Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 23:26:21 Player: zeramoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (1269) 1269 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 3472 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 403/550 Matter 298/300 Energy 136/160 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Aluminum Leg Beam Rifle Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Weight Redist. System Propulsion Shielding > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Ion Cannon Ion Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 30 | . 4 3 16 7 Power 5 | . 1 . 1 3 Engine 2 | . 1 . . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 7 | . . 1 3 3 Treads . | . . . . . Leg 7 | . . 1 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 . 3 1 Device 5 | . 2 . 2 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | . 1 2 9 . Energy Gun 6 | . . 1 5 . Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 10 | . 1 . 2 7 Power 1 | . 1 . . . Propulsion 4 | . . . 1 3 Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . 1 . 1 4 Average Slot Usage (%) 90 | . 91 80 92 93 Engine 7 | . 13 11 2 2 Core 3 | . . . 6 6 Leg 31 | . 28 25 35 34 Device 12 | . 5 11 14 17 Storage 10 | . 14 11 9 9 Protection 3 | . . . 5 5 Energy Gun 7 | . . 10 10 8 Ballistic Gun 10 | . 28 11 1 . Ballistic Cannon 3 | . . . 3 9 Naked Turns . | . . . . . Heaviest Build 22 | 10 13 16 22 22 Greatest Support 52 | 20 20 30 52 52 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 6 | . 6 6 6 6 Most Carried 6 | . 6 6 6 6 Average Carried 5 | . 5 5 5 6 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 6 6 6 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 829 | 196 129 . 237 267 Remotely . | . . . . . Salvage Created 1112 | . 227 . 434 451 Parts 61 | . 16 . 22 23 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 26 | . 7 . 10 9 Guns 15 | . 7 . 4 4 Cannons 5 | . . . 2 3 AOE 6 | . . . 4 2 Classes Destroyed 6 | . 2 . 3 1 Swarmer 3 | . 3 . . . Grunt 15 | . 4 . 6 5 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 5 | . . . 2 3 Hunter 1 | . . . 1 . Best Kill Streak 4 | . 3 . 3 4 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 1530 | . 383 . 487 660 Core 213 | . 66 . 42 105 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 73 100 . . Volleys Fired 77 | . 25 . 26 26 Largest 2 | . 2 . 2 2 Hottest 120 | . 40 . 120 94 Shots Fired 149 | . 50 . 48 51 Gun 106 | . 50 . 31 25 Cannon 39 | . . . 13 26 Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 91 | . 50 . 15 26 Thermal 14 | . . . 14 . Explosive 4 | . . . 4 . Electromagnetic 40 | . . . 15 25 Robot Hit Streak 15 | . 9 . 15 9 Robot Miss Streak 9 | . 3 . 4 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 106 | . 35 . 32 39 Core Hits 69 | . 12 . 25 32 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1883 | . 333 . 874 676 Guns 1083 | . 333 . 432 318 Cannons 436 | . . . 154 282 Explosions 360 | . . . 284 76 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 794 | . 333 . 179 282 Thermal 314 | . . . 238 76 Explosive 234 | . . . 234 . Electromagnetic 537 | . . . 219 318 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 41 | . . . . 41 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 105 | . 6 . 63 105 Average Temperature 21 | . 6 . 25 20 Received Heat Transfer 660 | . 156 . 216 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 520 | . . . 420 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 441 | . 224 24 299 441 Average Influence 150 | . 105 10 117 334 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 72 | . 99 100 84 9 Level 1 23 | . . . 15 74 Level 2 3 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 10 2 12 12 Peak Tracking Total 4 | . 3 1 3 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 7 | . 4 1 2 . Terminals 5 | . 3 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 6 3 4 . Successful 5 | . 2 2 1 . Failed 8 | . 4 1 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 6 3 3 . Terminals 11 | . 5 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 2 1 . . Terminals 2 | . 1 1 . . Track 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1340 | . 407 213 387 333 Spaces Moved 751 | 1 226 164 194 166 Core . | . . . . . Treads . | . . . . . Legs 751 | 1 226 164 194 166 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 40 26 18 37 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . 41 7 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 47 | . . . 40 7 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1050 | . 318 181 301 250 Wait 155 | . 58 8 46 43 Move 748 | . 225 163 194 166 Hop . | . . . . . Pick Up 10 | . 2 3 5 . Fast Attach 16 | . 2 2 9 3 Attach 3 | . . 1 2 . Detach 1 | . . . 1 . Swap 12 | . 2 . 6 4 Drop 25 | . 4 4 11 6 Fire 77 | . 25 . 26 26 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -9/Materials | Discovered new exit (range 11) 621 | -9/Materials | Entered another Materials area 621 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -8/Materials | Build established: Scavenger-Mutant 1008 | -8/Materials | Identified exit to Garrison 1008 | -8/Materials | Entered Garrison 1040 | -8/Garrison | Triggered checkpoint 1141 | -8/Garrison | Garrison Relay disabled 1156 | -8/Garrison | Triggered checkpoint 1184 | -8/Garrison | Triggered checkpoint 1186 | -8/Garrison | Triggered checkpoint 1336 | -8/Garrison | Triggered checkpoint 1341 | -8/Garrison | Self-destructed Last Messages --------------- 01232_ Acquired 50 matter. 01285_ G-47 Trooper destroyed. 01285_ G-47 Trooper knocked back. 01288_ L-31 Rogue knocked back. 01288_ Heat Sink destroyed. 01291_ Chain reaction triggered in Imp. Ion Engine. 01291_ L-31 Rogue destroyed. 01291_ G-47 Trooper knocked back. 01292_ Imp. Aluminum Leg destroyed. 01294_ Chain reaction triggered in Lgt. Nuclear Core. 01294_ G-47 Trooper destroyed. 01301_ Dropped Imp. Ion Engine. 01302_ Acquired Lgt. Nuclear Core. 01303_ Acquired 30 matter. 01310_ Acquired Imp. Heat Sink. 01336_ Beams of light sweep through the air. An alarm sounds. 01336_ Aluminum Leg destroyed. 01339_ Hvy. EM Shotgun destroyed. 01340_ Flak Cannon destroyed. 01341_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????? ????????# #??????????????????????? | | ?????????????? ????????# #??????????????????????? | | ?????????????# ????????# #??????????????????????? | | ?????????????# ??????### #??????????????????????? | | ?????????????# ??????#g #??????????????????????? | | ?????????????# ??????#g @#??????????????????????? | | ?????????????# ??????#g #??????????????????????? | | ?????????????# #?????### #??????????????????????? | | ?????????????# ######### ##### #???????????????? | | #######??????# ??????????? | | #??????# ??????????? | | #??????# ??????????? | | #### #?????## ####### #############??????????? | | ???# #?????# #????# #??????????????????????? | | ???# #???### ####### #??????????????????????? | | ???# #???# % # #??????????????????????? | | ???# #???# # [= ###### #??????????????????????? | | ???# ########% *##????# #??????????????????????? | | ???# ## # = #?????? #??????????????????????? | | ??## ## # %! #?????? #??????????????????????? | | ### #?????? #??????????????????????? | | ??????????????????????? | | ????????????????????? | | ### ## ## ############????????????????????? | | ??# ## ## #???????????????????????????????? | | ? "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | ### ^## ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceMiniGreatsword Manual? 0 Play Time 00:22:29 Cumulative 26.1 hours Start 2020.05.19 @ 22:20:18 End 2020.05.19 @ 23:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 532c6a72-1385-400a-94b9-c6218b482e79