Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 18:14:20 Player: xerxia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (24) 120 Value Destroyed (430) 430 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8570 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 100/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Cesium-ion Thruster Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Spectral Analyzer System Shield > --- WEAPON ----------- Hardcell Cannon > --- INVENTORY -------- Improved Heavy Treads Advanced Heavy Treads High-capacity Storage Unit Improved Sensor Array Compact HERF Cannon [Rating: 104] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Flight Unit Treads Advanced Heavy Siege Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Spectral Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Assault Rifle Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 2 . . . . 1 . . . . 1 . 1 2 Utility 8 | . . . . . . . 2 1 1 . . 2 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 99 | 6 1 3 12 7 5 . 2 6 2 4 . 5 2 7 18 19 Power 15 | 1 . . 1 2 . . . 1 1 1 . 1 . 1 3 3 Engine 5 | 1 . . 1 2 . . . . . . . . . . 1 . Core 6 | . . . . . . . . 1 1 1 . 1 . 1 1 . Reactor 4 | . . . . . . . . . . . . . . . 1 3 Propulsion 43 | 2 . . 8 3 1 . . 1 . 2 . . 1 5 10 10 Treads 7 | . . . . . . . . . . . . . . . 2 5 Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 34 | . . . 8 3 1 . . 1 . 2 . . 1 5 8 5 Utility 30 | 1 1 2 2 1 3 . 2 2 1 . . 4 1 1 4 5 Device 12 | . . 2 1 . . . . . 1 . . 3 . . 3 2 Storage 10 | 1 . . 1 1 3 . 2 . . . . . . . 1 1 Processor 1 | . . . . . . . . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 6 | . 1 . . . . . . 2 . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 11 | 2 . 1 1 1 1 . . 2 . 1 . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 2 . . 1 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . 1 . . . . 1 . . . . . 1 Launcher 1 | . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . . . . . . 1 . 1 Parts Lost 56 | . . . 7 4 . 1 . 1 . 2 . . 2 14 9 16 Power 9 | . . . 1 . . . . 1 . . . . 1 2 2 2 Propulsion 33 | . . . 4 3 . . . . . 2 . . . 8 4 12 Utility 9 | . . . 1 . . . . . . . . . 1 3 2 2 Weapon 5 | . . . 1 1 . 1 . . . . . . . 1 1 . Highest Loss Streak 14 | . . . 6 4 . 1 . 1 . 1 . . 2 14 5 8 Average Slot Usage (%) 68 | . 88 100 77 81 70 65 55 72 67 71 73 76 71 62 45 32 Engine 6 | . 14 14 9 11 11 11 9 5 . . . . . . 3 . Core 2 | . . . . . . . . 1 7 12 13 10 9 7 3 . Treads 1 | . . . . . . . . . . . . . . . 3 5 Leg 6 | . 28 28 1 . . . . . . . . . . . . . Flight 12 | . . . 32 37 18 11 9 14 13 12 13 11 15 13 13 12 Device 5 | . . 9 14 6 . . . . 6 4 . 11 10 8 9 2 Storage 13 | . 14 14 5 15 22 22 28 28 20 20 20 17 15 15 4 2 Hackware 1 | . . . . . . . . . . . . 5 5 5 4 2 Protection 4 | . 3 4 . . . . . 8 13 13 13 11 8 7 . . Ballistic Gun 6 | . 28 16 5 11 11 10 . . . . . . . . . . Ballistic Cannon 4 | . . 11 8 . 8 11 9 3 . . 6 . . . . 2 Impact Weapon 1 | . . . . . . . . 4 6 6 6 5 5 4 . . Naked Turns 83 | . . . . . . . . . . . . . . . . 83 Heaviest Build 80 | 11 14 30 17 14 53 53 58 70 74 77 77 75 80 80 38 43 Greatest Support 225 | 20 20 20 22 16 72 72 72 72 76 77 77 77 86 86 55 225 Greatest Overweight (x) 15 | 2 . 1 4 . . . . . . . . . . 15 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 6 8 16 16 16 16 16 16 16 16 16 16 16 12 Average Capacity 10 | 5 6 6 4 6 10 16 16 16 16 16 16 16 16 16 8 6 Most Carried 16 | 4 5 6 6 8 11 12 14 14 16 16 16 16 15 16 11 8 Average Carried 8 | 1 2 5 4 6 8 11 11 12 15 15 16 14 13 13 6 4 Final Capacity 16 | 6 6 6 6 8 16 16 16 16 16 16 16 16 16 16 8 4 Final Carried 16 | 1 5 6 6 8 11 12 11 14 16 16 16 16 14 13 3 2 Class Distribution -------------------- 91% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Matter Collected 1070 | 209 71 119 53 178 299 37 . . . 62 . . . 17 25 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 449 | . 81 125 53 156 . . . . . 34 . . . . . . Parts 43 | . 8 7 12 12 . . . . . 4 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Combat Hostiles Destroyed 24 | . 4 5 6 7 . . . . . 2 . . . . . . Guns 16 | . 4 4 1 7 . . . . . . . . . . . . Cannons 6 | . . 1 5 . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . 1 . . . . . . Classes Destroyed 2 | . 2 . . . . . . . . . . . . . . . Swarmer 19 | . 3 3 6 5 . . . . . 2 . . . . . . Grunt 5 | . 1 2 . 2 . . . . . . . . . . . . Best Kill Streak 6 | . 4 2 6 5 . . . . . 1 . . . . . . Combat Bots Only 6 | . 4 2 6 5 . . . . . 1 . . . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . . . . . 1 . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Damage Taken 12459 | . 151 198 410 461 . 186 27 265 75 786 . 77 592 1885 2141 5205 Core 3110 | . 53 53 104 145 . 49 . 64 18 202 . . 23 531 405 1463 Absorbed by Shields 92 | . . . . . . . . . . . . . . . 92 . Core Remaining (%) 73 | 100 . 57 . . . 25 100 90 . . 74 100 . 51 68 . Volleys Fired 73 | . 7 8 15 42 . . . . . 1 . . . . . . Largest 2 | . 2 2 2 1 . . . . . 1 . . . . . . Hottest 68 | . 40 68 68 20 . . . . . 44 . . . . . . Shots Fired 95 | . 14 16 22 42 . . . . . 1 . . . . . . Gun 73 | . 14 10 7 42 . . . . . . . . . . . . Cannon 22 | . . 6 15 . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 95 | . 14 16 22 42 . . . . . 1 . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 4 7 2 4 . . . . . 2 . . . . . . Robot Miss Streak 5 | . 3 1 5 3 . . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 49 | . 7 10 7 23 . . . . . 2 . . . . . . Core Hits 33 | . 5 6 6 13 . . . . . 1 . . . . . 2 Critical Hits 2 | . . . 2 . . . . . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . Melee Attacks 13 | . . . . . . . . . . 3 . 3 5 2 . . Impact 13 | . . . . . . . . . . 3 . 3 5 2 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 798 | . 132 161 229 215 . . . . . 43 . . . . . 18 Guns 498 | . 132 96 55 215 . . . . . . . . . . . . Cannons 251 | . . 62 174 . . . . . . 15 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . 28 . . . . . . Ramming 21 | . . 3 . . . . . . . . . . . . . 18 Kinetic 749 | . 132 158 229 215 . . . . . 15 . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 28 | . . . . . . . . . . 28 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 . 5 5 . . 1 2 3 Average Corruption 1 | . . . . . . . . 1 . 3 5 . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . . 7 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . 7 . . . . . . Knockbacks 4 | . . 1 1 . . . . . . 2 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic 3 | . . 1 1 . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . 2 . . . . . . . . . . . . . 2 Kicked 2 | . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 63 | . . 63 17 8 . 7 . 5 . 20 . . . . 6 20 Average Temperature 17 | . . 38 8 7 . 5 . 5 . 9 . . . . 6 8 Received Heat Transfer 1657 | . 18 48 . 144 . 108 9 69 36 . . 36 42 306 247 594 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Peak Influence 415 | . 115 174 113 189 . 90 55 59 43 . . 120 94 174 248 415 Initial 130 | . . 44 13 39 . . 31 24 28 . . 84 58 43 41 130 Average 95 | . 45 62 61 160 . 43 39 31 35 . . 106 67 102 97 195 Maximum Alert Level 2 | . . . . . . . . . . . . . . . 1 2 Low Security (%) 93 | 100 100 100 100 100 . 100 100 100 100 . . 100 100 100 89 71 Level 1 5 | . . . . . . . . . . . . . . . 10 24 Level 2 . | . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 1 1 . . . . 1 . 2 2 Investigation 1 | . . . . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . 1 1 Reinforcement 6 | . 1 . 1 . . . 1 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Distress Signals 10 | . 1 . 1 . . . 1 . . . . . 1 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 187 | . 7 10 10 8 . 9 8 5 3 10 . 4 17 22 23 51 Peak Tracking Total 19 | . 5 3 6 6 . 3 9 4 2 5 . 2 16 19 15 15 Tactical Retreats 26 | . . 1 1 1 . 3 . 1 . 3 . . 1 2 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Traps Triggered 1 | . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Machines Disabled 2 | . . . . . . . . . . . . . 1 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Machines Accessed 14 | . 1 1 . . 5 . 1 . . . . 1 . 2 1 2 Terminals 6 | . 1 . . . . . 1 . . . . 1 . 2 . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 71 | . 1 1 . . 50 . 3 . . . . 2 . 4 3 7 Successful 58 | . . 1 . . 50 . 1 . . . . 1 . 2 1 2 Failed 13 | . 1 . . . . . 2 . . . . 1 . 2 2 5 Catastrophic 4 | . 1 . . . . . . . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . 2 . . . 1 . 3 . . . . 1 . 3 . 1 Terminals 11 | . 1 . . . . . 3 . . . . 2 . 4 . 1 Fabricators 3 | . . . . . . . . . . . . . . . 3 . Repair Stations 6 | . . . . . . . . . . . . . . . . 6 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . . 1 . . 50 . 1 . . . . 1 . 2 . . Record 50 | . . . . . 49 . . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 1 . . . . 1 . 1 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . Matter 278 | . . . . . . . . . . . . . . . 278 . Time 46 | . . . . . . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 Time 37 | . . . . . . . . . . . . . . . . 37 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Turns Passed 3813 | 51 143 711 134 167 319 133 55 248 128 289 13 216 78 148 357 623 Spaces Moved 5367 | 30 97 514 129 157 608 264 101 468 290 635 30 436 166 293 362 787 Core 321 | 12 . . 7 . . . . . . . . . . 3 . 299 Treads 6 | . . . . . . . . . . . . . . . . 6 Legs 637 | 18 97 514 8 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4403 | . . . 114 157 608 264 101 468 290 635 30 436 166 290 362 482 Fastest Speed 24 | 50 120 120 31 31 31 50 50 50 42 42 42 42 37 24 31 31 Average Speed 59 | 123 120 123 49 32 45 50 50 50 42 42 42 42 37 45 70 69 Slowest Speed 800 | 150 120 150 250 37 50 50 50 50 42 50 42 42 37 800 117 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . 1 . 4 . 2 2 2 . 2 2 6 3 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 33 | 4 25 86 17 41 93 62 21 18 10 82 8 16 10 29 19 32 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . 1 . 3 . 2 . . . 3 . . . . . . Spaces Dug 10 | . . . . . . . . . . 2 . 3 4 1 . . Terrain Destroyed 20 | . . 3 7 . . . . . . 2 . 3 4 1 . . Melee 10 | . . . . . . . . . . 2 . 3 4 1 . . Projectile 10 | . . 3 7 . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Res Res Total 5876 | 44 109 577 176 236 651 260 105 479 294 647 29 466 172 305 463 863 Wait 230 | 2 . 42 11 25 24 . . . . 1 . 10 . 5 74 36 Move 5292 | 29 96 514 128 154 607 256 100 463 285 630 29 431 161 279 355 775 Hop 29 | . . . . 1 . 3 . 2 2 2 . 2 2 6 3 6 Pick Up 83 | 7 5 4 6 4 7 1 2 7 3 3 . 7 1 5 7 14 Fast Attach 18 | . . 2 4 3 1 . . . 1 1 . 1 . . 2 3 Attach 75 | 6 1 1 8 2 1 . 2 5 1 3 . 4 2 7 16 16 Detach 9 | . . . 2 . . . . 1 . 1 . 2 . . 1 2 Swap 6 | . . . . 2 3 . . 1 . . . . . . . . Drop 44 | . . 5 2 3 8 . 1 . 2 2 . 6 1 . 5 9 Fire 73 | . 7 8 15 42 . . . . . 1 . . . . . . Melee 13 | . . . . . . . . . . 3 . 3 5 2 . . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 8) 195 | -10/Materials | Entered Mines 230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 317 | -10/Mines | Build established: Mutant 417 | -10/Mines | Learned location of Mines (-8) 420 | -10/Mines | Found the Drone Emporium 426 | -10/Mines | Found Prototype Device 426 | -10/Mines | Identified Sensor Drone Bay 701 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 899 | -10/Mines | Discovered new exit (range 3) 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Lost 6 parts (1p3n1u1w) 1033 | -9/Materials | Discovered new exit (range 7) 1040 | -9/Materials | Entered Mines 1121 | -9/Mines | Core integrity fell below 50% 1123 | -9/Mines | Lost 4 parts (3n1w) 1205 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1205 | -9/Mines | Discovered new exit (range 5) 1207 | -9/Mines | Entered Exiles 1216 | -9/Exiles | Met 8R-AWN 1221 | -9/Exiles | Met EX-HEX 1230 | -9/Exiles | Met EX-BIN 1234 | -9/Exiles | Aligned with FarCom system 1234 | -9/Exiles | Given EX-Vault access code 1272 | -9/Exiles | Opened EX-Vault 1276 | -9/Exiles | Found Prototype Flight Unit 1276 | -9/Exiles | Identified Flying Fortress v7 1306 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1320 | -9/Exiles | Met EX-DEC 1323 | -9/Exiles | Learned location of Zion (-6) 1359 | -9/Exiles | Discovered new exit (range 14) 1404 | -9/Exiles | Visited The Gauntlet 1526 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1526 | -9/Exiles | Entered Mines 1657 | -8/Mines | Discovered new exit (range 5) 1659 | -8/Mines | Entered Materials 1659 | -8/Materials | Evolved 2 slots: Utility x2 1709 | -8/Materials | Identified exit to Factory 1714 | -8/Materials | Entered Factory 1714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1956 | -7/Factory | Discovered new exit (range 14) 1962 | -7/Factory | Entered another Factory area 1962 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2033 | -6/Factory | Found Hvy. Insulated Plating 2088 | -6/Factory | Discovered new exit (range 5) 2090 | -6/Factory | Entered Lower Caves 2166 | -6/Lower Caves | Learned Factory stockpile data 2376 | -6/Lower Caves | Discovered new exit (range 8) 2379 | -6/Lower Caves | Entered another Lower Caves area 2387 | -6/Lower Caves | Discovered new exit (range 11) 2392 | -6/Lower Caves | Entered Factory 2392 | -5/Factory | Evolved 2 slots: Utility x2 2602 | -5/Factory | Discovered new exit (range 13) 2608 | -5/Factory | Entered another Factory area 2608 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2678 | -4/Factory | Crushed by falling debris 2682 | -4/Factory | Discovered new exit (range 10) 2686 | -4/Factory | Entered Armory 2781 | -4/Armory | Identified exit to Research 2834 | -4/Armory | Entered Research 2834 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -3/Research | Lost 14 parts (2p8n3u1w) 2994 | -3/Research | Fabricated Quantum Reactor? 3004 | -3/Research | Spotted B-86 Titan 3059 | -3/Research | Spotted B-86 Titan 3094 | -3/Research | Lost 3 parts (2n1u) 3186 | -3/Research | Discovered new exit (range 16) 3191 | -3/Research | Entered another Research area 3191 | -2/Research | Evolved 2 slots: Propulsion x2 3210 | -2/Research | Lost 5 parts (1p2n1u1w) 3412 | -2/Research | Repaired Quantum Reactor 3449 | -2/Research | Found Prototype Processor 3450 | -2/Research | Identified Spectral Analyzer 3605 | -2/Research | Lost 3 parts (3n) 3648 | -2/Research | Spotted B-90 Cyclops 3683 | -2/Research | Lost 4 parts (4n) 3694 | -2/Research | Core integrity fell below 50% 3773 | -2/Research | Core integrity fell below 20% 3811 | -2/Research | Lost 8 parts (2p5n1u) 3814 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03777_ R-10 Processor destroyed. 03777_ Penetrated by Slug. 03777_ Nuclear Pulse Array destroyed. 03778_ Penetrated by Slug. 03778_ P-80 Master destroyed. 03778_ Slug penetrates Wall. 03780_ Triggered Gamma Bomb Trap. 03780_ A bubble of electromagnetic force engulfs the area. 03780_ Gamma Bomb Trap short circuited. 03780_ A bubble of electromagnetic force engulfs the area. 03780_ Chain reaction triggered in Lgt. Particle Reactor. 03780_ P-80 Master destroyed. 03780_ Biometal Heavy Treads destroyed. 03781_ U-05 Engineer lays Concrete. 03781_ Penetrated by Slug. 03781_ Slug penetrates Wall. 03786_ K-01 Serf collects debris. 03793_ System corrupted: Matter fused (-6). 03800_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ####### #????????????????????????????????????? | | ! # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #######?????###??????????????????????? | | # # ?????? +??????????????????????? | | # + #??????# #???????s???????BB?????? | | # # #??????# #???????????????BB?????? | | ! # + #??????# #??????????????????????? | | ??# # h #??????# #??????????????????????? | | ????# !# h #??????# #??????????????????????? | | #########"""" ########@#??????????????????????? | | ^ g # #??????????????????????? | | g #s########???????????????? | | h [h #s ss ????????? | | = ! [ # ##+#####???????????????? | | ###### #""""""%##### # #?? #??????????????????? | | ???? #!=! ## # #???#??????????????????? | | ?#!! # ! ## # #??????????????????????? | | ?#!! #= ## # #??????????????????????? | | ?# """# ## # #??????????????????????? | | ?# """# ## #p#????Y?????????????????? | | ?# % """# ## # #??????????????????????? | | ?# # ## #m#########??????????????? | | ?# ! ?# / ## # #??????????????? | | ?#########?# ## # #??????????????? | | ???????????# ## # """" #??????????????? | | ???????????# ## # ""R"" #??????????????? | | ???????????# ## # "" "" #??????????????? | | ?????????#######+### # #??????????????? | | ?????????# ! # # #??????????????? | | ?????????#= # # ! ! #??????????????? | | ?????????? """ # ###+###################### | | ?????????#! """ + | | ?????????# """ # | | ?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 45 Energy Capacity 450 Matter Stores 413 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: EM 30 Utility Shielding 66 Evasion (%) 72 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look This Is Interesting... Challenges ------------ None Game ------ Seed FluxPrecisionHumpback Manual? 0 Play Time 01:28:17 Cumulative 44.6 hours Start 2022.01.19 @ 16:01:45 End 2022.01.19 @ 18:14:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 2 Adventurer 0 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a30e47e1-1185-474c-9e34-ee1a1d800242