Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 23:44:19 Player: Patryk Z Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (81) 405 Value Destroyed (2814) 2814 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 5009 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 45/100 System Corruption 11% Temperature Cool (0) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (3) ------ Improved Sensor Array Hacking Suite > --- WEAPON (4) ------- Flail Heavy Hammer > --- INVENTORY (5) ---- Light Treads Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Mace Mace Flail Flail > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Hardened Light Armor Plating Flail Flail [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 69 | 6 14 15 34 Power 10 | 1 2 2 5 Engine 7 | 1 2 2 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 25 | 2 5 6 12 Treads 4 | . . . 4 Leg 21 | 2 5 6 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 4 3 9 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 3 | . 2 . 1 Protection 10 | . . 3 7 Artifact . | . . . . Weapon 17 | 2 3 4 8 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 14 | . 2 4 8 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 11 | . . . 11 Parts Lost 19 | . 3 2 14 Power 6 | . 1 1 4 Propulsion 6 | . . 1 5 Utility 6 | . 2 . 4 Weapon 1 | . . . 1 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 88 91 85 Engine 8 | . 10 10 5 Leg 20 | . 25 18 19 Device 1 | . 2 . 1 Hackware 12 | . 16 11 10 Protection 6 | . . 7 11 Ballistic Gun 2 | . 7 . . Impact Weapon 32 | . 19 43 34 Naked Turns . | . . . . Heaviest Build 30 | 13 13 16 30 Greatest Support 62 | 20 20 20 62 Greatest Overweight (x) 3 | 2 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 7 | 3 7 5 5 Average Carried 4 | 2 4 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 3 5 5 2 Class Distribution -------------------- 57% | Scavenger-Mutant 35% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 963 | 260 306 157 240 Remotely . | . . . . Salvage Created 2887 | . 496 923 1468 Parts 101 | . 30 35 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 10 22 29 Melee 25 | . 1 12 12 Guns 5 | . 5 . . AOE 3 | . 3 . . Classes Destroyed 11 | . 5 3 3 Worker 4 | . 1 1 2 Tunneler 2 | . 2 . . Recycler 2 | . . 1 1 Operator 4 | . 2 2 . Watcher 8 | . 3 3 2 Swarmer 3 | . . 3 . Grunt 44 | . 10 13 21 Sentry 9 | . . 6 3 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 6 | . 6 4 6 Combat Bots Only 6 | . 5 4 6 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 368 | . 54 85 229 Missed 111 | . 20 17 74 Damage Taken 4082 | . 507 866 2709 Core 851 | . 140 159 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 327 | . 16 219 92 Core Remaining (%) 68 | 100 44 60 . Volleys Fired 45 | . 45 . . Largest 2 | . 2 . . Hottest 70 | . 70 . . Shots Fired 90 | . 90 . . Gun 90 | . 90 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 81 | . 81 . . Thermal 9 | . 9 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 235 | . 70 61 104 Core Hits 57 | . 26 11 20 Critical Kills 5 | . 1 3 1 Critical Parts Destroyed 34 | . 3 14 17 Critical Strikes 41 | . 6 17 18 Burn 2 | . 2 . . Smash 39 | . 4 17 18 Melee Attacks 254 | . 13 86 155 Impact 254 | . 13 86 155 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 12 | . 1 8 3 Combat Hostiles 1 | . . 1 . Follow-up Attacks 64 | . 1 23 40 Damage Inflicted 7144 | . 1423 2362 3359 Guns 641 | . 641 . . Cannons . | . . . . Explosions 362 | . 362 . . Melee 6141 | . 420 2362 3359 Ramming . | . . . . Kinetic 544 | . 544 . . Thermal 97 | . 97 . . Explosive 362 | . 362 . . Electromagnetic . | . . . . Impact 6141 | . 420 2362 3359 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 2 11 Average Corruption 3 | . . 2 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 5 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 1911 | . 228 890 793 Projectiles . | . . . . Explosions 49 | . 49 . . Melee 1862 | . 179 890 793 Knockbacks 36 | . 3 11 22 Impact 36 | . 3 11 22 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 37 259 13 Average Temperature 36 | . 9 105 8 Received Heat Transfer 1392 | . 261 348 783 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 54 | . 6 25 23 Impact Corruptions 78 | . 8 36 34 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 444 | . 444 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 573 | . 355 404 573 Initial 170 | . . . 170 Average 249 | . 158 181 392 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 35 | 100 48 58 2 Level 1 47 | . 51 40 52 Level 2 16 | . . . 44 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 3 4 8 Investigation 7 | . 1 1 5 Extermination . | . . . . Reinforcement 8 | . 2 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 25 32 44 Peak Tracking Total 7 | . 6 6 7 Tactical Retreats 16 | . 5 4 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . . . 3 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 9 6 5 Terminals 14 | . 6 4 4 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 81 | . 33 30 18 Successful 43 | . 17 19 7 Failed 35 | . 16 8 11 Catastrophic 10 | . 5 2 3 Database Lockouts 3 | . . 3 . Manual 30 | . 16 4 10 Terminals 58 | . 27 17 14 Fabricators . | . . . . Repair Stations 17 | . 3 10 4 Recycling Units 3 | . 3 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 23 | . 13 6 4 Record 3 | . . 3 . Level Access Points 2 | . 1 1 . Alert Level 4 | . 3 . 1 Unreport Threat 2 | . 1 . 1 Disarm Traps 1 | . 1 . . Dispatch Records 5 | . 3 1 1 Maintenance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Assault Status 1 | . 1 . . Recall Investigation 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 16 | . 3 10 3 Scan Component 8 | . 1 5 2 Repair 7 | . 1 5 1 Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 7 5 5 Full Trace Events 12 | . 5 2 5 Feedback Events 1 | . 1 . . Hackware Fried 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . 1 5 1 Time 200 | . 26 142 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4696 | 77 1468 1408 1743 Spaces Moved 2443 | 55 1012 675 701 Core 95 | 18 . . 77 Treads 36 | . . . 36 Legs 2312 | 37 1012 675 588 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 131 | 113 120 138 144 Slowest Speed 200 | 150 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 99 54 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . 20 . . Melee . | . . . . Projectile . | . . . . AOE 20 | . 20 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3551 | 69 1167 1056 1259 Wait 734 | . 58 287 389 Move 2440 | 54 1011 674 701 Hop . | . . . . Pick Up 54 | 9 13 13 19 Fast Attach 11 | . 3 5 3 Attach 35 | 6 3 6 20 Detach 2 | . . . 2 Swap 23 | . 8 4 11 Drop 33 | . 14 9 10 Fire 45 | . 45 . . Melee 174 | . 12 58 104 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 364 | -10/Materials | Identified exit to Materials 516 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Build established: Scavenger-Mutant 1084 | -10/Materials | Discovered new exit (range 16) 1181 | -10/Materials | Hacking Suite fried by hacking feedback 1219 | -10/Materials | Repaired Ion Engine 1487 | -10/Materials | Build established: Mutant 1523 | -10/Materials | Discovered new exit (range 8) 1546 | -10/Materials | Entered another Materials area 1546 | -9/Materials | Evolved 2 slots: Weapon x2 1937 | -9/Materials | Discovered new exit (range 16) 2197 | -9/Materials | Repaired Flail 2231 | -9/Materials | Repaired Flail 2258 | -9/Materials | Repaired Lgt. Armor Plating 2286 | -9/Materials | Repaired Aluminum Leg 2313 | -9/Materials | Repaired Aluminum Leg 2358 | -9/Materials | Central database locked down 2358 | -9/Materials | Central database locked down 2570 | -9/Materials | Build established: Scavenger-Mutant 2693 | -9/Materials | Central database locked down 2693 | -9/Materials | Identified exit to Materials 2880 | -9/Materials | Discovered new exit (range 9) 2954 | -9/Materials | Entered another Materials area 2954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4151 | -8/Materials | Repaired Flail 4339 | -8/Materials | Core integrity fell below 50% 4430 | -8/Materials | Lost 10 parts (3p3n3u1w) 4453 | -8/Materials | Core integrity fell below 20% 4624 | -8/Materials | Build established: Mutant 4626 | -8/Materials | System corruption reached 10% 4697 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04609_ Y-45 Defender destroyed. 04616_ K-01 Serf collects debris. 04616_ Acquired Corrupted Lgt. Treads. 04620_ K-01 Serf collects debris. 04624_ Integrated Corrupted Lgt. Treads (+9). 04625_ Integrated Corrupted Lgt. Treads (+2). 04625_ Complication: Mace rejected. 04625_ Complication: Lgt. Treads rejected. [Achievement: System Compromised] 04627_ R-06 Scavenger collects Mace. 04628_ Acquired Lgt. Treads. 04632_ R-06 Scavenger collects Mace. 04633_ K-01 Serf collects debris. 04641_ System corrupted: Component data lost. 04662_ K-01 Serf cleans the Nuclear Reactor. 04668_ Acquired Adv. Treads. 04674_ K-01 Serf cleans the Nuclear Reactor. 04685_ Acquired Lgt. Treads. 04691_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#+###?????????????? | | ????????????????????????###???! #?????????????? | | ???????????????????????? ??? #?????????????? | | ???????????????????????? ??? ??????????????? | | ????????????????????????k ??? ??????????????? | | ????????????????????????# #??? ??????????????? | | ????????????????????????#h#???# #??????????????? | | ???????????????????????##@##### #??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# # #???????######## | | ???????????????????????# """ # #???????# | | ???????????????????????# """ # #???????# | | ???????????????????????# """ # #?####### | | ???????????????????????# + ## # ]!! | | ???????????????????????# """ # ##""" # ]!/ | | ???????????????????????# """ # ##""" # !! | | ???????????????????????# """ # ##""" # | | ???????????????????????# # ##""" #% = | | ???????????????????????######## ## # % | | ????????????/######+########## ###+######+#### | | ??????????? | | ??????????? | | ??????????? | | ??????????????????#+########## ########## % | | ????????????????????????????####+#####% % # | | ????????????????????????????# % # "" #% | | ????????????????????????????# """ #%" %%% " | | ????????????????????????????# """ # %%% #% | | ????????????????????????????# """ # % %# | | ????????????????????????????# #% " ### | | ????????????????????????????# """ # " #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control GoHome() System Compromised Challenges ------------ None Game ------ Seed TrapImprovedInjector Manual? 0 Play Time 01:08:22 Cumulative 7.1 hours Start 2024.04.07 @ 22:35:12 End 2024.04.07 @ 23:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 32x21 Zoom Use 77% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3070b5d3-039c-4ebe-8ed7-020bd237cd01