Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.05 @ 17:57:35 Player: sideriver81 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (5592) 5592 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2511) 2511 TOTAL SCORE: 12393 Bonus ------- High Alert Combat Kills 411 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 46/100 System Corruption 1% Temperature Cool (9) Location -7/Lower Caves Parts ------- Power (1) Propulsion (4) Utility (6) Medium Storage Unit Medium Storage Unit Medium Storage Unit Weapon (2) Chainsword Chainsword Inventory (16) Heavy Deuterium Engine Makeshift Transmission Jammer Relay Coupler [NC] (31) Relay Coupler [ARC] (14) Relay Coupler [Swarmer] (57) Relay Coupler [Grunt] (37) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (31) Relay Coupler [Demolisher] (23) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (11) Relay Coupler [Behemoth] (11) Makeshift Spear Peak State ------------ Power Light Angular Momentum Engine Propulsion Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Utility Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Signal Interpreter Improved Light Armor Plating Weapon Enhanced Autogun Enhanced Autogun Inventory Light Nuclear Core Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Heavy Laser Gatling Laser Flak Gun Flak Gun Katana [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Slots Evolved 6 | . . 2 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 4 | . . 1 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 143 | 6 6 13 4 13 34 4 5 34 16 8 Power 16 | 1 1 1 . 1 3 1 . 7 1 . Engine 7 | 1 1 1 . . . . . 3 1 . Core 9 | . . . . 1 3 1 . 4 . . Reactor . | . . . . . . . . . . . Propulsion 41 | 2 2 4 2 7 9 2 1 8 2 2 Treads 2 | 2 . . . . . . . . . . Leg 37 | . 2 4 2 7 9 2 1 8 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 29 | 1 2 4 1 1 9 . 2 5 3 1 Device 8 | . 1 . . . 5 . . 1 1 . Storage 6 | 1 . 2 . . . . 1 . 2 . Processor 2 | . 1 1 . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 12 | . . 1 1 1 3 . 1 4 . 1 Artifact . | . . . . . . . . . . . Weapon 57 | 2 1 4 1 4 13 1 2 14 10 5 Energy Gun 23 | . . 4 1 2 5 . . 3 6 2 Energy Cannon 3 | . . . . 1 1 . . . . 1 Ballistic Gun 15 | 2 1 . . . 7 1 . 4 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 1 . . . 2 . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 5 4 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . 3 . Parts Lost 39 | . 2 2 . 3 2 1 . 14 . 15 Power 5 | . 1 . . 1 . . . 2 . 1 Propulsion 13 | . . . . 1 . 1 . 5 . 6 Utility 9 | . . . . . 1 . . 4 . 4 Weapon 12 | . 1 2 . 1 1 . . 3 . 4 Highest Loss Streak 9 | . 1 1 . 3 1 1 . 9 . 8 Average Slot Usage (%) 96 | . 97 97 99 98 99 99 98 96 100 84 Engine 5 | . 13 11 9 1 . . . 4 2 6 Core 3 | . . . . 6 9 9 7 1 4 . Treads 1 | . 11 . . . . . . . . . Leg 28 | . 16 33 36 35 36 35 30 28 30 9 Device 3 | . . . . . 1 9 7 5 7 6 Storage 19 | . 14 19 18 18 18 18 22 23 23 23 Processor 8 | . 11 11 9 9 9 9 7 7 7 6 Protection 5 | . . 2 9 9 7 . 6 7 7 6 Energy Gun 6 | . . 13 17 9 6 9 4 . 4 9 Energy Cannon 1 | . . . . 7 3 . . . . 4 Ballistic Gun 7 | . 28 6 . . 7 9 7 7 1 . Slashing Weapon 1 | . . . . . . . . 5 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 9 10 27 34 37 37 28 43 48 47 50 Greatest Support 64 | 40 40 30 40 40 64 64 62 62 55 55 Greatest Overweight (x) 9 | . . . . 1 . . . . . 9 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 16 | 6 6 12 12 12 12 12 16 16 16 16 Average Capacity 12 | 5 6 10 12 12 12 12 15 16 16 16 Most Carried 16 | 5 6 12 12 12 12 12 16 16 16 16 Average Carried 12 | 2 5 9 11 11 11 11 14 15 15 15 Final Capacity 16 | 6 6 12 12 12 12 12 16 16 16 16 Final Carried 16 | 5 6 12 12 12 12 12 15 16 16 13 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Matter Collected 2122 | 270 138 140 . 175 512 104 . 583 160 40 Remotely . | . . . . . . . . . . . Salvage Created 5720 | 42 390 589 . 717 1171 273 . 1838 316 384 Parts 282 | 4 29 29 . 34 52 22 . 68 17 27 Haulers Intercepted 8 | . . 2 . . 4 . . . 2 . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 22 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Combat Hostiles Destroyed 119 | . 13 11 . 15 17 10 . 37 4 12 Melee 17 | . . . . . . . . 15 2 . Guns 67 | . 13 8 . 3 13 10 . 14 2 4 Cannons 12 | . . . . 3 2 . . . . 7 AOE 19 | . . 3 . 7 1 . . 8 . . Classes Destroyed 12 | 1 5 3 . . 1 . . 1 1 . Worker 1 | . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 8 | . . 2 . . 4 . . . 2 . Recycler 2 | . 1 1 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 47 | . 9 4 . 3 . 6 . 15 . 10 Grunt 48 | . 4 4 . 11 10 2 . 13 3 1 Brawler 1 | . . . . . . . . 1 . . Duelist 4 | . . 1 . . . 1 . 2 . . Sentry 15 | . . 2 . 1 5 1 . 5 . 1 Hunter 3 | . . . . . 2 . . 1 . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 9 | 2 9 6 . 7 5 3 . 8 2 4 Combat Bots Only 9 | . 9 6 . 7 4 3 . 8 2 4 Max Kills in Single Turn 3 | 1 2 2 . 3 1 1 . 3 1 1 Gunslinging 1 | . 1 1 . . . . . 1 . . Exploded 3 | . . 1 . 3 1 . . 3 . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Damage Taken 7195 | . 522 480 . 544 964 393 . 2306 239 1747 Core 1078 | . 107 38 . 73 120 37 . 233 13 457 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 57 90 . . . 58 . . . . Volleys Fired 285 | 5 42 30 . 23 70 23 8 42 17 25 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 Hottest 150 | 40 40 90 . 108 108 80 125 105 130 150 Shots Fired 496 | 10 83 54 . 40 129 46 9 62 21 42 Gun 426 | 10 83 54 . 23 105 46 1 57 21 26 Cannon 52 | . . . . 12 24 . . . . 16 Launcher 10 | . . . . 5 . . . 5 . . Special 8 | . . . . . . . 8 . . . Kinetic 229 | 10 83 15 . . 53 23 1 44 . . Thermal 82 | . . 11 . . 10 23 8 8 4 18 Explosive 5 | . . . . . . . . 5 . . Electromagnetic 180 | . . 28 . 40 66 . . 5 17 24 Robot Hit Streak 33 | 6 27 28 . 21 33 12 . 25 21 11 Robot Miss Streak 12 | 2 2 3 . 2 2 1 . 2 2 12 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 4 3 . . 1 3 . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . 1 Shots Hit Robots 469 | 7 66 48 . 29 104 35 . 120 27 33 Core Hits 270 | 5 28 35 . 26 44 13 . 75 12 32 Critical Hits 4 | . . . . . 2 . . 2 . . Critical Kills 2 | . . . . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 87 | . . . . . . . 1 76 10 . Impact . | . . . . . . . . . . . Slashing 87 | . . . . . . . 1 76 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 5 1 . Damage Inflicted 11704 | 65 541 896 . 1203 2103 597 . 4751 930 618 Guns 4961 | 65 541 581 . 262 1433 597 . 887 271 324 Cannons 980 | . . . . 256 430 . . . . 294 Explosions 2375 | . . 315 . 685 240 . . 1023 112 . Melee 3388 | . . . . . . . . 2841 547 . Ramming . | . . . . . . . . . . . Kinetic 2146 | 65 541 54 . . 596 234 . 656 . . Thermal 2169 | . . 473 . 313 400 363 . 150 191 279 Explosive 1023 | . . . . . . . . 1023 . . Electromagnetic 2978 | . . 369 . 890 1107 . . 81 192 339 Impact . | . . . . . . . . . . . Slashing 3388 | . . . . . . . . 2841 547 . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Effects 3 | . . . . . . . . . 1 2 Message Errors 2 | . . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 288 | . . 20 . 27 . . . 160 81 . Projectiles . | . . . . . . . . . . . Explosions 60 | . . 20 . 27 . . . 3 10 . Melee 228 | . . . . . . . . 157 71 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 311 | . . 131 . 44 68 . . 64 4 . Shots 15 | . . 5 . 1 3 . . 5 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 273 | . 18 160 . 225 235 273 24 258 111 143 Average Temperature 73 | . 9 44 . 85 84 106 15 100 58 36 Received Heat Transfer 2532 | . 192 105 . 324 459 162 . 852 144 294 Effects 7 | . . . . . 3 3 . 1 . . Energy Bleed 2 | . . . . . . 1 . 1 . . Interference 5 | . . . . . 3 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 1 . . . . 1 Combat Hostiles 4 | . . . . 2 1 . . . . 1 Parts Fried 18 | . . 2 . 2 9 . . . 1 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 1 1 . 1 . . Heat Transferred 2962 | . . 640 . 350 496 703 . 323 215 235 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 15 | . . 5 . 3 5 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Peak Influence 1035 | 10 263 339 56 380 447 308 161 1035 606 . Average Influence 302 | 1 107 134 24 254 275 205 148 623 478 . Maximum Alert Level 3 | . 1 1 . 1 2 1 . 3 2 . Low Security (%) 40 | . . . . . . . . . . . Level 1 31 | . . . . . . . . . . . Level 2 19 | . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 1 . . 4 . 2 . 4 . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . 1 . Reinforcement 6 | . . 1 . . 2 . 1 . 2 . Assault 1 | . . . . . . . . . 1 . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Distress Signals 4 | . 1 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 19 18 2 17 23 10 1 39 4 19 Peak Tracking Total 11 | . 11 7 3 10 4 5 1 8 2 5 Tactical Retreats 16 | . 1 2 . 2 3 3 . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Traps Triggered 5 | . . 1 . . . 1 . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Machines Disabled 9 | . . 2 . 1 1 1 . 4 . . Max in Single Turn 1 | . . 1 . 1 1 1 . 1 . . Garrison Relay 6 | . . . . 1 . 1 . 4 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Machines Accessed 16 | . 4 4 2 . 3 . 2 . 1 . Terminals 11 | . 4 4 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Total Hacks 39 | . 11 11 3 . 8 . 5 . 1 . Successful 27 | . 5 7 3 . 8 . 3 . 1 . Failed 12 | . 6 4 . . . . 2 . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 4 . 1 . . . . . . . Terminals 30 | . 11 11 2 . 2 . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Terminal Hacks 18 | . 5 7 2 . 2 . 2 . . . Record 1 | . . . . . . . 1 . . . Robot Analysis 5 | . 2 2 . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 3 | . . 1 . . 2 . . . . . Locate Traps 3 | . 2 1 . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 4 4 1 . 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Structural Interface 1 | . . . . . . . . 1 . . Program Shield 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 24 | . . . . 3 . 4 . 17 . . Machine Destruction 24 | . . . . 3 . 4 . 17 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 180 | . . . . . . . . . . 180 Highest-Rated Ally 180 | . . . . . . . . . . 180 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Robot Analysis Total 5 | . 2 2 . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Turns Passed 5872 | 137 649 735 103 440 924 404 273 1128 469 610 Spaces Moved 3260 | 71 382 464 73 251 421 262 160 607 297 272 Core 5 | 2 . . . . . . . . . 3 Treads 185 | 69 116 . . . . . . . . . Legs 3024 | . 266 464 73 251 421 262 160 607 297 223 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 46 | . . . . . . . . . . 46 Fastest Speed 50 | 50 120 120 120 120 120 125 125 122 122 122 Average Speed 130 | 156 132 120 120 120 123 125 125 122 122 196 Slowest Speed 600 | 160 160 120 120 150 125 126 125 126 122 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 72 41 7 39 34 40 3 65 10 56 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 52 | . . 17 . 7 14 . 1 7 6 . Melee 1 | . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . AOE 51 | . . 17 . 7 14 . . 7 6 . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Total 4309 | 86 461 596 90 352 714 302 207 821 373 307 Wait 327 | . 21 56 . 48 143 6 20 23 10 . Move 3252 | 70 381 463 73 249 421 261 160 606 296 272 Hop . | . . . . . . . . . . . Pick Up 90 | 5 6 17 8 7 11 3 8 15 8 2 Fast Attach 44 | 6 2 3 . 2 11 1 2 12 3 2 Attach 32 | . 4 3 3 2 3 . 1 9 2 5 Detach 4 | . 1 1 . . . . . 1 1 . Swap 67 | . . 7 1 9 20 3 2 13 11 1 Drop 113 | . 4 16 5 12 35 4 5 16 16 . Fire 285 | 5 42 30 . 23 70 23 8 42 17 25 Melee 80 | . . . . . . . 1 70 9 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . 1 . 14 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 440 | -10/Materials | Destroyed 9 combat bots 503 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Discovered exit to Mines (range 16) 729 | -10/Materials | Discovered new exit (range 7) 737 | -10/Materials | Identified exit to Materials 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -9/Materials | Discovered new exit (range 10) 1285 | -9/Materials | Identified exit to Mines 1488 | -9/Materials | Build established: Scavenger-Mutant 1511 | -9/Materials | Discovered new exit (range 10) 1521 | -9/Materials | Identified exit to Materials 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1625 | -8/Materials | Identified exit to Garrison 1625 | -8/Materials | Entered Garrison 1662 | -8/Garrison | Triggered checkpoint 1665 | -8/Garrison | Triggered checkpoint 1695 | -8/Garrison | Destroyed 7 combat bots 1737 | -8/Garrison | Lost 3 parts (1p1n1w) 1898 | -8/Garrison | Discovered new exit (range 15) 1899 | -8/Garrison | Triggered checkpoint 1922 | -8/Garrison | Identified exit to Materials 1929 | -8/Garrison | Installed Relay Interface Framework 1977 | -8/Garrison | Triggered checkpoint 2008 | -8/Garrison | Garrison Relay disabled 2065 | -8/Garrison | Entered Materials 2481 | -8/Materials | Build established: Mutant 2731 | -8/Materials | Discovered new exit (range 4) 2735 | -8/Materials | Identified exit to Factory 2813 | -8/Materials | Garrison activated, responded to threat 2989 | -8/Materials | Identified exit to Garrison 2989 | -8/Materials | Entered Garrison 3068 | -8/Garrison | Triggered checkpoint 3097 | -8/Garrison | Garrison Relay disabled 3230 | -8/Garrison | Triggered checkpoint 3293 | -8/Garrison | Discovered exit to Factory (range 12) 3315 | -8/Garrison | Expanded RIF knowledge: Program Shield 3358 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Entered Factory 3393 | -7/Factory | Evolved 2 slots: Utility x2 3531 | -7/Factory | Discovered new exit (range 15) 3548 | -7/Factory | Identified exit to Lower Caves 3666 | -7/Factory | Identified exit to Garrison 3666 | -7/Factory | Entered Garrison 3766 | -7/Garrison | Garrison Relay disabled 3780 | -7/Garrison | Triggered checkpoint 3866 | -7/Garrison | Triggered checkpoint 3932 | -7/Garrison | Build established: Scavenger-Mutant 3951 | -7/Garrison | Triggered checkpoint 3978 | -7/Garrison | Destroyed 8 combat bots 3981 | -7/Garrison | Lost 3 parts (1n2u) 3987 | -7/Garrison | Spotted B-75 Beast 4162 | -7/Garrison | Lost 9 parts (2p3n2u2w) 4265 | -7/Garrison | Discovered new exit (range 15) 4280 | -7/Garrison | Identified exit to Factory 4317 | -7/Garrison | Spotted B-75 Beast 4336 | -7/Garrison | Triggered checkpoint 4383 | -7/Garrison | Garrison Relay disabled 4406 | -7/Garrison | Garrison Relay disabled 4482 | -7/Garrison | Triggered checkpoint 4554 | -7/Garrison | Discovered exit to Factory (range 13) 4592 | -7/Garrison | Triggered checkpoint 4625 | -7/Garrison | Garrison Relay disabled 4678 | -7/Garrison | Triggered checkpoint 4752 | -7/Garrison | Discovered exit to Factory (range 15) 4775 | -7/Garrison | Expanded RIF knowledge: Structural Interface 4794 | -7/Garrison | Entered Factory 5008 | -7/Factory | Discovered exit to Lower Caves (range 15) 5194 | -7/Factory | First assault squad dispatched 5263 | -7/Factory | Entered Lower Caves 5267 | -7/Lower Caves | Identified exit to Lower Caves 5282 | -7/Lower Caves | Spotted B-75 Beast 5390 | -7/Lower Caves | Lost 3 parts (2n1u) 5470 | -7/Lower Caves | Core integrity fell below 50% 5485 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5834 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5862 | -7/Lower Caves | Core integrity fell below 20% 5873 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05834_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05837_ VTOL Module destroyed. 05838_ Y-64 Sentinel: "REQUESTING BACKUP." 05839_ Hvy. Deuterium Engine destroyed. 05842_ Imp. Light Armor Plating destroyed. 05844_ Penetrated by Slug. A strange signal echoes through the caves. 05854_ G-47 Trooper destroyed. 05854_ Imp. Spread Laser destroyed. 05858_ Penetrated by Slug. 05858_ VTOL Module destroyed. 05861_ Penetrated by Slug. 05861_ Imp. Spread Laser destroyed. 05863_ Signal Interpreter destroyed. 05863_ Penetrated by Slug. 05869_ Imp. Heat Sink destroyed. 05869_ Slug penetrates Wall. 05870_ Lgt. Nuclear Core fries itself beyond repair. 05871_ Aluminum Leg fries itself beyond repair. 05872_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ??????????????????????????????????????# ?????????? | | ?????????????????????????????????????# ???#####?? | | ????????????????????????????####?##### ??? ##? | | ???????????????????????????## ### ???# #? | | ??????????????????????????## # ???# ## | | ???????????????? ????????## # # ???? | | ???????????????? ??????## ^ # #???? | | ??????????????? ????## # ##???# | | ???????????????? ??## ### #???# | | ??????????????? ## # # ##??# | | ???????????????? ^# #### | | ?????????????????? # ## # | | ???????????????????????# ## # | | ???????????????????????# # | | ??????????????????????## # | | ?????????????????????## ## ### | | ????????????????????## ;### ##?#### | | ????????????????????# ##?## #?????## | | ????????????????????### #??## #?????### | | ??????????????????????### s ##??# #??????? | | ????????????????????????#@ s #??# #?????? | | ????????????????????????#Yg## #??# #????? | | ????????????????????????# #? #?? #???? | | ???????????????????????? > #? #?# ## #???? | | ??????????????????????? #? #?######? #???# | | ?????????????????????? ? #???????? #??## | | ??????????????????????## ##? #???????? ??## | | ??????????????????????? ?? ##???????? ????# | | ??????????????????????? ?? #????????? ??????# | | ?????????????????????? # ??? ?????????????????# | | ?????????????????????? #? ??? ?????????????????## | | ?????????????????????# ??g??? ??????????????????? | | ??????????????????????""??"??? ??????????????????? | | ??????????????????????##??#??????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed HardlightMicroAxe Manual? 0 Play Time 01:26:49 Cumulative 63.5 hours Start 2019.11.05 @ 15:18:56 End 2019.11.05 @ 17:57:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue -16 Adventurer 17 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1682903f-614a-451c-b9ae-4008359c3bd4