Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 20:05:37 Player: CJ tha Blamma Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (867) 867 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 4551 Bonus ------- Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Core Analyzer Hardened Light Armor Plating Makeshift System Shield Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Gravmag System Core Analyzer Light Armor Plating Hardened Light Armor Plating Improved Shield Generator System Restoration Module Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 2 . . 2 . . . Utility 1 | . . . . . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 36 | 6 5 3 5 4 5 2 . 4 2 Power 3 | 1 . . . . 1 . . . 1 Engine 2 | 1 . . . . 1 . . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 2 4 1 . . . 4 . Treads 2 | . 2 . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 5 | . . 2 . . . . . 3 . Flight 6 | . . . 4 1 . . . 1 . Utility 7 | 1 2 . . 1 1 2 . . . Device 1 | . . . . . . 1 . . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 1 1 1 2 3 . . . 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 1 1 . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 17 | . 1 1 . 1 . . 1 1 12 Power 2 | . . . . . . . . . 2 Propulsion 9 | . 1 . . 1 . . 1 . 6 Utility 2 | . . . . . . . . . 2 Weapon 4 | . . 1 . . . . . 1 2 Highest Loss Streak 12 | . 1 1 . 1 . . 1 1 12 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | . 2 8 4 4 5 7 7 7 7 Power . | . 1 1 1 1 . . . . . Propulsion 1 | . . 4 1 . . . . . 1 Utility 1 | . . 1 . 1 2 3 4 4 5 Weapon 1 | . . 1 1 1 2 3 3 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . 2 3 . 1 . . . 6 Power 2 | . . . 2 . . . . . . Propulsion 3 | . . 2 1 . . . . . . Utility 6 | . . . . . . . . . 6 Weapon 1 | . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 96 98 97 98 84 78 80 77 79 Engine 13 | . 14 14 11 11 9 9 15 15 5 Treads 7 | . 5 25 . . . . . . . Leg 5 | . 20 . . . . . . . . Hover 1 | . . 1 2 . . . . . 11 Flight 13 | . . . 39 42 36 30 26 23 23 Device 2 | . . . . . . 2 7 7 3 Storage 11 | . 14 14 11 11 9 7 7 7 7 Processor 2 | . . . . . 2 7 7 7 7 Protection 8 | . 13 14 11 11 9 4 . . . Ballistic Gun 18 | . 27 27 13 11 8 7 7 7 10 Launcher 3 | . . . 8 11 9 7 7 6 1 Peak Build Rating 26 | 6 7 16 18 11 13 17 17 24 26 Average Rating 11 | 4 6 8 10 9 11 14 16 18 20 On Entrance 11 | . 6 7 16 10 10 13 17 16 24 Avg Prop Armor Cover (%) 9 | . . . . . . . . 8 9 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 13 28 28 16 18 16 19 19 22 21 Greatest Support 40 | 20 40 40 16 16 16 25 25 28 28 Greatest Overweight (x) 3 | 3 1 1 . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 Average Capacity 9 | 7 8 15 8 8 8 8 8 8 7 Most Carried 15 | 1 7 15 12 5 8 8 7 8 8 Average Carried 5 | . 2 8 3 4 6 7 7 7 7 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 5 Final Carried 12 | 1 7 12 3 4 7 7 7 7 5 Class Distribution -------------------- 56% | Mutant 23% | Scavenger-Mutant 20% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Matter Collected 1029 | 139 219 67 62 103 43 . 56 132 208 Remotely . | . . . . . . . . . . Salvage Created 1075 | . 189 247 162 90 65 . 96 159 67 Parts 67 | . 10 14 17 3 5 . 3 12 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Combat Hostiles Destroyed 25 | . 5 5 4 1 2 . 3 3 2 Guns 14 | . 5 5 1 . 1 . 1 1 . AOE 11 | . . . 3 1 1 . 2 2 2 Classes Destroyed 8 | . 2 1 1 . 2 . . 1 1 Builder 3 | . . . 3 . . . . . . Recycler 5 | . . 2 . 1 . . . 2 . Watcher 1 | . . . . . . . . 1 . Swarmer 10 | . 1 5 . 1 . . . 3 . Grunt 12 | . 4 . 4 . . . 3 . 1 Duelist 1 | . . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 7 | . 2 4 7 2 1 . 2 5 2 Combat Bots Only 4 | . 2 3 4 1 1 . 2 2 2 Max Kills in Single Turn 3 | . 1 1 3 2 1 . 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 1 . 1 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Hostile Shots Fired 212 | . 38 22 5 11 12 . 16 18 90 Missed 57 | . 3 1 1 5 7 . 11 9 20 Hits 155 | . 35 21 4 6 5 . 5 9 70 Projectile 155 | . 35 21 4 6 5 . 5 9 70 AOE 2 | . . 2 . . . . . . . Critical Strikes 7 | . . . . . . . 1 . 6 Damage Taken 2243 | . 409 220 74 65 64 . 80 142 1189 Core 855 | . 107 23 . 20 . . . 45 660 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 29 | . 22 4 . 3 . . . . . Regen/Repaired (Parts) 10 | . . . 10 . . . . . . Core Remaining (%) 85 | 100 . 48 . 95 100 . . . . Volleys Fired 91 | . 23 24 6 3 9 . 11 6 9 Largest 2 | . 2 2 2 2 2 . 2 2 2 Hottest 53 | . 40 40 53 53 53 . 50 53 53 Shots Fired 169 | . 46 42 12 6 15 . 20 12 16 Gun 137 | . 46 42 6 3 9 . 11 9 11 Cannon . | . . . . . . . . . . Launcher 32 | . . . 6 3 6 . 9 3 5 Special . | . . . . . . . . . . Kinetic 137 | . 46 42 6 3 9 . 11 9 11 Thermal . | . . . . . . . . . . Explosive 32 | . . . 6 3 6 . 9 3 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 16 9 3 . 7 . 10 1 7 Robot Miss Streak 7 | . 2 3 1 6 2 . 3 7 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 99 | . 29 29 7 . 11 . 12 3 8 Core Hits 77 | . 14 14 10 4 6 . 9 9 11 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . Destroy 2 | . 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2716 | . 260 244 727 325 279 . 258 288 335 Guns 728 | . 248 239 42 10 45 . 55 28 61 Cannons . | . . . . . . . . . . Explosions 1971 | . . . 685 315 234 . 203 260 274 Melee . | . . . . . . . . . . Ramming 17 | . 12 5 . . . . . . . Kinetic 728 | . 248 239 42 10 45 . 55 28 61 Thermal . | . . . . . . . . . . Explosive 1971 | . . . 685 315 234 . 203 260 274 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . . 12 37 11 . . . . Projectiles . | . . . . . . . . . . Explosions 60 | . . . 12 37 11 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 100 | . . . 27 17 . . . . 56 Shots 5 | . . . 1 1 . . . . 3 Rammed 2 | . 1 1 . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 64 | . 18 . 44 22 16 . 26 13 64 Average Temperature 13 | . 8 . 21 11 7 . 11 5 21 Received Heat Transfer 1017 | . 192 . 24 . . . 63 . 738 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 100 66 100 . Level 1 2 | . . . . . . . 33 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 268 | . 42 80 156 148 133 55 268 140 . Initial 140 | . . 13 21 56 53 55 31 140 . Average 35 | . 6 14 51 101 72 52 118 66 . Influence Increases 1132 | . 120 130 165 112 120 . 247 98 140 Destroy 0b10 Robot/C 540 | . 100 100 80 60 40 . 60 60 40 Destroy 0b10 Robot/NC 45 | . . 10 15 5 . . . 15 . Destroy Leader 102 | . 20 20 10 10 20 . . 12 10 Allied During Kill 8 | . . . . 4 4 . . . . Successful Hack 3 | . . . 3 . . . . . . Disable Machine 15 | . . . 15 . . . . . . Destroy Structure 164 | . . . 42 33 41 . 37 11 . Partial Spotted 30 | . . . . . 15 . 15 . . Lose Combat Pursuer 225 | . . . . . . . 135 . 90 Influence Decreases 1132 | . 86 108 75 120 135 78 24 298 208 Entered New Map 467 | . . 21 35 90 85 68 14 128 26 Time Decay 503 | . 76 77 40 20 50 10 . 160 70 Lost Part 162 | . 10 10 . 10 . . 10 10 112 Squads Dispatched 3 | . 1 . 1 . 1 . . . . Investigation 3 | . 1 . 1 . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Distress Signals 3 | . 1 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 10 7 6 3 3 . 13 6 12 Peak Tracking Total 9 | . 3 3 7 3 4 . 9 4 8 Tactical Retreats 5 | . . . . . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Traps Triggered 3 | . 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Machines Accessed 7 | . 2 . 1 . 2 1 . 1 . Terminals 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 11 | . 4 . 2 . 3 1 . 1 . Successful 6 | . 2 . 2 . . 1 . 1 . Failed 5 | . 2 . . . 3 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . 4 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 2 | . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . 2 1 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . 2 3 . . . . Total Damage 103 | . . . . 41 62 . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Turns Passed 1977 | 68 584 442 89 46 100 25 115 356 152 Spaces Moved 2209 | 49 372 231 191 66 189 56 274 525 256 Core 12 | 11 . . . . . . . 1 . Treads 255 | . 45 210 . . . . . . . Legs 365 | 38 327 . . . . . . . . Wheels . | . . . . . . . . . . Hover 26 | . . 21 . . . . . 5 . Flight 1551 | . . . 191 66 189 56 274 519 256 Fastest Speed 29 | 50 120 147 31 31 31 31 31 29 29 Average Speed 72 | 119 133 158 31 40 31 31 31 61 37 Slowest Speed 200 | 200 190 160 31 114 31 31 34 120 112 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . 1 . . 2 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 49 42 21 24 17 1 33 13 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . . . 1 . . . . 5 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 252 | . . . 51 36 68 . 65 11 21 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 252 | . . . 51 36 68 . 65 11 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Total 2446 | 55 422 274 214 79 219 62 279 544 298 Wait 41 | . 12 . . . . 2 . . 27 Move 2189 | 48 371 230 190 65 186 55 268 520 256 Hop 3 | . . . . . 1 . . 2 . Pick Up 33 | 1 6 10 1 3 8 1 . 2 1 Fast Attach 15 | 6 1 1 1 1 . 1 . 4 . Attach 25 | . 4 2 5 2 6 1 . 4 1 Detach 18 | . 3 1 3 2 4 . . 4 1 Swap 5 | . 1 . . 1 1 1 . . 1 Drop 24 | . . 5 8 2 4 1 . 2 2 Fire 91 | . 23 24 6 3 9 . 11 6 9 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Entered Mines 657 | -10/Mines | Discovered new exit (range 13) 673 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 674 | -10/Mines | Discovered new exit (range 5) 701 | -10/Mines | Assembled infested the area 733 | -10/Mines | Met 8R-AWN 837 | -10/Mines | Learned location of Storage (-9) 970 | -10/Mines | Discovered new exit (range 16) 986 | -10/Mines | Core integrity fell below 50% 1032 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -10/Mines | Entered Materials 1095 | -9/Materials | Evolved 2 slots: Propulsion x2 1149 | -9/Materials | Discovered new exit (range 14) 1152 | -9/Materials | Repaired Flight Unit? 1184 | -9/Materials | Entered Mines 1187 | -9/Mines | Received a Mining Laser from a helpful Derelict 1200 | -9/Mines | Discovered new exit (range 8) 1223 | -9/Mines | Met a Derelict bent on vengeance 1230 | -9/Mines | Entered Materials 1230 | -8/Materials | Accompanied by 1 ally 1230 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1318 | -8/Materials | Discovered new exit (range 14) 1330 | -8/Materials | Entered Factory 1330 | -7/Factory | Evolved 2 slots: Propulsion x2 1353 | -7/Factory | Identified exit to Garrison 1355 | -7/Factory | Entered Garrison 1364 | -7/Garrison | Discovered new exit (range 5) 1369 | -7/Garrison | Triggered checkpoint 1379 | -7/Garrison | Triggered checkpoint 1389 | -7/Garrison | Discovered new exit (range 10) 1392 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1401 | -7/Garrison | Triggered checkpoint 1407 | -7/Garrison | Triggered checkpoint 1470 | -7/Garrison | Entered Factory 1723 | -7/Factory | Build established: Scavenger-Mutant 1774 | -7/Factory | Discovered new exit (range 8) 1826 | -7/Factory | Entered Lower Caves 1964 | -7/Lower Caves | Core integrity fell below 50% 1972 | -7/Lower Caves | Core integrity fell below 20% 1978 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Flight Unit+ destroyed. Critical hit (Burn: +37). Imp. Hover Unit destroyed. Lgt. Nuclear Core destroyed. Particle Gun fries itself beyond repair. Hvy. Assault Rifle destroyed. VTOL Module destroyed. Aluminum Leg fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Flight Unit+ destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. Particle Gun fries itself beyond repair. Critical hit (Burn: +37). Aluminum Leg fries itself beyond repair. Sml. Storage Unit destroyed. Critical hit (Burn: +37). 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