Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 12:21:26 Player: Necroptosis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3454) 3454 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 9423 Bonus ------- High Alert Combat Kills 107 Friendly Fire -43 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Improved Signal Interpreter Improved Actuator Array Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Tesla Rifle Heavy Particle Gun Grenade Launcher [Rating: 57] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 6 | . . 1 . 1 1 1 1 1 Utility 7 | . . 1 1 1 1 1 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 107 | 7 8 27 17 16 10 9 2 11 Power 13 | 1 3 2 2 . . 1 . 4 Engine 11 | 1 3 2 2 . . 1 . 2 Core . | . . . . . . . . . Reactor 2 | . . . . . . . . 2 Propulsion 26 | 2 1 8 4 1 6 3 1 . Treads 3 | . 1 1 . . . 1 . . Leg 2 | . . 1 1 . . . . . Wheel 10 | 2 . 2 3 1 1 . 1 . Hover 6 | . . 4 . . . 2 . . Flight 5 | . . . . . 5 . . . Utility 29 | 2 . 5 3 6 2 5 . 6 Device 12 | 1 . . 1 3 . 3 . 4 Storage 4 | 1 . 1 . 1 1 . . . Processor 3 | . . 1 . 1 . . . 1 Hackware 3 | . . 1 . 1 1 . . . Protection 7 | . . 2 2 . . 2 . 1 Artifact . | . . . . . . . . . Weapon 39 | 2 4 12 8 9 2 . 1 1 Energy Gun 23 | 1 2 9 7 4 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 2 1 . 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 2 1 1 . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 1 . . . 2 Parts Lost 47 | . 5 8 4 3 6 5 6 10 Power 7 | . 2 2 . . 1 . 1 1 Propulsion 15 | . 1 3 2 . 4 1 3 1 Utility 13 | . . 1 1 . 1 3 1 6 Weapon 12 | . 2 2 1 3 . 1 1 2 Highest Loss Streak 8 | . 3 4 2 1 6 3 6 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 99 98 98 83 95 67 53 38 Engine 7 | . 13 10 8 7 6 3 3 1 Treads 1 | . 1 7 . . . 5 3 . Leg 1 | . . 1 8 . . . . . Wheel 10 | . 26 4 10 15 1 . 1 2 Hover 4 | . . 18 7 . . 6 8 . Flight 1 | . . . . . 30 3 . . Device 10 | . 14 6 6 15 13 7 5 11 Storage 8 | . 14 11 9 7 6 5 5 3 Processor 3 | . . 1 . 7 6 5 5 2 Hackware 7 | . . 11 9 7 12 11 9 4 Protection 3 | . . 3 11 . . 4 5 3 Energy Gun 13 | . 11 13 26 17 3 . . . Ballistic Gun 4 | . 16 7 . 4 7 . . . Impact Weapon 1 | . . . . . 3 5 5 3 Peak Build Rating 57 | 9 10 22 38 49 55 51 55 57 Average Rating 32 | 4 9 17 28 47 51 44 42 38 On Entrance 25 | . 9 9 19 38 49 28 44 29 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 12 13 28 36 63 30 36 36 47 Greatest Support 56 | 20 20 24 40 56 56 22 28 40 Greatest Overweight (x) 5 | 1 1 2 3 1 5 3 1 2 Average Overweight (x) . | . . . 1 . . 1 . . Largest Inventory Capacity 20 | 8 8 10 10 20 10 10 10 10 Average Capacity 11 | 7 8 9 10 17 10 10 10 8 Most Carried 19 | 6 7 10 10 19 10 9 9 5 Average Carried 8 | 3 6 6 8 14 9 8 8 3 Final Capacity 20 | 8 8 10 10 20 10 10 10 5 Final Carried 19 | 6 6 6 10 19 9 9 6 . Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Skirmisher 16% | Tank 11% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1682 | 229 301 324 243 181 182 35 7 180 Remotely . | . . . . . . . . . Salvage Created 4189 | 118 546 800 1390 589 17 78 291 360 Parts 213 | 8 29 59 81 22 . . 6 8 Haulers Intercepted 8 | . . 2 4 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 77 | . 13 20 19 12 . 1 5 7 Guns 45 | . 13 11 14 7 . . . . AOE 29 | . . 9 5 5 . . 5 5 Classes Destroyed 14 | 2 4 3 3 1 . 1 . . Worker 5 | . . . 3 . . . 1 1 Builder 3 | . . . 1 . . . 2 . Tunneler 2 | 2 . . . . . . . . Hauler 9 | . . 2 4 3 . . . . Recycler 3 | 1 . . . . . . 1 1 Mechanic 1 | . . 1 . . . . . . Operator 2 | . 1 . . . . 1 . . Watcher 11 | . 1 3 5 . 1 1 . . Swarmer 25 | . 3 10 3 4 . . . 5 Grunt 37 | . 10 4 12 5 . . 5 1 Brawler 1 | . . . 1 . . . . . Sentry 11 | . . 6 3 1 . . . 1 Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 8 | 3 4 8 6 4 1 2 8 6 Combat Bots Only 8 | . 4 8 4 4 . 1 5 5 Max Kills in Single Turn 4 | 1 1 3 3 3 1 1 4 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . 3 2 3 . . 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 610 | . 82 70 55 85 42 54 54 168 Missed 216 | . 21 22 22 30 24 17 12 68 Damage Taken 7312 | . 748 734 741 828 311 872 831 2247 Core 1854 | . 139 150 28 34 57 66 79 1301 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 48 | . . . 48 . . . . . Core Remaining (%) 84 | 100 44 62 94 95 93 93 93 . Volleys Fired 215 | 4 74 46 51 29 2 . 5 4 Largest 3 | 2 2 2 3 3 3 . 1 1 Hottest 173 | 60 60 101 168 173 103 . 46 30 Shots Fired 465 | 8 145 82 140 75 6 . 5 4 Gun 443 | 8 145 74 138 72 6 . . . Cannon . | . . . . . . . . . Launcher 22 | . . 8 2 3 . . 5 4 Special . | . . . . . . . . . Kinetic 138 | 4 93 25 . 12 4 . . . Thermal 174 | 4 42 4 64 58 2 . . . Explosive 22 | . . 8 2 3 . . 5 4 Electromagnetic 131 | . 10 45 74 2 . . . . Robot Hit Streak 16 | 3 10 12 15 16 3 . 4 8 Robot Miss Streak 5 | 1 5 2 5 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 5 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 317 | 4 94 57 81 47 7 5 6 16 Core Hits 203 | 3 31 46 61 26 . . 23 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 7 | . . . . 1 . 3 . 3 Critical Strikes 12 | . . 1 . 4 1 3 . 3 Burn 4 | . . . . 3 1 . . . Destroy 1 | . . . . 1 . . . . Corrupt 1 | . . 1 . . . . . . Smash 6 | . . . . . . 3 . 3 Melee Attacks 43 | . . . . 2 10 12 3 16 Impact 40 | . . . . 1 8 12 3 16 Slashing . | . . . . . . . . . Piercing 3 | . . . . 1 2 . . . Sneak Attacks 5 | . . . . . . 1 2 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . Damage Inflicted 9014 | 64 1124 1254 2041 1385 209 276 1716 945 Guns 4458 | 64 1124 652 1565 990 63 . . . Cannons . | . . . . . . . . . Explosions 3289 | . . 602 476 395 . . 1484 332 Melee 1260 | . . . . . 146 276 232 606 Ramming 7 | . . . . . . . . 7 Kinetic 1110 | 30 703 112 . 224 41 . . . Thermal 2335 | 34 327 222 842 722 22 . 166 . Explosive 2590 | . . 410 135 395 . . 1318 332 Electromagnetic 1712 | . 94 510 1064 44 . . . . Impact 1226 | . . . . . 112 276 232 606 Slashing . | . . . . . . . . . Piercing 34 | . . . . . 34 . . . Highest Corruption 19 | . . . . 2 . . . 19 Average Corruption 4 | . . . . 1 . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . 8 . . . 12 Message Errors 5 | . . . . 1 . . . 4 Matter Fused 4 | . . . . 3 . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . 2 Data Loss (major) 2 | . . . . 1 . . . 1 Misfires 1 | . . . . 1 . . . . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 786 | . . 45 116 10 62 169 195 189 Projectiles . | . . . . . . . . . Explosions 214 | . . 45 116 10 . . 43 . Melee 572 | . . . . . 62 169 152 189 Knockbacks 9 | . . . . . . 3 2 4 Impact 9 | . . . . . . 3 2 4 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 481 | . . 126 214 138 . . . 3 Shots 10 | . . 5 3 2 . . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 119 354 378 193 15 . 77 76 Average Temperature 90 | . 42 110 119 55 12 . 40 44 Received Heat Transfer 1452 | . 384 222 270 132 48 . 257 139 Effects 11 | . . 7 4 . . . . . Shutdowns 2 | . . 1 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 6 | . . 3 3 . . . . . Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 2 2 Combat Hostiles 3 | . . . . . . 1 . 2 Parts Fried 21 | . 1 1 6 . . 7 2 4 Impact Corruptions 21 | . . . . . 3 7 6 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 . . 7 . . . . Heat Transferred 4349 | 75 725 274 1423 1591 111 . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 3 3 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 641 | 15 249 641 494 289 156 75 352 623 Initial 168 | . 9 75 143 36 86 53 7 168 Average 167 | 3 144 307 245 98 114 46 88 267 Maximum Alert Level 2 | . 1 2 2 1 . . 1 2 Low Security (%) 67 | 100 82 42 31 83 100 100 75 52 Level 1 26 | . 17 23 65 16 . . 24 34 Level 2 5 | . . 34 2 . . . . 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . . 4 3 2 3 3 Investigation 4 | . . . . 2 1 . . 1 Extermination 3 | . . . . 1 . 1 . 1 Reinforcement 8 | . 1 . . 1 2 1 2 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . 2 4 3 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 29 32 28 15 14 5 9 36 Peak Tracking Total 19 | . 7 10 5 4 11 2 8 19 Tactical Retreats 9 | . . 3 2 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 12 | . . 2 2 4 . . 4 . Max in Single Turn 3 | . . 1 1 2 . . 3 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 35 | . 5 6 9 9 2 2 . 2 Terminals 31 | . 5 6 7 8 1 2 . 2 Fabricators 2 | . . . . 1 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 98 | . 13 16 30 22 5 5 . 7 Successful 51 | . 8 10 20 10 . 2 . 1 Failed 46 | . 5 5 10 12 5 3 . 6 Catastrophic 7 | . . 2 . 2 1 . . 2 Database Lockouts 1 | . . 1 . . . . . . Manual 52 | . 11 14 10 14 . 2 . 1 Terminals 84 | . 13 16 24 16 3 5 . 7 Fabricators 8 | . . . . 6 2 . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 26 | . 2 7 12 2 . 2 . 1 Part Schematic 3 | . . 1 1 1 . . . . Robot Analysis 5 | . 1 1 3 . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Unreport Threat 6 | . . 2 3 . . 1 . . Locate Traps 2 | . . 1 . . . 1 . . Transport Status 1 | . . . 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks 6 | . . . . 6 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 2 | . . . . 2 . . . . Build 3 | . . . . 3 . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 16 | . 6 3 5 2 . . . . Terminals 16 | . 6 3 5 2 . . . . Botnet 12 | . 2 3 5 2 . . . . Skim 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 31 | . 4 4 8 9 2 2 . 2 Full Trace Events 3 | . . . . 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 81 | . . . . 81 . . . . Total Robot Build Rating 1 | . . . . 1 . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . Parts Built 4 | . . . . 4 . . . . Authchips 1 | . . . . 1 . . . . Time 168 | . . . . 168 . . . . Total Part Build Rating 16 | . . . . 16 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . 2 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 16 | . . . . 16 16 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . Total Damage 60 | . . . . . 60 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 5 | . 1 1 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4656 | 71 693 532 935 1215 221 459 123 407 Spaces Moved 3236 | 53 506 333 545 782 368 200 69 380 Core 205 | 3 . . . . 1 . . 201 Treads 16 | . . . . . . 16 . . Legs . | . . . . . . . . . Wheels 2284 | 50 506 177 545 782 26 . 19 179 Hover 390 | . . 156 . . . 184 50 . Flight 341 | . . . . . 341 . . . Fastest Speed 28 | 50 80 52 95 95 28 76 100 50 Average Speed 97 | 80 81 82 115 110 35 195 126 79 Slowest Speed 300 | 100 95 180 125 115 300 260 136 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 75 46 61 24 13 8 4 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . 2 3 . 1 . Terrain Destroyed 298 | . . 58 46 75 3 . 104 12 Melee 6 | . . . . 2 3 . 1 . Projectile . | . . . . . . . . . AOE 292 | . . 58 46 73 . . 103 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4260 | 69 650 509 739 1063 439 244 94 453 Wait 532 | . 56 84 104 194 28 21 15 30 Move 3226 | 52 505 332 544 781 365 199 68 380 Hop 1 | . . . . . 1 . . . Pick Up 45 | 6 4 6 11 13 2 2 1 . Fast Attach 46 | 7 3 10 7 2 5 6 . 6 Attach 34 | . 4 8 6 4 3 3 2 4 Detach 4 | . . 1 1 1 . . . 1 Swap 28 | . 1 10 4 10 2 . . 1 Drop 43 | . 3 12 11 3 5 1 . 8 Fire 215 | 4 74 46 51 29 2 . 5 4 Melee 41 | . . . . 2 8 12 3 16 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 26 | . . . . 8 18 . . . Rewire 16 | . . . . 16 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 412 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Lost 3 parts (1p2w) 692 | -10/Materials | Core integrity fell below 50% 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 950 | -9/Materials | Discovered new exit (range 12) 1123 | -9/Materials | Lost 3 parts (1p1n1u) 1225 | -9/Materials | Destroyed 8 combat bots 1254 | -9/Materials | Lost 4 parts (1p2n1w) 1255 | -9/Materials | Discovered new exit (range 15) 1291 | -9/Materials | Central database locked down 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1349 | -8/Materials | Repaired Imp. Ion Engine 1551 | -8/Materials | Identified exit to Factory 1935 | -8/Materials | Build established: Tank 2232 | -8/Materials | Entered Factory 2232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2539 | -7/Factory | Build established: Scavenger-Skirmisher 2545 | -7/Factory | Fabricated A-02 Transporter? 3081 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3170 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3440 | -7/Factory | Discovered new exit (range 7) 3446 | -7/Factory | Identified exit to Factory 3447 | -7/Factory | Entered another Factory area 3447 | -6/Factory | Accompanied by 1 ally 3447 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3662 | -6/Factory | Discovered new exit (range 6) 3662 | -6/Factory | Identified exit to Factory 3668 | -6/Factory | Entered another Factory area 3668 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3696 | -5/Factory | Lost 6 parts (1p4n1u) 3977 | -5/Factory | Build established: Hacker-Mutant 4033 | -5/Factory | Lost 3 parts (1n1u1w) 4122 | -5/Factory | Discovered new exit (range 4) 4126 | -5/Factory | Identified exit to Factory 4127 | -5/Factory | Entered another Factory area 4127 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4144 | -4/Factory | Garrison activated, responded to threat 4215 | -4/Factory | Discovered new exit (range 16) 4242 | -4/Factory | Identified exit to Research 4250 | -4/Factory | Entered Research 4250 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4268 | -3/Research | Lost 6 parts (1p3n1u1w) 4270 | -3/Research | Found Prototype Processor 4270 | -3/Research | Identified Exp. Signal Interpreter 4508 | -3/Research | Build established: Mutant 4542 | -3/Research | System corruption reached 10% 4554 | -3/Research | Spotted B-86 Titan 4575 | -3/Research | Core integrity fell below 50% 4598 | -3/Research | Lost 8 parts (1p1n4u2w) 4646 | -3/Research | Core integrity fell below 20% 4657 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Map updated. 04578_ K-01 Serf collects debris. 04581_ System corrupted: Substantial component data lost. 04603_ Dropped Lgt. Particle Reactor. 04604_ Dropped Hcp. Storage Unit. 04604_ Dropped Tesla Rifle. 04605_ Dropped Hvy. Particle Gun. 04608_ DSF Access disabled. 04608_ Door malfunctions. 04611_ >PRCMWY/S25MOIEOPIOJ6 04620_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04629_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 04634_ System corrupted: Energy discharge (-31). 04649_ System corrupted: Component data lost. 04654_ Slammed into S-43 Plague. 04655_ Potential Refractor disabled. 04656_ Slammed into S-43 Plague. 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"""???# | | ??????????????????????# "" "" #????? """ ??# | | ??????????????????????# #????? """ ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 33 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 60 Additional Mass Support 12 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Katana | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -7/Factory | Authchip Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingImpulseMinigun Manual? 0 Play Time 00:47:48 Cumulative 38.9 hours Start 2024.09.23 @ 03:42:26 End 2024.09.23 @ 12:21:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20e25af2-d0c8-4653-bd51-457988b714af