Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 20:02:24 Player: Syanka Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (341) 1705 Value Destroyed (12665) 12665 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5487) 5487 TOTAL SCORE: 26357 Bonus ------- High Alert Combat Kills 1908 Follower Combat Kills 111 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 1/300 Energy 159/160 System Corruption 16% Temperature Cool (3) Movement Flying (39) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Gyrokinetic Inverter Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (9) ------ Advanced Heat Sink Advanced Cooling System Advanced Signal Interpreter Transport Network Coupler Experimental Reaction Control System Improved Core Shielding Thermal Shield > --- WEAPON (2) ------- Mini Smartbomb Launcher > --- INVENTORY (5) ---- Neutrino Core Field Propulsion Drive A0-MCA's Component Scanner Advanced Trap Extractor (0/8) Mass Driver Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Enhanced Flexi-carbon Leg Zionite Biocell Zionite Biocell Makeshift Transmission Jammer Experimental Reaction Control System Heavy Reactive Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite A0-MCA's Component Scanner GOLEM Unit GOLEM Unit GOLEM Unit Tri-rail Accelerator Heavy Rocket Launcher CPS Tube CPS Tube Longsword +1 CR-A16's Behemoth Slayer [Rating: 152] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . Utility 7 | . . 2 . . . . 3 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 479 | 7 8 46 75 53 9 20 42 16 39 14 5 8 68 6 63 Power 34 | 1 2 2 6 4 . 1 1 2 7 . . . 3 . 5 Engine 15 | 1 2 2 3 3 . 1 . 1 2 . . . . . . Core 15 | . . . 3 1 . . 1 . 5 . . . 1 . 4 Reactor 4 | . . . . . . . . 1 . . . . 2 . 1 Propulsion 95 | 2 1 11 15 14 4 5 10 2 . . . 4 18 . 9 Treads 66 | 2 1 11 11 12 4 5 9 2 . . . 2 7 . . Leg 14 | . . . . . . . . . . . . 2 8 . 4 Wheel 3 | . . . 3 . . . . . . . . . . . . Hover 5 | . . . . 1 . . . . . . . . 3 . 1 Flight 7 | . . . 1 1 . . 1 . . . . . . . 4 Utility 184 | 2 4 10 26 18 3 6 21 5 15 7 3 2 24 4 34 Device 110 | 1 2 5 17 16 1 4 14 1 7 2 1 . 11 4 24 Storage 12 | 1 2 2 2 . . 1 . . . . . . 2 . 2 Processor 10 | . . 1 . . . 1 1 . . . . 1 1 . 5 Hackware 5 | . . . . . . . 2 . 1 . . . . . 2 Protection 47 | . . 2 7 2 2 . 4 4 7 5 2 1 10 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 166 | 2 1 23 28 17 2 8 10 7 17 7 2 2 23 2 15 Energy Gun 40 | 1 1 7 14 9 1 3 . . . 1 . . 3 . . Energy Cannon 53 | . . 1 4 . 1 2 9 5 12 5 1 2 11 . . Ballistic Gun 13 | 1 . 8 3 . . 1 . . . . . . . . . Ballistic Cannon 11 | . . 2 . 1 . 1 . 1 1 . . . . . 5 Launcher 24 | . . 3 3 2 . 1 1 1 3 . 1 . 3 . 6 Special Weapon 5 | . . . . 3 . . . . . 1 . . 1 . . Impact Weapon 8 | . . 2 4 2 . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 . . . 5 1 3 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 4 4 4 . . 3 1 1 1 . . 15 . 1 Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . System Corruption 7 | . . . 7 . . . . . . . . . . . . Parts Lost 49 | . 1 1 9 1 . . . 4 . 1 . . 6 . 26 Power 8 | . . . 3 . . . . . . . . . 1 . 4 Propulsion 16 | . . . 3 1 . . . 3 . . . . 1 . 8 Utility 20 | . 1 1 3 . . . . . . 1 . . 4 . 10 Weapon 5 | . . . . . . . . 1 . . . . . . 4 Highest Loss Streak 17 | . 1 1 2 1 . . . 2 . 1 . . 4 . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 98 91 89 87 87 90 63 67 85 86 85 79 86 74 Engine 4 | . 14 11 5 6 9 9 6 6 3 . . . . . . Core 2 | . . . 2 2 . . 4 . 2 6 6 6 2 . . Reactor 2 | . . . . . . . . 3 6 6 6 6 5 6 3 Treads 20 | . 28 22 30 35 36 36 25 14 13 13 13 12 8 . . Leg 3 | . . . . . . . . . . . . . 8 26 18 Device 15 | . 13 17 14 9 9 6 15 6 13 20 25 26 20 20 20 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 6 8 13 8 Processor 1 | . . 9 . . . . . 6 . . . . 2 . 2 Protection 8 | . . 4 6 9 8 9 3 5 7 19 14 12 7 6 3 Energy Gun 3 | . 14 5 13 16 15 3 . . . . . . . . . Energy Cannon 7 | . . . . . . 3 9 7 12 12 13 12 11 12 6 Ballistic Gun 2 | . 14 14 1 . . 3 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . 7 2 . . . . . . . . Peak Build Rating 152 | 7 9 19 35 39 39 42 66 91 87 84 76 77 133 128 152 Average Rating 63 | 5 8 17 29 33 35 38 59 75 83 75 74 73 104 127 113 On Entrance 55 | . 7 9 19 34 39 28 41 66 86 76 74 74 75 127 128 Naked Turns 78 | . . . . . . . . . . . . . . . 78 Heaviest Build 178 | 14 49 95 117 116 115 133 143 170 178 158 158 151 164 164 172 Greatest Support 140 | 40 40 46 86 82 82 83 104 140 140 140 140 140 140 108 128 Greatest Overweight (x) 52 | . 1 2 11 1 1 1 2 2 1 1 1 2 52 1 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 . 1 1 . 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 24 25 25 25 25 25 25 25 25 25 24 25 20 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 14 19 23 24 25 24 24 24 24 24 25 25 24 24 18 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 17 20 25 25 25 25 25 24 24 25 25 25 25 25 5 Class Distribution -------------------- 42% | Mutant 36% | Scavenger-Mutant 14% | Golem 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Matter Collected 8034 | 490 375 1108 1226 688 144 211 640 336 552 216 233 91 863 107 754 Remotely 267 | . . 10 257 . . . . . . . . . . . . Salvage Created 17853 | 300 478 1797 2167 1800 301 . 1340 1292 2200 548 736 . 2596 536 1762 Parts 722 | 20 31 121 91 92 13 . 41 16 87 26 30 . 56 34 64 Haulers Intercepted 16 | . 1 5 5 2 . . 1 . 2 . . . . . . Recyclers Shooed 22 | 1 2 2 4 1 1 . 8 . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 26 26 3 . 32 . Prevented 4 | . . . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 308 | . 12 36 40 36 2 . 14 6 31 10 14 . 57 13 37 Melee 11 | . . . . . . . . . . . . . 2 . 9 Guns 97 | . 12 24 31 28 2 . . . . . . . . . . Cannons 96 | . . 4 2 . . . 11 3 17 9 9 . 11 12 18 AOE 83 | . . 7 6 8 . . 3 2 8 . 4 . 35 . 10 Classes Destroyed 24 | 3 5 4 1 2 . . 1 1 . 1 . . 4 1 1 Worker 23 | 2 3 1 4 3 . . 1 . 6 . . . . . 3 Builder 8 | . 1 . . 3 . . 1 . 1 . . . . . 2 Tunneler 7 | 7 . . . . . . . . . . . . . . . Hauler 16 | . 1 5 5 2 . . 1 . 2 . . . . . . Recycler 14 | 1 . 3 2 . 3 . 4 . 1 . . . . . . Mechanic 3 | . . . 1 1 . . . . . . . . . . 1 Operator 5 | . . 1 2 . . . 1 . . . . . . . 1 Watcher 8 | . 1 4 . 1 . . . . 2 . . . . . . Swarmer 47 | . 6 10 7 4 . . 3 . 3 . 6 . . 8 . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 106 | . 6 15 25 16 . . 4 . 20 5 3 . . . 12 Brawler 9 | . . 1 . 2 . . . . . 1 2 . . . 3 Duelist 8 | . . 1 1 1 . . 1 . 2 1 1 . . . . Protector 2 | . . . . 1 . . . . . . . . . . 1 Sentry 37 | . . 9 7 11 2 . 3 . 2 . 2 . . 1 . Specialist 4 | . . . . . . . . . . 1 . . . . 3 Hunter 9 | . . . . 1 . . . . . . . . . 1 7 Programmer 17 | . . . . . . . 3 . 4 2 . . . 2 6 Behemoth 1 | . . . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . 6 . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . 4 . . Z-Light 7 | . . . . . . . . . . . . . 7 . . Assembler 2 | . . . . . . . . . . . . . 2 . . Assembled 38 | . . . . . . . . . . . . . 38 . . Golem 15 | . . . . . . . . . . . . . 11 . 4 Best Kill Streak 41 | 4 6 7 6 10 3 . 5 2 9 5 9 . 41 4 19 Combat Bots Only 39 | . 3 6 6 8 1 . 4 2 8 5 9 . 39 4 9 Max Kills in Single Turn 9 | 1 2 2 2 4 1 . 2 1 5 1 2 . 9 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 9 | . . 2 2 4 . . 1 1 2 . 2 . 9 . 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1759 | . 52 190 253 153 2 . 103 13 184 48 56 . 145 116 444 Missed 483 | . 11 63 69 31 1 . 32 . 35 10 24 . 30 25 152 Damage Taken 19940 | . 490 1640 2727 2108 18 . 902 1053 2336 544 298 . 2257 763 4804 Core 2420 | . 100 345 336 118 . . 30 . 117 54 36 . 213 61 1010 Absorbed by Shields 2429 | . . . 98 . . . . . 24 178 200 . 524 784 621 Reduced by Siege Mode 347 | . . . . . . . . . 63 20 23 . 241 . . Redirected to Shielding 136 | . . . . . . . . . . 101 . . 31 . 4 Ignored by Resistances 1285 | . . . . . . . . . 363 . . . 80 311 531 Regen/Repaired (Parts) 1474 | . . 86 . . . 938 249 . . . . 201 . . . Core Remaining (%) 45 | 100 60 13 . . . 17 . . . . . . . 39 . Volleys Fired 1007 | 40 45 123 150 109 6 . 70 40 97 55 35 1 129 28 79 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 1 2 2 2 Hottest 180 | 60 60 112 136 122 122 . 175 175 180 180 120 30 180 50 80 Shots Fired 1766 | 76 90 240 279 195 13 . 132 64 167 83 57 1 207 56 106 Gun 843 | 76 90 216 259 189 13 . . . . . . . . . . Cannon 839 | . . 17 14 . . . 129 53 156 81 55 1 192 56 85 Launcher 80 | . . 7 6 4 . . 3 11 11 . 2 . 15 . 21 Special 4 | . . . . 2 . . . . . 2 . . . . . Kinetic 356 | 40 45 166 50 . . . 31 . . . . . . . 24 Thermal 1263 | 36 45 67 217 191 13 . 98 53 155 81 55 1 134 56 61 Explosive 61 | . . 7 6 4 . . . 11 . . . . 12 . 21 Electromagnetic 84 | . . . 6 . . . 3 . 12 . 2 . 61 . . Robot Hit Streak 26 | 8 20 22 13 14 8 . 14 15 26 11 12 . 20 13 18 Robot Miss Streak 7 | 5 4 5 7 5 2 . 6 4 3 2 1 . 4 1 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 1 5 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 1147 | 42 60 160 184 123 8 . 76 48 110 29 35 . 118 35 119 Core Hits 668 | 11 27 72 95 67 5 . 37 13 59 12 19 . 133 16 102 Critical Kills 5 | . . . . . . . . 1 2 1 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 45 | . 1 6 8 16 2 . 1 1 2 1 1 . . 1 5 Burn 31 | . . 5 8 16 2 . . . . . . . . . . Meltdown 5 | . . . . . . . . 1 2 1 1 . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 3 | . . 1 . . . . 1 . . . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 87 | . . 3 11 6 . . . . 1 . . . 12 11 43 Impact 20 | . . 3 11 6 . . . . . . . . . . . Slashing 55 | . . . . . . . . . 1 . . . 12 . 42 Piercing 12 | . . . . . . . . . . . . . . 11 1 Sneak Attacks 7 | . . . 1 1 . . . . 1 . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 42405 | 493 801 3052 4284 3447 198 . 2738 2965 4889 1095 1118 . 7182 1465 8678 Guns 9407 | 493 792 2363 3101 2498 160 . . . . . . . . . . Cannons 17030 | . . 235 152 . . . 2505 1289 3195 1095 973 . 3097 1269 3220 Explosions 12152 | . . 418 918 815 . . 151 1676 1417 . 145 . 3223 . 3389 Melee 3402 | . . . 109 102 . . . . 91 . . . 862 196 2042 Ramming 414 | . 9 36 4 32 38 . 82 . 186 . . . . . 27 Kinetic 5128 | 286 413 1841 637 . . . 591 . . . . . . . 1360 Thermal 20900 | 207 379 757 2567 2498 160 . 1914 1289 3694 1095 973 . 1995 1269 2103 Explosive 9295 | . . 418 773 815 . . . 1676 . . . . 2467 . 3146 Electromagnetic 3266 | . . . 194 . . . 151 . 918 . 145 . 1858 . . Impact 211 | . . . 109 102 . . . . . . . . . . . Slashing 2995 | . . . . . . . . . 91 . . . 862 . 2042 Piercing 196 | . . . . . . . . . . . . . . 196 . Highest Corruption 16 | . . 3 9 9 9 . 1 9 9 9 9 9 1 1 16 Average Corruption 5 | . . 2 4 9 9 . 1 7 9 9 9 9 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 476 | . . 26 19 63 43 . 4 20 98 84 56 2 17 19 25 Message Errors 124 | . . 3 4 24 7 . . 4 31 29 9 . 5 6 2 Matter Fused 105 | . . 5 4 15 10 . 1 6 18 15 13 1 3 7 7 Heat Flow Errors 70 | . . 7 6 6 6 . . 1 13 13 11 1 3 . 3 Energy Discharges 55 | . . 5 2 6 6 . 1 1 9 8 8 . 2 3 4 Parts Rejected 5 | . . . . 2 1 . . . 1 . 1 . . . . Parts Fused 3 | . . . . . . . . . 2 1 . . . . . Data Loss (minor) 56 | . . 3 1 3 8 . 1 3 13 8 9 . 1 2 4 Data Loss (major) 16 | . . 1 . . 2 . . 2 5 3 1 . 1 1 . Misfires 15 | . . 1 . 3 1 . . . 5 4 1 . . . . Alerts 14 | . . 1 . 1 2 . 1 2 . 3 1 . 2 . 1 Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 9 | . . . 2 3 . . . 1 1 . 2 . . . . Overload Shots 13 | . . . . . . . . . . 8 . . 5 . . Effects 3 | . . . . . . . . . . 2 . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 1008 | . . 29 40 76 . . 77 . 92 49 7 . 379 41 218 Projectiles 410 | . . . . . . . 73 . 27 49 . . 105 41 115 Explosions 378 | . . 29 15 34 . . . . 57 . 7 . 136 . 100 Melee 220 | . . . 25 42 . . 4 . 8 . . . 138 . 3 Knockbacks 25 | . . 1 . 1 . . 5 . 3 . . . . . 15 Impact 6 | . . 1 . 1 . . . . 3 . . . . . 1 Kinetic 18 | . . . . . . . 5 . . . . . . . 13 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1235 | . . 30 42 165 . . 23 498 12 . 31 . 70 . 364 Shots 37 | . . 1 2 3 . . 1 11 6 . 2 . 2 . 9 Rammed 39 | . 1 11 1 3 3 . 7 . 13 . . . . . . Targets Rammed 46 | . 2 11 1 4 4 . 8 . 14 . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . 2 Crushed 5 | . 1 . . 1 1 . 1 . 1 . . . . . . Highest Temperature 403 | . 78 280 319 318 247 . 296 403 386 249 204 130 296 . 245 Average Temperature 76 | . 30 66 48 88 54 . 67 142 85 85 94 78 78 . 82 Received Heat Transfer 6431 | . 186 540 1399 864 . . 174 . 1074 222 55 . 510 88 1319 Effects 6 | . . 1 . 1 . . . 1 2 . . . 1 . . Energy Bleed 6 | . . 1 . 1 . . . 1 2 . . . 1 . . Siege Activations 32 | . . . . . . . . 3 12 5 3 . 9 . . Total Turns 596 | . . . . . . . . 30 241 88 65 . 172 . . Longest Duration 50 | . . . . . . . . 14 48 27 50 . 46 . . Robots Corrupted 16 | . . . 1 2 . . 1 . 3 . . . 9 . . Combat Hostiles 12 | . . . . . . . . . 3 . . . 9 . . Parts Fried 10 | . . . 1 4 . . 2 . 3 . . . . . . Impact Corruptions 8 | . . . 2 3 . . 1 . 2 . . . . . . Robots Melted 10 | . . 1 2 . . . . 1 4 1 1 . . . . Combat Hostiles 8 | . . 1 1 . . . . 1 3 1 1 . . . . Parts Melted 73 | . 1 7 14 13 1 . 6 2 17 3 4 . 1 2 2 Heat Transferred 31966 | 475 825 2097 5994 5799 444 . 2627 1790 5450 1346 1442 . 2006 675 996 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Peak Influence 1174 | 50 240 724 1006 1174 496 . 310 86 1042 . . . . . 839 Initial 457 | . 32 53 290 404 457 . . 81 . . . . . . . Average 345 | 25 148 421 613 842 141 . 152 32 269 . . . . . 287 Maximum Alert Level 4 | . 1 3 3 4 2 . 1 . 3 . . . . . 3 Low Security (%) 42 | 100 71 14 . . 69 . 54 100 60 . . . . . 60 Level 1 18 | . 28 28 15 . 3 . 45 . 20 . . . . . . Level 2 22 | . . 48 45 40 26 . . . 3 . . . . . 20 Level 3 14 | . . 8 38 37 . . . . 15 . . . . . 17 Level 4 2 | . . . . 21 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 3 6 7 . . 5 . 13 . 1 . . . 11 Investigation 9 | . 1 2 1 1 . . . . 4 . . . . . . Extermination 11 | . . . . . . . 4 . 4 . . . . . 3 Reinforcement 14 | . . 1 2 2 . . 1 . 5 . . . . . 3 Assault 9 | . . . 2 2 . . . . . . 1 . . . 4 Garrison 4 | . . . 1 2 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Distress Signals 14 | . 3 2 4 1 . . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 426 | . 22 49 66 48 1 . 23 6 43 10 15 . 63 14 66 Peak Tracking Total 37 | . 5 7 7 6 1 . 4 2 6 5 9 . 37 4 10 Tactical Retreats 29 | . 2 1 6 . . . 2 . 1 1 3 . 6 1 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Traps Triggered 8 | . 2 3 . . . . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Machines Disabled 49 | . . 5 7 7 . . 3 . 6 1 . . 3 . 17 Max in Single Turn 15 | . . 1 2 2 . . 1 . 3 1 . . 1 . 15 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Machines Accessed 69 | . 9 11 8 6 7 2 5 . 9 2 1 . . . 9 Terminals 42 | . 8 7 7 5 6 . 3 . 2 1 . . . . 3 Fabricators 4 | . . . . . . . . . 3 . . . . . 1 Repair Stations 4 | . . 1 . . . . 1 . 1 . . . . . 1 Recycling Units 5 | . 1 1 . 1 . . . . 1 . . . . . 1 Scanalyzers 5 | . . 2 . . . . . . 1 . . . . . 2 Garrison Access 4 | . . . 1 . . . 1 . 1 . . . . . 1 Total Hacks 189 | . 25 17 21 13 24 4 18 . 30 2 1 . . . 34 Successful 91 | . 9 12 6 2 13 4 11 . 13 2 1 . . . 18 Failed 98 | . 16 5 15 11 11 . 7 . 17 . . . . . 16 Catastrophic 12 | . 1 2 2 . 1 . 1 . 4 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 103 | . 25 11 17 8 9 . 3 . 13 1 . 6 . . 10 Terminals 100 | . 24 11 17 10 18 . 7 . 6 1 . . . . 6 Fabricators 16 | . . . . . . . . . 13 . . . . . 3 Repair Stations 14 | . . 2 . . . . 7 . 3 . . . . . 2 Recycling Units 14 | . 1 2 . 3 . . . . 2 . . . . . 6 Scanalyzers 20 | . . 2 . . . . . . 3 . . . . . 15 Garrison Access 13 | . . . 4 . . . 4 . 3 . . . . . 2 Terminal Hacks 29 | . 3 1 . 2 8 4 5 . 2 2 1 . . . 1 Record 10 | . . . . . 5 3 . . . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Scanalyzer Index 2 | . 1 . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Locate Traps 4 | . 1 1 . . . . 1 . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . Release Object 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 5 . . . . . 1 Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . . Build 2 | . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 9 | . . 2 . . . . 6 . 1 . . . . . . Scan Component 5 | . . 1 . . . . 3 . 1 . . . . . . Repair 4 | . . 1 . . . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 1 . . . . . . 2 . . . . . 12 Insert Component 7 | . . 1 . . . . . . 1 . . . . . 5 Analyze 8 | . . . . . . . . . 1 . . . . . 7 Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 30 | . 6 8 6 . 5 . . . 2 . . . . . 3 Terminals 21 | . 5 5 6 . 5 . . . . . . . . . . Skim 21 | . 5 5 6 . 5 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 2 . . . . . . 1 . . . . . 3 Reject 2 | . . 1 . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . 1 Mask 3 | . . 1 . . . . . . 1 . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 5 6 5 5 . 4 . 5 1 . . . . 7 Full Trace Events 4 | . . . 1 1 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 5 . . . . . . 1 . . 13 . . 5 Parts Built 3 | . . . . . . . . . 1 . . . . . 2 Authchips 1 | . . . . . . . . . 1 . . . . . . Time 201 | . . . . . . . . . 84 . . . . . 117 Total Part Build Rating 20 | . . . . . . . . . 6 . . . . . 14 Parts Repaired 4 | . . 1 . . . . 3 . . . . . . . . Time 189 | . . 51 . . . . 138 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 1 . . . . . 5 Part Schematics Acquired 6 | . . . . . . . . . 1 . . . . . 5 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Total Allies 8 | . . . . . . . . 1 3 . 2 2 . . . Largest Group 3 | . . . . . . . . 1 3 . 2 2 2 . . Highest-Rated Group 192 | . . . . . . . . 31 93 . 49 192 192 . . Highest-Rated Ally 96 | . . . . . . . . 31 31 . 29 96 96 . . Total Orders 9 | . . . . 1 . . 6 . 2 . . . . . . EXPLORE 5 | . . . . 1 . . 3 . 1 . . . . . . RETURN 4 | . . . . . . . 3 . 1 . . . . . . Ally Attacks 72 | . . . . . . . . 11 29 . 4 . 28 . . Total Damage 1134 | . . . . . . . . 168 417 . 37 . 512 . . Kills 4 | . . . . . . . . . 1 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 3 1 . 2 . Drone Launches 20 | . . . . 12 . . 6 . 2 . . . . . . Drone Recoveries 6 | . . . . . . . 6 . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Turns Passed 41628 | 314 1408 2864 2402 1773 1485 8364 2511 688 3053 2539 1594 2882 4917 2485 2349 Spaces Moved 16082 | 110 564 961 762 489 597 3437 921 221 1034 908 570 1209 1667 1200 1432 Core 268 | 4 . . . . . . . . . . . . 30 . 234 Treads 12571 | 106 564 961 655 489 597 3437 921 221 1034 908 570 1209 899 . . Legs 2636 | . . . . . . . . . . . . . 738 1200 698 Wheels 107 | . . . 107 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 498 | . . . . . . . . . . . . . . . 498 Fastest Speed 39 | 50 160 240 140 235 238 222 220 160 160 240 240 160 150 195 39 Average Speed 222 | 156 202 240 225 236 241 241 222 244 239 240 240 231 248 195 117 Slowest Speed 2650 | 160 240 320 245 238 242 242 276 320 240 240 240 320 2650 195 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 7 89 96 81 96 93 95 29 87 39 95 72 87 88 98 30 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 9 | . 1 4 . . 2 . . . . 1 . 1 . . . Known Exits Taken 8 | . . 1 . 1 1 1 . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . 1 . . . . . . . . 1 1 . . Scrap Searched 15 | . . . . . . 5 . . . 2 1 2 . 5 . Spaces Dug 134 | . . 9 34 13 . . 3 . 12 9 6 . 23 8 17 Terrain Destroyed 565 | . . 27 58 66 . . 43 44 64 41 18 . 66 26 112 Melee 13 | . . 2 7 4 . . . . . . . . . . . Projectile 260 | . . 2 . 1 . . 43 10 38 41 18 . 62 26 19 AOE 292 | . . 23 51 61 . . . 34 26 . . . 4 . 93 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Total 19963 | 176 743 1278 1157 857 628 3493 1236 308 1421 1186 736 1293 2227 1269 1955 Wait 1573 | . 95 45 69 130 . . 168 10 205 199 119 56 224 14 239 Move 16064 | 109 563 960 761 488 596 3436 921 220 1033 907 569 1208 1666 1199 1428 Hop 2 | . . . . . . . . . . . . . . . 2 Pick Up 247 | 14 18 35 34 12 2 14 9 4 11 3 . 2 40 2 47 Fast Attach 185 | 7 . 11 25 10 6 8 12 9 11 5 1 8 41 3 28 Attach 69 | . 1 5 12 2 . 3 5 4 7 4 . . 6 . 20 Detach 84 | . . 5 8 2 . 1 1 6 7 3 . 1 17 4 29 Swap 226 | . 7 30 38 41 3 10 25 3 21 5 4 . 21 3 15 Drop 323 | 6 12 50 48 26 11 21 17 12 14 5 . 9 64 5 23 Fire 1007 | 40 45 123 150 109 6 . 70 40 97 55 35 1 129 28 79 Melee 87 | . . 3 11 6 . . . . 1 . . . 12 11 43 Ram 1 | . . . 1 . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 2 Crush 43 | . 2 11 . 4 4 . 8 . 14 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 24 | . . . . 5 . . . . . . 8 8 3 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . 22 . . . . . . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 315 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 10) 1576 | -10/Materials | Discovered new exit (range 7) 1585 | -10/Materials | Identified exit to Subcaves 1616 | -10/Materials | Loaded intel: 1 repair station location 1636 | -10/Materials | Learned Storage trap positions 1645 | -10/Materials | Learned location of 1 exit from Storage 1647 | -10/Materials | Identified exit to Mines 1723 | -10/Materials | Entered another Materials area 1723 | -9/Materials | Evolved 2 slots: Utility x2 1724 | -9/Materials | Identified exit to Mines 2709 | -9/Materials | Discovered new exit (range 7) 2820 | -9/Materials | Build established: Scavenger-Mutant 3155 | -9/Materials | Build established: Mutant 3416 | -9/Materials | Discovered new exit (range 11) 3480 | -9/Materials | Core integrity fell below 50% 3956 | -9/Materials | Discovered new exit (range 10) 4037 | -9/Materials | Identified exit to Materials 4200 | -9/Materials | Core integrity fell below 20% 4222 | -9/Materials | Loaded intel: 58 machine locations 4328 | -9/Materials | Learned location of Zion (-6) 4346 | -9/Materials | Learned location of Storage (-8) 4362 | -9/Materials | Repaired Imp. Assault Rifle 4461 | -9/Materials | Learned location of 2 exits from Materials 4587 | -9/Materials | Entered another Materials area 4587 | -8/Materials | Evolved 2 slots: Propulsion x2 4588 | -8/Materials | Identified exit to Factory 5711 | -8/Materials | Discovered exit to Factory (range 16) 5932 | -8/Materials | Core integrity fell below 50% 6310 | -8/Materials | Garrison activated, responded to threat 6587 | -8/Materials | First assault squad dispatched 6791 | -8/Materials | Build established: Scavenger-Mutant 6887 | -8/Materials | Discovered new exit (range 5) 6989 | -8/Materials | Entered Storage 6990 | -8/Storage | Identified exit to Recycling 6991 | -8/Storage | Loaded intel: 16 trap records 7675 | -8/Storage | Garrison activated, responded to threat 7783 | -8/Storage | Garrison activated, responded to threat 7984 | -8/Storage | Destroyed 8 combat bots 8207 | -8/Storage | Discovered exit to Factory (range 42) 8309 | -8/Storage | Build established: Mutant 8365 | -8/Storage | Core integrity fell below 20% 8373 | -8/Storage | Lost 7 allies 8589 | -8/Storage | First assault squad dispatched 8680 | -8/Storage | Build established: Scavenger-Mutant 8750 | -8/Storage | Used back door to open Recycling access 8762 | -8/Storage | Entered Recycling 9004 | -8/Recycling | Build established: Mutant 9410 | -8/Recycling | Build established: Scavenger-Mutant 9429 | -8/Recycling | Identified exit to Scraptown 9557 | -8/Recycling | Learned location of 1 exit from Lower Caves 9661 | -8/Recycling | Identified exit to Factory 9693 | -8/Recycling | Learned Factory stockpile data 9735 | -8/Recycling | Learned location of Extension (-5) 9785 | -8/Recycling | Learned 2 Storage zone layouts 9996 | -8/Recycling | Scanned before Scraplab entrance 10074 | -8/Recycling | Entered Scraplab 10247 | -8/Recycling | Entered Scraptown 10247 | -8/Scraptown | System corruption cleaned by C-Scrubber 10673 | -8/Scraptown | Visited Spacefarers 10694 | -8/Scraptown | Visited Red Mages 10724 | -8/Scraptown | Found Relay Coupler [Proto] 10865 | -8/Scraptown | Visited The Evicted 10899 | -8/Scraptown | Visited Assassins FH 10981 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11027 | -8/Scraptown | Discovered exit to Factory (range 7) 11637 | -8/Scraptown | Visited Awakened 11729 | -8/Scraptown | Visited CR-KLE's Repair Center 11756 | -8/Scraptown | CR-KLE repaired 9 parts 11777 | -8/Scraptown | Build established: Mutant 11827 | -8/Scraptown | Visited TADAMA 12287 | -8/Scraptown | Visited UFD Registry 12287 | -8/Scraptown | Registered with UFD as "Boltwalker" 12338 | -8/Scraptown | Visited Chapter 10 12377 | -8/Scraptown | Visited Science Testing Area 12415 | -8/Scraptown | Visited Scrap Suit Storage 12873 | -8/Scraptown | Visited A0-MCA Data Center 12914 | -8/Scraptown | Visited Junk Repository 12962 | -8/Scraptown | Visited Scrapoid Research Area 13013 | -8/Scraptown | Visited Junk Repository 13066 | -8/Scraptown | Visited Research Penetration Think Tank 13100 | -8/Scraptown | Visited Science Guys 13315 | -8/Scraptown | Visited Curators Association 13509 | -8/Scraptown | Discovered exit to Factory (range 3) 13763 | -8/Scraptown | Given an A- rating by A0-MCA 13768 | -8/Scraptown | Found A0-MCA's Component Scanner 17776 | -8/Scraptown | Found Scrap Suit 18611 | -8/Scraptown | Entered Factory 18611 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 19086 | -6/Factory | Build established: Hacker-Mutant 19517 | -6/Factory | Found Hvy. Reactive Plating 19560 | -6/Factory | Identified exit to Lower Caves 20348 | -6/Factory | Repaired Phase Cannon 20401 | -6/Factory | Repaired Hvy. Plasma Cannon 20466 | -6/Factory | Repaired Hrd. Medium Armor Plating? 20783 | -6/Factory | Cargo convoy interrupted 20805 | -6/Factory | Spotted B-75 Beast 21122 | -6/Factory | Sucked down chute 21122 | -6/Factory | Entered Waste 21123 | -6/Waste | Met a frightened Derelict 21137 | -6/Waste | EMP discharged 21161 | -6/Waste | Spotted C-40 Crusher 21167 | -6/Waste | Spotted C-40 Crusher 21177 | -6/Waste | Destroyed C-40 Crusher 21197 | -6/Waste | Found Unknown Protection 21210 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21213 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21215 | -6/Waste | Destroyed C-40 Crusher 21224 | -6/Waste | Spotted C-40 Crusher 21229 | -6/Waste | Identified Damper Plating 21237 | -6/Waste | EMP discharged 21242 | -6/Waste | Destroyed C-40 Crusher 21250 | -6/Waste | Spotted C-40 Crusher 21261 | -6/Waste | Spotted C-40 Crusher 21270 | -6/Waste | Crushed by Compactor (1 part destroyed) 21279 | -6/Waste | Crushed by Compactor (1 part destroyed) 21284 | -6/Waste | Destroyed C-40 Crusher 21288 | -6/Waste | Destroyed C-40 Crusher 21297 | -6/Waste | Found Damper Plating 21337 | -6/Waste | EMP discharged 21351 | -6/Waste | Spotted C-40 Crusher 21367 | -6/Waste | Crushed by Compactor (1 part destroyed) 21370 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21372 | -6/Waste | Destroyed C-40 Crusher 21393 | -6/Waste | Found Damper Plating 21402 | -6/Waste | Found Damper Plating 21437 | -6/Waste | EMP discharged 21489 | -6/Waste | Discovered new exit (range 14) 21537 | -6/Waste | EMP discharged 21637 | -6/Waste | EMP discharged 21670 | -6/Waste | Build established: Scavenger-Mutant 21737 | -6/Waste | EMP discharged 21810 | -6/Waste | Entered Factory 21915 | -6/Factory | Discovered exit to Lower Caves (range 69) 22529 | -6/Factory | Destroyed 8 combat bots 22751 | -6/Factory | Discovered exit to Lower Caves (range 9) 23489 | -6/Factory | Discovered new exit (range 5) 24610 | -6/Factory | Search patrols dispatched 24634 | -6/Factory | Fabricated Tri-rail Accelerator? 24803 | -6/Factory | Build established: Mutant 24863 | -6/Factory | Entered Lower Caves 24864 | -6/Lower Caves | Identified exit to Lower Caves 26169 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 26792 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 26812 | -6/Lower Caves | Found Prototype Special Weapon 26812 | -6/Lower Caves | Identified Molecular Deconstructor 27402 | -6/Lower Caves | Entered another Lower Caves area 27411 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27804 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27859 | -6/Lower Caves | Destroyed 9 combat bots 27879 | -6/Lower Caves | Learned Factory security intel 27968 | -6/Lower Caves | Build established: Scavenger-Mutant 28099 | -6/Lower Caves | Identified exit to Zion 28569 | -6/Lower Caves | Learned Factory security intel 28996 | -6/Lower Caves | Entered Zion 29060 | -6/Zion | System corruption cleaned by Quarantine Array 29101 | -6/Zion | Discovered new exit (range 13) 29370 | -6/Zion | Found CR-A16's Pointy Stick 29847 | -6/Zion | Received a visual enhancement algorithm 29886 | -6/Zion | Given A8's code to call for help 30111 | -6/Zion | Given the Hacking Drone Bay 30190 | -6/Zion | Turned away by Imprinter 30397 | -6/Zion | Learned Factory emergency access door positions 30426 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 31753 | -6/Zion | Enhanced Grunt warped into view, answering call for help 31766 | -6/Zion | Opened final containment barrier to the Deep Caves 31767 | -6/Zion | Enhanced Grunt warped into view, answering call for help 31830 | -6/Zion | Discovered new exit (range 3) 31830 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 31878 | -6/Zion | Entered Deep Caves 31878 | -6/Deep Caves | Accompanied by 2 allies 32170 | -6/Deep Caves | Attacked by Z-Imprinter 32182 | -6/Deep Caves | Destroyed Z-Imprinter 32498 | -6/Deep Caves | Z-Facility disabled 32583 | -6/Deep Caves | Found Prototype Protection 32583 | -6/Deep Caves | Identified Zio. Weapon Casing 32668 | -6/Deep Caves | Found Prototype Protection 32668 | -6/Deep Caves | Identified Zio. Heavy Carapace 33834 | -6/Deep Caves | Discovered new exit (range 6) 34047 | -6/Deep Caves | Spotted AG-18724 34074 | -6/Deep Caves | Destroyed AG-18724 34171 | -6/Deep Caves | Spotted AG-89658 34204 | -6/Deep Caves | Destroyed AG-89658 34245 | -6/Deep Caves | Triggered Deep Caves wall 34245 | -6/Deep Caves | Spotted AS-59835 34252 | -6/Deep Caves | Spotted AS-70736 34255 | -6/Deep Caves | Exposed GOLEM chamber 34259 | -6/Deep Caves | Destroyed AS-70736 34271 | -6/Deep Caves | Destroyed AS-59835 34288 | -6/Deep Caves | Lost 4 parts (1p1n2u) 34349 | -6/Deep Caves | Destroyed 39 combat bots 34362 | -6/Deep Caves | Found GOLEM Unit 34370 | -6/Deep Caves | Found GOLEM Unit 35140 | -6/Deep Caves | Build established: Golem 35163 | -6/Deep Caves | Found GOLEM Unit 35171 | -6/Deep Caves | Found Prototype Slashing Weapon 35172 | -6/Deep Caves | Identified Longsword +1 35385 | -6/Deep Caves | Found GOLEM Unit 35392 | -6/Deep Caves | Found GOLEM Unit 35402 | -6/Deep Caves | Found GOLEM Unit 35965 | -6/Deep Caves | Core integrity fell below 50% 36795 | -6/Deep Caves | Entered Proximity Caves 36795 | -5/Proximity Caves | Spotted B-75 Beast 36796 | -5/Proximity Caves | Identified exit to Factory 36892 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 36898 | -5/Proximity Caves | Destroyed B-75 Beast 37225 | -5/Proximity Caves | Learned Factory emergency access door positions 38204 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39280 | -5/Proximity Caves | Entered Factory 39280 | -5/Factory | Evolved 2 slots: Utility x2 39466 | -5/Factory | Fabricated Antimatter Reactor (x2) 40714 | -5/Factory | Cargo convoy interrupted 40729 | -5/Factory | Garrison activated, responded to threat 40768 | -5/Factory | Destroyed 9 combat bots 40807 | -5/Factory | First assault squad dispatched 41076 | -5/Factory | Core integrity fell below 50% 41103 | -5/Factory | Lost 17 parts (2p5n7u3w) 41238 | -5/Factory | Core integrity fell below 20% 41244 | -5/Factory | System corruption reached 10% 41247 | -5/Factory | Released all parts (5) 41275 | -5/Factory | Lost 8 parts (2p3n2u1w) 41366 | -5/Factory | Build established: Mutant 41385 | -5/Factory | Found Prototype Launcher 41458 | -5/Factory | Identified Mni. Smartbomb Launcher 41584 | -5/Factory | Spotted B-75 Beast 41629 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 41497_ G-67 Veteran unfolds itself. 41497_ G-50 Soldier unfolds itself. 41497_ M-28 Smith unfolds itself. 41503_ System corrupted: Component data lost. 41542_ Acquired Adv. Signal Interpreter. 41544_ Acquired Thermal Shield. 41551_ Acquired Neutrino Core. 41560_ Dropped Thermal Shield. 41561_ Acquired Imp. Core Shielding. 41562_ System corrupted: Matter fused (-5). 41565_ K-01 Serf cleans the Construction Platform. 41565_ Dropped Thermal Shield. 41566_ Acquired Lrn. Missile Launcher. 41568_ Dropped Lrn. Missile Launcher. 41573_ K-01 Serf cleans the Construction Platform. 41578_ System corrupted: Heat flow error (+171). 41584_ Pressure Siphon disabled. 41596_ System corrupted: Energy discharge (-41). 41600_ Connecting with Terminal... 41617_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # # #?# #???????????????? | | # # #####+###???????????????? | | # + #?????????????????? | | # # #?????????????????? | | # # #?????????????????? | | #= ] + #?????????????????? | | #= ####### #?????????????????? | | #= #?????# #?????????????????? | | # #?????# #?????????????????? | | ###+##?????# #?????????????????? | | ??# #??????? #?????????????????? | | ??# #??????? #?????????????????? | | ??# #??????? #?????????????????? | | ??# #??????? #?????????????????? | | ??# #??????? #?????????????????? | | ??# #??????? ??????????????????? | | ??# #??????? ??????????????????? | | ??# #??????????????????????????? | | ###+########???????????????????? | | # #???????????????????? | | # w #???????????????????? | | # #???????????????????? | | # #???????????????????? | | # R #???????????????????? | | # #???????????????????? | | # @ # !????????????????? | | # + ????????????????? | | # # "????????????????? | | # # "?? ????????????? | | # # ""? ???????????? | | # # """ #???????????? | | # # ######+###### | | # # """ # | | # # """ # | | ####/####### """ # """ """ | | ???#s#?????# """ # """ """ | | ???# ####### # """ """ | | ???# # | | ???# # """ """ | | ???# ^ ]] # """ """ | | ???# ]] # """ """ | | ???# # | | ???# = # | | ???####+##### ### ! | | ???# # #?###+######### | | ????? """" + #???# #? | | ????? """" #### #???# #? | | ????? """" ???# #???# [ #? | | ??????"""" ???## ##??# #? | | ??????"""" ???# #### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 45 Energy Capacity 1325 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 15 Resistance: TH 20 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 64 Targeting Accuracy 13 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Autogun | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Tri-rail Accelerator | -6/Factory | Scanalyzed Adv. Plasma Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Reactive Plating | -5/Factory | Scanalyzed CPS Tube | -5/Factory | Scanalyzed Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Force Field | -5/Factory | Scanalyzed Hvy. Rocket Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Tri-rail Accelerator | x1 | -6/Factory | Authchip Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterGodReconfigurator Manual? 0 Play Time 04:47:51 Cumulative 189.1 hours Start 2024.10.20 @ 16:18:28 End 2024.10.22 @ 20:02:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 90 Adventurer 13 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 66d0b35b-abcd-4c09-b6f7-331163cb431d