Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 00:28:47 Player: FR-13D Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (37) 185 Value Destroyed (923) 923 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 11038 Bonus ------- Follower Combat Kills 30 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 61/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Long-range Sensor Array Makeshift Terrain Scanner Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Gravity Neutralizer Machine Analyzer Triangulator Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved Cloaking Device > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Makeshift Terrain Scanner [Rating: 141] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Array Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Improved Heat Sink Processor Advanced Visual Processing Unit Protection Backup Plating I Weapon Force Lance Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . . 2 . . . . 2 2 2 Power 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . . . . . . . . 1 . 2 Utility 9 | . . . . . 1 2 . 1 1 . . 2 . . . . 1 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Attached 68 | 7 5 . 2 . 7 3 3 6 8 . 2 10 1 . 1 . 5 3 5 Power 14 | 1 1 . 1 . . 1 . . 2 . . 4 . . 1 . 1 1 1 Engine 4 | 1 1 . . . . . . . 1 . . 1 . . . . . . . Core 5 | . . . 1 . . 1 . . 1 . . 2 . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . 1 . 1 1 1 Propulsion 25 | 2 4 . . . 5 1 . . 3 . 2 . . . . . 3 1 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 4 1 . . . . . . . . . . . . . Flight 16 | . 2 . . . 1 . . . 3 . 2 . . . . . 3 1 4 Utility 21 | 2 . . . . 1 . 3 4 3 . . 5 1 . . . 1 1 . Device 16 | 2 . . . . 1 . 1 3 2 . . 4 1 . . . 1 1 . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 2 . 1 . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . 1 . 1 1 . 2 . . . 1 . . . . . . . Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . 1 . . . . . 1 . 1 . . Parts Lost 39 | . . . . . 9 . 1 . 5 3 . . . 1 . . . . 20 Power 10 | . . . . . 3 . . . 2 2 . . . . . . . . 3 Propulsion 15 | . . . . . 3 . . . 3 1 . . . . . . . . 8 Utility 11 | . . . . . 2 . . . . . . . . 1 . . . . 8 Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 Highest Loss Streak 17 | . . . . . 5 . 1 . 3 3 . . . 1 . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 3 | 1 3 4 3 2 1 1 2 1 1 2 2 4 5 5 4 4 4 4 4 Power 1 | . 1 2 1 1 1 . . . . . . . 2 2 2 2 1 . 1 Propulsion . | . . . . . . 1 1 . . . . . . . . . . 2 1 Utility 1 | . . 1 . . . . . . 1 2 2 4 3 3 2 2 1 2 1 Weapon . | . 1 1 1 1 . . 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 3 . . . 1 1 . . . 2 . . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . 1 . . . . . . . . 2 . . . . . . . Weapon 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 100 100 41 55 87 89 86 85 64 81 84 84 80 84 84 77 80 Engine 4 | . 14 14 13 14 7 . . . . 4 . 4 5 5 2 . . . . Core 4 | . . . . . . 5 15 13 10 9 . 6 5 5 5 5 . 4 1 Reactor 5 | . . . . . . . . . . . . 2 5 5 7 10 13 12 14 Hover 2 | . . . . . 1 30 30 26 9 4 . . . . . . . . . Flight 15 | . 5 28 28 28 7 . . . 11 11 17 14 15 15 15 15 18 13 18 Device 25 | . 28 28 28 28 12 7 14 22 23 23 23 26 26 26 23 26 28 30 30 Processor 14 | . . . . . . . 12 13 16 17 17 20 21 21 21 21 18 13 11 Ballistic Gun 4 | . 28 28 27 28 3 . . 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 7 7 4 5 5 5 3 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 5 5 4 5 4 4 3 Peak Build Rating 141 | 9 11 10 14 11 19 31 39 50 56 54 50 86 92 92 94 94 116 128 141 Average Rating 73 | 5 10 9 10 11 10 25 38 46 53 49 48 77 89 90 89 93 105 124 135 On Entrance 50 | . 9 9 10 11 11 19 31 35 49 54 32 50 86 92 85 94 93 116 125 Avg Prop Armor Cover (%) 7 | . 9 . . . . . . . 4 5 13 13 . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 9 9 7 7 7 8 18 20 28 34 34 5 37 37 37 40 40 50 53 66 Greatest Support 68 | 20 26 8 8 8 32 32 32 32 32 20 24 40 40 40 40 40 55 55 68 Greatest Overweight (x) 2 | 1 2 . 2 . 2 . . . 2 1 . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 5 4 4 5 4 4 3 2 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 5 5 4 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 46% | Scavenger-Ninja 21% | Scavenger-Mutant 14% | Generator-Ninja 9% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Commander-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Generator-Ninja | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1338 | 295 99 . 13 56 9 . 156 56 156 5 . 246 20 . . 52 . . 175 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1207 | 129 191 . 29 . 51 . 150 56 196 . . 216 . . . 19 . . 170 Parts 86 | 12 13 . . . 11 . 8 2 11 . . 13 . . . 7 . . 9 Haulers Intercepted 2 | . . . . . . . . . 1 . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 7 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 23 | . 6 . . . 3 . 2 1 4 . . . . . . 2 . . 5 Melee 8 | . . . . . . . 1 . . . . . . . . 2 . . 5 Guns 8 | . 6 . . . 1 . 1 . . . . . . . . . . . . Cannons 5 | . . . . . . . . 1 4 . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 12 | 2 2 . . . 1 . 1 1 2 . . 2 . . . 1 . . . Builder 4 | . . . . . 3 . . . . . . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . 1 . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . . . Swarmer 15 | . 3 . . . 3 . . . 4 . . . . . . . . . 5 Grunt 3 | . 3 . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 5 | 2 2 . . . 5 . 1 1 4 . . 1 . . . 1 . . 5 Combat Bots Only 5 | . 2 . . . 3 . 1 1 4 . . . . . . 1 . . 5 Max Kills in Single Turn 3 | 1 1 . . . 3 . 1 1 1 . . 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 412 | . 25 . . . 67 . 20 18 42 2 2 . 5 15 . 2 6 . 208 Missed 155 | . 10 . . . 19 . 9 7 16 . 2 . 5 8 . 2 6 . 71 Hits 257 | . 15 . . . 48 . 11 11 26 2 . . . 7 . . . . 137 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . Projectile 255 | . 15 . . . 48 . 11 11 26 . . . . 7 . . . . 137 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 5 | . . . . . 1 . . . 1 . . . . . . . . . 3 Part Disruptions 2 | . 1 . . . . . . . . . . . . . . . . . 1 Damage Taken 4748 | . 188 . . . 714 . 230 82 446 77 . . . 107 . . . . 2904 Core 2165 | . 62 . . . 277 . 78 6 71 31 . . . 24 . . . . 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 126 | . . . . . . . . . . . . 126 . . . . . . . Core Remaining (%) 88 | 100 . . . 75 49 . 88 99 . . 89 . . . . 97 100 100 . Volleys Fired 70 | 17 17 . 17 . 9 . 3 2 5 . . . . . . . . . . Largest 2 | 2 2 . 2 . 1 . 1 2 1 . . . . . . . . . . Hottest 72 | 40 40 . 40 . 25 . 55 72 44 . . . . . . . . . . Shots Fired 123 | 34 34 . 34 . 9 . 3 4 5 . . . . . . . . . . Gun 116 | 34 34 . 34 . 9 . 3 2 . . . . . . . . . . . Cannon 7 | . . . . . . . . 2 5 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 120 | 34 34 . 34 . 9 . . 4 5 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . 3 . . . . . . . . . . . . Robot Hit Streak 13 | 11 13 . 7 . 2 . 3 8 8 . . . . . . . . . . Robot Miss Streak 5 | 2 5 . 2 . 4 . . 1 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 107 | 22 23 . 23 . 4 . 7 4 9 . . 4 . . . 2 . . 9 Core Hits 73 | 11 14 . 10 . 5 . 3 5 14 . . 4 . . . 2 . . 5 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 5 | 1 . . 1 . . . 1 . . . . . . . . 1 . . 1 Destroy 2 | 1 . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 82 | . . . 1 . 4 . 8 . 4 . 1 6 5 . . 12 10 9 22 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . 1 . 4 . 8 . 4 . 1 3 . . . . . . . Piercing 61 | . . . . . . . . . . . . 3 5 . . 12 10 9 22 Sneak Attacks 12 | . . . . . 1 . 2 . 3 . . 3 . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2712 | 169 185 . 178 . 569 . 296 83 393 . . 313 . . . 128 . . 398 Guns 683 | 169 185 . 178 . 65 . 50 36 . . . . . . . . . . . Cannons 156 | . . . . . . . . 47 109 . . . . . . . . . . Explosions 434 | . . . . . 434 . . . . . . . . . . . . . . Melee 1439 | . . . . . 70 . 246 . 284 . . 313 . . . 128 . . 398 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 789 | 169 185 . 178 . 65 . . 83 109 . . . . . . . . . . Thermal 434 | . . . . . 434 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 50 | . . . . . . . 50 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 760 | . . . . . 70 . 246 . 284 . . 160 . . . . . . . Piercing 679 | . . . . . . . . . . . . 153 . . . 128 . . 398 Highest Corruption 3 | . 1 1 1 1 . . . . . . . . . . . . . . 3 Average Corruption 1 | . 1 1 1 1 . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 10 | . 3 2 4 1 . . . . . . . . . . . . . . . Message Errors 4 | . 1 1 2 . . . . . . . . . . . . . . . . Matter Fused 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 283 | . . . . . 196 . 3 . 15 . . . . . . . . . 69 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 196 | . . . . . 196 . . . . . . . . . . . . . . Melee 87 | . . . . . . . 3 . 15 . . . . . . . . . 69 Knockbacks 2 | . . . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . 43 . . . 127 . . . . . . . . . . . . . . Shots 3 | . 1 . . . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 186 . 8 . 3 . . . . . . . . . . . . . 351 Average Temperature 61 | . 50 . 4 . 1 . . . . . . . . . . . . . 72 Received Heat Transfer 279 | . 48 . . . 171 . 27 24 . . . . . 9 . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . 300 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 150 | 5 87 30 . . 133 44 76 34 60 . 15 26 . . . . 150 18 80 Initial 150 | . 3 30 . . . 44 6 34 . . . 7 . . . . 150 15 . Average 22 | 1 33 6 . . 71 28 33 13 13 . 2 5 . . . . 74 2 12 Influence Increases 1277 | 25 167 . . . 274 5 70 30 117 . 15 67 15 75 . 25 198 33 161 Destroy 0b10 Robot/C 420 | . 120 . . . 60 . 40 20 80 . . . . . . . . . 100 Destroy 0b10 Robot/NC 80 | 25 . . . . 15 . . . 10 . . 20 . . . 10 . . . Destroy Leader 76 | . 30 . . . 10 . . 10 12 . . 4 . . . . . . 10 Successful Hack 33 | . . . . . . 5 . . . . . 28 . . . . . . . Disable Machine 90 | . 15 . . . 30 . . . . . 15 15 . . . . 15 . . Destroy Structure 98 | . 2 . . . 39 . . . . . . . . . . . 18 18 21 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 60 | . . . . . 15 . . . . . . . . . . . 15 15 15 Lose Combat Pursuer 270 | . . . . . 105 . 30 . 15 . . . 15 75 . 15 . . 15 Influence Decreases 1262 | 20 95 77 . . 176 94 13 96 117 . . 82 . 35 55 25 170 61 146 Entered New Map 218 | . 2 47 . . . 54 3 32 . . . 8 . 4 55 . . 13 . Time Decay 850 | 20 93 30 . . 86 40 . 64 67 . . 74 . 21 . 25 170 48 112 Lost Part 194 | . . . . . 90 . 10 . 50 . . . . 10 . . . . 34 Squads Dispatched 15 | . 3 . . . 2 . . . 4 . . 1 . . . . 1 2 2 Investigation 2 | . 1 . . . . . . . 1 . . . . . . . . . . Extermination 7 | . . . . . . . . . 1 . . 1 . . . . 1 2 2 Reinforcement 4 | . 2 . . . . . . . 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 1 | . . . . . 1 . . . . . . . . . . . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . 7 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 Times Spotted 91 | . 8 . . . 17 . 6 1 9 4 1 2 4 15 . 2 1 1 20 Peak Tracking Total 10 | . 2 . . . 8 . 3 1 4 3 1 1 5 10 . 1 1 1 7 Tactical Retreats 16 | . . . . . 4 . 2 . 1 . . . 1 2 . 1 1 . 4 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . 1 . . . . . . . 2 . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 6 | . 1 . . . 2 . . . . . 1 1 . . . . 1 . . Max in Single Turn 2 | . 1 . . . 2 . . . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 25 | . . 1 2 1 2 1 . . . . 1 2 1 . 9 . 2 2 1 Terminals 5 | . . . . 1 1 1 . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 1 1 . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 79 | . . 1 5 2 2 3 . . . . 3 6 1 . 48 . 4 3 1 Successful 64 | . . 1 5 . 1 1 . . . . 2 4 1 . 48 . 1 . . Failed 14 | . . . . 2 1 2 . . . . 1 1 . . . . 3 3 1 Catastrophic 3 | . . . . 1 1 . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . Manual 4 | . . . 1 2 1 . . . . . . . . . . . . . . Terminals 9 | . . . . 2 1 3 . . . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . 3 4 . . . . 3 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . . 1 5 . . 1 . . . . . . 1 . 48 . . . . Record 40 | . . . 4 . . . . . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 2 2 . . . . 1 . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . 2 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 2 1 . . . . 1 2 . . . . 1 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 1 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 2 . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 34 | . . . . . . . . . . . . 34 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 7 | . . 3 4 . . . . . . . . . . . . . . . . Largest Group 7 | . . 3 7 . . . . . . . . . . . . . . . . Highest-Rated Group 85 | . . 40 85 . . . . . . . . . . . . . . . . Highest-Rated Ally 21 | . . 16 21 . . . . . . . . . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . 29 . . . . . . . . . Total Damage 1613 | . . . . . . . . . . 1613 . . . . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 5872 | 54 222 194 417 57 233 80 97 182 299 156 96 301 1738 110 90 276 355 330 585 Optics 4607 | . . . . . . . 89 182 299 156 96 301 1738 110 90 276 355 330 585 Sensors 3770 | . . . . . . . . . . . . 287 1738 110 90 276 355 330 584 Terrain 2372 | 54 222 194 417 57 64 . . . . . . . 1069 84 43 168 . . . Structural 2023 | . . . . . 119 80 97 182 299 156 96 301 669 24 . . . . . Seismic 1045 | 11 222 194 417 57 144 . . . . . . . . . . . . . . Machine Analysis 3773 | . . . . . . . . . . . . 289 1738 110 90 276 355 330 585 Triangulation 1517 | . . . . . . . . . . . . 145 . . . 108 355 330 579 Cloaking 3611 | . . . . . . . . . . . . 133 1738 110 90 276 355 330 579 Jamming 901 | . . . . . . . . . . . . . . . . . . 322 579 ECM 646 | . . . . . . . . . . . . . . . . . 63 9 574 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 5970 | 139 222 194 417 57 233 80 97 182 299 156 96 301 1738 110 90 276 355 330 598 Spaces Moved 8478 | 75 154 418 614 153 242 157 138 340 321 153 197 597 1505 178 250 695 857 776 658 Core 113 | 13 . . 8 . 77 . . . . 7 . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 165 | 62 103 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 917 | . . . . . 9 157 138 340 149 124 . . . . . . . . . Flight 7283 | . 51 418 606 153 156 . . . 172 22 197 597 1505 178 250 695 857 776 650 Fastest Speed 28 | 50 37 37 37 37 37 45 45 45 29 32 32 34 34 34 34 34 28 34 28 Average Speed 40 | 109 96 37 38 37 73 46 45 45 81 99 44 34 34 34 34 34 30 34 29 Slowest Speed 200 | 120 200 37 150 37 150 48 45 45 170 112 45 45 34 34 34 34 108 34 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . 3 3 . 1 . . . . . . . . . . . . 7 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 29 95 91 48 24 6 84 5 12 70 3 16 87 42 62 79 22 22 18 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . . 1 1 3 . . . . Known Exits Taken 10 | . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . . . . . . . 2 . . 5 . . . Spaces Dug 24 | . . . . . 1 . . . . . . . 3 . . . 7 6 7 Terrain Destroyed 61 | . . . . . 38 . . . . . . . 3 . . . 7 6 7 Melee 24 | . . . . . 1 . . . . . . . 3 . . . 7 6 7 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . . . 37 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total 10690 | 101 199 453 762 152 283 161 161 364 346 158 203 682 2720 226 254 708 925 816 1016 Wait 1829 | . 18 38 57 . 16 . 8 3 2 2 . 39 1208 48 . . 36 31 323 Move 8426 | 74 153 411 607 152 239 156 137 339 321 152 196 596 1504 177 249 694 856 761 652 Hop 17 | . . 3 3 . 1 . . . . . . . . . . . . 7 3 Pick Up 34 | 3 2 1 3 . . 1 1 5 2 1 2 5 1 . . 1 5 . 1 Fast Attach 44 | 6 1 . . . 6 2 3 5 5 . . 8 . . 2 . 3 2 1 Attach 22 | 1 . . . . 2 1 . 1 2 . 2 1 . . 1 . 4 2 5 Detach 10 | . 1 . . . 2 . . . . . 1 1 . . . . 1 2 2 Swap 35 | . 4 . 4 . 1 1 . 2 3 . 1 3 1 1 . 1 7 1 5 Drop 39 | . 3 . 3 . 3 . 1 7 2 3 . 8 1 . 2 . 3 1 2 Fire 70 | 17 17 . 17 . 9 . 3 2 5 . . . . . . . . . . Melee 82 | . . . 1 . 4 . 8 . 4 . 1 6 5 . . 12 10 9 22 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . . . . Rewire 67 | . . . 67 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 6) 362 | -10/Materials | Entered Mines 382 | -10/Mines | Discovered new exit (range 12) 404 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 426 | -10/Mines | Met a Derelict bent on vengeance 460 | -10/Mines | Discovered new exit (range 15) 468 | -10/Mines | Found the Drone Emporium 516 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 516 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Entered Exiles 556 | -10/Exiles | Found Exiles lab destroyed 556 | -10/Exiles | Accompanied by 3 allies 557 | -10/Exiles | Identified exit to Mines 613 | -10/Exiles | Build established: Scavenger-Mutant 702 | -10/Exiles | Learned location of Zion (-6) 757 | -10/Exiles | Opened EX-Vault 763 | -10/Exiles | Found Deploy-a-Sentry 765 | -10/Exiles | Found Deploy-a-Sentry 766 | -10/Exiles | Found Deploy-a-Sentry 961 | -10/Exiles | Build established: Commander-Mutant 973 | -10/Exiles | Entered Mines 995 | -9/Mines | Discovered new exit (range 10) 1006 | -9/Mines | Learned location of Storage (-9) 1026 | -9/Mines | Discovered new exit (range 8) 1030 | -9/Mines | Entered Materials 1030 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1094 | -8/Materials | Garrison activated, responded to threat 1125 | -8/Materials | Lost 5 parts (1p2n1u1w) 1239 | -8/Materials | Lost 4 parts (2p1n1u) 1260 | -8/Materials | Core integrity fell below 50% 1262 | -8/Materials | Discovered new exit (range 3) 1263 | -8/Materials | Entered Factory 1263 | -7/Factory | Evolved 2 slots: Utility x2 1343 | -7/Factory | Identified exit to DSF 1343 | -7/Factory | Entered DSF 1384 | -7/DSF | Additional patrols routed to DSF 1412 | -7/DSF | Discovered new exit (range 16) 1440 | -7/DSF | Entered Factory 1440 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1615 | -6/Factory | Discovered new exit (range 15) 1622 | -6/Factory | Entered another Factory area 1622 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1650 | -5/Factory | Build established: Scavenger-Mutant 1723 | -5/Factory | Lost 3 parts (1p2n) 1859 | -5/Factory | Spotted B-75 Beast 1921 | -5/Factory | Sucked down chute 1921 | -5/Factory | Entered Waste 1927 | -5/Waste | Spotted C-40 Crusher 1956 | -5/Waste | Spotted C-40 Crusher 1967 | -5/Waste | DAS Turret deployed 1976 | -5/Waste | Spotted C-40 Crusher 1985 | -5/Waste | DAS Turret deployed 1988 | -5/Waste | DAS Turret deployed 1992 | -5/Waste | Allies destroyed C-40 Crusher 2021 | -5/Waste | Spotted C-40 Crusher 2040 | -5/Waste | Allies destroyed C-40 Crusher 2042 | -5/Waste | Spotted C-40 Crusher 2048 | -5/Waste | Spotted C-40 Crusher 2058 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2059 | -5/Waste | Discovered new exit (range 20) 2061 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2076 | -5/Waste | Identified exit to Factory 2077 | -5/Waste | Entered Factory 2092 | -5/Factory | Lost 3 parts (2p1n) 2114 | -5/Factory | Discovered new exit (range 11) 2171 | -5/Factory | Identified exit to Factory 2173 | -5/Factory | Entered another Factory area 2173 | -4/Factory | Evolved 2 slots: Utility x2 2288 | -4/Factory | Repaired Impulse Thruster Array 2397 | -4/Factory | Central database locked down 2420 | -4/Factory | Spotted B-86 Titan 2465 | -4/Factory | Discovered new exit (range 15) 2473 | -4/Factory | Identified exit to Upper Caves 2474 | -4/Factory | Entered Upper Caves 2521 | -4/Upper Caves | Learned location of Quarantine (-3) 2605 | -4/Upper Caves | Build established: Scavenger-Ninja 3306 | -4/Upper Caves | Discovered new exit (range 17) 4212 | -4/Upper Caves | Identified exit to Upper Caves 4212 | -4/Upper Caves | Entered another Upper Caves area 4318 | -4/Upper Caves | Discovered new exit (range 13) 4322 | -4/Upper Caves | Identified exit to Zhirov 4322 | -4/Upper Caves | Entered Zhirov 4322 | -4/Zhirov | Discovered new exit (range 3) 4324 | -4/Zhirov | Identified exit to Proximity Caves 4329 | -4/Zhirov | Met Zhirov 4336 | -4/Zhirov | Learned location of Testing (-2) 4336 | -4/Zhirov | Learned location of Command (-1) 4344 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4412 | -4/Zhirov | Entered Proximity Caves 4415 | -3/Proximity Caves | Spotter reported a threat 4560 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4678 | -3/Proximity Caves | Discovered new exit (range 13) 4683 | -3/Proximity Caves | Identified exit to Research 4688 | -3/Proximity Caves | Entered Research 4688 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4827 | -3/Research | Spotted B-86 Titan 5037 | -3/Research | Discovered new exit (range 19) 5042 | -3/Research | Identified exit to Research 5043 | -3/Research | Entered another Research area 5043 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5341 | -2/Research | Build established: Generator-Ninja 5368 | -2/Research | Discovered new exit (range 15) 5373 | -2/Research | Identified exit to Access 5373 | -2/Research | Entered Access 5373 | -1/Access | Evolved 2 slots: Propulsion x2 5690 | -1/Access | Spotted B-99 Colossus 5945 | -1/Access | Spotted B-99 Colossus 5948 | -1/Access | Spotted B-99 Colossus 5963 | -1/Access | Core integrity fell below 50% 5967 | -1/Access | Core integrity fell below 20% 5971 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05959_ Slug penetrates Wall. 05959_ Slug penetrates Reinforced Barrier. 05959_ Penetrated by Slug. 05961_ Adv. ECM Suite destroyed. 05962_ Slug penetrates B-99 Colossus. 05962_ Penetrated by Slug. 05963_ Slug penetrates Wall. 05963_ Slug penetrates H-88 Terminator. 05963_ Penetrated by Slug. 05965_ Force Lance destroyed. 05965_ Slug penetrates Wall. 05965_ Penetrated by Slug. 05966_ Knocked back. 05966_ Penetrated by Slug. 05966_ Slug penetrates B-99 Colossus. 05966_ Slug penetrates Wall. 05968_ Penetrated by Slug. 05969_ Slug penetrates Wall. 05969_ Penetrated by Slug. 05970_ P-80 Master resets H-88 Terminator, system corruption cleaned. Map ----- +----------------------------------------------------+ | ############### + #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # #?????????????????? | | ???????######## # #?????????????????? | | ???????# # #?????????????????? | | ???????# # #?????????????????? | | ???""??# ##############?????????????????? | | ???""??# #### #??????????????????????????????? | | ???""??# ????# #??????????????????????????????? | | ????S??# ?????# #??????????????????""G""???????? | | ???""??#??????# #???????????????????"?"????????? | | ???""?????????# #???????????????????"?"????????? | | ???""?????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# +??????????????????????????????? | | ???"??????????# #??????????????????????????????? | | ??"""?????????# #???######?????????????????????? | | ?"""??????????# #???# BB#?????????????????????? | | ??"???????????# #???# BB#?????????????????????? | | ??????????????# #???# #?????????????????????? | | ??????????????# #???# ;#?????????????????????? | | ??????????????# #???# ;#?????????????????????? | | ??????????????# #???# ;#?????????????????????? | | ??????????????# #???# ##?????????????????????? | | ??????????????# ##### ;#?????????????????????? | | ??????????????# " @""?????????????????????? | | ??????????????# " h "??????????????????????? | | ??????????????# "%%p"??????????????????????? | | ????????####### ## % ##?????????????????????? | | ????????# % #h%*%#?????????????????????? | | ????????# p ;#?????????????????????? | | ????????# ;#?????????????????????? | | ????????# # ;#?????????????????????? | | ????????# #; #?????????????????????? | | ""??????# ## BB#?????????????????????? | | ""??????# "" ## BB#?????????????????????? | | ""??????# "" ###;###?????????????????????? | | T???????# """""" #?# ????????????????????????? | | ""??????# """""" #?##????????????????????????? | | ""??????# "" #???????????????????????????? | | ""??????# "" #???????????????????????????? | | ????????#?##?#########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 75 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 150 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- Impulse Thruster Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Impulse Thruster Array | 10% | -4/Factory Studied --------- VTOL Module | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Infodabbler Knowing Is Half The Battle Look Less Dangerous Next Time Luggage Code More Power To You The Science Guy We Love MA Window Shopping Challenges ------------ None Game ------ Seed ConstructSubdwellerJets Manual? 0 Play Time 01:34:03 Cumulative 69.1 hours Start 2025.11.07 @ 22:42:56 End 2025.11.08 @ 00:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee890237-c0cd-4165-a624-558121a236ad