Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 21:05:53 Player: Rockstar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (99) 495 Value Destroyed (4605) 4605 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 12829 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 438 Friendly Fire -32 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 74/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Energy Well Improved Trap Scanner Advanced Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Graphene Brace System Shield Improved System Guard > --- WEAPON ----------- Hypervelocity Railgun Chainsword > --- INVENTORY -------- Gravmag System Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Experimental Matter Compressor Improved Medium Armor Plating Heavy Wave Gun Heavy Phase Cannon Micro-nuke Launcher Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 129] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Power Shielding Weapon Shotgun Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . 2 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . 2 . . . 2 . . . Utility 8 | . . . . . 4 1 . . . . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 189 | 6 4 5 . 3 18 6 3 5 6 16 26 1 13 5 10 20 13 29 Power 24 | 1 . 1 . . 3 2 1 1 . . 8 . . . . 4 1 2 Engine 10 | 1 . 1 . . 2 . . . . . 6 . . . . . . . Core 10 | . . . . . 1 2 1 1 . . 2 . . . . 3 . . Reactor 4 | . . . . . . . . . . . . . . . . 1 1 2 Propulsion 58 | 2 . 2 . . 5 . . . 2 5 5 . 5 2 1 6 3 20 Treads 19 | 2 . 2 . . 1 . . . 2 5 . . . . . . . 7 Leg 11 | . . . . . . . . . . . 5 . . 1 . . . 5 Wheel 5 | . . . . . 4 . . . . . . . 1 . . . . . Hover 22 | . . . . . . . . . . . . . 4 1 . 6 3 8 Flight 1 | . . . . . . . . . . . . . . . 1 . . . Utility 66 | 1 2 . . 1 7 4 2 3 2 6 6 1 7 2 7 8 4 3 Device 34 | . . . . . 2 1 2 1 1 2 4 . 5 2 6 6 . 2 Storage 8 | 1 . . . 1 2 . . . . 1 . . . . . . 3 . Processor 8 | . 1 . . . 1 1 . . . . . 1 . . 1 2 1 . Hackware 2 | . . . . . . . . . . . 1 . 1 . . . . . Protection 14 | . 1 . . . 2 2 . 2 1 3 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 2 . 2 3 . . 1 2 5 7 . 1 1 2 2 5 4 Energy Gun 14 | 1 2 . . . . . . . . . 4 . . 1 1 1 4 . Energy Cannon 3 | . . 1 . . . . . . . 1 . . . . . 1 . . Ballistic Gun 9 | 1 . . . 1 2 . . 1 . 2 . . 1 . . . 1 . Ballistic Cannon 5 | . . 1 . . 1 . . . 2 . 1 . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . . 1 . . . 2 1 . Parts Lost 110 | . . . . . 7 1 1 3 . 25 22 1 1 10 1 2 9 27 Power 18 | . . . . . 1 . . 1 . 2 7 . . 1 . . 2 4 Propulsion 33 | . . . . . 2 . . . . 7 4 . . 4 . 1 2 13 Utility 33 | . . . . . 2 1 1 2 . 10 6 . . 2 1 1 1 6 Weapon 26 | . . . . . 2 . . . . 6 5 1 1 3 . . 4 4 Highest Loss Streak 15 | . . . . . 4 1 1 3 . 11 15 1 1 9 1 1 9 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 5 7 8 8 13 19 19 19 18 15 1 4 4 4 4 4 9 12 Power 1 | . 1 . . . 1 4 4 3 3 3 1 1 . . . . . . Propulsion 1 | . . . . . 1 5 4 4 1 . . . 3 4 3 . 2 3 Utility 3 | . 1 3 3 4 4 3 5 6 6 4 . . . . . . 1 1 Weapon 4 | . 2 4 4 4 5 4 4 3 4 5 . 2 . . . 2 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 4 4 1 . 4 4 4 1 3 5 1 . . 1 3 4 . 11 Power 3 | . . 1 . . . . . . . 2 . . . . . . . . Propulsion 13 | . 3 . . . 1 2 1 . . . . . . 1 3 . . 2 Utility 9 | . . . . . 3 2 1 . . 1 . . . . . 1 . 1 Weapon 23 | . 1 3 1 . . . 2 1 2 1 1 . . . . 3 . 8 Tool/Special 2 | . . . . . . . . . 1 1 . . . . . . . . Average Slot Usage (%) 90 | . 95 99 100 100 98 99 99 98 99 92 45 11 54 91 49 82 84 69 Engine 4 | . 14 14 14 14 7 2 . . . . 3 . 5 5 . . . . Core 7 | . . . . . 1 12 15 13 15 14 3 . . . . 4 11 . Treads 11 | . 28 28 28 28 12 . . . 11 13 . . . . . . . 3 Wheel 3 | . . . . . 5 15 15 15 3 . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . 16 26 . 19 19 8 Device 13 | . . . . . 17 14 26 26 15 12 6 . 11 33 29 33 23 11 Storage 8 | . 14 14 14 14 11 10 7 7 7 7 . . . . . . 6 10 Processor 11 | . 5 14 14 14 9 11 15 15 15 14 6 4 . . 2 5 9 12 Hackware 1 | . . . . . . . . . . . 3 . 5 6 5 5 4 3 Protection 6 | . 4 . . . 15 14 3 2 14 15 . . 2 6 . . . . Energy Gun 1 | . 21 7 . . . . . . . . 4 . 4 5 4 6 6 . Energy Cannon 2 | . . 10 14 2 . . . . . 1 . . . . . 1 . . Ballistic Gun 5 | . 6 . . 10 8 7 7 11 10 1 . . 4 6 . . . 1 Ballistic Cannon 5 | . . 10 14 14 8 7 7 3 3 4 1 . . . . . . . Peak Build Rating 129 | 6 7 9 9 11 31 41 43 43 50 47 48 15 67 67 52 110 124 129 Average Rating 38 | 5 6 7 8 9 24 38 41 41 42 40 27 5 40 63 47 95 111 91 On Entrance 32 | . 6 7 9 9 11 29 38 43 41 46 8 19 2 67 25 48 107 111 Naked Turns 50 | . . . . . . . . . . . . 31 4 . . . . 15 Heaviest Build 83 | 14 15 18 18 33 69 82 75 70 77 78 34 2 32 32 14 45 61 83 Greatest Support 195 | 40 40 40 40 40 40 24 24 24 40 48 50 3 36 36 15 63 69 195 Greatest Overweight (x) 21 | . . . . . 3 3 3 2 2 20 8 . 1 1 1 1 1 21 Average Overweight (x) . | . . . . . 1 3 2 2 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 20 20 20 20 20 20 5 5 5 5 5 5 15 15 Average Capacity 14 | 7 8 8 8 9 16 20 20 20 20 19 5 5 5 5 5 5 14 14 Most Carried 20 | 4 8 8 8 12 19 20 20 20 20 20 5 5 5 5 5 5 14 15 Average Carried 12 | 1 6 7 7 8 13 19 19 19 18 15 1 4 4 4 4 4 10 12 Final Capacity 20 | 8 8 8 8 15 20 20 20 20 20 5 5 5 5 5 5 5 15 5 Final Carried 20 | 4 8 8 8 12 18 19 20 17 20 5 1 5 5 4 5 5 13 5 Class Distribution -------------------- 61% | Mutant 10% | Scavenger-Mutant 9% | Infiltrator-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Scout | -5/Factory Scavenger-Scout | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Matter Collected 3520 | 153 . 194 . 138 424 84 310 166 44 565 393 . 68 202 . 305 124 350 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3535 | . . 104 . 187 514 84 93 159 . 495 702 . 68 82 . 304 87 656 Parts 158 | . . 5 . 6 34 2 1 11 . 32 16 . 1 1 . 10 6 33 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 1 15 . 33 . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Combat Hostiles Destroyed 98 | . . 2 . 6 17 3 4 4 . 21 13 . 1 1 . 7 2 17 Melee 10 | . . . . . . . . . . 2 3 . . . . 3 . 2 Guns 48 | . . 2 . 3 10 2 2 4 . 8 6 . 1 1 . 4 2 3 Cannons 30 | . . . . 3 7 1 2 . . 10 3 . . . . . . 4 AOE 8 | . . . . . . . . . . . . . . . . . . 8 Classes Destroyed 10 | . . 1 . 2 2 1 1 1 . . . . . 1 . . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 1 . 1 . . Swarmer 39 | . . . . . 7 . 1 . . 16 . . . . . 5 1 9 Grunt 32 | . . 2 . 4 4 2 1 2 . 4 12 . . 1 . . . . Brawler 2 | . . . . . . . . 1 . . 1 . . . . . . . Sentry 11 | . . . . . 6 . 1 . . 1 . . 1 . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . 1 1 . . . . . . . 2 1 2 Programmer 3 | . . . . . . 1 . . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 5 | . . 1 . 3 4 2 2 3 . 4 4 . 1 1 . 5 1 5 Combat Bots Only 5 | . . 1 . 2 4 2 2 3 . 4 4 . 1 1 . 5 1 5 Max Kills in Single Turn 2 | . . 1 . 2 1 1 1 1 . 2 1 . 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Hostile Shots Fired 1510 | . . 24 . 11 127 16 64 28 . 344 161 3 67 150 22 37 56 400 Missed 540 | . . 7 . 2 33 6 19 11 . 103 36 2 34 56 14 17 24 176 Hits 970 | . . 17 . 9 94 10 45 17 . 241 125 1 33 94 8 20 32 224 Melee 4 | . . . . . . . . 1 . . 1 1 . . . . . 1 Projectile 966 | . . 17 . 9 94 10 45 16 . 241 124 . 33 94 8 20 32 223 AOE 4 | . . . . . . 1 . . . . . . . . . . 2 1 Critical Strikes 16 | . . . . . 3 . 1 . . 1 6 1 . 1 . . . 3 Actively Blocked 2 | . . . . . 1 . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . 1 . . . . . . . . . . . 1 . 1 Damage Taken 16483 | . . 208 . 131 1212 188 414 276 . 3507 2400 49 320 993 164 287 956 5378 Core 3012 | . . 21 . 10 217 16 35 29 . 537 559 49 38 138 39 24 133 1167 Absorbed by Shields 5 | . . . . . . . . . . . . . 5 . . . . . Redirected to Shielding 211 | . . . . . 104 . . . . 107 . . . . . . . . Core Remaining (%) 65 | 100 . . . 87 60 . . . . 11 . . . 7 96 97 . . Volleys Fired 307 | . . 14 . 18 41 11 15 16 . 58 45 . 6 8 1 16 9 49 Largest 2 | . . 2 . 2 2 2 2 2 . 2 2 . 2 2 1 2 2 1 Hottest 169 | . . 80 . 53 60 60 60 60 . 80 138 . 104 115 81 169 169 90 Shots Fired 493 | . . 28 . 30 81 22 31 26 . 84 80 . 11 11 1 23 16 49 Gun 296 | . . 28 . 12 41 11 16 22 . 18 57 . 11 11 1 23 16 29 Cannon 184 | . . . . 18 40 11 15 4 . 66 23 . . . . . . 7 Launcher 13 | . . . . . . . . . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 337 | . . . . 30 81 22 31 26 . 75 29 . 6 8 . . . 29 Thermal 107 | . . . . . . . . . . 9 51 . 5 3 1 23 8 7 Explosive 13 | . . . . . . . . . . . . . . . . . . 13 Electromagnetic 36 | . . 28 . . . . . . . . . . . . . . 8 . Robot Hit Streak 17 | . . 4 . 4 14 8 9 7 . 6 17 . 8 9 . 7 3 7 Robot Miss Streak 7 | . . 2 . 4 3 5 4 4 . 5 7 . 3 2 . 4 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . 1 . . . . Shots Hit Robots 341 | . . 17 . 14 48 17 24 18 . 53 74 . 8 7 . 17 7 37 Core Hits 226 | . . 3 . 8 34 14 20 13 . 33 41 . 3 8 . 9 3 37 Critical Kills 8 | . . . . . . . . . . 4 1 . . . . . . 3 Critical Parts Destroyed 7 | . . . . . . . . . . . 1 . . . . . . 6 Critical Strikes 29 | . . . . . 1 . . . . 9 8 . 1 . . 1 . 9 Burn 5 | . . . . . . . . . . . 3 . 1 . . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . Destroy 14 | . . . . . . . . . . 3 2 . . . . . . 9 Blast 1 | . . . . . 1 . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . 5 3 . . . . . . . Melee Attacks 60 | . . . . 5 1 . . . . 15 22 . . . . 5 . 12 Impact 9 | . . . . 5 1 . . . . . 3 . . . . . . . Slashing 51 | . . . . . . . . . . 15 19 . . . . 5 . 12 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9176 | . . 237 . 275 957 327 372 382 . 1503 2043 . 181 248 . 520 159 1972 Guns 3664 | . . 233 . 131 519 119 156 337 . 243 851 . 181 229 . 371 159 135 Cannons 2536 | . . . . 144 438 208 216 45 . 936 384 . . . . . . 165 Explosions 1553 | . . . . . . . . . . . 145 . . . . . . 1408 Melee 1400 | . . . . . . . . . . 324 663 . . . . 149 . 264 Ramming 23 | . . 4 . . . . . . . . . . . 19 . . . . Kinetic 4199 | . . . . 275 957 327 372 382 . 992 495 . 124 140 . . . 135 Thermal 1688 | . . . . . . . . . . 187 740 . 57 89 . 371 79 165 Explosive 1408 | . . . . . . . . . . . . . . . . . . 1408 Electromagnetic 458 | . . 233 . . . . . . . . 145 . . . . . 80 . Impact 93 | . . . . . . . . . . . 93 . . . . . . . Slashing 1307 | . . . . . . . . . . 324 570 . . . . 149 . 264 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 1 3 3 . . . . 1 . 1 . 12 Average Corruption 2 | . . . . . . 1 1 1 3 . . . . 1 . 1 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 4 1 2 . . . . . . . . 7 Message Errors 3 | . . . . . . . . . . . . . . . . . . 3 Matter Fused 5 | . . . . . . . 2 1 2 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 189 | . . . . . . . . . . 21 44 . . . . 32 . 92 Projectiles 12 | . . . . . . . . . . 5 4 . . . . . . 3 Explosions 83 | . . . . . . . . . . . . . . . . . . 83 Melee 94 | . . . . . . . . . . 16 40 . . . . 32 . 6 Knockbacks 31 | . . . . 2 2 1 6 3 . 9 7 . . 1 . . . . Impact 3 | . . . . . . . . . . . 2 . . 1 . . . . Kinetic 27 | . . . . 2 2 1 6 3 . 8 5 . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 264 | . . . . . . . . . . . . . . 8 . . . 256 Shots 4 | . . . . . . . . . . . . . . . . . . 4 Rammed 4 | . . 1 . . . . . . . . . . . 3 . . . . Targets Rammed 4 | . . 1 . . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . . 227 . 32 63 153 191 26 . 148 147 . 120 25 43 348 342 112 Average Temperature 71 | . . 140 . 10 18 72 80 11 . 30 57 . 63 15 24 112 133 46 Received Heat Transfer 3249 | . . 114 . 128 387 66 87 108 . 600 1168 . 105 306 36 . . 144 Effects 5 | . . . . . . . . . . . . . . . . . 5 . Interference 4 | . . . . . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . 3 . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Melted 6 | . . . . . . . . . . 1 4 . . 1 . . . . Heat Transferred 3197 | . . . . . . . . . . 259 1665 . 185 200 . 592 111 185 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . . 2 1 2 Low Security (%) 81 | 100 100 100 . 100 77 100 . . . . 28 100 100 100 100 76 25 36 Level 1 14 | . . . . . 22 . . . . . 66 . . . . 15 74 30 Level 2 4 | . . . . . . . . . . . 5 . . . . 8 . 32 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 518 | . . 40 . 69 285 119 . . . . 426 98 140 83 130 518 331 497 Initial 268 | . . . . . . 114 . . . . 31 93 26 68 . 39 268 89 Average 86 | . . 3 . 6 95 38 . . . . 234 72 27 29 43 135 254 264 Influence Increases 4312 | . . 50 . 89 486 91 90 100 . 500 635 15 211 241 165 663 133 843 Destroy 0b10 Robot/C 2120 | . . 40 . 80 340 60 80 80 . 420 260 . 20 80 . 260 60 340 Destroy 0b10 Robot/NC 20 | . . . . 5 . . . . . . . . . 5 . 10 . . Destroy Leader 426 | . . 10 . . 100 10 10 20 . 50 50 . 10 32 . 54 10 70 Allied During Kill 219 | . . . . 4 . . . . . . . . . 29 . 161 25 . Successful Hack 71 | . . . . . . 21 . . . . . . . 50 . . . . Disable Machine 525 | . . . . . 45 . . . . . 210 . . 15 15 105 15 120 Destroy Structure 316 | . . . . . 1 . . . . . 10 . 1 . . 58 8 238 Partial Spotted 30 | . . . . . . . . . . . . 15 . 15 . . . . Lose Combat Pursuer 585 | . . . . . . . . . . 30 105 . 180 15 150 15 15 75 Influence Decreases 3952 | . . 50 . 89 233 336 98 80 20 449 420 243 109 381 85 231 474 654 Entered New Map 807 | . . . . . . 139 4 . 20 . 20 173 12 72 . 41 244 82 Time Decay 2094 | . . 50 . 89 163 187 84 70 . 349 180 40 90 145 75 170 100 302 Lost Part 858 | . . . . . 70 10 10 10 . 100 220 10 7 31 10 20 90 270 Lost Ally 120 | . . . . . . . . . . . . 20 . 60 . . 40 . Purge Threat 73 | . . . . . . . . . . . . . . 73 . . . . Squads Dispatched 19 | . . . . . 3 1 . . . . 3 . . 5 . 4 1 2 Investigation 3 | . . . . . . . . . . . . . . 3 . . . . Extermination 4 | . . . . . . 1 . . . . . . . . . 2 . 1 Reinforcement 8 | . . . . . 1 . . . . . 1 . . 2 . 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 2 . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Distress Signals 4 | . . . . . 1 . . . . . . . 1 1 . 1 . . Communications Jammed 3 | . . . . . . . . . . . . . . . . 1 2 . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . Times Spotted 205 | . . 3 . 6 26 6 4 4 . 25 20 6 17 13 12 18 8 37 Peak Tracking Total 12 | . . 2 . 1 6 2 2 3 . 5 6 5 10 7 6 6 6 12 Tactical Retreats 17 | . . . . . . . . . . 2 3 1 3 1 2 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Traps Triggered 9 | . . . . . . . . . . . 2 . 2 1 . 1 . 3 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Machines Disabled 37 | . . . . . 3 . . . . . 14 . . 3 1 7 1 8 Max in Single Turn 8 | . . . . . 1 . . . . . 8 . . 1 1 1 1 2 Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Machines Accessed 26 | . . . . . 3 5 1 . . . 1 . . 8 4 1 . 3 Terminals 17 | . . . . . 1 3 . . . . . . . 8 2 1 . 2 Fabricators 3 | . . . . . . 1 . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . Total Hacks 60 | . . . . . 4 7 1 . . . 4 . . 24 11 3 . 6 Successful 17 | . . . . . 1 3 1 . . . 1 . . 7 4 . . . Failed 43 | . . . . . 3 4 . . . . 3 . . 17 7 3 . 6 Catastrophic 16 | . . . . . 2 2 . . . . 1 . . 6 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . 2 . . . . . . . . . . 3 . . Terminals 47 | . . . . . 2 5 . . . . . . . 24 8 3 . 5 Fabricators 4 | . . . . . . 1 . . . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . . . . 4 . . . 1 . . . Terminal Hacks 13 | . . . . . . 2 1 . . . . . . 7 3 . . . Record 2 | . . . . . . . . . . . . . . . 2 . . . Open Door 5 | . . . . . . . 1 . . . . . . 4 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . Seal Access 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 2 3 . . . . 1 . . 7 3 1 . 3 Full Trace Events 3 | . . . . . . . . . . . . . . 3 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Total Allies 11 | . . 1 1 . . . . . . . . 1 . 6 . 2 . . Largest Group 6 | . . 1 2 1 1 . . . . . . 1 . 6 . 2 2 . Highest-Rated Group 192 | . . 31 39 8 8 . . . . . . 31 . 185 . 192 192 . Highest-Rated Ally 96 | . . 31 31 8 8 . . . . . . 31 . 39 . 96 96 . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . . . Ally Attacks 131 | . . . . 15 1 . . . . . . 9 . 33 . 47 26 . Total Damage 3110 | . . . . 110 12 . . . . . . 150 . 473 . 1495 870 . Kills 11 | . . . . . . . . . . . . . . 3 . 7 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Active Infowar (turns) 6761 | . . . . . 718 505 986 365 1505 1610 . . . . 160 476 215 221 Optics 4766 | . . . . . . 300 986 365 1505 1610 . . . . . . . . Sensors 2047 | . . . . . 718 387 . 271 . . . . . . 159 456 56 . Structural 4785 | . . . . . 717 505 986 365 1505 707 . . . . . . . . Traps 867 | . . . . . . . . . . . . . . . 1 430 215 221 Jamming 2086 | . . . . . . 93 986 283 . . . . . . . 390 167 167 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . 1 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Turns Passed 11228 | 69 157 647 714 1244 719 505 986 365 1505 1641 377 98 210 341 269 490 215 676 Spaces Moved 7056 | 40 87 315 442 671 293 291 717 246 756 589 141 187 222 390 508 515 286 360 Core 324 | 6 . . . . . . . . . 33 57 187 6 . . . . 35 Treads 2829 | 34 87 315 442 671 174 . . . 461 556 . . . . . . . 89 Legs 219 | . . . . . . . . . . . 84 . . 3 6 . . 126 Wheels 1712 | . . . . . 119 291 717 246 295 . . . 44 . . . . . Hover 1430 | . . . . . . . . . . . . . 172 387 . 475 286 110 Flight 542 | . . . . . . . . . . . . . . . 502 40 . . Fastest Speed 40 | 50 160 160 160 160 105 135 120 120 120 100 50 50 48 48 40 40 44 40 Average Speed 130 | 143 160 160 160 160 185 135 124 120 196 242 103 50 55 50 41 56 49 128 Slowest Speed 1100 | 160 160 160 160 160 240 135 135 120 245 1050 450 50 120 120 120 108 106 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 15 71 90 99 27 12 90 42 83 75 2 85 10 39 17 14 11 29 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . 1 1 . . . . Scrap Searched 12 | . . . . 2 . . 3 3 4 . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 3 . . . . . 1 . . Terrain Destroyed 202 | . . . . . . . . 1 . 27 9 . 1 . . 3 . 161 Melee 4 | . . . . . . . . . . 3 . . . . . 1 . . Projectile 34 | . . . . . . . . 1 . 24 4 . 1 . . 2 . 2 AOE 164 | . . . . . . . . . . . 5 . . . . . . 159 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Res Arm Total 8537 | 49 106 434 450 803 384 385 787 290 783 694 260 192 292 522 564 685 344 513 Wait 582 | . . 85 . 102 1 56 36 20 . 6 12 . 16 98 33 105 12 . Move 7033 | 39 86 314 441 670 292 290 716 245 755 588 141 186 221 389 501 514 285 360 Hop 3 | . . . . . . . . . . . . . . . 3 . . . Pick Up 145 | 4 9 4 2 4 18 10 9 2 11 3 7 1 5 2 4 7 14 29 Fast Attach 96 | 6 2 2 . . 3 1 1 . 2 5 15 1 12 3 10 15 7 11 Attach 88 | . . . . . 10 3 2 4 4 12 11 . 5 1 . 5 8 23 Detach 30 | . 1 2 . . 1 1 . . 1 1 . 4 . . 2 6 3 8 Swap 34 | . 2 3 . 3 8 3 . 1 . 3 5 . . 1 . 2 . 3 Drop 112 | . 6 9 2 1 9 10 8 2 10 3 2 . 2 4 10 10 6 18 Fire 307 | . . 14 . 18 41 11 15 16 . 58 45 . 6 8 1 16 9 49 Melee 60 | . . . . 5 1 . . . . 15 22 . . . . 5 . 12 Ram 3 | . . . . . . . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . 25 13 . . . . Rewire 5 | . . . 5 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 7) 187 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 358 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 554 | -10/Mines | Discovered new exit (range 12) 570 | -10/Mines | Identified exit to Materials 801 | -10/Mines | Received a Mining Laser from a helpful Derelict 864 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 864 | -10/Mines | Discovered new exit (range 5) 872 | -10/Mines | Identified exit to Exiles 874 | -10/Mines | Entered Exiles 874 | -10/Exiles | Found Exiles lab destroyed 874 | -10/Exiles | Accompanied by 1 ally 924 | -10/Exiles | Discovered new exit (range 14) 1569 | -10/Exiles | Discovered new exit (range 11) 1586 | -10/Exiles | Identified exit to Mines 1588 | -10/Exiles | Entered Mines 1588 | -9/Mines | Accompanied by 1 ally 1596 | -9/Mines | Met a Derelict bent on vengeance 1606 | -9/Mines | Discovered new exit (range 5) 1612 | -9/Mines | Identified exit to Materials 1734 | -9/Mines | Found a hidden stash of uninstalled traps 1758 | -9/Mines | Excavation squad dispatched 1758 | -9/Mines | A large section of the Mines collapsed 1962 | -9/Mines | Learned location of 1 exit from Materials 1999 | -9/Mines | Discovered exit to Materials (range 6) 2165 | -9/Mines | Build established: Scavenger-Mutant 2458 | -9/Mines | Learned location of Storage (-9) 2832 | -9/Mines | Entered Materials 2832 | -8/Materials | Accompanied by 1 ally 2832 | -8/Materials | Evolved 4 slots: Utility x4 2833 | -8/Materials | Identified exit to Factory 3189 | -8/Materials | Garrison activated, responded to threat 3224 | -8/Materials | Build established: Skirmisher 3436 | -8/Materials | Lost 4 parts (1n1u2w) 3551 | -8/Materials | Entered Factory 3551 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3963 | -7/Factory | Identified exit to Lower Caves 4056 | -7/Factory | Entered Lower Caves 4150 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4259 | -7/Lower Caves | Build established: Infiltrator-Mutant 4336 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4452 | -7/Lower Caves | Encountered a Warlord checkpoint 4578 | -7/Lower Caves | Discovered new exit (range 16) 4597 | -7/Lower Caves | Identified exit to Lower Caves 5042 | -7/Lower Caves | Entered another Lower Caves area 5127 | -7/Lower Caves | Discovered new exit (range 15) 5147 | -7/Lower Caves | Identified exit to Factory 5228 | -7/Lower Caves | Spotted B-75 Beast 5360 | -7/Lower Caves | Lost 3 parts (1p2u) 5400 | -7/Lower Caves | Discovered new exit (range 6) 5405 | -7/Lower Caves | Identified exit to Zion 5407 | -7/Lower Caves | Entered Zion 5467 | -7/Zion | Given the Hacking Drone Bay 5467 | -7/Zion | Found Prototype Device 5542 | -7/Zion | System corruption cleaned by Quarantine Array 5618 | -7/Zion | Received a hallucinogenic algorithm 5626 | -7/Zion | Build established: Mutant 5798 | -7/Zion | Learned location of 1 exit from Lower Caves 5948 | -7/Zion | Given A8's code to call for help 6526 | -7/Zion | Identified Hacking Drone Bay 6883 | -7/Zion | Discovered new exit (range 12) 6907 | -7/Zion | Identified exit to Proximity Caves 6912 | -7/Zion | Entered Proximity Caves 7430 | -6/Proximity Caves | Lost 3 parts (1u2w) 7806 | -6/Proximity Caves | Spotted B-75 Beast 7991 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8030 | -6/Proximity Caves | Core integrity fell below 50% 8078 | -6/Proximity Caves | Lost 7 parts (2n3u2w) 8134 | -6/Proximity Caves | Learned Factory terminal intel 8497 | -6/Proximity Caves | Core integrity fell below 20% 8550 | -6/Proximity Caves | Lost 11 parts (2p3n5u1w) 8553 | -6/Proximity Caves | Entered Factory 8553 | -6/Factory | Evolved 2 slots: Propulsion x2 8554 | -6/Factory | Loaded intel: 25 terminal locations 8606 | -6/Factory | Garrison activated, responded to threat 8815 | -6/Factory | Lost 15 parts (4p3n5u3w) 8825 | -6/Factory | Core integrity fell below 50% 8930 | -6/Factory | Sucked down chute 8930 | -6/Factory | Entered Waste 8931 | -6/Waste | Met a frightened Derelict 8940 | -6/Waste | Spotted C-40 Crusher 8944 | -6/Waste | Lost 6 parts (3p1n1u1w) 8953 | -6/Waste | Spotted C-40 Crusher 8953 | -6/Waste | Spotted C-40 Crusher 8975 | -6/Waste | Spotted C-40 Crusher 8977 | -6/Waste | Spotted C-40 Crusher 8981 | -6/Waste | Spotted C-40 Crusher 8989 | -6/Waste | Found Prototype Processor 8989 | -6/Waste | Identified Exp. Melee Analysis Suite 8997 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9016 | -6/Waste | Discovered new exit (range 11) 9028 | -6/Waste | Entered Factory 9229 | -6/Factory | Discovered new exit (range 15) 9238 | -6/Factory | Entered Extension 9253 | -6/Extension | Disrupted transfer network 9327 | -6/Extension | Rescued a captive Derelict 9327 | -6/Extension | Rescued a captive Derelict 9423 | -6/Extension | Rescued a captive Derelict 9424 | -6/Extension | Rescued a captive Derelict 9517 | -6/Extension | Rescued a captive Derelict 9518 | -6/Extension | Rescued a captive Derelict 9528 | -6/Extension | Spotted B-75 Beast 9560 | -6/Extension | Spotted B-75 Beast 9566 | -6/Extension | Core integrity fell below 20% 9576 | -6/Extension | Discovered new exit (range 3) 9579 | -6/Extension | Entered Factory 9579 | -5/Factory | Evolved 2 slots: Propulsion x2 9602 | -5/Factory | Lost 3 allies 9609 | -5/Factory | Lost 9 parts (1p4n2u2w) 9843 | -5/Factory | Discovered new exit (range 9) 9845 | -5/Factory | Identified exit to Factory 9848 | -5/Factory | Entered another Factory area 9848 | -4/Factory | Evolved 2 slots: Utility x2 9888 | -4/Factory | Ran a hallucination algorithm 9888 | -4/Factory | Ran a hallucination algorithm 9892 | -4/Factory | Enhanced Grunt warped into view, answering call for help 9893 | -4/Factory | Enhanced Grunt warped into view, answering call for help 10325 | -4/Factory | Discovered new exit (range 4) 10327 | -4/Factory | Identified exit to Research 10338 | -4/Factory | Entered Research 10338 | -3/Research | Accompanied by 2 allies 10338 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10454 | -3/Research | Spotted B-86 Titan 10503 | -3/Research | Discovered new exit (range 15) 10521 | -3/Research | Lost 9 parts (2p2n1u4w) 10553 | -3/Research | Identified exit to Armory 10553 | -3/Research | Entered Armory 10667 | -3/Armory | Found Fusion Bomb Launcher 10669 | -3/Armory | Found Fusion Bomb Launcher 10671 | -3/Armory | Found Fusion Bomb Launcher 10673 | -3/Armory | Found Fusion Bomb Launcher 10755 | -3/Armory | Lost 3 parts (1p1n1u) 10855 | -3/Armory | Lost 7 parts (1p3n3u) 10916 | -3/Armory | Energy Cycler disabled 11030 | -3/Armory | System corruption reached 10% 11054 | -3/Armory | Found Fusion Bomb Launcher 11057 | -3/Armory | Found Fusion Bomb Launcher 11059 | -3/Armory | Found Fusion Bomb Launcher 11060 | -3/Armory | Lost 7 parts (4n2u1w) 11061 | -3/Armory | Found Fusion Bomb Launcher 11179 | -3/Armory | Spotted B-86 Titan 11180 | -3/Armory | Core integrity fell below 50% 11214 | -3/Armory | Released all parts (7) 11216 | -3/Armory | Core integrity fell below 20% 11229 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11214_ Released Imp. Targeting Computer. 11214_ Released System Shield. 11214_ Released Adv. Signal Interpreter. 11214_ Released Adv. Cryofiber Web. 11214_ Released Lrg. Storage Unit. 11214_ Penetrated by Slug. 11214_ Slug penetrates Wall. 11215_ B-86 Titan activates siege mode. 11215_ Knocked back. 11215_ Penetrated by Slug. 11215_ Slug penetrates Wall. 11218_ Knocked back. 11218_ Slug penetrates Compression Vault. 11218_ Compression Vault explodes. 11219_ Penetrated by Slug. 11224_ System corrupted: Energy discharge (-40). 11225_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11229_ C-30 ARC bursts open, deploying its payload. 11229_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????????????????# """ ! | | ??????????????????????????????### | | ???????????????????????????????#% | | ???????????????????????????????# ######### | | ???????????????????????????????# #???????? | | ???????????????????????????????# ]] #???????? | | ?????????????????????????####### ]] ###?????? | | ?????????????????????????# ] ?? | | ?????????????????????????# " [ ?? | | ?????????????????????????# %##### ??? | | ?????????????????????????# /// ###???????? | | ?????????????????????????# /// #?????????? | | ?????????????????????????# /// #?????????? | | ?????????????????????????# +?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# + ! ! #?????????? | | ?????????????????????????# #### ####?????????? | | ?????????????????????????# #??? #????????????? | | ?????????????????????????#+#####??? #????????????? | | ?????????????????????????# #????????#????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????# #####s##### #?????????????????????? | | ??????????i H %s s #?????????????????????? | | ???????????# s ss@ #?????????????????????? | | ?????????????# """"" #?????????????????????? | | ?????????????# """"" #?????????????????????? | | ???????????????????"""" #?????????????????????? | | ??????????????????? #?????????????????????? | | ?????????????????? #?????????????????????? | | ?????????????????### e#?????????????????????? | | ???????????????????# x #?????????????????????? | | ???????????????????# +?????????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 48 Energy Capacity 975 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Power Amplification 100 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 375 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunTowerChainsaw Manual? 0 Play Time 02:07:10 Cumulative 104.1 hours Start 2025.07.21 @ 18:45:37 End 2025.07.21 @ 21:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 95 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c05fb76f-3215-4d8d-897f-52a40953b5dc