Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.29 @ 11:28:24 Player: BOTHUNTER Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (186) 930 Value Destroyed (5823) 5823 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 12880 Bonus ------- Follower Combat Kills 87 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 183/300 Energy 98/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Impulse Thruster Improved Transmission Jammer Advanced Plasma Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Arc Thrower Heavy Mace > --- INVENTORY -------- Field Propulsion Drive Integrated Dissipator Advanced Plasma Cannon Heavy Rocket Launcher Dirty Bomb Trap [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mining Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 11 | . 1 2 2 2 2 . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | . . 2 1 2 . . . 2 . . . . Weapon 1 | . 1 . . . . . . . . . . . Parts Attached 133 | 7 7 16 12 23 5 . 13 41 1 3 3 2 Power 18 | 1 . 2 1 3 1 . 1 7 . . 1 1 Engine 3 | 1 . 1 1 . . . . . . . . . Core 14 | . . 1 . 3 1 . 1 7 . . . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 22 | 2 3 3 3 . 2 . 1 8 . . . . Treads 4 | 1 1 . 2 . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . Wheel 9 | . 2 3 1 . 2 . 1 . . . . . Hover 4 | . . . . . . . . 4 . . . . Flight 4 | . . . . . . . . 4 . . . . Utility 47 | 2 1 5 4 10 . . 6 15 . 1 2 1 Device 16 | . . 2 . 4 . . 3 6 . . . 1 Storage 1 | . 1 . . . . . . . . . . . Processor 15 | 2 . 3 1 3 . . . 6 . . . . Hackware 12 | . . . 3 3 . . 3 1 . 1 1 . Protection 3 | . . . . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 3 6 4 10 2 . 5 11 1 2 . . Energy Gun 8 | . . . . 2 1 . . 4 . 1 . . Energy Cannon 8 | . . . 3 1 . . . 4 . . . . Ballistic Gun 5 | 2 . . . . . . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . 1 1 1 1 . . . 1 . . . Special Weapon 13 | . 3 4 . 6 . . . . . . . . Impact Weapon 4 | . . 1 . . . . 2 1 . . . . Slashing Weapon 3 | . . . . . . . 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 2 1 . . 2 . Parts Lost 55 | . 1 3 2 8 . . 5 26 . . . 10 Power 11 | . . . . 2 . . 1 5 . . . 3 Propulsion 10 | . . . 1 . . . 1 6 . . . 2 Utility 15 | . . . . 1 . . 1 10 . . . 3 Weapon 19 | . 1 3 1 5 . . 2 5 . . . 2 Highest Loss Streak 6 | . 1 2 1 3 . . 2 6 . . . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 6 | 1 6 9 9 7 5 6 8 6 4 4 3 4 Power . | . . . . . . . . . . . . . Propulsion 2 | . 2 3 2 3 2 2 1 1 1 1 1 1 Utility 1 | . 1 2 4 . 1 1 1 . 1 . . 1 Weapon 3 | . 2 3 2 2 2 3 5 4 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 1 2 4 4 . . 1 5 . . 1 2 Power . | . . . . . . . . . . . . . Propulsion 9 | . 1 . 3 1 . . . 2 . . . 2 Utility 4 | . . 1 . 1 . . . 2 . . . . Weapon 5 | . . 1 . 2 . . 1 1 . . . . Tool/Special 2 | . . . 1 . . . . . . . 1 . Average Slot Usage (%) 84 | . 96 91 96 89 86 87 81 68 77 78 83 69 Engine 3 | . 12 8 7 . . . . . . . . . Core 7 | . . 1 7 13 11 12 11 8 11 11 11 5 Treads 3 | . 16 . 9 . . . . . . . . . Wheel 6 | . 4 20 4 7 12 12 11 3 . . . . Flight 2 | . . . . . . . . 4 11 11 11 9 Device 7 | . . 6 8 13 12 12 6 4 11 11 7 7 Storage 5 | . 7 10 8 7 6 6 6 1 . . . . Processor 12 | . 16 21 14 5 12 12 8 11 16 16 16 16 Hackware 13 | . . . 9 22 12 12 20 19 11 11 16 16 Protection 1 | . . . . . . . . 2 11 9 8 7 Energy Gun 2 | . . . . 2 12 15 3 1 . 2 5 3 Energy Cannon 1 | . . . 5 7 . . . . . . . . Ballistic Gun 1 | . 9 . . . . . 2 1 . . . . Launcher 1 | . . 5 8 . 6 3 . . . . . . Special Weapon 5 | . 24 8 2 7 . . . . . . . . Impact Weapon 3 | . . 8 8 . . . 5 3 5 5 5 . Peak Build Rating 81 | 7 9 20 38 52 62 62 63 75 79 73 81 80 Average Rating 42 | 6 7 13 31 46 59 61 57 55 68 69 73 65 On Entrance 44 | . 7 8 20 38 46 62 61 57 68 68 71 75 Avg Prop Armor Cover (%) 10 | 12 10 . 3 . . . . 8 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 6 17 24 39 43 41 41 37 37 26 32 25 25 Greatest Support 56 | 20 40 20 42 28 56 56 56 56 26 26 26 26 Greatest Overweight (x) 5 | . . 1 3 1 . . . 5 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 5 8 10 10 10 10 10 10 6 5 5 5 5 Most Carried 10 | 3 10 10 10 10 7 8 10 10 5 5 5 5 Average Carried 7 | 1 6 9 9 9 6 7 8 6 4 4 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 3 10 10 10 7 7 8 10 5 5 4 5 5 Class Distribution -------------------- 56% | Hacker-Mutant 17% | Hacker-Gunner 17% | Wizard-Mutant 6% | Hacker-Skirmisher 3% | Wizard-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Wizard-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 2345 | 306 127 241 254 311 32 . 349 436 129 45 57 58 Remotely . | . . . . . . . . . . . . . Salvage Created 7025 | 113 189 730 1439 896 490 203 794 1478 159 267 89 178 Parts 294 | 8 13 41 67 27 22 3 38 57 8 2 . 8 Haulers Intercepted 8 | . 2 1 2 1 . . . 2 . . . . Recyclers Shooed 5 | 1 . 2 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 131 | . 9 21 22 19 8 1 14 22 5 1 . 9 Melee 27 | . . 5 1 . . . 11 10 . . . . Guns 19 | . 5 . . 5 3 . 1 5 . . . . Cannons 29 | . 3 4 8 11 . . . 2 . . . 1 AOE 36 | . . 10 7 . 5 1 . 1 4 . . 8 Classes Destroyed 18 | 2 5 2 2 1 . 1 1 2 1 1 . . Worker 15 | 2 2 1 4 1 2 . . 3 . . . . Builder 6 | . 1 . . . 1 . 1 3 . . . . Tunneler 3 | . . . 1 . 1 . . 1 . . . . Hauler 8 | . 2 1 2 1 . . . 2 . . . . Recycler 9 | 1 1 2 1 1 2 . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 3 | . . . 1 . 1 . . 1 . . . . Operator 4 | . . 1 1 . . . 2 . . . . . Drone 2 | . . . . . . . . 1 . . . 1 Watcher 8 | . 1 3 2 . . . . 2 . . . . Swarmer 47 | . 5 11 4 5 3 . 2 9 4 . . 4 Grunt 44 | . 4 4 11 10 4 . 5 2 . 1 . 3 Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . 1 . . 1 Sentry 25 | . . 6 7 3 1 . 5 3 . . . . Hunter 8 | . . . . . . . 2 6 . . . . Programmer 1 | . . . . 1 . . . . . . . . Compactor 1 | . . . . . . 1 . . . . . . Best Kill Streak 13 | 3 2 5 6 3 13 1 3 4 4 1 . 5 Combat Bots Only 5 | . 2 4 4 3 4 1 3 3 4 1 . 5 Max Kills in Single Turn 4 | 1 1 3 3 1 4 1 1 1 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 2 . 2 1 . 1 2 . . 3 Melee 1 | . . 1 1 . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1287 | . 47 74 79 279 37 1 281 367 6 9 . 107 Missed 403 | . 14 11 21 91 15 1 95 108 1 3 . 43 Hits 884 | . 33 63 58 188 22 . 186 259 5 6 . 64 Melee 6 | . . . . . . . . 4 2 . . . Projectile 878 | . 33 63 58 188 22 . 186 255 3 6 . 64 Critical Strikes 21 | . 1 2 2 1 . . . 10 . 1 . 4 Actively Blocked 1 | . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 7688 | . 203 435 527 1150 170 . 1186 2838 71 76 . 1032 Core 1707 | . 31 135 46 274 24 . 191 677 20 . . 309 Absorbed by Shields 120 | . . . . . . . . 120 . . . . Redirected to Shielding 231 | . . . . . . . . 9 . 16 . 206 Ignored by Resistances 4666 | . 135 284 321 770 103 . 789 1759 43 44 . 418 Regen/Repaired (Parts) 45 | . . . 45 . . . . . . . . . Core Remaining (%) 79 | 100 87 66 91 60 . . 74 . . . . . Volleys Fired 287 | 9 34 37 52 46 13 3 16 35 7 12 . 23 Largest 3 | 2 3 2 2 3 3 3 2 2 2 1 . 2 Hottest 300 | 40 300 200 133 300 192 183 149 161 196 70 . 168 Shots Fired 486 | 18 73 42 66 112 33 9 30 55 10 12 . 26 Gun 196 | 18 26 . . 19 26 6 30 48 . 12 . 11 Cannon 109 | . . . 37 54 . . . 7 6 . . 5 Launcher 80 | . . 24 28 4 7 3 . . 4 . . 10 Special 101 | . 47 18 1 35 . . . . . . . . Kinetic 77 | 18 26 . . . . . 19 14 . . . . Thermal 269 | . 47 18 20 108 17 3 11 34 6 . . 5 Explosive 24 | . . . . . 7 3 . . 4 . . 10 Electromagnetic 116 | . . 24 46 4 9 3 . 7 . 12 . 11 Robot Hit Streak 48 | 7 19 14 23 38 18 22 42 48 12 48 . 14 Robot Miss Streak 5 | 1 2 3 1 2 5 1 . 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 500 | 13 47 42 64 86 21 9 58 114 9 18 1 18 Core Hits 288 | 4 17 30 32 38 34 4 23 54 7 12 1 32 Critical Kills 7 | . . . 2 . . . 1 3 1 . . . Critical Parts Destroyed 13 | . . 2 2 1 . . 3 5 . . . . Critical Strikes 30 | . . 3 5 2 . . 5 13 2 . . . Meltdown 2 | . . . 1 . . . . . 1 . . . Corrupt 1 | . . . 1 . . . . . . . . . Smash 21 | . . 3 3 1 . . 4 9 1 . . . Sever 6 | . . . . 1 . . 1 4 . . . . Melee Attacks 177 | . . 23 20 1 . . 36 83 3 8 1 2 Impact 134 | . . 23 20 1 . . 28 48 3 8 1 2 Slashing 43 | . . . . . . . 8 35 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 26 | . . 3 6 1 . . 3 12 . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . . Damage Inflicted 20102 | 137 895 1886 2915 2145 1870 450 2093 4858 607 750 85 1411 Guns 3245 | 137 199 . . 389 494 106 571 1000 . 211 . 138 Cannons 2515 | . . . 1012 1028 . . . 211 165 . . 99 Explosions 5025 | . . 627 810 141 1376 344 . 193 326 34 . 1174 Melee 7813 | . . 931 1067 133 . . 1522 3454 116 505 85 . Ramming . | . . . . . . . . . . . . . Kinetic 818 | 137 199 . . . . . 306 176 . . . . Thermal 5421 | . 696 400 584 1871 324 100 265 824 165 34 . 158 Explosive 3161 | . . . . . 1376 344 . . 326 . . 1115 Electromagnetic 2889 | . . 555 1264 141 170 6 . 404 . 211 . 138 Impact 5648 | . . 931 1067 133 . . 1077 1734 116 505 85 . Slashing 2165 | . . . . . . . 445 1720 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . 2 . 5 10 1 1 1 1 5 Average Corruption 3 | . 1 1 . 1 . 5 6 1 1 1 1 4 Corruption Purged 10 | . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . 2 . . 6 . 2 20 2 1 2 2 16 Message Errors 15 | . 1 . . 1 . 1 4 . . 1 . 7 Matter Fused 15 | . . . . 1 . . 8 1 1 . 2 2 Heat Flow Errors 8 | . 1 . . 1 . 1 3 . . . . 2 Energy Discharges 9 | . . . . . . . 3 1 . 1 . 4 Data Loss (minor) 3 | . . . . 3 . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2591 | . 8 354 418 139 124 . 264 912 82 263 . 27 Projectiles 59 | . 8 8 24 6 . . . 13 . . . . Explosions 210 | . . . 6 . 124 . . 53 . . . 27 Melee 2322 | . . 346 388 133 . . 264 846 82 263 . . Knockbacks 6 | . . 2 1 . . . 1 2 . . . . Impact 6 | . . 2 1 . . . 1 2 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . 20 20 23 . . . 166 . . . . Shots 9 | . . 2 2 2 . . . 3 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 380 | . 255 88 106 270 156 147 221 150 380 108 . 255 Average Temperature 64 | . 80 21 29 80 52 48 63 50 180 45 . 68 Received Heat Transfer 2686 | . 114 231 351 636 93 . 429 631 . 30 . 171 Effects 5 | . 2 . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 3 | . 2 . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . . . 1 . 1 Combat Hostiles 3 | . . . . . . 1 . . . 1 . 1 Robots Corrupted 22 | . . 2 8 1 . . 3 6 . 2 . . Combat Hostiles 14 | . . 2 5 . . . 2 4 . 1 . . Parts Fried 31 | . . 6 10 1 . . 3 9 1 1 . . Impact Corruptions 58 | . . 9 15 3 . . 8 14 2 7 . . Robots Melted 6 | . 1 . 1 3 . . . . 1 . . . Combat Hostiles 6 | . 1 . 1 3 . . . . 1 . . . Parts Melted 17 | . . . 2 10 1 . 3 1 . . . . Heat Transferred 10464 | . 1400 750 900 3811 736 225 548 1644 250 50 . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 15 | . . 4 8 1 . . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . Low Security (%) 97 | 100 100 100 85 100 88 100 100 100 . . . . Level 1 2 | . . . 14 . 11 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 281 | 10 76 185 281 91 228 58 60 67 . . . . Initial 82 | . . . 46 82 27 47 1 14 . . . . Average 33 | 1 9 68 93 15 54 34 10 22 . . . . Influence Increases 4703 | 15 358 618 809 543 327 32 413 1112 115 80 . 281 Destroy 0b10 Robot/C 2600 | . 180 420 440 380 160 . 280 420 100 40 . 180 Destroy 0b10 Robot/NC 305 | 15 35 40 60 15 35 . 15 70 5 10 . 5 Destroy Leader 612 | . 56 108 138 72 30 . 80 98 10 . . 20 Allied During Kill 1 | . . . . . . . . . . . . 1 Trap Triggered on 0b10 70 | . 40 . . . . . . 30 . . . . Successful Hack 152 | . 8 10 13 . . . 36 85 . . . . Select Force Hacks 140 | . 30 . 80 30 . . . . . . . . Disable Machine 72 | . . 8 12 12 8 . . 32 . . . . Destroy Structure 301 | . 9 17 36 4 79 32 2 122 . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . Lose Combat Pursuer 435 | . . . 30 30 15 . . 255 . 30 . 75 Influence Decreases 4703 | 15 358 463 712 719 205 226 377 1151 116 80 . 281 Entered New Map 509 | . . . 109 170 49 151 3 26 1 . . . Time Decay 3727 | 15 342 453 603 493 156 75 353 831 115 80 . 211 Lost Part 357 | . . 10 . 56 . . 21 220 . . . 50 Lost Ally 20 | . . . . . . . . . . . . 20 Purge Threat 90 | . 16 . . . . . . 74 . . . . Squads Dispatched 26 | . 3 2 4 5 2 . 3 7 . . . . Investigation 15 | . 3 2 4 2 1 . 1 2 . . . . Extermination 5 | . . . . 2 . . 1 2 . . . . Reinforcement 6 | . . . . 1 1 . 1 3 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 2 1 . 1 . . 2 . . . . Communications Jammed 20 | . . . . . . . . 20 . . . . Distress Signals 14 | . . . . . . . . 14 . . . . Times Spotted 204 | . 12 26 28 25 11 6 22 47 4 5 . 18 Peak Tracking Total 5 | . 3 5 4 4 4 5 4 5 3 1 . 4 Tactical Retreats 21 | . . . 2 1 1 . . 13 . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . 1 1 . 1 1 . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 22 | . 10 . . 1 . . . 11 . . . . Reused 8 | . 4 . . . . . . 3 . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered 8 | . 4 . . . . . . 3 . . . 1 Most Traps Carried 1 | . . . . . . . . . . 1 1 1 Objects Rigged 8 | . 3 . 1 . . . . 4 . . . . Exploded 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 18 | . . 2 3 3 2 . . 8 . . . . Max in Single Turn 3 | . . 1 2 2 1 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 56 | . 9 5 11 5 2 . 8 12 . . 4 . Terminals 38 | . 8 5 8 2 . . 6 9 . . . . Fabricators 4 | . . . . 2 . . 1 1 . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . Recycling Units 4 | . 1 . . 1 . . . 2 . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 234 | . 37 19 41 12 6 . 48 54 . . 17 . Successful 166 | . 25 12 30 8 4 . 31 39 . . 17 . Failed 68 | . 12 7 11 4 2 . 17 15 . . . . Catastrophic 5 | . 1 . 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 142 | . 26 15 26 4 . . 28 43 . . . . Terminals 176 | . 36 19 34 5 . . 37 45 . . . . Fabricators 19 | . . . . 6 . . 10 3 . . . . Repair Stations 4 | . . . 2 . 2 . . . . . . . Recycling Units 8 | . 1 . . 1 . . . 6 . . . . Scanalyzers 10 | . . . 5 . 4 . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 100 | . 18 7 16 1 . . 18 23 . . 17 . Record 5 | . . . . . . . . . . . 5 . Part Schematic 11 | . 1 . 4 . . . 2 . . . 4 . Robot Analysis 25 | . 4 2 3 . . . 5 7 . . 4 . Prototype ID Bank 20 | . 4 2 4 . . . 4 2 . . 4 . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Machine Index 1 | . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . Alert Level 3 | . . . 2 . . . . 1 . . . . Unreport Threat 5 | . 1 . . . . . . 4 . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Reprogram Traps 9 | . 5 . . 1 . . . 3 . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Recall Investigation 2 | . . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 4 | . 2 . 1 . . . 1 . . . . . Fabricator Hacks 14 | . . . . 6 . . 6 2 . . . . Load Schematic 8 | . . . . 3 . . 4 1 . . . . Build 6 | . . . . 3 . . 2 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . 4 . 1 . . . . . Retrieve Study 8 | . . . 3 . 4 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 41 | . 7 5 9 1 . . 6 13 . . . . Terminals 33 | . 6 5 8 . . . 6 8 . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 24 | . 5 5 5 . . . 4 5 . . . . Detonate 4 | . 1 . 1 . . . 1 1 . . . . Disrupt 2 | . . . . . . . . 2 . . . . Operators 1 | . . . . . . . 1 . . . . . Sabotage 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 1 . . 1 . . . 5 . . . . Monitor 1 | . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . 1 . . . . Mask 2 | . . . . . . . . 2 . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 45 | . 8 5 10 4 2 . 6 10 . . . . Full Trace Events 14 | . 4 2 3 1 1 . 1 2 . . . . Feedback Events 2 | . 1 . . 1 . . . . . . . . Corruption 2 | . 1 . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . 8 . . . 2 . . . 4 . Parts Built 10 | . . . . 5 . . 3 2 . . . . Authchips . | . . . . . . . . . . . . . Time 211 | . . . . 97 . . 78 36 . . . . Total Part Build Rating 26 | . . . . 9 . . 11 6 . . . . Part Studies Acquired 7 | . . . 2 . 4 . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . . 1 1 1 Highest-Rated Group 58 | . . . . . . . . . . 47 47 58 Highest-Rated Ally 58 | . . . . . . . . . . 47 47 58 Total Orders 1 | . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . 1 . . Ally Attacks 13 | . . . . . . . . . . 5 . 8 Total Damage 266 | . . . . . . . . . . 76 . 190 Kills 2 | . . . . . . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 3121 | . . 552 . 294 293 112 268 475 285 302 101 439 Optics 184 | . . 184 . . . . . . . . . . Sensors 1993 | . . . . 69 293 112 268 124 285 302 101 439 Structural 368 | . . 368 . . . . . . . . . . Machine Analysis 240 | . . . . . . . . 240 . . . . Jamming 1103 | . . . . . . . . 475 285 302 41 . ECM 225 | . . . . 225 . . . . . . . . Robot Analysis Total 25 | . 4 2 3 . . . 5 7 . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 8080 | 179 1126 677 995 1126 293 112 1093 1317 285 302 101 474 Spaces Moved 6378 | 91 671 487 566 592 229 99 613 1291 469 467 156 647 Core 103 | 29 . . . . . . . 12 . . . 62 Treads 501 | 3 234 . 264 . . . . . . . . . Legs 341 | 59 282 . . . . . . . . . . . Wheels 2804 | . 155 487 302 592 229 99 613 327 . . . . Hover 123 | . . . . . . . . 123 . . . . Flight 2506 | . . . . . . . . 829 469 467 156 585 Fastest Speed 34 | 50 80 80 95 100 100 100 100 34 37 37 37 37 Average Speed 81 | 99 124 90 130 113 100 100 100 60 37 39 37 39 Slowest Speed 300 | 160 160 95 250 115 100 100 100 300 37 117 37 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 4 . . . 5 Potential Cave-ins 8 | . . . . . . 7 . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 83 49 50 15 8 88 17 34 65 65 57 63 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 6 | . 1 . . 1 . . . . . 1 3 . Known Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 2 2 . 2 Spaces Dug 22 | . . . 1 . . . 2 13 1 1 . 4 Terrain Destroyed 387 | . 5 16 33 3 86 48 2 80 46 2 . 66 Melee 20 | . . . 1 . . . 2 13 1 1 . 2 Projectile 11 | . 5 2 1 . . . . . 1 . . 2 AOE 356 | . . 14 31 3 86 48 . 67 44 1 . 62 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Total 8327 | 160 806 606 726 905 262 103 999 1610 566 558 196 830 Wait 1187 | 51 78 25 48 201 5 . 310 150 82 59 30 148 Move 6350 | 90 670 486 565 591 229 98 612 1282 468 466 155 638 Hop 8 | . . . . . . . . 4 . . . 4 Pick Up 59 | 3 10 8 11 11 2 1 5 4 . 1 2 1 Fast Attach 99 | 7 1 7 7 17 6 . 10 37 . 2 3 2 Attach 32 | . 3 3 4 10 1 . 1 1 3 2 . 4 Detach 14 | . 2 . . . 1 . 1 2 3 1 . 4 Swap 27 | . 4 7 2 5 . 1 2 4 . 1 1 . Drop 88 | . 4 10 17 23 5 . 7 13 . 3 4 2 Fire 287 | 9 34 37 52 46 13 3 16 35 7 12 . 23 Melee 171 | . . 23 20 1 . . 35 78 3 8 1 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 3 . 1 Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 180 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Evolved 1 slot: Weapon x1 198 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Discovered exit to Mines (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 399 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Discovered exit to Materials (range 13) 437 | -10/Materials | Discovered exit to Mines (range 16) 639 | -10/Materials | Build established: Hacker-Gunner 851 | -10/Materials | Discovered exit to Materials (range 12) 1165 | -10/Materials | Discovered exit to Materials (range 4) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Utility x2 1429 | -9/Materials | Identified exit to Mines 1429 | -9/Materials | Discovered exit to Mines (range 15) 1509 | -9/Materials | Build established: Hacker-Mutant 1954 | -9/Materials | Identified exit to Materials 1954 | -9/Materials | Discovered exit to Materials (range 16) 1983 | -9/Materials | Entered another Materials area 1983 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2207 | -8/Materials | Identified exit to Storage 2207 | -8/Materials | Discovered exit to Storage (range 6) 2338 | -8/Materials | Identified exit to Factory 2338 | -8/Materials | Discovered exit to Factory (range 3) 2716 | -8/Materials | Repaired Lgt. Nuclear Core 2926 | -8/Materials | Discovered exit to Factory (range 15) 2978 | -8/Materials | Entered Factory 2978 | -7/Factory | Evolved 2 slots: Utility x2 3354 | -7/Factory | Build established: Hacker-Gunner 3662 | -7/Factory | Fabricated Hacking Suite (x1) 3709 | -7/Factory | Fabricated Hacking Suite (x1) 3814 | -7/Factory | Fabricated Mining Laser (x3) 3943 | -7/Factory | Identified exit to Factory 3943 | -7/Factory | Discovered exit to Factory (range 13) 3965 | -7/Factory | Lost 3 parts (3w) 4104 | -7/Factory | Entered another Factory area 4104 | -6/Factory | Evolved 2 slots: Propulsion x2 4332 | -6/Factory | Build established: Hacker-Skirmisher 4397 | -6/Factory | Sucked down chute 4397 | -6/Factory | Entered Waste 4412 | -6/Waste | EMP discharged 4413 | -6/Waste | Spotted C-40 Crusher 4434 | -6/Waste | Spotted C-40 Crusher 4434 | -6/Waste | Spotted C-40 Crusher 4436 | -6/Waste | Destroyed C-40 Crusher 4446 | -6/Waste | Spotted C-40 Crusher 4458 | -6/Waste | Spotted C-40 Crusher 4460 | -6/Waste | Spotted C-40 Crusher 4494 | -6/Waste | Identified exit to Factory 4494 | -6/Waste | Discovered exit to Factory (range 11) 4509 | -6/Waste | Entered Factory 4806 | -6/Factory | Build established: Hacker-Mutant 4884 | -6/Factory | System corruption reached 10% 5193 | -6/Factory | Identified exit to Factory 5193 | -6/Factory | Discovered exit to Factory (range 9) 5271 | -6/Factory | Build established: Wizard-Mutant 5306 | -6/Factory | Fabricated System Restoration Module (x2) 5549 | -6/Factory | Fabricated Hacking Suite (x1) 5602 | -6/Factory | Entered another Factory area 5602 | -5/Factory | Evolved 2 slots: Utility x2 6079 | -5/Factory | Lost 5 parts (1p3u1w) 6107 | -5/Factory | Fabricated Actuator Array (x2) 6172 | -5/Factory | Lost 3 parts (1p1u1w) 6300 | -5/Factory | Lost 6 parts (1p2n3u) 6300 | -5/Factory | Core integrity fell below 50% 6432 | -5/Factory | Lost 5 parts (1p2n2w) 6543 | -5/Factory | Build established: Hacker-Mutant 6657 | -5/Factory | Identified exit to Factory 6657 | -5/Factory | Discovered exit to Factory (range 4) 6814 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 6814 | -5/Factory | Identified exit to Upper Caves 6919 | -5/Factory | Entered Upper Caves 7133 | -5/Upper Caves | Encountered a Warlord checkpoint 7154 | -5/Upper Caves | Identified exit to Upper Caves 7154 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 7204 | -5/Upper Caves | Entered another Upper Caves area 7219 | -5/Upper Caves | Learned Factory stockpile data 7489 | -5/Upper Caves | Identified exit to Zhirov 7489 | -5/Upper Caves | Discovered exit to Zhirov (range 7) 7506 | -5/Upper Caves | Entered Zhirov 7506 | -5/Zhirov | Accompanied by 1 ally 7506 | -5/Zhirov | Identified exit to Proximity Caves 7506 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 7513 | -5/Zhirov | Met Zhirov 7520 | -5/Zhirov | Learned location of Quarantine (-2) 7520 | -5/Zhirov | Learned location of Testing (-3) 7520 | -5/Zhirov | Learned location of Command (-1) 7526 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7533 | -5/Zhirov | Found Alien Artifact 7607 | -5/Zhirov | Entered Proximity Caves 7607 | -4/Proximity Caves | Accompanied by 1 ally 7642 | -4/Proximity Caves | Crushed by falling debris 7681 | -4/Proximity Caves | Core integrity fell below 20% 7959 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8001 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 8017 | -4/Proximity Caves | Learned Research stockpile data 8025 | -4/Proximity Caves | Spotted B-86 Titan 8081 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07973_ Penetrated by Slug. 07982_ M-30 Cleanser reprogrammed Dirty Bomb Trap. 07984_ M-30 Cleanser extracts Dirty Bomb Trap. 07993_ EKTND,N1Z/06QXZK5UR4G8CLGA6CIE 08010_ Slug penetrates Wall. 08011_ The unstable cave ceiling collapses. 08013_ System corrupted: Matter fused (-5). 08016_ Slug penetrates Wall. 08017_ Acquired derelict log, extracted data. Data stored: Research stockpile data. 08019_ Slug penetrates Earth. 08020_ The unstable cave ceiling collapses. 08025_ Lgt. Nuclear Core destroyed. 08034_ Nuclear Pulse Array destroyed. 08038_ Exp. Utility Shielding destroyed. 08056_ Imp. Sensor Array destroyed. 08059_ Adv. Reaction Control System destroyed. 08060_ System corrupted: Energy discharge (-14). 08080_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????### #### ### #????## | | ??????????????????????### ## #???## | | ?????????????????????## # #????# | | ?????????????????????# ## #????## | | ??????????????????????# ### #????## # | | ??????????????????????# # ####?# | | ??????????????????????### # ### ## | | ?????????####????####???# "# " | | ????????## ###?## ##### ### | | ????????# ### ##" $ #" % | | ?#####?## ## ### " # | | ## ### ## ########?## ## ## # | | # #?# "# #????####?# #### ### | | # ### "#### ##### ## #??# | | #" ;; ##???# #??##### | | #; #????# #???## | | Y##????####### #??## | | ## g ##?????????# #### | | #### ### ##??###??# #### | | ######??######?# #### ##?# #?## | | ###????????????# ## ### ### | | #????????????# | | #####????????## | | #?????????# ### ## | | #?????????# ##?####### ## | | #### #????????# ## @ ###????????##### | | #??# #????????? ### ###??????????????# ## | | #??# ########?? ###?# #????????????????# ### | | #??# #?? ##???# #????????????????# #?# | | #??######## #??#???### #????????????????# #?# | | ##???????## ##?????# #????????????????# #?# | | ###???### ###???# ####???????????????? ?? | | ##??# ##### #??????????????????? ?? | | #### #?????????????????? ?? | | #### ######?????????????????? ? # | | ## #### ##????????????????????????????###? | | ##?# #######????????????????????????????????? | | ###??? #??????????????????????????????????????? | | ??????? #####??????????????????????????????????? | | ???????? #??????????????????????????????????? | | #####???# #??????????????????????????????????? | | # ##??# #??????????????????????????????????? | | #### #??????????????????????????????????? | | #??????????????????????????????????? | | ##??????????????????????????????????? | | ## ##???????????????????????????????????? | | #### #????????????????????????????????????? | | ##??## #???????????????????????????????????? | | # #????# #???????????????????????????????????? | | # #????## ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 74 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 34 Item Schematics ----------------- Mining Laser | -10/Materials | Hacked Hacking Suite | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Sensor Array | -8/Materials | Extracted Actuator Array | -8/Materials | Hacked Imp. Medium Laser | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked System Restoration Module | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Mining Laser | x3 | -7/Factory System Restoration Module | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Actuator Array | x2 | -5/Factory Repaired ---------- Lgt. Nuclear Core | 10% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Hvy. Mace | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Fishing Tech My Business Is Booming We Love MA Challenges ------------ None Game ------ Seed MassImpactWings Manual? 0 Play Time 02:01:27 Cumulative 202.3 hours Start 2026.05.28 @ 14:39:27 End 2026.05.29 @ 11:28:24 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 268 Rogue 224 Adventurer 22 Explorer 22 Win Type - Total 5 Types 2/0/0/3/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7758e625-163b-4860-9327-aeec00023abf