Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 00:21:56 Player: JackZewap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2253) 2253 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 4759 Bonus ------- High Alert Combat Kills 273 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 160/160 System Corruption 0% Temperature Cool (10) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Particle Gun Scythe > --- INVENTORY (5) ---- Improved Heat Sink Disposable Heat Sink Small Storage Unit Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Insulated Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Cooling System Disposable Heat Sink Small Storage Unit Improved Terrain Scanner Heavy EM Shotgun Enhanced Autogun Improved Datajack Heavy Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Barrage Gun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 108 | 5 8 14 6 75 Power 12 | . 1 . 2 9 Engine 7 | . 1 . 2 4 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 21 | 2 4 2 . 13 Treads . | . . . . . Leg 20 | 2 4 2 . 12 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 28 | 1 1 3 . 23 Device 12 | . . 1 . 11 Storage 3 | 1 . . . 2 Processor 4 | . . 1 . 3 Hackware 1 | . . . . 1 Protection 8 | . 1 1 . 6 Artifact . | . . . . . Weapon 47 | 2 2 9 4 30 Energy Gun 27 | 2 2 6 1 16 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 1 4 Ballistic Cannon . | . . . . . Launcher 10 | . . 3 2 5 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . . . . 4 Parts Lost 28 | . . 5 . 23 Power 3 | . . 1 . 2 Propulsion 11 | . . 2 . 9 Utility 9 | . . 1 . 8 Weapon 5 | . . 1 . 4 Highest Loss Streak 10 | . . 5 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 91 96 91 Engine 6 | . 10 7 11 1 Core 2 | . . . . 6 Leg 26 | . 28 27 28 23 Device 13 | . . 6 14 22 Storage 11 | . 14 14 14 8 Processor 1 | . . . . 3 Protection 6 | . 14 7 . 7 Energy Gun 17 | . 28 24 12 12 Ballistic Gun 3 | . . . 11 2 Launcher 1 | . . 1 4 . Naked Turns . | . . . . . Heaviest Build 33 | 8 15 18 18 33 Greatest Support 41 | 20 20 20 20 41 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 10 | . 7 8 8 10 Average Carried 7 | . 3 6 7 9 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 7 6 8 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1570 | 242 75 243 187 823 Remotely . | . . . . . Salvage Created 2557 | . 296 360 121 1780 Parts 113 | . 14 12 6 81 Haulers Intercepted 4 | . 1 . . 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 53 | . 5 9 3 36 Guns 38 | . 5 4 2 27 AOE 14 | . . 5 1 8 Classes Destroyed 14 | . 4 3 1 6 Worker 3 | . . 1 . 2 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 4 | . 1 . . 3 Recycler 5 | . . 1 . 4 Operator 2 | . 1 . . 1 Watcher 1 | . 1 . . . Swarmer 10 | . . 3 . 7 Grunt 31 | . 5 6 2 18 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 7 | . . . . 7 Hunter 1 | . . . . 1 Subdweller 1 | . . . 1 . Best Kill Streak 8 | . 2 5 2 8 Combat Bots Only 5 | . 2 3 2 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 341 | . 21 55 4 261 Missed 94 | . 5 13 2 74 Damage Taken 3914 | . 209 557 112 3036 Core 800 | . 45 149 44 562 Absorbed by Shields . | . . . . . Redirected to Shielding 35 | . . . . 35 Core Remaining (%) 52 | 100 . . 4 . Volleys Fired 189 | . 38 23 15 113 Largest 2 | . 2 2 2 2 Hottest 122 | . 90 80 93 122 Shots Fired 339 | . 76 34 22 207 Gun 310 | . 76 24 13 197 Cannon . | . . . . . Launcher 29 | . . 10 9 10 Special . | . . . . . Kinetic 47 | . . . 7 40 Thermal 263 | . 76 24 6 157 Explosive 29 | . . 10 9 10 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 7 3 11 Robot Miss Streak 5 | . 2 3 3 5 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 . 5 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 210 | . 55 21 8 126 Core Hits 120 | . 18 18 5 79 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 1 . . 11 Burn 12 | . 1 . . 11 Melee Attacks 11 | . . . . 11 Impact 1 | . . . . 1 Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5358 | . 620 806 188 3744 Guns 3338 | . 619 171 128 2420 Cannons . | . . . . . Explosions 2003 | . . 631 60 1312 Melee . | . . . . . Ramming 17 | . 1 4 . 12 Kinetic 572 | . . . 68 504 Thermal 2766 | . 619 171 60 1916 Explosive 2003 | . . 631 60 1312 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 20 . 7 Projectiles . | . . . . . Explosions 27 | . . 20 . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . . 45 90 39 Shots 9 | . . 2 4 3 Rammed . | . . . . . Targets Rammed 8 | . 1 1 . 6 Kicked 8 | . 1 1 . 6 Crushed . | . . . . . Highest Temperature 252 | . 252 122 . 45 Average Temperature 47 | . 65 56 . 10 Received Heat Transfer 1872 | . 138 300 12 1422 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Melted 18 | . 3 1 . 14 Heat Transferred 6558 | . 1522 400 148 4488 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 730 | . 109 221 . 730 Initial 42 | . . 42 . . Average 230 | . 62 103 . 370 Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 63 | 100 100 75 . 42 Level 1 10 | . . 24 . 8 Level 2 20 | . . . . 39 Level 3 5 | . . . . 10 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . . 7 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 9 9 3 60 Peak Tracking Total 8 | . 3 3 2 8 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts 54 | . . . . 54 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . . 3 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 6 | . . 3 . 3 Max in Single Turn 3 | . . 3 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 13 | . 2 . 1 10 Terminals 9 | . 1 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 6 . 2 35 Successful 21 | . 4 . 2 15 Failed 22 | . 2 . . 20 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 36 | . 5 . 2 29 Terminals 31 | . 2 . . 29 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 4 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 2 6 Record 2 | . . . 2 . Prototype ID Bank 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Transport Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 3 . . 8 Terminals 7 | . 1 . . 6 Assimilate 1 | . . . . 1 Botnet 5 | . 1 . . 4 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Monitor 2 | . 1 . . 1 Reject 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 . . 9 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders 3 | . . . . 3 STAY 1 | . . . . 1 ROAM 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4481 | 69 710 941 937 1824 Spaces Moved 2562 | 55 350 708 426 1023 Core 118 | 5 . . . 113 Treads . | . . . . . Legs 2398 | 50 350 708 426 864 Wheels . | . . . . . Hover . | . . . . . Flight 46 | . . . . 46 Fastest Speed 40 | 50 120 120 120 40 Average Speed 116 | 113 120 120 120 112 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 35 99 22 69 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 41 | . . . 30 11 Terrain Destroyed 178 | . . 57 73 48 Melee 11 | . . . . 11 Projectile . | . . . . . AOE 167 | . . 57 73 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3697 | 59 562 762 829 1485 Wait 682 | . 152 9 379 142 Move 2558 | 54 349 707 425 1023 Hop . | . . . . . Pick Up 32 | . 9 4 1 18 Fast Attach 37 | 5 2 1 3 26 Attach 20 | . . 5 . 15 Detach 12 | . . 2 2 8 Swap 51 | . 6 8 3 34 Drop 43 | . 5 2 1 35 Fire 189 | . 38 23 15 113 Melee 11 | . . . . 11 Ram . | . . . . . Kick 8 | . 1 1 . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 54 | . . . . 54 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 11) 780 | -10/Materials | Entered Mines 849 | -10/Mines | Discovered new exit (range 8) 944 | -10/Mines | Discovered new exit (range 15) 973 | -10/Mines | Identified exit to Materials 1310 | -10/Mines | Core integrity fell below 50% 1354 | -10/Mines | Lost 5 parts (1p2n1u1w) 1567 | -10/Mines | Build established: Scavenger-Mutant 1637 | -10/Mines | Learned location of Storage (-7) 1715 | -10/Mines | Discovered new exit (range 6) 1721 | -10/Mines | Entered Subcaves 1789 | -10/Subcaves | Visited Clippyterm 1834 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1864 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1884 | -10/Subcaves | Core integrity fell below 20% 2392 | -10/Subcaves | Ambushed by Subdweller buried in earth 2650 | -10/Subcaves | Discovered new exit (range 7) 2658 | -10/Subcaves | Entered Materials 2658 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3073 | -8/Materials | Discovered new exit (range 13) 3285 | -8/Materials | Build established: Mutant 3664 | -8/Materials | Lost 5 parts (1p3n1u) 3677 | -8/Materials | Core integrity fell below 50% 3785 | -8/Materials | Lost 4 parts (1n3u) 3831 | -8/Materials | Discovered new exit (range 14) 4133 | -8/Materials | Build established: Scavenger-Mutant 4258 | -8/Materials | First assault squad dispatched 4344 | -8/Materials | Core integrity fell below 20% 4381 | -8/Materials | Lost 10 parts (1p4n3u2w) 4482 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04349_ Acquired 40 matter. 04349_ Critical hit (Burn: +37). 04350_ Insulated Plating destroyed. 04375_ >> MONITOR: Recycling Unit M002 accepting Hvy. Hammer (100%). 04378_ >> MONITOR: Recycling Unit M002 accepting Aluminum Leg (50%). 04379_ Acquired Imp. Signal Interpreter. 04381_ >> MONITOR: Recycling Unit M002 accepting Lgt. Ion Engine (97%). 04384_ >> MONITOR: Recycling Unit M002 accepting Hvy. EM Shotgun (100%). 04398_ U-05 Engineer builds a Wall. 04428_ Acquired Flight Unit. 04431_ Acquired Adv. Visual Processing Unit. 04433_ Discarded Adv. Visual Processing Unit. 04434_ Acquired Imp. Heat Sink. 04437_ Acquired Backup Power I. 04439_ Dropped Backup Power I. 04442_ Dropped Lgt. Ion Engine. 04442_ Acquired Lgt. Nuclear Core. 04444_ Acquired Particle Gun. 04449_ R-06 Scavenger collects Backup Power I. 04453_ R-06 Scavenger collects Lgt. Ion Engine. 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""" + T < #??????????? | | ????????# # @ #??????????? | | ????????# # ##########+####??????????? | | ????????# * ?###+#######??? ????????????? | | ????????# * ?# #? ??????????? | | ????????########??# ## #?????????? | | ??????????????????# """ """ ## """ #?????????? | | ??????????????????# """ """ ## """ #?????????? | | ??????????????????# """ """ ## """ "" #?????????? | | ??????????????????# ## S"" #?????????? | | ??????????????????# ] ## "" #?????????? | | ??????????????????######################?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedAlphaDoublenader Manual? 0 Play Time 00:34:24 Cumulative 106.3 hours Start 2024.06.30 @ 23:45:55 End 2024.07.01 @ 00:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 116 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4063d6b3-0beb-49f5-82d5-315092ead620