 207 Cannons 2711 | . . 140 1260 832 237 169 73 Explosions 646 | . . . 514 132 . . . Melee . | . . . . . . . . Ramming 10 | . . . 10 . . . . Kinetic 4894 | . 959 1041 1171 1286 219 118 100 Thermal 3797 | . . 538 1305 1033 427 314 180 Explosive . | . . . . . . . . Electromagnetic 1053 | . . 68 881 104 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 4 3 3 12 12 Average Corruption 5 | . . . 3 2 2 11 10 Corruption Purged 3 | . . . . . 3 . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . 13 10 2 18 6 Message Errors 14 | . . . 3 2 1 7 1 Matter Fused 12 | . . . 4 4 . 4 . Heat Flow Errors 5 | . . . 1 . . 4 . Energy Discharges 6 | . . . . 1 1 2 2 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . . . 1 1 . . . Misfires 3 | . . . 2 1 . . . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots 5 | . . . 1 . . . 4 Effects 4 | . . . 1 . . . 3 Energy Bleed 1 | . . . . . . . 1 Heat Surge 2 | . . . . . . . 2 Short Circuit 1 | . . . 1 . . . . Overflow Damage 23 | . . . 21 2 . . . Projectiles 14 | . . . 12 2 . . . Explosions 9 | . . . 9 . . . . Melee . | . . . . . . . . Knockbacks 6 | . . 1 5 . . . . Impact . | . . . . . . . . Kinetic 5 | . . 1 4 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 71 | . . . 71 . . . . Shots 5 | . . . 5 . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 793 | . 43 . 315 392 405 225 793 Average Temperature 112 | . 18 . 75 96 228 67 611 Received Heat Transfer 2114 | . 291 300 407 405 126 45 540 Effects 32 | . . . 1 5 1 . 25 Shutdowns 5 | . . . . . 1 . 4 Energy Bleed 5 | . . . 1 2 . . 2 Interference 10 | . . . . 3 . . 7 Matter Decay 4 | . . . . . . . 4 Damage (major) 6 | . . . . . . . 6 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 2 1 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 1 4 1 . 3 . Heat Transferred 6075 | . . 650 2302 1728 703 629 63 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . 8 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Peak Influence 338 | . 215 . 338 251 . . . Initial 42 | . . . . 42 . . . Average 105 | . 30 . 143 130 . . . Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 83 | 100 98 . 77 75 . . . Level 1 16 | . 1 . 22 24 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 5 5 . . . Investigation 5 | . . . 2 3 . . . Extermination 1 | . . . . 1 . . . Reinforcement 4 | . . . 3 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Distress Signals 7 | . 2 . 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 21 12 63 24 4 4 6 Peak Tracking Total 9 | . 4 2 6 4 4 1 9 Tactical Retreats 7 | . . . 5 2 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Traps Triggered 6 | . 4 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed 3 | . 3 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Machines Disabled 5 | . . 1 2 1 . . 1 Max in Single Turn 1 | . . 1 1 1 . . 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Machines Accessed 32 | . 9 1 12 9 . 1 . Terminals 20 | . 7 . 8 4 . 1 . Fabricators 2 | . . . . 2 . . . Repair Stations 3 | . 1 . 1 1 . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 3 | . . . 2 1 . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 97 | . 26 4 38 28 . 1 . Successful 78 | . 18 4 33 22 . 1 . Failed 19 | . 8 . 5 6 . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 40 | . 12 . 13 15 . . . Terminals 63 | . 21 . 28 13 . 1 . Fabricators 5 | . . . . 5 . . . Repair Stations 8 | . 4 . 2 2 . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 14 | . . . 7 7 . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 30 | . 8 4 15 2 . 1 . Record 5 | . . 4 . . . 1 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 5 | . 2 . 3 . . . . Branch Access Points 2 | . . . 1 1 . . . Terminal Index 3 | . . . 2 1 . . . Repair Station Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Disarm Traps 2 | . . . 2 . . . . Reprogram Traps 1 | . 1 . . . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 2 | . . . 2 . . . . Registered Components 2 | . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 8 | . 4 . 2 2 . . . Scan Component 4 | . 2 . 1 1 . . . Repair 4 | . 2 . 1 1 . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer 12 | . . . 6 6 . . . Insert Component 6 | . . . 3 3 . . . Analyze 6 | . . . 3 3 . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 22 | . 5 . 9 8 . . . Terminals 18 | . 5 . 8 5 . . . Assimilate 1 | . . . . 1 . . . Botnet 4 | . . . 3 1 . . . Skim 13 | . 5 . 5 3 . . . Fabricators 2 | . . . . 2 . . . Report 1 | . . . . 1 . . . Liberate 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Extract 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 6 . 10 8 . 1 . Full Trace Events 3 | . . . 1 2 . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . . 4 8 . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 73 | . . . . 73 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 4 | . 2 . 1 1 . . . Time 156 | . 76 . 61 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 10 . . 2 . . . Parts Scanalyzed 6 | . . . 3 3 . . . Part Schematics Acquired 6 | . . . 3 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 10 | . . . . 10 . . . Highest-Rated Ally 10 | . . . . 10 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . . 2 1 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Turns Passed 13993 | 3 2027 2538 3054 1393 978 1054 2946 Spaces Moved 5271 | 1 713 1175 1019 433 381 453 1096 Core 3 | . . . . . . . 3 Treads . | . . . . . . . . Legs 4234 | 1 713 211 949 433 381 453 1093 Wheels 1034 | . . 964 70 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 130 155 200 200 200 50 Average Speed 232 | 120 220 184 258 256 241 226 259 Slowest Speed 470 | 120 260 470 330 270 270 270 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 2 90 55 82 17 53 53 85 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . 1 1 . 1 . 2 Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 14 | . . 8 . . 2 2 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 37 | . . . 31 5 . 1 . Melee . | . . . . . . . . Projectile 6 | . . . 5 . . 1 . AOE 30 | . . . 26 4 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Total 6459 | 4 1070 1409 1305 598 413 465 1195 Wait 664 | . 274 83 145 81 13 . 68 Move 5264 | . 712 1174 1018 432 380 452 1096 Hop . | . . . . . . . . Pick Up 67 | . 18 17 17 6 1 2 6 Fast Attach 27 | . 6 7 8 3 1 2 . Attach 32 | . 3 9 6 5 2 . 7 Detach 4 | . . 2 1 . 1 . . Swap 25 | . 3 . 12 8 . . 2 Drop 62 | 4 5 11 24 6 2 1 9 Fire 313 | . 49 106 73 57 13 8 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 10) 1216 | -10/Materials | Repaired Lgt. Nuclear Core 1255 | -10/Materials | Repaired Lgt. Nuclear Core 1391 | -10/Materials | Discovered new exit (range 11) 1680 | -10/Materials | Discovered new exit (range 16) 1728 | -10/Materials | Learned 2 Storage zone layouts 1761 | -10/Materials | Identified exit to Subcaves 1785 | -10/Materials | Learned Storage emergency access door positions 1801 | -10/Materials | Learned location of 2 exits from Mines 1809 | -10/Materials | Learned location of 2 exits from Mines 2031 | -10/Materials | Entered Subcaves 2032 | -10/Subcaves | Identified exit to Materials 2140 | -10/Subcaves | Lost 5 parts (1p2n2w) 2160 | -10/Subcaves | Identified exit to Recycling 2286 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2430 | -10/Subcaves | Build established: Scavenger-Mutant 2479 | -10/Subcaves | Disturbed a concealed Subdweller 2505 | -10/Subcaves | Disturbed a concealed Subdweller 2552 | -10/Subcaves | Lost 3 parts (1n1u1w) 2803 | -10/Subcaves | Core integrity fell below 50% 2812 | -10/Subcaves | Build established: Mutant 2928 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2931 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3077 | -10/Subcaves | Visited Clippyterm 3082 | -10/Subcaves | Learned Factory stockpile data 4410 | -10/Subcaves | Learned location of Storage (-9) 4443 | -10/Subcaves | Disturbed a concealed Subdweller 4461 | -10/Subcaves | Core integrity fell below 20% 4569 | -10/Subcaves | Entered Materials 4569 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5050 | -8/Materials | Build established: Derelict-Tank 5582 | -8/Materials | Build established: Scavenger-Tank 5958 | -8/Materials | Build established: Hacker-Tank 6080 | -8/Materials | Discovered new exit (range 16) 6151 | -8/Materials | Repaired Broken Mak. Laser 6425 | -8/Materials | Discovered new exit (range 16) 6716 | -8/Materials | Learned location of 1 exit from Storage 6785 | -8/Materials | Learned 4 Recycling zone layouts 6846 | -8/Materials | Learned location of 2 exits from Lower Caves 6897 | -8/Materials | Learned location of 1 exit from Extension 6937 | -8/Materials | Learned location of Lower Caves (-7) 6969 | -8/Materials | Learned Storage security intel 6990 | -8/Materials | Learned location of 2 exits from Lower Caves 7019 | -8/Materials | Learned 4 Factory zone layouts 7110 | -8/Materials | Identified exit to Factory 7623 | -8/Materials | Entered Factory 7623 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7624 | -7/Factory | Identified exit to Factory 7706 | -7/Factory | Repaired Titanium Leg 8098 | -7/Factory | Fabricated Titanium Leg (x2) 8386 | -7/Factory | Identified exit to Lower Caves 9016 | -7/Factory | Entered Lower Caves 9017 | -7/Lower Caves | Identified exit to Lower Caves 9328 | -7/Lower Caves | Build established: Scavenger-Tank 9961 | -7/Lower Caves | Learned Factory stockpile data 9977 | -7/Lower Caves | Found DRS Beacon 9994 | -7/Lower Caves | Entered another Lower Caves area 9995 | -7/Lower Caves | Identified exit to Zion 10434 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10593 | -7/Lower Caves | System corruption reached 10% 10860 | -7/Lower Caves | Encountered a Warlord checkpoint 11048 | -7/Lower Caves | Entered Zion 11183 | -7/Zion | System corruption cleaned by Quarantine Array 11359 | -7/Zion | Discovered new exit (range 8) 11750 | -7/Zion | Learned Factory non-interactive machine intel 12125 | -7/Zion | Learned Factory stockpile data 12655 | -7/Zion | Met Imprinter 13650 | -7/Zion | Build established: Scavenger-Gunner 13742 | -7/Zion | Learned location of Data Miner (-6) 13962 | -7/Zion | Attacked by Zionites 13973 | -7/Zion | Destroyed Imprinter 13987 | -7/Zion | Core integrity fell below 50% 13993 | -7/Zion | Core integrity fell below 20% 13994 | -7/Zion | Destroyed by 17-0P9(M) with Heavy Riot Gun Last Messages --------------- 13983_ Power failure, Lgt. Nuclear Core shutdown. 13984_ Overheating: Titanium Leg damaged (-41). 13984_ Overheating: Mak. Thermal Plating damaged (-87). 13984_ Overheating: Minigun damaged (-39). 13984_ Minigun destroyed. 13984_ Critical hit (Burn: +80). 13985_ Overheating: System interference. 13985_ Imp. Heat Sink temporarily disabled. 13986_ EM Pulse Cannon destroyed. 13986_ Mak. Laser destroyed. 13986_ Dropped Hcp. Storage Unit. 13986_ Lgt. Nuclear Core destroyed. 13986_ Dropped Titanium Leg. 13988_ Mak. Thermal Plating destroyed. 13988_ Dropped Mak. Light Armor Plating. 13989_ Critical hit (Burn: +80). 13991_ Imp. Heat Sink destroyed. 13991_ Critical hit (Burn: +80). 13992_ Overheating: Matter decay (-34). 13993_ Overheating: Core damaged (-84). 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" ????????????????##" # # | | ????????? ??????????????????#""""" ## ## | | ?????????" ??????????????????###""" | | ??????????"???????????????????####"""""""### | | ??????????"???????????????????#"##""#""""### | | ???????????????????????????????#"""""""""""" | | ????????????????????????????####""" """ | | ???????????????????????????##""""" """ | | ???????????????????????????#""" "" | | ??????????????????????????##"" | | ?????????????????????????#""""" | | ?????????????????????????#"#"""" | | ???????????????????????????#"##" """""" """ | | ???????????????????????????##?#"""""""""""#" | | ??????????????????????????????##"#""""""#""# | | ???????????????????????????????##"########## | | ????????????????????????????????##?????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Mak. Thermal Plating | -8/Materials | Scanalyzed Field Laser | -8/Materials | Extracted Mak. Laser | -8/Materials | Scanalyzed Multitool | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Katana | -7/Factory | Extracted Imp. VTOL Module | -7/Factory | Extracted Imp. Utility Shielding | -7/Factory | Extracted Hvy. Deuterium Engine | -7/Factory | Extracted Force Booster | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperLaserStorm Manual? 0 Play Time 01:10:15 Cumulative 355.6 hours Start 2024.09.06 @ 01:26:13 End 2024.09.06 @ 03:08:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 269 Rogue 63 Adventurer 180 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: e28ca6f7-5577-4d27-bea4-ed491dcb7888