Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 23:46:56 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (173) 865 Value Destroyed (6796) 6796 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 11917 Bonus ------- High Alert Combat Kills 811 Follower Combat Kills 104 Entered Garrisons 400 Friendly Fire -359 Cogmind --------- Core Integrity 667/700 Matter 202/300 Energy 167/170 System Corruption 0% Temperature Danger (443) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (5) ------- EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon Advanced Assault Cannon Great Maul > --- INVENTORY (20) --- Light Treads Armored Treads Advanced Treads Armored Huge Wheel High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Targeting Computer Enhanced Autogun Gauss Rifle Proton Missile Launcher Proton Missile Launcher Multitool Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon Advanced Assault Cannon Great Maul > --- INVENTORY -------- Light Treads Armored Treads Advanced Treads Armored Huge Wheel High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Enhanced Autogun Gauss Rifle Proton Missile Launcher Proton Missile Launcher Multitool Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Multitool Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Slots Evolved 6 | . . . 4 . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 2 . . . . 1 Weapon 3 | . . . 2 . . . . 1 Parts Attached 77 | 3 11 4 23 12 8 9 4 3 Power 6 | . 2 . 2 1 1 . . . Engine 5 | . 2 . 2 . 1 . . . Core . | . . . . . . . . . Reactor 1 | . . . . 1 . . . . Propulsion 22 | 2 2 . 5 4 5 3 1 . Treads 12 | 2 1 . 2 3 3 . 1 . Leg . | . . . . . . . . . Wheel 10 | . 1 . 3 1 2 3 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 3 1 5 1 1 3 1 1 Device 4 | 1 1 . 1 . . . . 1 Storage 4 | . 2 . . . 1 1 . . Processor 1 | . . . 1 . . . . . Hackware 1 | . . . 1 . . . . . Protection 7 | . . 1 2 1 . 2 1 . Artifact . | . . . . . . . . . Weapon 32 | . 4 3 11 6 1 3 2 2 Energy Gun 6 | . 4 . 2 . . . . . Energy Cannon 5 | . . 2 . . . . 2 1 Ballistic Gun 16 | . . . 9 3 1 3 . . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . . Parts Lost 20 | . 1 3 1 3 1 11 . . Power 3 | . . 1 . . . 2 . . Propulsion 3 | . . 1 . . 1 1 . . Utility 4 | . . . 1 1 . 2 . . Weapon 10 | . 1 1 . 2 . 6 . . Highest Loss Streak 3 | . 1 2 1 2 1 3 . . To Critical Strikes . | . . . . . . . . . Average Backups 17 | 6 13 18 15 18 22 15 13 13 Power 2 | 1 1 3 3 3 2 1 1 . Propulsion 4 | 4 3 5 3 4 6 5 4 4 Utility 4 | . 2 4 3 5 8 4 2 3 Weapon 4 | 1 5 4 4 4 3 3 4 4 Tool/Special . | . . . . . . . . . Unused Backups 41 | . 10 10 3 . 4 6 2 6 Power 2 | . 1 . . . 1 . . . Propulsion 17 | . 3 6 1 . 2 2 2 1 Utility 9 | . 1 1 . . 1 3 . 3 Weapon 13 | . 5 3 2 . . 1 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 95 96 99 99 91 55 70 Engine 7 | . 14 10 8 . 7 8 . . Reactor 1 | . . . . 8 1 . . . Treads 14 | . 20 24 9 16 9 5 . . Wheel 5 | . 7 3 9 1 8 8 8 7 Device 7 | . 14 2 5 9 9 9 4 . Storage 10 | . 14 14 9 9 9 9 9 7 Hackware 4 | . . . 8 9 9 8 . . Protection 9 | . . 11 8 9 9 9 19 23 Energy Gun 4 | . 27 . 2 . . . . . Energy Cannon 5 | . . 20 . . . . 3 18 Ballistic Gun 19 | . . . 32 35 35 31 . . Ballistic Cannon 1 | . . 7 . . . . . 4 Peak Build Rating 50 | 7 9 15 35 43 35 37 32 50 Average Rating 24 | 6 8 13 29 36 30 31 25 37 On Entrance 21 | 6 7 9 14 35 33 31 22 32 Avg Prop Armor Cover (%) 8 | . 11 13 6 6 6 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 12 50 65 70 74 107 107 75 89 Greatest Support 40 | 20 40 40 20 40 40 28 28 28 Greatest Overweight (x) 6 | . 3 3 6 4 6 6 3 3 Average Overweight (x) 2 | . 1 1 4 1 5 3 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 20 20 Average Capacity 19 | 8 15 20 20 20 23 21 20 20 Most Carried 25 | 6 20 20 20 20 25 25 20 20 Average Carried 18 | 5 13 18 15 18 22 19 19 19 Final Capacity 25 | 8 20 20 20 20 25 20 20 20 Final Carried 25 | 4 19 16 20 20 25 20 20 17 Class Distribution -------------------- 42% | Mutant 32% | Scavenger-Tank 24% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Matter Collected 6201 | 235 200 55 1076 1904 1166 1495 70 . Remotely 30 | 30 . . . . . . . . Salvage Created 7642 | 101 661 319 1499 1809 1191 1835 124 103 Parts 431 | 7 52 25 97 112 73 60 4 1 Haulers Intercepted 7 | . 1 . 4 . 2 . . . Recyclers Shooed 4 | . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Combat Hostiles Destroyed 125 | . 14 7 21 33 19 27 2 2 Melee 1 | . . . . . . 1 . . Guns 109 | . 12 1 19 33 19 25 . . Cannons 11 | . . 6 2 . . . 1 2 AOE 2 | . 2 . . . . . . . Classes Destroyed 16 | 2 7 2 1 3 1 . . . Worker 9 | . 1 . 5 . 1 . 1 1 Builder 7 | . 2 . 3 . 2 . . . Tunneler 4 | 2 . . 2 . . . . . Hauler 7 | . 1 . 4 . 2 . . . Recycler 7 | 1 2 . 2 . 2 . . . Operator 2 | . 1 . 1 . . . . . Watcher 8 | . 3 . 2 . 2 1 . . Swarmer 34 | . 9 . 7 8 4 6 . . Grunt 44 | . 5 . 9 8 6 14 . 2 Brawler 2 | . . . . 1 . 1 . . Duelist 2 | . . . . . 1 1 . . Sentry 29 | . . . 5 12 7 3 2 . Hunter 4 | . . . . 2 1 1 . . Programmer 7 | . . . . 5 . 2 . . Artisan 1 | . . 1 . . . . . . Subdweller 7 | . . 7 . . . . . . Best Kill Streak 9 | 2 9 2 5 5 4 4 1 3 Combat Bots Only 7 | . 7 2 5 5 3 4 1 2 Max Kills in Single Turn 2 | 1 2 1 2 2 2 2 1 1 Gunslinging 1 | . 1 . . 1 . 1 . . Exploded 1 | . 1 . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Hostile Shots Fired 487 | . 46 30 65 116 69 127 . 34 Missed 122 | . 9 11 13 37 17 30 . 5 Hits 365 | . 37 19 52 79 52 97 . 29 Melee 5 | . . . . . . 5 . . Projectile 360 | . 37 19 52 79 52 92 . 29 AOE 2 | . . 2 . . . . . . Critical Strikes 17 | . 1 1 2 3 4 4 . 2 Damage Taken 5391 | . 387 585 629 1125 749 1456 . 460 Core 774 | . 129 112 55 102 98 245 . 33 Absorbed by Shields 43 | . . . . 10 . 33 . . Regen/Repaired (Parts) 855 | . . . 152 . 262 . 441 . Core Remaining (%) 37 | 100 . 3 . . . . 9 . Volleys Fired 440 | 5 30 25 77 105 61 124 3 10 Largest 4 | 2 2 2 4 4 4 4 1 4 Hottest 243 | 60 80 160 208 96 97 107 63 243 Shots Fired 1387 | 10 60 42 295 397 240 317 2 24 Gun 1321 | 10 60 7 290 397 240 317 . . Cannon 66 | . . 35 5 . . . 2 24 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1218 | 5 . . 251 397 240 317 . 8 Thermal 94 | . . 35 44 . . . . 15 Explosive . | . . . . . . . . . Electromagnetic 75 | 5 60 7 . . . . 2 1 Robot Hit Streak 42 | 1 6 7 16 42 12 32 8 9 Robot Miss Streak 7 | 2 3 3 7 6 3 5 . 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 27 | . 4 . 2 9 3 9 . . Max Gunslinging Chain 2 | . 1 . 1 2 1 2 . . Shots Hit Robots 841 | 3 35 27 150 257 145 205 4 15 Core Hits 351 | 3 27 10 63 104 49 89 1 5 Critical Kills 4 | . . . 3 . . 1 . . Critical Parts Destroyed 10 | . . . . 2 1 6 1 . Critical Strikes 14 | . . . 3 2 1 7 1 . Destroy 12 | . . . 3 2 1 6 . . Smash 2 | . . . . . . 1 1 . Melee Attacks 28 | . . . . 2 2 19 2 3 Impact 28 | . . . . 2 2 19 2 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14218 | 35 878 613 2584 3481 2240 3701 177 509 Guns 12116 | 34 562 70 2473 3351 2240 3386 . . Cannons 1228 | . . 543 111 . . . 65 509 Explosions 439 | . 316 . . 123 . . . . Melee 427 | . . . . . . 315 112 . Ramming 8 | 1 . . . 7 . . . . Kinetic 11219 | 9 . . 2063 3351 2240 3386 . 170 Thermal 1694 | . 316 543 521 . . . . 314 Explosive 123 | . . . . 123 . . . . Electromagnetic 747 | 25 562 70 . . . . 65 25 Impact 427 | . . . . . . 315 112 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 3 5 5 5 . Average Corruption 3 | . . . . 2 4 5 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 101 | . . . . 24 35 34 8 . Message Errors 24 | . . . . 11 4 8 1 . Matter Fused 25 | . . . . 4 7 14 . . Heat Flow Errors 13 | . . . . . 8 3 2 . Energy Discharges 13 | . . . . 7 4 . 2 . Data Loss (minor) 10 | . . . . 2 3 3 2 . Data Loss (major) 3 | . . . . . 3 . . . Misfires 5 | . . . . . 2 3 . . Alerts 2 | . . . . . 2 . . . Weapon Failures 6 | . . . . . 2 3 1 . Overload Shots . | . . . . . . . . . Overflow Damage 211 | . 6 . 7 . . 117 81 . Projectiles 16 | . . . 7 . . . 9 . Explosions 6 | . 6 . . . . . . . Melee 189 | . . . . . . 117 72 . Knockbacks 5 | . . . . . . 2 . 3 Impact 2 | . . . . . . 2 . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . 55 . . . . . . . Shots 2 | . 2 . . . . . . . Rammed 2 | . . . . 2 . . . . Targets Rammed 3 | 1 . . . 2 . . . . Kicked . | . . . . . . . . . Crushed 1 | 1 . . . . . . . . Highest Temperature 545 | 20 18 545 449 156 241 145 252 449 Average Temperature 107 | 15 6 196 145 42 77 43 105 286 Received Heat Transfer 1875 | . 24 90 261 297 306 600 . 297 Effects 16 | . . 5 8 . . . . 3 Shutdowns 4 | . . 1 2 . . . . 1 Energy Bleed 1 | . . . 1 . . . . . Interference 5 | . . 2 3 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 2 | . . 1 1 . . . . . Damage (major) 2 | . . . . . . . . 2 Damage (core) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 5 | . . . . . . 3 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 2257 | . 450 740 623 . . . . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Maximum Alert Level 4 | . 1 . 1 4 2 3 2 . Low Security (%) 32 | 100 96 . 36 1 18 10 . 100 Level 1 24 | . 3 . 63 8 13 31 89 . Level 2 24 | . . . . 22 68 44 10 . Level 3 16 | . . . . 60 . 13 . . Level 4 1 | . . . . 7 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1348 | 10 210 . 293 1348 676 855 416 136 Initial 657 | . 3 . . 144 657 81 416 136 Average 392 | 1 70 . 205 778 406 451 344 80 Influence Increases 4554 | 15 501 . 731 1444 613 1094 65 91 Destroy 0b10 Robot/C 2440 | . 280 . 420 720 380 560 40 40 Destroy 0b10 Robot/NC 270 | 15 50 . 95 15 45 40 5 5 Destroy Leader 388 | . 58 . 92 30 118 60 20 10 Allied During Kill 38 | . . . . 27 2 9 . . Trap Triggered on 0b10 10 | . . . . . . 10 . . Successful Hack 137 | . 42 . 44 10 31 10 . . Select Force Hacks 150 | . 60 . 60 . . . . 30 Disable Machine 90 | . . . . 30 30 30 . . Anti-Garrison Action 800 | . . . . 550 . 250 . . Destroy Structure 141 | . 11 . 5 47 7 65 . 6 Lose Combat Pursuer 90 | . . . 15 15 . 60 . . Influence Decreases 4467 | 10 412 94 508 319 1835 365 619 305 Entered New Map 1467 | . 2 46 . 79 691 45 439 165 Time Decay 1780 | 10 400 38 498 . 514 . 180 140 Lost Part 180 | . 10 10 10 30 10 110 . . Lost Ally 140 | . . . . 60 20 60 . . Purge Threat 900 | . . . . 150 600 150 . . Squads Dispatched 12 | . 2 . 5 . 4 . . 1 Investigation 8 | . 2 . 3 . 2 . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Distress Signals 8 | . 1 . 3 . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 17 7 31 42 22 34 3 6 Peak Tracking Total 6 | . 6 2 5 5 3 4 2 4 Tactical Retreats 5 | . . . 1 1 . 3 . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Traps Triggered 14 | . 1 2 . 6 1 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . 1 . 1 Triggered 1 | . . . . . . 1 . . Most Traps Carried 6 | . . . . . . 6 5 5 Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Machines Disabled 19 | . . . . 11 2 6 . . Max in Single Turn 2 | . . . . 2 1 1 . . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 7 | . . . . 4 . 3 . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Machines Accessed 43 | . 11 1 7 3 11 4 5 1 Terminals 25 | . 8 . 2 3 7 4 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 1 . 1 . 1 . Recycling Units 5 | . 2 . 2 . . . . 1 Scanalyzers 5 | . . . 1 . 2 . 2 . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 135 | . 33 4 30 5 44 6 10 3 Successful 84 | . 19 4 17 2 29 3 9 1 Failed 48 | . 13 . 12 3 14 3 1 2 Catastrophic 6 | . 1 . . 1 1 2 1 . Database Lockouts 3 | . 1 . 1 . 1 . . . Manual 61 | . 19 . 14 5 16 4 . 3 Terminals 78 | . 27 . 10 5 29 6 1 . Fabricators . | . . . . . . . . . Repair Stations 15 | . 4 . 3 . 4 . 4 . Recycling Units 8 | . 2 . 3 . . . . 3 Scanalyzers 22 | . . . 9 . 9 . 4 . Garrison Access 8 | . . . 5 . 2 . 1 . Terminal Hacks 30 | . 10 4 . 2 11 3 . . Record 4 | . . 4 . . . . . . Robot Analysis 6 | . 6 . . . . . . . Prototype ID Bank 4 | . 2 . . . 2 . . . Open Door 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 6 | . . . . 1 4 1 . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Garrison Registry 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 2 . 2 . 4 . 4 . Scan Component 7 | . 2 . 1 . 2 . 2 . Repair 5 | . . . 1 . 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 16 | . . . 6 . 6 . 4 . Insert Component 4 | . . . 1 . 2 . 1 . Analyze 6 | . . . 2 . 3 . 1 . Retrieve Study 6 | . . . 3 . 1 . 2 . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 23 | . 7 . 8 . 7 . . 1 Terminals 16 | . 5 . 5 . 6 . . . Track 2 | . 1 . . . 1 . . . Assimilate 1 | . 1 . . . . . . . Botnet 7 | . 2 . 2 . 3 . . . Disrupt 1 | . . . . . 1 . . . Operators 2 | . 1 . 1 . . . . . Skim 2 | . . . 2 . . . . . Search 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 Tunnel 5 | . 2 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Reprogram 2 | . . . 1 . 1 . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 8 . 2 1 6 1 2 . Full Trace Events 3 | . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . 3 . 1 . 2 . Parts Repaired 5 | . . . 1 . 2 . 2 . Time 220 | . . . 38 . 100 . 82 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 . 1 . Part Schematics Acquired 4 | . . . 1 . 2 . 1 . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 27 | . . . . 16 . 11 . . Machine Destruction 27 | . . . . 16 . 11 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled 1 | . . . . . . 1 . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Total Allies 12 | . . . 3 5 3 1 . . Largest Group 4 | . . . 3 4 3 3 . . Highest-Rated Group 48 | . . . 15 36 48 48 . . Highest-Rated Ally 31 | . . . 5 16 16 31 . . Initial Warlord ECA Mod 19 | . . . . . 12 12 19 18 Total Orders 2 | . . . . 2 . . . . STAY 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks 48 | . . . . 22 . 26 . . Total Damage 466 | . . . . 195 . 271 . . Kills 4 | . . . . 3 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Active Infowar (turns) 97 | . . . 97 . . . . . Optics 97 | . . . 97 . . . . . Robot Analysis Total 5 | . 5 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Turns Passed 10790 | 51 1416 2556 1383 1918 1414 1386 375 291 Spaces Moved 4678 | 27 728 966 653 755 628 537 205 179 Core . | . . . . . . . . . Treads 1573 | . 301 580 3 640 23 24 2 . Legs 27 | 27 . . . . . . . . Wheels 3078 | . 427 386 650 115 605 513 203 179 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 115 | 120 130 145 135 130 135 115 115 130 Average Speed 168 | 120 156 202 149 190 171 146 125 135 Slowest Speed 410 | 120 240 240 280 200 200 280 410 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 95 52 51 94 52 73 27 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 6 | . 2 1 2 . . . . 1 Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 10 | . . 10 . . . . . . Spaces Dug 12 | . . 2 . . 2 5 . 3 Terrain Destroyed 100 | . 10 10 1 64 2 9 . 4 Melee 10 | . . . . . 2 5 . 3 Projectile 16 | . . 10 1 . . 4 . 1 AOE 74 | . 10 . . 64 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Total 6640 | 37 951 1531 898 1036 818 854 316 199 Wait 1132 | . 149 510 115 86 93 87 92 . Move 4672 | 27 727 965 652 755 627 536 204 179 Hop . | . . . . . . . . . Pick Up 87 | . 24 12 14 6 11 16 4 . Fast Attach 24 | 1 . 1 8 1 . 4 6 3 Attach 29 | 2 1 2 7 5 2 8 . 2 Detach . | . . . . . . . . . Swap 65 | . 10 2 10 16 13 14 . . Drop 80 | 2 10 14 15 6 7 20 5 1 Fire 440 | 5 30 25 77 105 61 124 3 10 Melee 28 | . . . . 2 2 19 2 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis 30 | . . . . 9 . 21 . . Rewire 40 | . . . . 40 . . . . Trap 2 | . . . . . . 1 . 1 Miscellaneous 10 | . . . . 4 2 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 52 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Destroyed 7 combat bots 490 | -10/Materials | Central database locked down 537 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Derelicts attacked the area 983 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Discovered new exit (range 8) 1248 | -10/Materials | Core integrity fell below 50% 1288 | -10/Materials | Discovered new exit (range 12) 1460 | -10/Materials | Discovered new exit (range 6) 1468 | -10/Materials | Entered Subcaves 1612 | -10/Subcaves | Learned location of Zion (-6) 1612 | -10/Subcaves | Met a Zionite searching for "candidates" 1625 | -10/Subcaves | Discovered new exit (range 4) 1689 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1808 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2024 | -10/Subcaves | Visited Clippyterm 2032 | -10/Subcaves | Learned Factory stockpile data 2032 | -10/Subcaves | Learned Factory garrison access intel 3387 | -10/Subcaves | Core integrity fell below 20% 4024 | -10/Subcaves | Entered Materials 4024 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4102 | -8/Materials | Central database locked down 4319 | -8/Materials | Build established: Tank 5004 | -8/Materials | Discovered new exit (range 4) 5169 | -8/Materials | Discovered new exit (range 9) 5248 | -8/Materials | Repaired Hrd. Medium Armor Plating 5303 | -8/Materials | Garrison activated, responded to threat 5346 | -8/Materials | Identified exit to Garrison 5407 | -8/Materials | Entered Garrison 5407 | -8/Garrison | Accompanied by 3 allies 5491 | -8/Garrison | Phase Generator disabled 5554 | -8/Garrison | Triggered checkpoint 5804 | -8/Garrison | Garrison Relay disabled 5905 | -8/Garrison | Triggered checkpoint 5953 | -8/Garrison | Triggered checkpoint 6021 | -8/Garrison | Garrison Relay disabled 6101 | -8/Garrison | Triggered checkpoint 6236 | -8/Garrison | Discovered new exit (range 13) 6345 | -8/Garrison | Triggered checkpoint 6543 | -8/Garrison | Discovered new exit (range 10) 6551 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Discovered new exit (range 71) 6584 | -8/Garrison | Discovered new exit (range 19) 6584 | -8/Garrison | Discovered new exit (range 56) 6584 | -8/Garrison | Discovered new exit (range 65) 6594 | -8/Garrison | Triggered checkpoint 6657 | -8/Garrison | Garrison Relay disabled 6801 | -8/Garrison | Build established: Scavenger-Tank 6875 | -8/Garrison | Triggered checkpoint 7046 | -8/Garrison | Triggered checkpoint 7251 | -8/Garrison | Garrison Relay disabled 7325 | -8/Garrison | Entered Materials 7325 | -8/Materials | Accompanied by 1 ally 7486 | -8/Materials | Repaired Hrd. Medium Armor Plating 7550 | -8/Materials | Repaired Lgt. Antimatter Reactor 7664 | -8/Materials | Central database locked down 7833 | -8/Materials | Discovered new exit (range 15) 8596 | -8/Materials | Identified exit to Garrison 8739 | -8/Materials | Entered Garrison 8739 | -8/Garrison | Accompanied by 3 allies 8870 | -8/Garrison | Discovered new exit (range 43) 8870 | -8/Garrison | Discovered new exit (range 59) 8870 | -8/Garrison | Discovered new exit (range 43) 8870 | -8/Garrison | Discovered new exit (range 27) 8881 | -8/Garrison | Triggered checkpoint 8908 | -8/Garrison | Garrison Relay disabled 8992 | -8/Garrison | Core integrity fell below 50% 9101 | -8/Garrison | Triggered checkpoint 9229 | -8/Garrison | Triggered checkpoint 9316 | -8/Garrison | Garrison Relay disabled 9389 | -8/Garrison | Rescued a captive Derelict 9468 | -8/Garrison | Triggered checkpoint 9565 | -8/Garrison | Triggered checkpoint 9669 | -8/Garrison | Garrison Relay disabled 9746 | -8/Garrison | Triggered checkpoint 9791 | -8/Garrison | Triggered checkpoint 9801 | -8/Garrison | Lost 3 parts (1u2w) 10063 | -8/Garrison | Triggered checkpoint 10085 | -8/Garrison | Core integrity fell below 20% 10102 | -8/Garrison | Lost 3 parts (1p2w) 10125 | -8/Garrison | Entered Materials 10179 | -8/Materials | Repaired Arm. Huge Wheel 10218 | -8/Materials | Repaired Hrd. Medium Armor Plating 10374 | -8/Materials | Build established: Mutant 10468 | -8/Materials | Discovered new exit (range 11) 10500 | -8/Materials | Entered Factory 10500 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10502 | -7/Factory | Loaded intel: 4 garrison access locations 10791 | -7/Factory | Self-destructed Last Messages --------------- 10769_ G-50 Soldier destroyed. 10770_ U-05 Engineer builds a Door. 10772_ K-01 Serf destroyed. 10774_ U-05 Engineer builds a Door. 10778_ Critical hit (Burn: +37). 10778_ R-06 Scavenger collects Welding Torch. 10782_ G-47 Trooper knocked back. 10784_ Overheating: Adv. Assault Cannon damaged (-57). 10784_ Overheating: Arm. Huge Wheel damaged (-86). 10785_ G-47 Trooper destroyed. 10785_ Critical hit (Burn: +37). 10786_ K-01 Serf collects debris. 10788_ G-47 Trooper knocked back. 10789_ Power failure, Lgt. Antimatter Reactor shutdown. 10790_ K-01 Serf collects debris. 10790_ R-06 Scavenger collects Corrupted Adv. Heat Sink. 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"??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lgt. Antimatter Reactor | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 36% | -8/Materials Hrd. Medium Armor Plating | 17% | -8/Materials Lgt. Antimatter Reactor | 7% | -8/Materials Arm. Huge Wheel | 2% | -8/Materials Hrd. Medium Armor Plating | 17% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionRiotRegenerator Manual? 0 Play Time 01:08:24 Cumulative 439.3 hours Start 2026.05.02 @ 20:12:27 End 2026.05.02 @ 23:46:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 335 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1311f143-ba58-49b0-b63f-b1535c266b1a