Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.04 @ 17:08:19 Player: Mr. Q Result: Destroyed by BB-J0J(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (107) 107 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2487 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 61/250 System Corruption 0% Temperature Warning (318) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Heavy Ion Cannon Light Assault Rifle > --- INVENTORY (10) --- Medium Storage Unit Large Storage Unit Large Matter Pod (150) Experimental Sensor Array Improved Targeting Computer Hacking Drone Bay Small Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array ECM Suite Propulsion Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Medium Storage Unit Large Storage Unit Huge Storage Unit Large Matter Pod Seismic Detector Improved Targeting Computer Weapon Shielding EM Pulse Gun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | 7 4 . 6 . 2 5 Power 3 | 1 . . 1 . . 1 Engine 3 | 1 . . 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 1 . 1 . . . Treads . | . . . . . . . Leg 4 | 2 1 . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 3 . 4 . 2 1 Device 2 | . 1 . 1 . . . Storage 7 | 1 2 . 2 . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | 1 . . 1 . . 1 Artifact . | . . . . . . . Weapon 5 | 2 . . . . . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . . . . 7 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 97 100 100 91 Engine 10 | . 12 12 10 10 10 9 Leg 28 | . 25 25 30 30 30 24 Device 11 | . 12 12 13 10 10 10 Storage 10 | . 12 12 10 10 10 10 Protection 16 | . 12 12 13 20 20 18 Energy Gun 10 | . 12 12 10 10 10 8 Ballistic Gun 10 | . 12 12 10 10 10 3 Naked Turns . | . . . . . . . Heaviest Build 31 | 18 20 20 25 25 25 31 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 3 | 3 . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 10 25 10 15 10 15 10 Average Capacity 9 | 9 10 10 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 Average Carried 8 | 4 6 7 8 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | 5 8 8 10 10 10 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 552 | 175 125 161 71 . 20 . Remotely . | . . . . . . . Salvage Created 143 | . 20 19 104 . . . Parts 13 | . 3 2 8 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 2 | . . . 2 . . . Guns 2 | . . . 2 . . . Classes Destroyed 3 | . 1 1 1 . . . Worker 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Sentry 2 | . . . 2 . . . Best Kill Streak 1 | . 1 1 1 . . . Combat Bots Only 1 | . . . 1 . . . Max Kills in Single Turn 1 | . 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 1495 | . . . 190 . . 1305 Core 414 | . . . 60 . . 354 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . 16 . . 88 Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 25 | . 2 2 11 . . 10 Largest 2 | . 2 2 2 . . 2 Hottest 113 | . 60 60 60 . . 113 Shots Fired 44 | . 4 4 22 . . 14 Gun 34 | . 4 4 22 . . 4 Cannon 10 | . . . . . . 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 25 | . 2 2 11 . . 10 Thermal 19 | . 2 2 11 . . 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 4 7 14 . . 7 Robot Miss Streak 2 | . . . 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 36 | . 4 3 20 . . 9 Core Hits 14 | . 3 1 5 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 499 | . 40 33 182 . . 244 Guns 281 | . 40 32 182 . . 27 Cannons 217 | . . . . . . 217 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . 1 . . . . Kinetic 239 | . 19 9 74 . . 137 Thermal 259 | . 21 23 108 . . 107 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 20 20 111 . . 309 Average Temperature 84 | . 15 12 62 . . 128 Received Heat Transfer 693 | . . . 117 . . 576 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 386 | . 50 50 250 . . 36 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 114 | . 22 11 114 . . . Initial 6 | . . 6 . . . . Average 14 | . 13 9 35 . . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 6 | . . . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 10 | . 2 . 5 . . 3 Peak Tracking Total 3 | . 2 . 3 . . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 4 | . . . 4 . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . . 16 . . . Successful 16 | . . . 16 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . . 5 . Terminals 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 6 . . . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . 10 . . . Insert Component 5 | . . . 5 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 6 | . . . . 2 4 . Largest Group 4 | . . . . 2 4 4 Highest-Rated Group 154 | . . . . 42 154 154 Highest-Rated Ally 40 | . . . . 31 40 40 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 2349 | 152 228 457 407 236 723 146 Spaces Moved 1678 | 104 176 306 291 161 569 71 Core 36 | 36 . . . . . . Treads . | . . . . . . . Legs 1642 | 68 176 306 291 161 569 71 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 121 | 110 120 120 120 120 120 159 Slowest Speed 260 | 200 120 120 120 120 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 28 48 23 31 72 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 1949 | 141 187 392 327 204 609 89 Wait 195 | 19 2 82 14 42 33 3 Move 1672 | 103 175 305 290 160 568 71 Hop . | . . . . . . . Pick Up 26 | 12 4 1 5 1 3 . Fast Attach . | . . . . . . . Attach 12 | 7 1 . 2 . . 2 Detach . | . . . . . . . Swap 12 | . 3 . 4 . 2 3 Drop 6 | . . 1 1 1 3 . Fire 25 | . 2 2 11 . . 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 25 | -11/Junkyard | Identified exit to Materials 25 | -11/Junkyard | Discovered exit to Materials (range 16) 153 | -11/Junkyard | Entered Materials 153 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Discovered exit to Mines (range 11) 306 | -10/Materials | Build established: Hacker-Mutant 381 | -10/Materials | Entered Mines 382 | -10/Mines | Met a Derelict bent on vengeance 448 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 455 | -10/Mines | Found Prototype Device 553 | -10/Mines | Identified exit to Materials 553 | -10/Mines | Discovered exit to Materials (range 11) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -9/Materials | Identified Exp. Sensor Array 1213 | -9/Materials | Met 8R-AWN 1222 | -9/Materials | Identified exit to Mines 1222 | -9/Materials | Discovered exit to Mines (range 12) 1245 | -9/Materials | Entered Mines 1247 | -9/Mines | Followed 8R-AWN into the Mines 1294 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1346 | -9/Mines | Identified exit to Exiles 1346 | -9/Mines | Discovered exit to Exiles (range 5) 1412 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1481 | -9/Mines | Entered Zion 1481 | -7/Zion | Accompanied by 2 allies 1531 | -7/Zion | Led the pair of lost Derelicts to a safe place 1627 | -7/Zion | Given the Hacking Drone Bay 1635 | -7/Zion | Found Prototype Device 1662 | -7/Zion | Learned location of Recycling (-7) 1744 | -7/Zion | Learned Factory terminal intel 1774 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1911 | -7/Zion | Imprinted 1913 | -7/Zion | Declared Zion's savior 2107 | -7/Zion | Given A8's code to call for help 2174 | -7/Zion | Opened final containment barrier to the Deep Caves 2196 | -7/Zion | Identified exit to Deep Caves 2196 | -7/Zion | Discovered exit to Deep Caves (range 3) 2196 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2204 | -7/Zion | Entered Deep Caves 2204 | -7/Deep Caves | Accompanied by 4 allies 2293 | -7/Deep Caves | Attacked by Z-Imprinter 2312 | -7/Deep Caves | Z-Facility disabled 2327 | -7/Deep Caves | Core integrity fell below 50% 2343 | -7/Deep Caves | Core integrity fell below 20% 2350 | -7/Deep Caves | Destroyed by BB-J0J(z) with Zionite Laser-S Last Messages --------------- 02206_ 7T-6C0(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 02206_ 7T-6C0(M) slips into the shadows. 02207_ X1-EPS(M) slips into the shadows. 02207_ R3-Z0Q(M) slips into the shadows. 02208_ JX-COD(M) slips into the shadows. 02283_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02312_ Z-Facility disabled. 02312_ Propulsion Shielding destroyed. 02312_ Aluminum Leg destroyed. 02329_ Ion Engine destroyed. 02335_ Slug penetrates Z-Imprinter. 02339_ Aluminum Leg destroyed. 02341_ Overheating: System interference. 02341_ Gauss Cannon temporarily disabled. 02341_ Hvy. Ion Cannon temporarily disabled. 02343_ Weapon Shielding destroyed. 02346_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????############???????????????????? | | ????????????????? ##??????????????????? | | ????????????????? #????###???????????? | | ????????????????? ###### ##?????###### | | ???????????????? ## # #???### # | | ???????????????? ##### | | ??????????????? | | ??????????????? | | ??????????????? # | | ??????????????? % # | | ????????????????" """"" % # | | ??????????????????""""""" I | | ??????????????????"""" z | | ?????????????????""""" z % | | ?????????????????""""" @ | | ?????????????????"""""" | | ??????????????????"""" " | | ??????????????????""""""" # | | ??????????????????"""""""" # | | ??????????????????""" " " # | | ??????????????????""""o o | | ???????????????????""? | | ??????????????????????o | | ??????????????????????? # | | ???????????????????????" # | | ???????????????????????"""o ? ? | | ??????????????????????? ????? ? | | ????????????????????????? ????????? ? ? | | ?????????????????????????? ???????????????? ?? | | ??????????????????????????" ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Safety First Signs Are For Wimps The One Challenges ------------ None Game ------ Seed ConstructCannonNanosword Manual? 0 Play Time 00:54:44 Cumulative 10.8 hours Start 2023.03.04 @ 15:25:44 End 2023.03.04 @ 17:08:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 10 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88c5561a-9789-4d04-8a43-9c998a41641b