Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 21:01:42 Player: Mr Goldstein Result: Destroyed by exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (11) 55 Value Destroyed (327) 327 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1932) 1932 TOTAL SCORE: 5454 Bonus ------- Pacifist 834 High Alert Combat Kills 24 Follower Combat Kills 74 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Makeshift Hacking Suite System Shield Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Heavy Flail Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Light Armor Plating Layered Light Armor Plating System Shield > --- WEAPON ----------- Heavy Rocket Launcher Axe > --- INVENTORY -------- VTOL Module VTOL Module Improved Light Armor Plating Heavy Flail [Rating: 26] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Improved Sensor Array Processor Corruption Screen Hackware System Shield Protection Improved Light Armor Plating Weapon Axe Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 2 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 30 | 2 1 . 1 15 1 5 2 3 Power 1 | . . . . 1 . . . . Engine 1 | . . . . 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . . . 4 . 1 . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . 4 . 1 . . Utility 9 | . . . 1 5 1 1 1 . Device 2 | . . . 1 1 . . . . Storage . | . . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 2 | . . . . 1 . . 1 . Protection 4 | . . . . 3 1 . . . Artifact . | . . . . . . . . . Weapon 13 | . 1 . . 5 . 3 1 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . . 1 . 3 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 4 | . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 11 | . . 3 1 . 1 2 . 4 Power . | . . . . . . . . . Propulsion 5 | . . 2 . . . 1 . 2 Utility 4 | . . . 1 . 1 1 . 1 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 4 | . . 3 1 . 1 2 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 38 | . 37 11 2 37 44 42 50 48 Treads 1 | . 28 7 . . . . . . Flight 12 | . . . . 15 15 14 15 12 Processor 2 | . . . . . . . 7 7 Hackware 7 | . . . . 5 7 7 11 15 Protection 8 | . . . . 13 13 11 7 5 Slashing Weapon 3 | . . . . 2 7 7 7 2 Naked Turns 82 | . . 24 58 . . . . . Heaviest Build 10 | . 2 2 1 10 10 9 9 9 Greatest Support 20 | 20 3 3 3 11 11 11 9 9 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 4 3 4 Average Carried 3 | . . . 4 4 4 3 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 4 3 2 3 Class Distribution -------------------- 43% | Mutant 31% | Sprinter 23% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Matter Collected 401 | 215 . . . 120 . . 23 43 Remotely . | . . . . . . . . . Salvage Created 116 | . . . . 22 . 94 . . Parts 14 | . . . . 2 . 12 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 11 | . . . . 4 . 7 . . AOE 11 | . . . . 4 . 7 . . Classes Destroyed 1 | . . . . 1 . . . . Swarmer 11 | . . . . 4 . 7 . . Best Kill Streak 4 | . . . . 4 . 4 . . Combat Bots Only 4 | . . . . 4 . 4 . . Max Kills in Single Turn 4 | . . . . 3 . 4 . . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 3 . 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Damage Taken 2806 | 12 229 380 519 474 93 288 . 811 Core 1457 | 12 53 142 495 95 . 88 . 572 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 95 74 64 10 . . . . . Volleys Fired 15 | . . . . 3 . 3 . 9 Largest 1 | . . . . 1 . 1 . 1 Hottest 39 | . . . . 39 . 39 . 39 Shots Fired 15 | . . . . 3 . 3 . 9 Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 15 | . . . . 3 . 3 . 9 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 15 | . . . . 3 . 3 . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak 1 | . . . . 1 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 17 | . . 1 1 5 . 7 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 18 | . . . . 8 . . 10 . Impact 8 | . . . . . . . 8 . Slashing 10 | . . . . 8 . . 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1168 | 1 . 3 34 353 . 351 . 426 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 1130 | . . . . 353 . 351 . 426 Melee . | . . . . . . . . . Ramming 38 | 1 . 3 34 . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 1130 | . . . . 353 . 351 . 426 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 11 | . . . . . . 11 . . Projectiles . | . . . . . . . . . Explosions 11 | . . . . . . 11 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 121 | . . 1 16 47 . 57 . . Shots 3 | . . . . 2 . 1 . . Rammed 10 | 1 . 1 8 . . . . . Targets Rammed 10 | 1 . 1 8 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 12 | . . . . . . . . 12 Average Temperature 8 | . . . . . . . . 8 Received Heat Transfer 570 | . 63 105 162 69 24 39 . 108 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Peak Influence 667 | . 15 125 117 667 . . . . Initial 59 | . . 5 52 59 . . . . Average 232 | . 4 32 71 325 . . . . Maximum Alert Level 2 | . . . . 2 . . . . Low Security (%) 42 | 100 100 100 100 14 . . . . Level 1 38 | . . . . 57 . . . . Level 2 19 | . . . . 28 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 2 2 . . . . Investigation 3 | . . . 2 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 10 13 16 23 2 14 . 3 Peak Tracking Total 16 | . 10 11 16 9 3 6 . 3 Tactical Retreats 11 | . . 2 2 4 1 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . 2 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . . 3 . . . 2 Max in Single Turn 3 | . . . . 3 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 5 | . . . 1 4 . . . . Terminals 4 | . . . 1 3 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . . 2 7 . . . . Successful 5 | . . . . 5 . . . . Failed 4 | . . . 2 2 . . . . Catastrophic 2 | . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 2 2 . . 1 . Terminals 5 | . . . 2 3 . . . . Fabricators 4 | . . . . 4 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . . Branch Access Points 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . Liberate 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 1 2 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 134 | . . . . 134 . . . . Total Robot Build Rating 16 | . . . . 16 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total Allies 6 | . . . . 4 . . 2 . Largest Group 3 | . . . . 3 . . 2 2 Highest-Rated Group 192 | . . . . 34 . . 192 192 Highest-Rated Ally 96 | . . . . 12 . . 96 96 Total Orders . | . . . . . . . . . Ally Attacks 59 | . . . . 36 . . . 23 Total Damage 1820 | . . . . 406 . . . 1414 Kills 13 | . . . . 4 . . . 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Turns Passed 1126 | 20 30 60 82 392 39 93 259 151 Spaces Moved 2538 | 27 57 118 135 1010 110 238 717 126 Core 370 | 25 57 118 135 . . . . 35 Treads 2 | 2 . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2166 | . . . . 1010 110 238 717 91 Fastest Speed 32 | 50 50 50 50 32 34 32 32 32 Average Speed 35 | 58 50 50 50 32 34 33 32 37 Slowest Speed 160 | 160 50 50 50 34 34 34 32 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . . . 24 . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 23 26 21 27 32 50 83 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 4 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . 1 2 1 . Spaces Dug 18 | . . . . 15 . . 3 . Terrain Destroyed 120 | . . . . 35 . 53 3 29 Melee 11 | . . . . 8 . . 3 . Projectile . | . . . . . . . . . AOE 109 | . . . . 27 . 53 . 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total 2695 | 29 57 118 148 1031 110 247 732 223 Wait 89 | . . . . 2 . . 6 81 Move 2483 | 26 56 117 134 964 109 235 716 126 Hop 22 | . . . . 21 . 1 . . Pick Up 11 | . . . 5 6 . . . . Fast Attach 13 | 2 1 . 1 7 . 1 1 . Attach 16 | . . . . 7 1 4 1 3 Detach 11 | . . . . 4 . 3 . 4 Swap 1 | . . . . 1 . . . . Drop 8 | . . . . 8 . . . . Fire 15 | . . . . 3 . 3 . 9 Melee 16 | . . . . 8 . . 8 . Ram 10 | 1 . 1 8 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 21 | -11/Junkyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 16) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Utility x2 79 | -9/Materials | Discovered new exit (range 14) 105 | -9/Materials | Discovered new exit (range 13) 111 | -9/Materials | Entered another Materials area 111 | -8/Materials | Evolved 2 slots: Utility x2 118 | -8/Materials | Lost 3 parts (2n1w) 160 | -8/Materials | Core integrity fell below 50% 184 | -8/Materials | Discovered new exit (range 16) 189 | -8/Materials | Core integrity fell below 20% 193 | -8/Materials | Entered Factory 193 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 230 | -7/Factory | Discovered new exit (range 6) 381 | -7/Factory | Identified exit to Lower Caves 501 | -7/Factory | Fabricated S-27 Virus? 585 | -7/Factory | Entered Lower Caves 607 | -7/Lower Caves | Spotted B-75 Beast 618 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 620 | -7/Lower Caves | Discovered new exit (range 8) 624 | -7/Lower Caves | Entered another Lower Caves area 624 | -7/Lower Caves | Discovered new exit (range 17) 657 | -7/Lower Caves | Spotted B-75 Beast 713 | -7/Lower Caves | Discovered new exit (range 13) 717 | -7/Lower Caves | Entered Zion 725 | -7/Zion | Given A8's code to call for help 754 | -7/Zion | Discovered new exit (range 10) 784 | -7/Zion | Learned location of Armory (-3) 802 | -7/Zion | Learned Factory terminal intel 914 | -7/Zion | Learned location of Extension (-5) 948 | -7/Zion | Enhanced Grunt warped into view, answering call for help 953 | -7/Zion | Enhanced Grunt warped into view, answering call for help 966 | -7/Zion | Discovered new exit (range 4) 969 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 976 | -7/Zion | Entered Deep Caves 976 | -7/Deep Caves | Accompanied by 2 allies 1075 | -7/Deep Caves | Z-Facility disabled 1104 | -7/Deep Caves | Core integrity fell below 50% 1109 | -7/Deep Caves | Attacked by Z-Imprinter 1127 | -7/Deep Caves | Destroyed by exploding Z-Power Last Messages --------------- Transmitting encrypted signal... 00948_ Enhanced Grunt warps into view. 00966_ EXIT=FOUND 00969_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 01083_ NEW_ZION: Z-Facility proximity alert. 01083_ OW-YAO(o) destroyed. 01093_ Imp. VTOL Module destroyed. 01097_ Imp. Light Armor Plating destroyed. 01100_ VTOL Module destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01109_ Hvy. Rocket Launcher destroyed. 01119_ Acquired 15 matter. 01120_ Acquired 7 matter. 01121_ Acquired 8 matter. 01123_ Acquired 13 matter. 01127_ Z-Power explodes. 01127_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????##???????????????????? | | ?????????????????? ##?### ##?????######???????? | | ???????????????? ## # #???### ##????### | | ?????????????? ##### #???## | | ?????????????? #???? | | ?????????????? ?????# | | ??????????????? #?????# | | ??????????????? ?????# | | ????????????????"" #????# | | ???????????????""" ###### | | ??????????????"""" | | ?????????????""""" | | ???????????"""" | | ?????????""""""""" ###### | | ?????????""""""""" #????# | | ????????"""""""""" ?????# | | ????????"""""""""" @ ?????# | | ????????"" ?????# | | ????????"" #??????# | | ????????""" #??????# | | ????????""" #??????# | | ????????"""" ##??????# | | ????????"""" #???????# | | ?????????""" #??????# | | ?????????"" #??????# | | ?????????"" ##??????# | | ?????????"" 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"""" ???????## | | ?????????"" ?""""" ??????# | | ?????????"??????"" ???????# | | ????????????????? ??????????# | | ????????????????? ????????????# | | ?????????????????" ????????????????## | | ????????????????? ????????????????## | | ?????????????????? ??????????????????# | | ?????????????????? ????????????????????# | | ?????????????????? ???????????????????????# | | ???????????????????? ?????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 300 Evasion (%) 63 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexDisposableSink Manual? 0 Play Time 00:17:48 Cumulative 161.5 hours Start 2023.04.30 @ 20:45:46 End 2023.04.30 @ 21:01:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 660ee74f-5ad4-4825-8e3c-09efad1d21c4