Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 04:38:30 Player: GGOBC-006 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (204) 1020 Value Destroyed (4272) 4272 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 13892 Bonus ------- High Alert Combat Kills 693 Follower Combat Kills 35 Entered DSFs 1000 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Advanced Heat Sink Improved Medium Armor Plating Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Heavy Treads VTOL Module VTOL Module Surge Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Mace > --- INVENTORY -------- Light Ion Engine Light Antimatter Reactor Advanced Heat Sink Improved Medium Armor Plating Long-range Missile Launcher [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Improved Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Flail Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . . 2 . . 4 . . . . 2 . 2 2 . 2 Power 2 | . . . 1 . . . . . . . . . . 1 . . Propulsion 7 | . . . 1 . . 1 . . . . . . 2 1 . 2 Utility 4 | . . . . . . 2 . . . . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 219 | 9 16 8 38 22 1 49 5 33 4 4 3 10 7 . 4 6 Power 39 | 1 2 1 13 1 . 6 1 6 . 1 . 2 1 . 3 1 Engine 27 | 1 2 . 12 1 . 3 . 5 . 1 . 1 1 . . . Core 8 | . . 1 1 . . 3 . 1 . . . 1 . . 1 . Reactor 4 | . . . . . . . 1 . . . . . . . 2 1 Propulsion 64 | 3 4 . 9 11 1 13 1 11 1 1 . 3 2 . . 4 Treads 2 | . . . . . . . . . . . . . . . . 2 Leg 4 | . . . . . . 3 . . . 1 . . . . . . Wheel 42 | 3 4 . 9 8 1 6 . 11 . . . . . . . . Hover 4 | . . . . 3 . . . . . . . . . . . 1 Flight 12 | . . . . . . 4 1 . 1 . . 3 2 . . 1 Utility 50 | 3 5 1 4 2 . 15 2 8 2 1 2 2 2 . . 1 Device 29 | 3 3 . 2 . . 9 . 5 1 . 2 1 2 . . 1 Storage 2 | . 2 . . . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 2 1 . . 1 . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . Protection 13 | . . 1 2 2 . 6 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 5 6 12 8 . 15 1 8 1 1 1 3 2 . 1 . Energy Gun 21 | 1 2 3 8 . . 4 . 3 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 15 | 1 2 1 . 4 . 4 . 1 . 1 1 . . . . . Ballistic Cannon 5 | . . . . . . 2 . 2 1 . . . . . . . Launcher 13 | . 1 2 2 1 . 2 . 2 . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 3 . . 1 . . . . . 1 . 1 . Slashing Weapon 3 | . . . . . . 2 . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . 2 1 1 . . . . . . . . Parts Lost 60 | . 1 . 5 5 . 18 6 . 10 1 . . . . 3 11 Power 11 | . . . 1 . . 7 . . 2 . . . . . . 1 Propulsion 27 | . . . 4 3 . 4 4 . 4 . . . . . 2 6 Utility 10 | . 1 . . . . 3 1 . 1 . . . . . . 4 Weapon 12 | . . . . 2 . 4 1 . 3 1 . . . . 1 . Highest Loss Streak 9 | . 1 . 2 2 . 9 6 . 4 1 . . . . 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 100 89 89 100 67 53 79 46 48 44 56 90 78 81 53 Engine 11 | . 14 4 12 22 22 11 . 8 1 . . . 5 5 5 3 Core 2 | . . 9 5 . . . 3 2 1 . . . 5 5 5 3 Wheel 18 | . 28 28 28 23 33 16 . 24 4 . . . . . . . Flight 3 | . . . . . . 1 15 . 5 7 6 7 31 31 30 16 Device 12 | . 25 25 11 11 11 9 12 12 6 5 11 13 17 15 15 15 Processor 4 | . . . . . . . 7 11 15 15 13 19 17 15 15 9 Protection 5 | . . 2 11 10 11 8 1 . . 5 . . . . . . Energy Gun 4 | . 13 12 10 1 . 4 7 3 1 . . . . . . . Ballistic Gun 5 | . 14 14 2 8 11 2 3 2 1 5 6 6 5 5 5 . Ballistic Cannon 1 | . . . . . . . . 4 5 1 . . . . . . Impact Weapon 4 | . . . 8 10 11 . 1 . . . . . 2 . 3 3 Naked Turns 11 | . . . . . . . . . . . . . . . . 11 Heaviest Build 90 | 11 90 14 24 25 24 74 16 32 32 10 4 20 23 14 28 17 Greatest Support 54 | 26 20 20 36 36 42 54 16 52 40 10 4 14 23 22 22 18 Greatest Overweight (x) 7 | . 4 . 1 7 . 3 4 2 2 2 . 2 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 5 4 4 4 4 2 3 3 2 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 4 5 4 4 3 4 5 5 5 5 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 10% | Scavenger-Sprinter 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Matter Collected 4288 | 320 222 264 415 576 258 814 . 503 514 132 . 150 27 . . 93 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7840 | 188 539 137 1387 965 2455 1124 . 602 239 113 . 36 27 . . 28 Parts 340 | 21 44 12 91 27 34 57 . 33 15 3 . 2 1 . . . Haulers Intercepted 9 | . 2 . 5 2 . . . . . . . . . . . . Recyclers Shooed 11 | . 1 . . 1 6 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 14 7 . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 102 | . 11 7 28 9 6 30 . . 7 3 . 1 . . . . Melee 5 | . . . . 1 . 4 . . . . . . . . . . Guns 52 | . 7 3 17 4 6 10 . . 2 2 . 1 . . . . Cannons 4 | . . . . . . . . . 3 1 . . . . . . AOE 37 | . 4 4 10 1 . 16 . . 2 . . . . . . . Classes Destroyed 17 | 3 5 . 4 . 1 3 . . . . . 1 . . . . Worker 27 | 2 3 . 6 7 . 2 . 5 . . . . 1 . . 1 Builder 9 | . 1 . 2 4 . 1 . 1 . . . . . . . . Tunneler 16 | 4 1 . 7 1 . 1 . 2 . . . . . . . . Hauler 9 | . 2 . 5 2 . . . . . . . . . . . . Recycler 34 | 1 1 . . 3 24 2 . 3 . . . . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . Drone 6 | . . . . . 6 . . . . . . . . . . . Watcher 7 | . 3 . 2 . . 1 . 1 . . . . . . . . Swarmer 33 | . 5 3 13 . . 9 . . 3 . . . . . . . Grunt 42 | . 6 4 8 5 . 14 . . 2 3 . . . . . . Brawler 2 | . . . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . Sentry 11 | . . . 6 4 . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 2 | . . . . . . 1 . . 1 . . . . . . . Programmer 3 | . . . . . . 3 . . . . . . . . . . Best Kill Streak 8 | 3 6 3 6 4 8 6 . 5 3 3 . 1 1 . . 1 Combat Bots Only 6 | . 4 3 4 2 2 6 . . 3 3 . 1 . . . . Max Kills in Single Turn 6 | 1 3 3 4 2 1 6 . 1 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . 3 3 2 1 . 6 . . 1 . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Damage Taken 9352 | . 194 237 803 874 . 3557 254 32 923 268 . 74 49 . 360 1727 Core 2646 | . 12 97 64 231 . 367 123 . 143 64 . 39 . . 183 1323 Absorbed by Shields 40 | . . . . . . . . . . . . . . . 40 . Regen/Repaired (Parts) 158 | . . . . 158 . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 56 . . 26 . . . . . . 95 100 . 84 . Volleys Fired 500 | 10 39 19 78 72 74 91 . 37 62 13 . 4 1 . . . Largest 3 | 2 2 2 2 2 1 3 . 2 2 1 . 1 1 . . . Hottest 153 | 70 70 60 74 46 23 153 . 99 83 48 . 24 24 . . . Shots Fired 607 | 20 74 29 79 79 74 111 . 40 84 12 . 4 1 . . . Gun 502 | 20 70 22 74 53 74 95 . 22 61 6 . 4 1 . . . Cannon 45 | . . . . . . . . 18 21 6 . . . . . . Launcher 60 | . 4 7 5 26 . 16 . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 288 | 10 35 12 1 30 74 42 . 18 49 12 . 4 1 . . . Thermal 85 | 10 22 . . . . 53 . . . . . . . . . . Explosive 60 | . 4 7 5 26 . 16 . . 2 . . . . . . . Electromagnetic 174 | . 13 10 73 23 . . . 22 33 . . . . . . . Robot Hit Streak 11 | 6 8 3 9 10 5 11 . 9 9 8 . 4 6 . . . Robot Miss Streak 11 | 1 9 2 8 3 11 5 . 5 3 2 . 1 1 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . Shots Hit Robots 476 | 14 34 14 87 62 59 97 . 38 53 10 . 4 2 . . 2 Core Hits 269 | 8 29 17 54 26 17 63 . 26 16 7 . 3 2 . . 1 Critical Kills 4 | . . . 1 1 2 . . . . . . . . . . . Critical Parts Destroyed 14 | . . . 3 6 4 . . . 1 . . . . . . . Critical Strikes 27 | 1 2 1 5 7 6 2 . . 3 . . . . . . . Burn 5 | 1 2 . . . . 2 . . . . . . . . . . Destroy 2 | . . . . 1 . . . . 1 . . . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . . Corrupt 2 | . . 1 1 . . . . . . . . . . . . . Smash 16 | . . . 4 6 6 . . . . . . . . . . . Melee Attacks 481 | . . . 36 342 47 40 1 . . . . . 1 . 12 2 Impact 450 | . . . 36 342 47 9 1 . . . . . 1 . 12 2 Slashing 31 | . . . . . . 31 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 61 | . . . 20 16 17 6 . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16723 | 171 913 415 3553 1976 2508 4884 . 653 1141 251 . 71 84 . . 103 Guns 4567 | 171 430 152 857 445 387 1055 . 223 607 145 . 71 24 . . . Cannons 673 | . . . . . . . . 304 263 106 . . . . . . Explosions 4284 | . 483 263 815 105 . 2221 . 126 271 . . . . . . . Melee 7189 | . . . 1881 1426 2121 1608 . . . . . . 60 . . 93 Ramming 10 | . . . . . . . . . . . . . . . . 10 Kinetic 2615 | 84 218 74 . 163 387 455 . 304 584 251 . 71 24 . . . Thermal 1492 | 87 161 . 276 . . 668 . 126 174 . . . . . . . Explosive 3577 | . 483 263 539 105 . 2090 . . 97 . . . . . . . Electromagnetic 1840 | . 51 78 857 282 . 63 . 223 286 . . . . . . . Impact 5713 | . . . 1881 1426 2121 132 . . . . . . 60 . . 93 Slashing 1476 | . . . . . . 1476 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 1 1 8 18 18 18 18 . . . . . 17 Average Corruption 8 | . . . . 1 1 5 15 18 18 18 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 176 | . . . . 3 13 33 2 32 75 9 . . . . . 9 Message Errors 37 | . . . . . 1 8 . 9 11 2 . . . . . 6 Matter Fused 49 | . . . . 2 4 11 . 7 21 2 . . . . . 2 Heat Flow Errors 14 | . . . . . . 3 . 2 8 1 . . . . . . Energy Discharges 25 | . . . . 1 5 4 . 3 11 1 . . . . . . Parts Rejected 2 | . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 18 | . . . . . 1 4 1 3 9 . . . . . . . Data Loss (major) 7 | . . . . . 2 . . 3 2 . . . . . . . Misfires 10 | . . . . . . 2 . 1 7 . . . . . . . Alerts 5 | . . . . . . . . 2 3 . . . . . . . Misdirections 3 | . . . . . . . . . 1 1 . . . . . 1 Weapon Failures 6 | . . . . . . 1 . 2 2 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3218 | . 16 . 963 623 968 561 . 26 11 . . . 20 . . 30 Projectiles 49 | . . . . 25 13 . . . 11 . . . . . . . Explosions 236 | . 16 . 13 . . 181 . 26 . . . . . . . . Melee 2933 | . . . 950 598 955 380 . . . . . . 20 . . 30 Knockbacks 51 | . . . 8 8 11 . . 18 3 2 . . . . . 1 Impact 25 | . . . 8 7 9 . . . . . . . . . . 1 Kinetic 23 | . . . . . . . . 18 3 2 . . . . . . Secondary 3 | . . . . 1 2 . . . . . . . . . . . Self-Inflicted Damage 275 | . . 12 47 39 . 139 . 33 . . . . . . . 5 Shots 10 | . . 1 3 1 . 4 . 1 . . . . . . . . Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 504 | 36 87 84 223 136 . 504 . 248 344 176 . 351 1 . . . Average Temperature 98 | 17 26 48 59 48 . 146 . 88 144 96 . 124 1 . . . Received Heat Transfer 2334 | . 72 126 207 261 . 1065 . . 414 162 . 18 9 . . . Effects 29 | . . . . . . 23 . . 6 . . . . . . . Shutdowns 14 | . . . . . . 12 . . 2 . . . . . . . Energy Bleed 4 | . . . . . . 3 . . 1 . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . 1 . . . . . . . Short Circuit 4 | . . . . . . 3 . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . . . . . . . Parts Fried 63 | . . . 23 18 21 . . . . . . . . . . 1 Impact Corruptions 104 | . . . 41 24 36 . . . . . . . 1 . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 10 | . 4 . 2 . . 4 . . . . . . . . . . Heat Transferred 3232 | 333 629 . 450 . . 1570 . 150 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 5 . . . . 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Peak Influence 1159 | 35 244 326 520 423 248 1159 436 548 . . 37 120 155 75 63 155 Initial 942 | . 22 . 48 193 97 942 405 263 . . 37 25 63 75 52 24 Average 254 | 15 48 192 181 171 90 845 401 406 . . 37 77 99 75 53 19 Maximum Alert Level 4 | . 1 1 2 2 1 4 2 2 . . . . . . . . Low Security (%) 56 | 100 93 62 64 44 90 . . . . . 100 100 100 100 100 100 Level 1 23 | . 6 37 21 52 9 . 43 65 . . . . . . . . Level 2 10 | . . . 13 2 . 35 56 34 . . . . . . . . Level 3 8 | . . . . . . 54 . . . . . . . . . . Level 4 1 | . . . . . . 10 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . Squads Dispatched 31 | . 1 1 3 5 . 10 . 2 . 1 . 2 . . 3 3 Investigation 9 | . 1 1 . 4 . 2 . 1 . . . . . . . . Extermination 6 | . . . . . . 3 . 1 . . . . . . . 2 Reinforcement 12 | . . . 3 1 . 2 . . . . . 2 . . 3 1 Assault 4 | . . . . . . 3 . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Distress Signals 5 | . . . 3 1 . . . . . . . . . . . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . . . 13 Times Spotted 251 | . 15 7 45 15 23 50 6 3 12 17 . 1 4 . 9 44 Peak Tracking Total 27 | . 4 3 5 5 3 8 6 1 4 12 . 1 4 . 8 27 Tactical Retreats 15 | . . . . 2 . 5 . . 3 . . 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Traps Triggered 18 | . 2 . . 1 . 8 . 4 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Machines Disabled 39 | . 2 2 2 6 1 12 . 14 . . . . . . . . Max in Single Turn 14 | . 1 2 1 2 1 9 . 14 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Machines Accessed 59 | . 8 1 13 4 12 5 . 5 . . 1 . 5 1 . 4 Terminals 39 | . 7 . 9 . 6 5 . 4 . . 1 . 2 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . 1 . . . Recycling Units 13 | . 1 . 1 2 6 . . 1 . . . . 2 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 171 | . 30 1 39 12 45 13 . 12 . . 2 . 9 1 . 7 Successful 85 | . 16 1 21 6 27 5 . 3 . . 1 . 1 1 . 3 Failed 86 | . 14 . 18 6 18 8 . 9 . . 1 . 8 . . 4 Catastrophic 17 | . . . 4 1 4 1 . 3 . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 115 | . 22 . 24 19 33 9 . 4 . . . . 4 . . . Terminals 118 | . 27 . 28 . 27 13 . 10 . . 2 . 3 1 . 7 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 3 2 . . . . . . . . 4 . . . Recycling Units 34 | . 3 . 2 7 18 . . 2 . . . . 2 . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . Terminal Hacks 29 | . 6 1 8 . 5 2 . 2 . . 1 . . 1 . 3 Record 3 | . 2 . . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 6 | . . . . . . 2 . 1 . . 1 . . 1 . 1 Level Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 2 . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . Unreport Threat 7 | . 3 . 2 . 1 . . . . . . . . . . 1 Investigation Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . 1 . . . Scan Component 2 | . . . . 1 . . . . . . . . 1 . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . 4 . . . . . . . . . . . Report Inventory 3 | . . . 1 . 2 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 9 . 6 4 18 3 . 1 . . . . . . . . Terminals 23 | . 7 . 5 . 8 3 . . . . . . . . . . Track 11 | . 2 . 2 . 5 2 . . . . . . . . . . Botnet 6 | . 4 . 1 . 1 . . . . . . . . . . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . . Operators 4 | . 1 . 1 . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 1 2 10 . . 1 . . . . . . . . Reject 7 | . 1 . . 1 5 . . . . . . . . . . . Mask 9 | . 1 . 1 1 5 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . Decoy 1 | . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 . 13 5 10 4 . 5 . . 1 . 5 . . 4 Full Trace Events 6 | . 1 . 2 1 . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 5 . . . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Total Allies 3 | . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . . Highest-Rated Group 24 | . . . . 24 . . . . . . . . . . . . Highest-Rated Ally 8 | . . . . 8 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . . . . . . Total Damage 97 | . . . . 97 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Turns Passed 13224 | 135 765 654 2081 2424 1064 1717 65 755 1609 126 229 278 176 3 319 824 Spaces Moved 10342 | 108 737 603 1649 1217 830 1266 129 674 1328 78 157 232 637 14 85 598 Core 245 | 3 . . . 1 . 9 35 75 8 . . . . . . 114 Treads . | . . . . . . . . . . . . . . . . . Legs 109 | . . . . . . 42 . . . 58 . 9 . . . . Wheels 7147 | 105 737 603 1649 1213 830 1103 . 599 308 . . . . . . . Hover 56 | . . . . 3 . . . . . . . . . . . 53 Flight 2785 | . . . . . . 112 94 . 1012 20 157 223 637 14 85 431 Fastest Speed 17 | 50 80 80 80 86 86 26 26 50 80 45 45 26 17 17 17 24 Average Speed 81 | 80 81 80 83 90 92 99 41 88 109 112 45 53 25 20 29 35 Slowest Speed 400 | 90 140 80 95 400 93 275 250 150 150 195 45 190 26 24 88 195 Overloaded Moves 70 | . . . . . . . . . . . . . 14 8 40 8 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 Robots Hopped 19 | . . . . . . . . . . . . . . . 1 18 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 51 | 3 84 98 90 48 99 26 78 19 98 12 3 91 11 1 82 27 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 . . 1 . . . 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . . . . . . 2 . . . . . . . Spaces Dug 17 | . . . . 10 3 . 1 . . . . . . . 3 . Terrain Destroyed 398 | . 10 48 58 68 3 154 1 14 37 2 . . . . 3 . Melee 17 | . . . . 10 3 . 1 . . . . . . . 3 . Projectile 17 | . . . . . . 1 . . 14 2 . . . . . . AOE 364 | . 10 48 58 58 . 153 . 14 23 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Fac DSF Res Total 13659 | 135 832 744 2220 1867 984 1548 139 788 1402 103 313 378 647 13 356 1190 Wait 1965 | . 22 109 379 200 28 60 3 31 7 6 154 127 . . 248 591 Move 10290 | 107 736 602 1648 1216 829 1266 128 673 1327 77 156 231 636 13 82 563 Hop 18 | . . . . . . . . . . . . . . . 1 17 Pick Up 31 | 6 4 1 7 1 2 6 . . . . . 1 . . 2 1 Fast Attach 142 | 7 8 2 18 13 . 43 4 22 3 1 2 9 3 . 2 5 Attach 18 | . . . 1 1 . 2 1 2 1 3 1 1 2 . 2 1 Detach 12 | . . . . 1 . 2 . 1 . 3 . 1 2 . 1 1 Swap 59 | 2 8 6 19 8 1 4 . 9 . . . . 2 . . . Drop 134 | 3 15 5 31 13 3 33 2 13 2 . . 4 . . 2 8 Fire 500 | 10 39 19 78 72 74 91 . 37 62 13 . 4 1 . . . Melee 481 | . . . 36 342 47 40 1 . . . . . 1 . 12 2 Ram 2 | . . . . . . 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 . Rewire 3 | . . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / DSF) -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 620 | -10/Materials | Identified exit to Materials 726 | -10/Materials | Discovered new exit (range 5) 901 | -10/Materials | Entered Mines 1129 | -10/Mines | Discovered exit to Materials (range 4) 1195 | -10/Mines | Learned Materials stockpile data 1294 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1307 | -10/Mines | Discovered exit to Materials (range 6) 1422 | -10/Mines | Met a Derelict shopkeep closing up shop 1431 | -10/Mines | Build established: Scavenger-Mutant 1555 | -10/Mines | Entered Materials 1555 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2337 | -9/Materials | Discovered new exit (range 14) 2465 | -9/Materials | Discovered new exit (range 15) 2506 | -9/Materials | Discovered new exit (range 4) 2682 | -9/Materials | Discovered new exit (range 5) 2693 | -9/Materials | Identified exit to Mines 2693 | -9/Materials | Identified exit to Storage 2933 | -9/Materials | Discovered new exit (range 15) 3636 | -9/Materials | Entered Storage 4175 | -9/Storage | Repaired Imp. Light Armor Plating 4291 | -9/Storage | Build established: Mutant 5402 | -9/Storage | Crushed by falling debris 5402 | -9/Storage | Core integrity fell below 50% 5989 | -9/Storage | Build established: Scavenger-Mutant 6056 | -9/Storage | Discovered new exit (range 3) 6060 | -9/Storage | Entered Recycling 6131 | -9/Recycling | Spotter reported a threat 6131 | -9/Recycling | Spotter reported a threat 6184 | -9/Recycling | Spotter reported a threat 6221 | -9/Recycling | Spotter reported a threat 6237 | -9/Recycling | Spotter reported a threat 6289 | -9/Recycling | Spotter reported a threat 6290 | -9/Recycling | Spotter reported a threat 6292 | -9/Recycling | Spotter reported a threat 6356 | -9/Recycling | Spotter reported a threat 6361 | -9/Recycling | Spotter reported a threat 6363 | -9/Recycling | Spotter reported a threat 6363 | -9/Recycling | Spotter reported a threat 6394 | -9/Recycling | Spotter reported a threat 6553 | -9/Recycling | Spotter reported a threat 6703 | -9/Recycling | Spotter reported a threat 6703 | -9/Recycling | Spotter reported a threat 6739 | -9/Recycling | Identified exit to Factory 6747 | -9/Recycling | Spotter reported a threat 6756 | -9/Recycling | Spotter reported a threat 6800 | -9/Recycling | Spotter reported a threat 6886 | -9/Recycling | Spotter reported a threat 6955 | -9/Recycling | Spotter reported a threat 6977 | -9/Recycling | Spotter reported a threat 6997 | -9/Recycling | Spotter reported a threat 7008 | -9/Recycling | Spotter reported a threat 7124 | -9/Recycling | Entered Factory 7124 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7152 | -7/Factory | Identified exit to DSF 7524 | -7/Factory | Search patrols dispatched 7648 | -7/Factory | Build established: Scavenger-Gladiator 7924 | -7/Factory | Search patrols dispatched 8233 | -7/Factory | Build established: Mutant 8324 | -7/Factory | First assault squad dispatched 8630 | -7/Factory | Lost 9 parts (2p2n2u3w) 8691 | -7/Factory | Core integrity fell below 50% 8773 | -7/Factory | Lost 3 parts (1p1n1u) 8841 | -7/Factory | Sucked down chute 8841 | -7/Factory | Entered Waste 8849 | -7/Waste | Spotted C-40 Crusher 8856 | -7/Waste | EMP discharged 8856 | -7/Waste | System corruption reached 10% 8865 | -7/Waste | Spotted C-40 Crusher 8865 | -7/Waste | Spotted C-40 Crusher 8865 | -7/Waste | Spotted C-40 Crusher 8877 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8878 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8880 | -7/Waste | Crushed by Compactor (1 part destroyed) 8880 | -7/Waste | Crushed by Compactor (1 part destroyed) 8883 | -7/Waste | Spotted C-40 Crusher 8885 | -7/Waste | Spotted C-40 Crusher 8887 | -7/Waste | Discovered new exit (range 16) 8894 | -7/Waste | Found Broken Imp. Powered Armor 8906 | -7/Waste | Entered Factory 8911 | -7/Factory | Lost 6 parts (4n1u1w) 9381 | -7/Factory | Build established: Scavenger-Mutant 9605 | -7/Factory | Discovered new exit (range 5) 9661 | -7/Factory | Entered Lower Caves 9752 | -7/Lower Caves | Encountered a Warlord checkpoint 9959 | -7/Lower Caves | Learned location of 2 exits from Factory 9986 | -7/Lower Caves | Lost 4 parts (1n3w) 10071 | -7/Lower Caves | Core integrity fell below 20% 10113 | -7/Lower Caves | Lost 4 parts (2p1n1u) 10142 | -7/Lower Caves | Build established: Mutant 10182 | -7/Lower Caves | Discovered new exit (range 5) 10463 | -7/Lower Caves | Learned Factory terminal intel 11270 | -7/Lower Caves | Entered another Lower Caves area 11339 | -7/Lower Caves | Learned Factory stockpile data 11342 | -7/Lower Caves | Discovered new exit (range 4) 11361 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11396 | -7/Lower Caves | Entered Factory 11396 | -6/Factory | Evolved 2 slots: Utility x2 11397 | -6/Factory | Identified exit to Factory 11399 | -6/Factory | Loaded intel: 28 terminal locations 11625 | -6/Factory | Identified exit to DSF 11625 | -6/Factory | Entered DSF 11661 | -6/DSF | Wild Derelicts raided the area 11681 | -6/DSF | Additional patrols routed to DSF 11811 | -6/DSF | Sterilization system engaged 11831 | -6/DSF | Ambient heat levels rising (+10) 11846 | -6/DSF | Ambient heat levels rising (+10) 11858 | -6/DSF | Discovered exit to Factory (range 13) 11861 | -6/DSF | Ambient heat levels rising (+10) 11876 | -6/DSF | Ambient heat levels rising (+10) 11891 | -6/DSF | Ambient heat levels rising (+10) 11903 | -6/DSF | Entered Factory 11903 | -5/Factory | Evolved 2 slots: Propulsion x2 12040 | -5/Factory | Spotted B-75 Beast 12046 | -5/Factory | Discovered new exit (range 11) 12079 | -5/Factory | Entered another Factory area 12079 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12082 | -4/Factory | Identified exit to DSF 12082 | -4/Factory | Entered DSF 12159 | -4/DSF | Build established: Scavenger-Sprinter 12216 | -4/DSF | Additional patrols routed to DSF 12382 | -4/DSF | Discovered new exit (range 16) 12401 | -4/DSF | Entered Research 12401 | -3/Research | Evolved 2 slots: Propulsion x2 12431 | -3/Research | Lost 3 parts (2n1w) 13088 | -3/Research | Lost 3 parts (1p2n) 13162 | -3/Research | Cargo convoy interrupted 13176 | -3/Research | Lost 4 parts (3n1u) 13187 | -3/Research | System corruption reached 10% 13208 | -3/Research | Core integrity fell below 50% 13216 | -3/Research | Core integrity fell below 20% 13225 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. E8QS#UPM4T= X|X/AI<|WP QOEK%D1,3TI9N T% Slug penetrates Wall. Linear Gravjet destroyed. W-44 Eye sends out distress signal. Slammed into P-80 Master. Slug penetrates P-80 Master. Imp. Transmission Jammer destroyed. K-01 Serf destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Reaction Chamber. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. K-01 Serf destroyed. Imp. Targeting Computer destroyed. Slug penetrates Wall. GA8&VKNJ