Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.23 @ 19:02:29 Player: most_lamentable Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1469) 1469 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4581 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Improved Spread Laser > --- INVENTORY -------- VTOL Module Compact Battery Improved Medium Armor Plating Spear [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Propulsion Shielding Weapon Flak Cannon Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 2 . . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 90 | 6 10 9 18 20 23 4 Power 15 | 1 3 3 2 3 3 . Engine 11 | 1 3 2 2 3 . . Core 4 | . . 1 . . 3 . Reactor . | . . . . . . . Propulsion 30 | 2 3 2 7 7 8 1 Treads . | . . . . . . . Leg 6 | 2 . . . 2 2 . Wheel 6 | . 3 2 1 . . . Hover . | . . . . . . . Flight 18 | . . . 6 5 6 1 Utility 20 | 1 2 1 4 5 5 2 Device 9 | . . . 3 2 4 . Storage 4 | 1 1 . 1 . . 1 Processor 4 | . 1 1 . 2 . . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 25 | 2 2 3 5 5 7 1 Energy Gun 5 | 1 . . . . 3 1 Energy Cannon 5 | . 1 2 2 . . . Ballistic Gun 6 | 1 1 . 1 2 1 . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 2 | . . . 1 1 . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . . 1 1 3 . Parts Lost 48 | . . . 13 15 5 15 Power 8 | . . . 2 3 1 2 Propulsion 20 | . . . 5 6 4 5 Utility 10 | . . . 2 3 . 5 Weapon 10 | . . . 4 3 . 3 Highest Loss Streak 15 | . . . 8 9 7 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 100 86 78 86 43 Engine 4 | . 14 4 1 6 . . Core 6 | . . 9 6 . 12 3 Leg 1 | . 12 . . 2 . . Wheel 14 | . 15 28 20 . . . Flight 12 | . . . 8 30 28 14 Device 7 | . . . 10 5 23 15 Storage 10 | . 14 14 11 9 1 . Processor 8 | . 12 14 7 5 3 . Energy Cannon 6 | . 10 14 6 . . . Ballistic Gun 5 | . 14 4 2 5 6 . Ballistic Cannon 4 | . . 9 6 3 . . Impact Weapon 2 | . . . 3 7 . . Naked Turns . | . . . . . . . Heaviest Build 40 | 12 22 29 40 33 37 22 Greatest Support 48 | 20 32 32 48 29 31 31 Greatest Overweight (x) 12 | . 1 . 3 10 12 2 Average Overweight (x) . | . . . . 2 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 Average Capacity 11 | 6 9 10 13 15 7 5 Most Carried 15 | 4 10 10 11 15 15 5 Average Carried 8 | 1 7 9 8 9 7 1 Final Capacity 15 | 8 10 10 15 15 5 5 Final Carried 15 | 2 10 10 8 15 5 . Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Low Matter Collected 1063 | 243 173 94 172 280 101 . Remotely . | . . . . . . . Salvage Created 1667 | . 319 220 662 335 101 30 Parts 123 | . 27 23 51 11 8 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled 6 | . . . . . 6 . Retrieved Matter 32 | . . . . . 32 . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 49 | . 9 6 17 12 4 1 Melee 4 | . . . 1 2 . 1 Guns 16 | . 5 1 2 4 4 . Cannons 19 | . 4 5 7 3 . . AOE 6 | . . . 5 1 . . Classes Destroyed 12 | . 4 1 5 2 . . Worker 1 | . . . 1 . . . Builder 4 | . 1 . 3 . . . Tunneler 1 | . . . 1 . . . Recycler 2 | . 1 . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 24 | . 6 3 7 3 4 1 Grunt 17 | . 3 1 8 5 . . Brawler 1 | . . . . 1 . . Sentry 6 | . . 2 2 2 . . Hunter 1 | . . . . 1 . . Best Kill Streak 15 | . 5 4 15 3 4 1 Combat Bots Only 7 | . 3 4 7 5 4 1 Max Kills in Single Turn 3 | . 1 1 3 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Damage Taken 4783 | . 272 101 1169 1226 638 1377 Core 1522 | . 98 21 305 391 143 564 Absorbed by Shields 71 | . . . . . 17 54 Redirected to Shielding 100 | . . . . 100 . . Core Remaining (%) 50 | 100 . 52 23 28 . . Volleys Fired 136 | . 30 13 36 41 16 . Largest 2 | . 1 1 1 1 2 . Hottest 63 | . 56 63 63 44 50 . Shots Fired 152 | . 30 13 36 41 32 . Gun 71 | . 14 1 2 22 32 . Cannon 73 | . 16 12 27 18 . . Launcher 8 | . . . 7 1 . . Special . | . . . . . . . Kinetic 91 | . 14 1 4 40 32 . Thermal . | . . . . . . . Explosive 8 | . . . 7 1 . . Electromagnetic 53 | . 16 12 25 . . . Robot Hit Streak 8 | . 4 7 8 6 2 . Robot Miss Streak 9 | . 4 1 6 9 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 134 | . 17 11 34 50 15 7 Core Hits 85 | . 12 6 30 27 8 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 2 3 . . Critical Strikes 7 | . . . 2 3 . 2 Destroy 1 | . . . 1 . . . Smash 4 | . . . 1 3 . . Sever 2 | . . . . . . 2 Melee Attacks 47 | . . . 12 23 1 11 Impact 35 | . . . 12 23 . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4138 | . 371 225 1805 1240 290 207 Guns 813 | . 180 13 35 295 290 . Cannons 1266 | . 191 212 636 227 . . Explosions 996 | . . . 907 89 . . Melee 1060 | . . . 224 629 . 207 Ramming 3 | . . . 3 . . . Kinetic 1053 | . 180 13 48 522 290 . Thermal 162 | . . . 162 . . . Explosive 834 | . . . 745 89 . . Electromagnetic 1026 | . 191 212 623 . . . Impact 853 | . . . 224 629 . . Slashing 207 | . . . . . . 207 Piercing . | . . . . . . . Highest Corruption 10 | . . . 2 . 5 10 Average Corruption 3 | . . . 2 . 5 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . 6 . 2 3 Message Errors 3 | . . . 2 . 1 . Matter Fused 5 | . . . 4 . . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 359 | . . . 153 206 . . Projectiles 67 | . . . 67 . . . Explosions 35 | . . . 14 21 . . Melee 257 | . . . 72 185 . . Knockbacks 5 | . . . 2 3 . . Impact 5 | . . . 2 3 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . . 92 38 . . Shots 7 | . . . 6 1 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 208 | . 163 87 208 33 16 . Average Temperature 49 | . 64 43 63 12 6 . Received Heat Transfer 1075 | . 18 15 216 558 40 228 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . 6 2 . . Impact Corruptions 12 | . . . 4 8 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . . 200 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Peak Influence 424 | . 235 149 424 286 272 . Initial 104 | . . 34 . 104 38 . Average 114 | . 68 63 196 141 131 . Maximum Alert Level 2 | . 1 . 2 1 1 . Low Security (%) 80 | 100 85 100 54 76 73 . Level 1 17 | . 14 . 36 23 26 . Level 2 1 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 1 2 2 3 . Investigation 6 | . 1 1 1 1 2 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Distress Signals 6 | . 2 . 2 1 1 . Communications Jammed 7 | . . . . . 7 . Distress Signals 1 | . . . . . 1 . Times Spotted 86 | . 12 6 30 16 15 7 Peak Tracking Total 11 | . 4 3 11 4 6 7 Tactical Retreats 5 | . . . . . 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered 3 | . . . 1 . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Machines Accessed 13 | . 1 1 4 1 6 . Terminals 8 | . 1 . 2 1 4 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 4 1 14 4 18 . Successful 26 | . 3 1 9 2 11 . Failed 15 | . 1 . 5 2 7 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 27 | . 4 . 10 4 9 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 9 | . . . 2 . 7 . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 1 7 2 3 . Record 10 | . 2 . 4 2 2 . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . . . . . 6 . Recycle Component 1 | . . . . . 1 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 3 1 5 . Full Trace Events 5 | . . . 2 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 62 | . . . . . 62 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . 1 . Recycled Matter 167 | . . . . . 167 . Retrieved Matter 167 | . . . . . 167 . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Low Turns Passed 3019 | 63 334 912 530 622 465 93 Spaces Moved 2607 | 45 210 802 289 204 898 159 Core 160 | 6 . . 21 119 14 . Treads . | . . . . . . . Legs 186 | 39 109 . . 33 5 . Wheels 1142 | . 101 802 239 . . . Hover . | . . . . . . . Flight 1119 | . . . 29 52 879 159 Fastest Speed 23 | 50 100 100 100 28 23 23 Average Speed 81 | 110 110 100 108 194 31 34 Slowest Speed 755 | 120 120 100 200 550 755 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . 2 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 30 99 25 17 20 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . . 32 11 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 43 | . . . 32 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Total 3281 | 58 288 902 445 346 1064 178 Wait 274 | . 12 62 71 36 89 4 Move 2595 | 44 209 801 288 203 893 157 Hop 3 | . . . . . 2 1 Pick Up 83 | 8 15 5 16 23 16 . Fast Attach 12 | . 2 2 . . 8 . Attach 52 | 6 2 . 15 15 10 4 Detach 2 | . 1 . . . 1 . Swap 26 | . 6 7 3 5 5 . Drop 49 | . 11 11 3 . 23 1 Fire 136 | . 30 13 36 41 16 . Melee 47 | . . . 12 23 1 11 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 64 | -11/Junkyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 443 | -10/Mines | Met a Derelict bent on vengeance 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 470 | -10/Mines | Discovered new exit (range 5) 640 | -10/Mines | Discovered new exit (range 8) 648 | -10/Mines | Met a Derelict shopkeep closing up shop 957 | -10/Mines | Found a hidden stash of uninstalled traps 976 | -10/Mines | Learned Materials emergency access door positions 1129 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1133 | -10/Mines | Found Prototype Device 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Identified Exp. Sensor Array 1583 | -9/Materials | Discovered new exit (range 14) 1644 | -9/Materials | Destroyed 7 combat bots 1683 | -9/Materials | Lost 8 parts (1p2n1u4w) 1729 | -9/Materials | Core integrity fell below 50% 1775 | -9/Materials | Lost 5 parts (1p3n1u) 1840 | -9/Materials | Entered another Materials area 1840 | -8/Materials | Evolved 2 slots: Propulsion x2 2076 | -8/Materials | Lost 9 parts (2p3n1u3w) 2164 | -8/Materials | Core integrity fell below 50% 2449 | -8/Materials | Discovered new exit (range 10) 2462 | -8/Materials | Entered Factory 2462 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2528 | -7/Factory | Lost 7 parts (1p6n) 2765 | -7/Factory | Fabricated Maul? 2769 | -7/Factory | Discovered new exit (range 7) 2879 | -7/Factory | Build established: Scavenger-Sprinter 2927 | -7/Factory | Entered Lower Caves 2962 | -7/Lower Caves | Core integrity fell below 50% 2965 | -7/Lower Caves | System corruption reached 10% 2978 | -7/Lower Caves | Core integrity fell below 20% 3008 | -7/Lower Caves | Lost 15 parts (2p5n5u3w) 3020 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02954_ Critical hit (Burn: +37). 02955_ Imp. Heat Sink destroyed. 02958_ Spear destroyed. 02959_ Dropped Com. Battery. 02960_ Extracted 87 energy. 02963_ Extracted 16 energy. 02964_ Malfunction: System corrupted (+5). 02965_ Extracted 16 energy. 02968_ S-27 Virus Lgt. Nuclear Core severed. 02969_ Extracted 1 energy. 02970_ Com. Battery destroyed. 02972_ Extracted 1 energy. 02973_ Imp. Medium Armor Plating destroyed. 02973_ Faulty Imp. Spread Laser destroyed. 02975_ Extracted 1 energy. 02975_ Great Axe destroyed. 02977_ Transmission Jammer destroyed. 02988_ System corrupted: Matter fused (-10). 03011_ L-41 Fighter destroyed. 03012_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ???????????????????# ???## #??????###?????????? | | ???????????????#???# #??# ?????## ##????????? | | ????????????? #??# #?# ####### #????????? | | ????????????? ??# ##?# ## * #????????? | | ?????????????# #?# #?# [! #????????? | | ?????????????? ## #?# % ####????????? | | ????????????? #?# % #???????????? | | ?????????????? ??# ##??????????? | | ????????????? ?## ## #??????????? | | ????????????? ## % ###### #?????????? | | ??????????????# ##???? #?????????? | | ?????????????????# ## ##??? #?????????? | | ???????????????### ### #???###?????????? | | ??????????????## #?## ##???????????????? | | ??????????????# ##### #????????????????? | | ??????????????# #?????###????????? | | ??????????????## #???## #????????? | | ???????????????## #### g ##?## #????????? | | ????????????????#####?# @ #??# #?????????? | | ???????????????####???# ###?## #?????????? | | ???????????????# ##??# S#??## #?????????? | | ????????????????# ##?# #### #?????????? | | ????????????????# ### gs ##????????? | | ????????????????# #????????? | | ????????????????# ### #????????? | | ??????????????### % ### ##????????? | | ??????????????# #### s #?## ##?????????? | | ??????????????# ##??## ##### ##??????????? | | ??????????????# #????# #???????????? | | ??????????????### #????## #???????????? | | ????????????????## ##????### #######???????????? | | ?????????????????# #??????# #?????????????????? | | ?????????????????# #?????# #?????????????????? | | ?????????????????## #????# #?????????????????? | | ??????????????????## ##????## #?????????????????? | | ????????????????????###??????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Item Schematics ----------------- Maul | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Maul | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Everything Is Under Control Just What I Needed Challenges ------------ None Game ------ Seed VariableMakeshiftExtractor Manual? 0 Play Time 01:53:02 Cumulative 7.8 hours Start 2023.09.23 @ 16:51:03 End 2023.09.23 @ 19:02:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e23a70ed-da7a-4fcf-b05e-b872bda048bb