Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.11 @ 10:24:54 Player: core_nxt Result: Destroyed by AG-54940 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (4884) 4884 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3034) 3034 TOTAL SCORE: 13383 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 182 Delivered SUBCON Basin 2000 Destroyed Z-Imprinter 1000 Friendly Fire -163 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor GOLEM Unit Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Makeshift Leg Makeshift Leg Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Matter Pod Zionite Metafield Generator Advanced Signal Interpreter Zionite Light Carapace Layered Light Armor Plating System Restoration Module > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Reinforced Deuterium Engine Zionite Laser-S Slug Cannon Self-destruct Interrupter Self-destruct Interrupter [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Cargo Storage Unit Device System Restoration Module Storage Cargo Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Battle Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . . 8 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . 3 . . . . Utility 5 | . . . . . . 5 . . . . Weapon . | . . . . . . . . . . . Parts Attached 167 | 7 8 13 23 . 2 45 23 13 7 26 Power 21 | 1 3 2 3 . . 7 2 2 . 1 Engine 8 | 1 . . 3 . . 1 2 1 . . Core 12 | . 3 2 . . . 6 . 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 41 | 2 2 4 4 . 2 11 3 3 2 8 Treads 8 | . . . . . . 2 3 2 . 1 Leg 18 | 2 2 . . . 2 8 . . 2 2 Wheel 4 | . . 2 . . . . . 1 . 1 Hover 7 | . . 2 1 . . . . . . 4 Flight 4 | . . . 3 . . 1 . . . . Utility 40 | 2 1 . 1 . . 16 8 2 2 8 Device 21 | 1 . . . . . 11 4 1 1 3 Storage 4 | 1 . . 1 . . . . . . 2 Processor 4 | . 1 . . . . 2 . . 1 . Hackware . | . . . . . . . . . . . Protection 11 | . . . . . . 3 4 1 . 3 Artifact . | . . . . . . . . . . . Weapon 65 | 2 2 7 15 . . 11 10 6 3 9 Energy Gun 14 | 1 . 1 2 . . 4 1 1 1 3 Energy Cannon 5 | . . . . . . . 3 1 . 1 Ballistic Gun 18 | 1 2 4 7 . . 4 . . . . Ballistic Cannon 15 | . . 1 5 . . 2 4 1 1 1 Launcher 4 | . . 1 . . . . 1 . . 2 Special Weapon 6 | . . . . . . 1 1 1 1 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon 1 | . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 2 . . 1 10 Parts Lost 56 | . . 6 7 . . 14 9 9 . 11 Power 7 | . . . 3 . . 3 . 1 . . Propulsion 22 | . . 4 1 . . 6 4 3 . 4 Utility 15 | . . . . . . 4 4 3 . 4 Weapon 12 | . . 2 3 . . 1 1 2 . 3 Highest Loss Streak 9 | . . 2 3 . . 5 5 9 . 7 To Critical Strikes 2 | . . . 1 . . 1 . . . . Average Slot Usage (%) 75 | . 98 98 81 85 77 81 61 58 62 64 Engine 5 | . 1 . 9 14 14 . 5 5 6 1 Core 2 | . 12 14 1 . . 5 . . . . Treads 2 | . . . . . . . 13 7 6 5 Leg 10 | . 27 11 . . 19 26 . . . 9 Wheel 1 | . . 6 . . . . . 4 6 5 Hover 4 | . . 9 21 . . . . . . . Flight 2 | . . . 4 28 . . . . . . Device 8 | . 12 . . . . 11 18 15 13 8 Storage 8 | . 14 14 14 14 14 6 6 6 6 2 Processor 4 | . 1 14 3 . . 8 1 . 2 6 Protection 3 | . . . . . . 6 3 4 6 7 Energy Gun 5 | . 14 8 3 . . 8 . 4 6 6 Ballistic Gun 9 | . 13 18 18 28 28 4 . . . . Ballistic Cannon 1 | . . . 5 . . . 4 1 . . Slashing Weapon 1 | . . . . . . . . 4 5 . Peak Build Rating 82 | 7 10 21 35 35 26 76 61 51 64 82 Average Rating 40 | 4 9 13 20 23 21 62 48 46 50 50 On Entrance 30 | . 7 10 21 35 22 26 54 48 47 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 154 | 12 14 18 36 28 18 154 81 75 35 35 Greatest Support 90 | 20 20 26 24 20 33 90 90 80 28 40 Greatest Overweight (x) 16 | . 1 . 2 1 1 9 7 16 1 4 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 30 | 8 8 8 30 30 30 30 30 30 30 30 Average Capacity 25 | 7 8 8 24 30 30 30 30 30 30 6 Most Carried 30 | 4 8 8 30 28 30 30 22 26 30 30 Average Carried 20 | 2 7 7 10 19 26 27 19 24 27 4 Final Capacity 30 | 8 8 8 30 30 30 30 30 30 30 5 Final Carried 30 | 4 8 8 28 23 30 20 20 26 30 5 Class Distribution -------------------- 61% | Hauler-Mutant 25% | Derelict-Mutant 8% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Matter Collected 3489 | 265 172 334 800 42 20 786 485 370 50 165 Remotely . | . . . . . . . . . . . Salvage Created 5902 | 36 534 456 759 180 . 2173 446 266 . 1052 Parts 411 | 4 32 30 60 20 . 147 18 18 . 82 Haulers Intercepted 3 | . 1 . . . . 2 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 70 | . . . 21 . . . 32 17 . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 125 | . 9 22 28 3 . 31 9 4 . 19 Guns 99 | . 9 20 21 3 . 30 . . . 16 Cannons 21 | . . . 7 . . . 9 3 . 2 AOE 3 | . . 2 . . . 1 . . . . Classes Destroyed 23 | 1 5 4 4 . . 5 2 . . 2 Worker 6 | . . 1 . . . 5 . . . . Builder 4 | . . 1 . . . 3 . . . . Tunneler 4 | 2 . . . . . 2 . . . . Hauler 3 | . 1 . . . . 2 . . . . Recycler 2 | . 1 . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . Turret 2 | . . . 2 . . . . . . . Watcher 8 | . 3 . . . . 5 . . . . Swarmer 31 | . 3 3 10 . . 14 1 . . . Grunt 17 | . 6 4 . . . 1 3 3 . . Brawler 1 | . . . . . . . 1 . . . Sentry 9 | . . . 1 3 . 4 1 . . . Demolisher 2 | . . 2 . . . . . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 2 | . . . . . . 1 1 . . . Programmer 9 | . . . . . . 8 1 . . . Heavy 1 | . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 1 . . Artisan 2 | . . . 2 . . . . . . . Subdweller 17 | . . . 17 . . . . . . . Z-Light 11 | . . . . . . . . . . 11 Decomposer 2 | . . . . . . . . 2 . . Assembled 19 | . . 13 . . . . . . . 6 Golem 1 | . . . . . . . . . . 1 Best Kill Streak 14 | 2 3 14 6 1 . 6 6 3 . 5 Combat Bots Only 13 | . 3 13 4 1 . 4 6 3 . 5 Max Kills in Single Turn 2 | 1 1 2 1 1 . 2 1 1 . 2 Gunslinging 1 | . . 1 . . . 1 . . . . Exploded 1 | . . 1 . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 1024 | . 38 72 154 7 . 372 163 75 . 143 Missed 299 | . 10 20 53 1 . 112 38 26 . 39 Damage Taken 10607 | . 243 655 1296 65 . 2600 2321 836 . 2591 Core 1390 | . 46 129 340 22 . 303 257 151 . 142 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 22 | . . . . . . . . . . 22 Ignored by Resistances 2975 | . 80 189 383 18 . 777 610 234 . 684 Regen/Repaired (Parts) 1200 | . 27 . . . . 1173 . . . . Core Remaining (%) 56 | 100 . . . . 12 . . . . . Volleys Fired 498 | 2 27 56 118 6 . 161 52 33 . 43 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 Hottest 165 | 60 60 60 84 53 . 160 138 134 . 165 Shots Fired 824 | 4 54 100 179 12 . 288 71 50 . 66 Gun 596 | 4 54 94 124 12 . 253 12 . . 43 Cannon 220 | . . 1 55 . . 35 58 50 . 21 Launcher 5 | . . 5 . . . . . . . . Special 3 | . . . . . . . 1 . . 2 Kinetic 441 | 2 27 62 150 12 . 133 34 17 . 4 Thermal 356 | 2 27 14 29 . . 155 36 33 . 60 Explosive 5 | . . 5 . . . . . . . . Electromagnetic 19 | . . 19 . . . . . . . . Robot Hit Streak 51 | 3 14 30 26 20 . 51 28 11 . 10 Robot Miss Streak 6 | . 5 2 2 . . 4 1 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 1 4 2 . . 7 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 594 | 3 39 74 132 10 . 194 58 37 . 47 Core Hits 274 | 2 25 44 55 6 . 81 15 9 . 37 Critical Kills 7 | . 1 . 1 . . 4 . 1 . . Critical Parts Destroyed 6 | . . . . . . 6 . . . . Critical Strikes 52 | . 1 . 5 4 . 19 21 1 . 1 Burn 1 | . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . 1 . . Destroy 15 | . 1 . 4 . . 10 . . . . Blast 35 | . . . 1 4 . 9 21 . . . Melee Attacks 59 | . . . . . . . . . 59 . Thermal 41 | . . . . . . . . . 41 . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . . 18 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14910 | 39 472 1172 2458 146 . 4682 1717 1232 . 2992 Guns 10408 | 39 472 938 1623 146 . 4282 311 . . 2597 Cannons 3868 | . . . 835 . . . 1406 1232 . 395 Explosions 509 | . . 230 . . . 279 . . . . Melee . | . . . . . . . . . . . Ramming 125 | . . 4 . . . 121 . . . . Kinetic 5615 | 27 249 628 1963 146 . 1586 733 268 . 15 Thermal 8496 | 12 223 145 495 . . 2696 984 964 . 2977 Explosive 509 | . . 230 . . . 279 . . . . Electromagnetic 165 | . . 165 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . 7 10 . . . Average Corruption 5 | . . . . . . 4 7 . . . Corruption Purged 10 | . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . Effects 134 | . . . . . . 95 39 . . . Message Errors 39 | . . . . . . 25 14 . . . Matter Fused 32 | . . . . . . 23 9 . . . Heat Flow Errors 10 | . . . . . . 6 4 . . . Energy Discharges 14 | . . . . . . 10 4 . . . Parts Rejected 2 | . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . 16 3 . . . Data Loss (major) 4 | . . . . . . 3 1 . . . Misfires 4 | . . . . . . 4 . . . . Alerts 4 | . . . . . . 3 1 . . . Weapon Failures 5 | . . . . . . 3 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 113 | . . . 23 . . 15 . 49 . 26 Projectiles 98 | . . . 23 . . . . 49 . 26 Explosions . | . . . . . . . . . . . Melee 15 | . . . . . . 15 . . . . Knockbacks 11 | . . . 7 . . . 1 3 . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . 7 . . . 1 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 7 | . . 1 . . . 6 . . . . Kicked 5 | . . . . . . 5 . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 664 | . 93 147 . 46 . 490 664 342 . 87 Average Temperature 89 | . 20 30 . 18 . 104 282 105 . 31 Received Heat Transfer 3151 | . 186 235 309 45 . 438 855 189 . 894 Effects 17 | . . . . . . 6 11 . . . Shutdowns 3 | . . . . . . 2 1 . . . Energy Bleed 4 | . . . . . . 2 2 . . . Interference 5 | . . . . . . 2 3 . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Melted 54 | . . . 1 . . 25 1 1 . 26 Heat Transferred 11576 | 25 500 325 600 . . 3996 1494 1400 . 3236 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Peak Influence 436 | 10 166 248 . 83 . 436 . . . . Initial 5 | . 5 2 . . . . . . . . Average 101 | 2 78 84 . 37 . 122 . . . . Maximum Alert Level 2 | . . 1 . . . 2 . . . . Low Security (%) 81 | 100 100 94 . 100 . 72 . . . . Level 1 16 | . . 5 . . . 25 . . . . Level 2 1 | . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 12 . . . . Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . . 7 . . . . Reinforcement 4 | . . . . . . 4 . . . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Distress Signals 5 | . . . . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 172 | . 17 29 31 3 . 54 14 4 . 20 Peak Tracking Total 10 | . 3 10 3 1 . 5 7 3 . 5 Tactical Retreats 12 | . 1 3 3 . . 4 1 . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 2 | . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 10 | . . . . . . 10 . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . 1 . . 5 . . . . Most Traps Carried 2 | . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 12 | . . . 1 . . 5 1 . 3 2 Max in Single Turn 2 | . . . 1 . . 2 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired 1 | . . . . . . 1 . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 39 | . 7 2 3 12 2 13 . . . . Terminals 21 | . 6 2 . 5 . 8 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . . 3 . . . . Recycling Units 6 | . . . . 6 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 343 | . 23 10 4 49 17 240 . . . . Successful 199 | . 21 6 4 34 17 117 . . . . Failed 144 | . 2 4 . 15 . 123 . . . . Catastrophic 26 | . . 1 . 1 . 24 . . . . Database Lockouts . | . . . . . . . . . . . Manual 78 | . 6 . . 27 . 45 . . . . Terminals 174 | . 13 10 . 33 . 118 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations 63 | . 10 . . . . 53 . . . . Recycling Units 14 | . . . . 14 . . . . . . Scanalyzers 62 | . . . . . . 62 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 88 | . 9 6 4 16 17 36 . . . . Record 21 | . . 1 1 2 17 . . . . . Part Schematic 7 | . . . . 5 . 2 . . . . Robot Schematic 2 | . . . . . . 2 . . . . Robot Analysis 6 | . 1 . . . . 5 . . . . Prototype ID Bank 9 | . 3 . . 4 . 2 . . . . Open Door 1 | . . . 1 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 4 | . . 2 . 1 . 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . Locate Traps 5 | . 3 . . . . 2 . . . . Reprogram Traps 2 | . . . . . . 2 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Security Status 1 | . . . . . . 1 . . . . Assault Status 1 | . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . Hauler Manifests 6 | . 1 . . . . 5 . . . . Registered Components 2 | . . . . 1 . 1 . . . . Registered Prototypes 2 | . . . . 1 . 1 . . . . Zone Layout 6 | . 1 1 . 1 . 3 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 50 | . 10 . . . . 40 . . . . Scan Component 25 | . 5 . . . . 20 . . . . Repair 23 | . 5 . . . . 18 . . . . Refit 2 | . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 30 | . . . . . . 30 . . . . Insert Component 17 | . . . . . . 17 . . . . Analyze 13 | . . . . . . 13 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 30 | . 2 . . 18 . 10 . . . . Terminals 15 | . 2 . . 6 . 7 . . . . Assimilate 2 | . . . . 1 . 1 . . . . Botnet 13 | . 2 . . 5 . 6 . . . . Fabricators 2 | . . . . . . 2 . . . . Report 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units 12 | . . . . 12 . . . . . . Reject 6 | . . . . 6 . . . . . . Recyclers 1 | . . . . 1 . . . . . . Mask 5 | . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . . . . 1 . 24 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 5 . 15 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 23 | . 5 . . . . 18 . . . . Time 912 | . 154 . . . . 758 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . . 13 . . . . Part Schematics Acquired 13 | . . . . . . 13 . . . . Parts Damaged 3 | . . . . . . 3 . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Total Allies 3 | . . . . . . 1 2 . . . Largest Group 2 | . . . . . . 1 2 2 . . Highest-Rated Group 61 | . . . . . . 26 61 61 . . Highest-Rated Ally 32 | . . . . . . 26 32 32 . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 16 7 . . Total Damage 540 | . . . . . . . 337 203 . . Kills 6 | . . . . . . . 5 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Robot Analysis Total 6 | . 1 . . . . 5 . . . . Derelict Logs Recovered 7 | . . 2 2 . 1 . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Turns Passed 19684 | 90 913 869 3171 905 1796 4718 1458 2490 2074 1200 Spaces Moved 11361 | 63 533 699 2086 664 1136 2043 704 1090 1430 913 Core 124 | 7 . . . . . . 8 104 . 5 Treads 1798 | . . . . . . 6 696 899 193 4 Legs 4039 | 56 533 221 . . 1093 2037 . . 1 98 Wheels 2260 | . . 132 . . . . . 87 1236 805 Hover 2150 | . . 346 1803 . . . . . . 1 Flight 990 | . . . 283 664 43 . . . . . Fastest Speed 50 | 50 120 77 77 129 120 114 50 50 100 50 Average Speed 144 | 112 120 93 129 129 150 167 180 209 131 105 Slowest Speed 900 | 120 190 120 220 129 190 900 490 850 240 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 74 | 3 90 99 95 99 58 42 76 97 81 84 Regions Visited 10 Branch Regions 8 Pre-discovered Areas 5 | . . . 3 . . . 1 . 1 . Known Exits Taken 4 | . 1 1 . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 . 1 1 . . Scrap Searched 36 | . . 1 13 . 2 . 5 12 3 . Spaces Dug 25 | . . 10 . . . 14 . 1 . . Terrain Destroyed 143 | . . 24 4 . . 44 11 4 . 56 Melee . | . . . . . . . . . . . Projectile 90 | . . 1 4 . . 14 11 4 . 56 AOE 53 | . . 23 . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Total 13697 | 75 751 816 2388 702 1230 3056 816 1245 1517 1101 Wait 1308 | . 170 36 120 22 42 766 14 97 . 41 Move 11352 | 62 532 698 2085 663 1135 2043 703 1089 1429 913 Hop . | . . . . . . . . . . . Pick Up 117 | 4 8 7 13 10 27 11 3 7 11 16 Fast Attach 107 | 7 6 2 9 . 2 32 14 11 6 18 Attach 30 | . 1 6 5 . . 5 7 1 1 4 Detach 19 | . 1 . 2 . 2 3 6 2 1 2 Swap 30 | . 1 5 9 . . 8 2 1 . 4 Drop 159 | . 5 5 27 1 22 20 5 4 10 60 Fire 498 | 2 27 56 118 6 . 161 52 33 . 43 Melee 59 | . . . . . . . . . 59 . Ram 1 | . . 1 . . . . . . . . Kick 5 | . . . . . . 5 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . . . 10 . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Repaired Lgt. Nuclear Core 566 | -10/Materials | Repaired Aluminum Leg 566 | -10/Materials | Repaired Aluminum Leg 592 | -10/Materials | Repaired Assault Rifle 630 | -10/Materials | Repaired Lgt. Nuclear Core 840 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Discovered new exit (range 8) 920 | -10/Materials | Identified exit to Materials 1003 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Entered Mines 1115 | -10/Mines | Discovered exit to Materials (range 9) 1158 | -10/Mines | Discovered exit to Materials (range 9) 1181 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1258 | -10/Mines | Learned Materials security intel 1319 | -10/Mines | Assembled infested the area 1324 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1408 | -10/Mines | Core integrity fell below 50% 1451 | -10/Mines | Destroyed 13 combat bots 1452 | -10/Mines | Learned location of 2 exits from Materials 1641 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1643 | -10/Mines | Found Prototype Device 1860 | -10/Mines | Build established: Scavenger-Mutant 1870 | -10/Mines | Discovered new exit (range 4) 1872 | -10/Mines | Identified exit to Subcaves 1873 | -10/Mines | Entered Subcaves 1950 | -10/Subcaves | Discovered new exit (range 19) 1967 | -10/Subcaves | Identified exit to Materials 2008 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2112 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2143 | -10/Subcaves | Learned location of Zion (-6) 2154 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2308 | -10/Subcaves | Lost 3 parts (1p2w) 2701 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2736 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2787 | -10/Subcaves | Ambushed by Subdweller buried in earth 2826 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2928 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2933 | -10/Subcaves | Build established: Hauler-Mutant 2952 | -10/Subcaves | Core integrity fell below 20% 2979 | -10/Subcaves | Discovered exit to Materials (range 14) 3068 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3109 | -10/Subcaves | Disturbed a concealed Subdweller 3348 | -10/Subcaves | Met a Zionite searching for "candidates" 3398 | -10/Subcaves | Disturbed a concealed Subdweller 3613 | -10/Subcaves | Visited 4L-MR0's lab 3633 | -10/Subcaves | Found Power Bank 3776 | -10/Subcaves | Visited triangular shrine 3785 | -10/Subcaves | Found Prototype Device 3979 | -10/Subcaves | Discovered new exit (range 10) 4251 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4852 | -10/Subcaves | Found SUBCON Basin 5044 | -10/Subcaves | Entered Recycling 5305 | -8/Recycling | Scanned before Scraplab entrance 5324 | -8/Recycling | Entered Scraplab 5334 | -8/Recycling | Discovered new exit (range 3) 5604 | -8/Recycling | Discovered new exit (range 16) 5949 | -8/Recycling | Entered Scraptown 6158 | -8/Scraptown | Delivered Prototype Device to T0-NE2 in exchange for information 6215 | -8/Scraptown | Visited Spacefarers 6325 | -8/Scraptown | Visited IN-MT5's Study 6374 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6640 | -8/Scraptown | Visited Cave Peace 6712 | -8/Scraptown | Visited Shadow of the Wyrm 6739 | -8/Scraptown | Visited Bundlers 6785 | -8/Scraptown | Visited Awakened 7118 | -8/Scraptown | Discovered new exit (range 3) 7389 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7390 | -8/Scraptown | Learned Factory trap positions 7745 | -8/Scraptown | Entered Factory 7745 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7746 | -6/Factory | Loaded intel: 97 trap records 8224 | -6/Factory | Repaired Slug Cannon 8274 | -6/Factory | Repaired Adv. Sensor Array 8324 | -6/Factory | Repaired Flexi-carbon Leg 8364 | -6/Factory | Repaired Barrage Gun 8396 | -6/Factory | Repaired Battle Rifle 8428 | -6/Factory | Repaired Imp. Aluminum Leg 8454 | -6/Factory | Repaired Seismic Detector 8498 | -6/Factory | Repaired Adv. ECM Suite 8536 | -6/Factory | Repaired Hrd. Medium Armor Plating? 8696 | -6/Factory | Repaired Imp. Heavy Armor Plating 8740 | -6/Factory | Repaired Cesium-ion Thruster 8787 | -6/Factory | Repaired Mic. Nuclear Core 8813 | -6/Factory | Repaired Sml. Storage Unit 9665 | -6/Factory | Discovered new exit (range 7) 9740 | -6/Factory | Identified exit to Lower Caves 9878 | -6/Factory | Repaired Adv. Sensor Array 9912 | -6/Factory | Repaired Lgt. Fission Core 9973 | -6/Factory | Repaired Broken Flexi-carbon Leg 10000 | -6/Factory | Repaired Imp. VSS Leg 10795 | -6/Factory | Discovered new exit (range 10) 10812 | -6/Factory | Identified exit to Factory 11170 | -6/Factory | Identified Exp. Sensor Array 11245 | -6/Factory | Search patrols dispatched 11295 | -6/Factory | Cargo convoy interrupted 11342 | -6/Factory | Repaired Broken Exp. Sensor Array? 12372 | -6/Factory | Lost 5 parts (1p4n) 12463 | -6/Factory | Entered Lower Caves 12526 | -6/Lower Caves | Spotted B-75 Beast 12563 | -6/Lower Caves | Core integrity fell below 50% 12602 | -6/Lower Caves | Destroyed B-75 Beast 12619 | -6/Lower Caves | Lost 5 parts (3n2u) 12825 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12863 | -6/Lower Caves | System corruption reached 10% 12900 | -6/Lower Caves | Lost 3 parts (1n1u1w) 13329 | -6/Lower Caves | Ambushed by research squad 13727 | -6/Lower Caves | Discovered new exit (range 14) 13921 | -6/Lower Caves | Entered another Lower Caves area 13921 | -6/Lower Caves | Accompanied by 2 allies 14005 | -6/Lower Caves | Discovered exit to Factory (range 15) 14087 | -6/Lower Caves | Prototype Device suddenly appears! 14109 | -6/Lower Caves | Found Prototype Device 14154 | -6/Lower Caves | Found Alien Artifact 14468 | -6/Lower Caves | Spotted B-75 Beast 14527 | -6/Lower Caves | Core integrity fell below 20% 14537 | -6/Lower Caves | Destroyed B-75 Beast 14560 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 14909 | -6/Lower Caves | Discovered new exit (range 6) 14998 | -6/Lower Caves | Build established: Derelict-Mutant 15920 | -6/Lower Caves | Encountered a Warlord checkpoint 16411 | -6/Lower Caves | Entered Zion 16457 | -6/Zion | Found GAL Module 16578 | -6/Zion | Discovered new exit (range 10) 16691 | -6/Zion | Given the Hacking Drone Bay 16691 | -6/Zion | Found Prototype Device 16691 | -6/Zion | Identified Hacking Drone Bay 16951 | -6/Zion | Learned Factory stockpile data 16982 | -6/Zion | Learned location of Armory (-3) 16983 | -6/Zion | Given A8's code to call for help 17167 | -6/Zion | Learned Factory emergency access door positions 17777 | -6/Zion | Discovered new exit (range 3) 17777 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17795 | -6/Zion | Identified exit to Deep Caves 18485 | -6/Zion | Entered Deep Caves 18706 | -6/Deep Caves | Attacked by Z-Imprinter 18759 | -6/Deep Caves | Destroyed Z-Imprinter 18820 | -6/Deep Caves | Found Prototype Protection 18820 | -6/Deep Caves | Identified Zio. Weapon Casing 18859 | -6/Deep Caves | Found Prototype Device 18859 | -6/Deep Caves | Identified Zio. Metafield Generator 18956 | -6/Deep Caves | Found Zio. Weapon Casing 19105 | -6/Deep Caves | Found Zio. Weapon Casing 19451 | -6/Deep Caves | Discovered new exit (range 11) 19615 | -6/Deep Caves | Spotted AG-70382 19637 | -6/Deep Caves | Destroyed AG-70382 19641 | -6/Deep Caves | Found GOLEM Unit 19674 | -6/Deep Caves | Spotted AG-54940 19685 | -6/Deep Caves | Destroyed by AG-54940 with Assembled Focal Cannon Last Messages --------------- 19291_ as-89101 destroyed. 19293_ as-58265 destroyed. 19365_ as-76162 destroyed. 19395_ as-23272 destroyed. 19402_ as-65455 destroyed. 19402_ Machine disabled. 19451_ EXIT=FOUND 19469_ as-18988 destroyed. 19469_ Machine disabled. 19635_ AG-70382: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 19637_ AG-70382 critical meltdown. 19641_ Acquired GOLEM Unit. 19675_ Lyr. Light Armor Plating destroyed. 19676_ AG-54940: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 19678_ Arm. Huge Wheel destroyed. 19678_ Zio. Laser-M destroyed. 19682_ Med. Treads destroyed. 19682_ Grenade Launcher destroyed. 19682_ Mak. Leg destroyed. 19685_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????#####???????? | | ????????????????????????????????## ###?????? | | ????????????????????????????????# ##????? | | ??????????????? ?#??#???????????# ##???? | | ????????????? # ? ??????????## #???? | | ??????????? # # ??????????# #???? | | ?????????? # ??##?????## ##???? | | ?????????? # ?? #?????# ##????? | | ????????? ?? #?????# ##?????? | | ?????????"" ?? #?????# ####???? | | ????????"G ## #?????# "#???# | | ????????" # ##????## ##### | | ????????" ?????## ## | | ????????# ???????# #" | | ?????????" ????????# "" | | ?????????" ###??????## | | ?????????" #??????## | | ?????????" g #####?????#" | | ?????????" !@#?# #?????#" | | ????????# * ### ####??# | | ????????# * h # #??# % "" | | ????????# ####??# " " ## | | ????????# ###?## ### """ #? | | ????????# *b h ### %"#?# " #? | | ????????# | * #### ##?# #? | | ????????# ! ### #??#######? | | ????????# g ## #?????????? | | ????????? | | ### ##????????? | | ????????? ! #?## ######???# | | ?????????? M #??# ##??# | | ?????????? ! ! b #??# ##?# | | ??????????? M ! #??# #?# | | ??????????? ! #??## #?? | | ??????????? ##?## ##?? | | ?????????? * ### #??? | | ?????????? ## #??? | | ????????? ! * ## #??? | | ????????? ### #??# | | ????????? !! #### | | ????????""" ## | | ????????" % | | ?????????" ###### | | ????????" #????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 290 Matter Stores 470 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10010 ECM Strength 2 Power Amplification 20 Armor Coverage 1900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Authchip Count 9 Item Schematics ----------------- Remote Datajack | -8/Recycling | Hacked Power Sword | -8/Recycling | Hacked Enh. Optical Array | -8/Recycling | Hacked Adv. Terrain Scanner | -8/Recycling | Hacked Component Analysis Suite | -8/Recycling | Hacked Myomer Leg | -6/Factory | Hacked Imp. Coolant Injector | -6/Factory | Hacked CPS Tube | -6/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Seismic Detector | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Sml. Storage Unit | -6/Factory | Scanalyzed Multitool | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Launcher Guidance Computer | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaLauncherScrapsphere Manual? 0 Play Time 02:55:00 Cumulative 619.8 hours Start 2025.01.09 @ 20:52:24 End 2025.01.11 @ 10:24:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 63 Adventurer 55 Explorer 0 Win Type - Total 26 Types 6/3/1/8/1/1/1/3/2 Lore% 75 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8c902b5-c126-42c1-a64d-62d66700441d