Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 14:44:16 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2241) 2241 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5683 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 40 Friendly Fire -173 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine Large Storage Unit Seismic Analyzer Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Sensor Array Hacking Suite > --- WEAPON ----------- Lightning Gun Lightning Gun Flak Gun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Compact Wheel Large Storage Unit Seismic Analyzer Improved Field Recycling Unit Flak Gun [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 1 . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 57 | 6 4 4 4 10 14 9 6 Power 13 | 1 2 1 1 3 2 . 3 Engine 12 | 1 2 1 1 3 2 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . 1 1 . 2 4 . Treads 2 | . . . . . . 2 . Leg . | . . . . . . . . Wheel 8 | 2 . 1 1 . 2 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 . 1 2 6 1 1 Device 8 | . 1 . 1 . 4 1 1 Storage 4 | 1 . . . 1 2 . . Processor . | . . . . . . . . Hackware 1 | . . . . 1 . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 . 2 1 5 4 4 2 Energy Gun 10 | . . 1 . 2 4 3 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 2 . 1 1 . . 1 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Parts Lost 40 | . 1 1 2 7 9 4 16 Power 8 | . . . . 1 2 . 5 Propulsion 6 | . . . 1 1 2 . 2 Utility 9 | . 1 . . 1 2 1 4 Weapon 17 | . . 1 1 4 3 3 5 Highest Loss Streak 8 | . 1 1 2 3 3 4 8 Average Slot Usage (%) 87 | . 95 100 88 98 84 81 41 Engine 16 | . 14 14 21 22 17 15 4 Wheel 17 | . 28 28 13 21 6 4 6 Device 14 | . 2 14 22 12 20 22 8 Storage 11 | . 14 14 11 11 13 7 7 Hackware 5 | . . . . 9 9 7 7 Energy Gun 8 | . . 13 1 8 16 19 . Ballistic Gun 9 | . 28 14 18 3 . 2 1 Launcher 2 | . . . . 7 1 . . Naked Turns . | . . . . . . . . Heaviest Build 57 | 10 13 12 18 28 57 46 50 Greatest Support 40 | 26 26 26 26 26 20 40 26 Greatest Overweight (x) 15 | . . 1 1 1 12 15 11 Average Overweight (x) . | . . . . . 4 3 3 Largest Inventory Capacity 16 | 6 6 6 6 8 16 10 10 Average Capacity 8 | 4 6 6 6 6 12 10 10 Most Carried 11 | 2 6 6 6 8 11 10 9 Average Carried 5 | 1 4 5 5 5 7 8 5 Final Capacity 10 | 6 6 6 6 8 10 10 10 Final Carried 10 | 2 6 6 6 8 10 9 5 Class Distribution -------------------- 59% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Matter Collected 1210 | 204 204 72 108 301 147 84 90 Remotely . | . . . . . . . . Salvage Created 2751 | . 243 96 251 1050 607 235 269 Parts 156 | . 21 9 22 59 30 10 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 7 | . 2 1 2 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 63 | . 9 3 6 29 9 2 5 Melee 1 | . . . . . . . 1 Guns 29 | . 9 3 6 . 7 1 3 Cannons 5 | . . . . 5 . . . AOE 26 | . . . . 24 2 . . Classes Destroyed 11 | . 3 1 2 5 . . . Worker 2 | . . . . 2 . . . Builder 5 | . . . . 2 3 . . Tunneler 2 | . . . 2 . . . . Hauler 1 | . . . . 1 . . . Recycler 4 | . . 1 . 1 1 1 . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . 1 . . . Swarmer 16 | . 4 3 3 6 . . . Grunt 33 | . 5 . . 17 7 . 4 Brawler 5 | . . . . 3 1 . 1 Sentry 9 | . . . 3 3 1 2 . Thug 1 | . . . . 1 . . . Best Kill Streak 6 | . 4 3 4 6 3 2 3 Combat Bots Only 6 | . 4 3 3 6 2 2 3 Max Kills in Single Turn 3 | . 2 1 1 3 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 3 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Damage Taken 4208 | . 440 159 169 740 593 360 1747 Core 1057 | . 96 43 8 147 60 53 650 Absorbed by Shields 90 | . . . . . 90 . . Core Remaining (%) 73 | 100 . 44 . 61 89 . . Volleys Fired 157 | . 31 10 21 45 34 8 8 Largest 3 | . 2 2 2 2 2 3 3 Hottest 165 | . 40 70 70 113 111 165 138 Shots Fired 278 | . 61 19 40 57 64 21 16 Gun 234 | . 61 19 40 16 61 21 16 Cannon 12 | . . . . 12 . . . Launcher 32 | . . . . 29 3 . . Special . | . . . . . . . . Kinetic 130 | . 61 9 36 8 . 2 14 Thermal 54 | . . 10 4 12 27 1 . Explosive 20 | . . . . 17 3 . . Electromagnetic 74 | . . . . 20 34 18 2 Robot Hit Streak 13 | . 5 4 9 6 9 13 5 Robot Miss Streak 5 | . 4 4 2 4 5 3 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 195 | . 35 10 28 35 43 16 28 Core Hits 143 | . 15 5 13 56 26 7 21 Critical Hits 4 | . . . 1 3 . . . Critical Kills 3 | . . . 1 2 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 15 | . . . . . . . 15 Impact 15 | . . . . . . . 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5488 | . 337 147 311 2639 1114 298 642 Guns 2348 | . 337 139 311 160 713 298 390 Cannons 206 | . . . . 206 . . . Explosions 2659 | . . . . 2262 397 . . Melee 252 | . . . . . . . 252 Ramming 23 | . . 8 . 11 4 . . Kinetic 1086 | . 337 76 275 38 . 12 348 Thermal 827 | . . 63 36 378 350 . . Explosive 2019 | . . . . 1767 252 . . Electromagnetic 1281 | . . . . 445 508 286 42 Impact 252 | . . . . . . . 252 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 . 3 . . . Average Corruption 1 | . 2 2 . 1 . . . Corruption Purged . | . . . . . . . . Effects 18 | . 9 5 . 4 . . . Message Errors 5 | . 1 1 . 3 . . . Heat Flow Errors 6 | . 3 2 . 1 . . . Energy Discharges 1 | . . 1 . . . . . Targeting Errors 5 | . 4 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 73 | . . . . 59 3 . 11 Projectiles . | . . . . . . . . Explosions 62 | . . . . 59 3 . . Melee 11 | . . . . . . . 11 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 176 | . . 3 . 88 85 . . Shots 8 | . . . . 5 3 . . Rammed 5 | . . 2 . 2 1 . . Targets Rammed 5 | . . 2 . 2 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 316 | . 267 269 1 316 264 51 95 Average Temperature 83 | . 89 140 1 87 98 18 37 Received Heat Transfer 1764 | . 186 . 45 216 279 102 936 Effects 2 | . 1 . . 1 . . . Energy Bleed 2 | . 1 . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 7 | . . . . 3 1 2 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 . 3 . . . Heat Transferred 1634 | . . 185 111 620 718 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . 5 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Peak Influence 822 | . 380 258 206 822 475 131 . Initial 266 | . . 148 22 23 266 91 . Average 259 | . 181 158 112 423 340 113 . Maximum Alert Level 3 | . 1 1 1 3 2 . . Low Security (%) 46 | 100 53 68 89 28 4 100 . Level 1 34 | . 46 31 10 21 68 . . Level 2 13 | . . . . 31 26 . . Level 3 4 | . . . . 18 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . 6 2 . . Investigation 3 | . . . . 2 1 . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . 2 1 . . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Distress Signals 5 | . 4 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 22 5 6 41 16 2 8 Peak Tracking Total 8 | . 8 3 2 6 3 2 6 Tactical Retreats 15 | . 6 1 . 2 5 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Traps Triggered 4 | . 1 . . 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Disabled 6 | . . . . 6 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Accessed 12 | . 2 . 4 4 2 . . Terminals 11 | . 2 . 4 3 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 3 . 8 9 5 . . Successful 13 | . 2 . 3 7 1 . . Failed 12 | . 1 . 5 2 4 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 3 . 8 4 5 . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 . 3 3 1 . . Part Schematic 1 | . . . . 1 . . . Open Door 1 | . . . . 1 . . . Unreport Threat 3 | . . . 1 1 1 . . Locate Traps 1 | . . . 1 . . . . Zone Layout 3 | . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 3 3 2 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 84 | . . . . 84 . . . Kills 2 | . . . . 2 . . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Turns Passed 2334 | 43 247 468 232 549 448 96 251 Spaces Moved 1569 | 39 159 472 160 431 191 38 79 Core 61 | 7 . . . . 16 1 37 Treads 5 | . . . . . . 5 . Legs . | . . . . . . . . Wheels 1503 | 32 159 472 160 431 175 32 42 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 100 100 Average Speed 108 | 82 90 90 103 93 166 146 208 Slowest Speed 800 | 90 90 90 110 110 650 800 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 40 70 18 60 21 1 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 147 | . . . . 105 42 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 147 | . . . . 105 42 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Total 1901 | 46 207 496 188 522 254 60 128 Wait 47 | . 5 4 1 16 1 . 20 Move 1562 | 38 158 471 159 430 190 37 79 Hop . | . . . . . . . . Pick Up 41 | 2 7 2 3 12 12 3 . Fast Attach 21 | 6 1 2 1 1 3 5 2 Attach 29 | . 3 1 3 6 8 4 4 Detach . | . . . . . . . . Swap 7 | . . 1 . 3 3 . . Drop 17 | . 2 3 . 7 2 3 . Fire 157 | . 31 10 21 45 34 8 8 Melee 15 | . . . . . . . 15 Ram 5 | . . 2 . 2 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Entered Mines 299 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 316 | -10/Mines | Learned Materials stockpile data 324 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 10) 648 | -10/Mines | Core integrity fell below 50% 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 944 | -9/Materials | Discovered new exit (range 15) 991 | -9/Materials | Entered Storage 1057 | -9/Storage | Build established: Scavenger-Mutant 1179 | -9/Storage | Lost 3 parts (1p2w) 1220 | -9/Storage | Met a pair of Derelict thieves 1290 | -9/Storage | Repaired Beam Rifle? 1529 | -9/Storage | Discovered new exit (range 11) 1540 | -9/Storage | Entered Materials 1540 | -8/Materials | Evolved 2 slots: Utility x2 1627 | -8/Materials | Lost 3 parts (1p1n1w) 1921 | -8/Materials | Discovered new exit (range 6) 1988 | -8/Materials | Entered Factory 1988 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2018 | -7/Factory | Discovered new exit (range 4) 2067 | -7/Factory | Lost 4 parts (1u3w) 2084 | -7/Factory | Entered Lower Caves 2128 | -7/Lower Caves | Identified exit to Lower Caves 2141 | -7/Lower Caves | Lost 8 parts (2p2u4w) 2213 | -7/Lower Caves | Core integrity fell below 50% 2227 | -7/Lower Caves | Lost 5 parts (2p2n1u) 2271 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2273 | -7/Lower Caves | Core integrity fell below 20% 2335 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Loading 1 Lower Caves entrance... 38-NRI(k) breaks down the debris. I0-VSR(k) breaks down the debris. 38-NRI(k) breaks down the debris. B8-06E(k) destroyed. 38-NRI(k) destroyed. Imp. Deuterium Engine destroyed. Com. Wheel destroyed. Imp. Sensor Array destroyed. Wheel destroyed. Lgt. Angular Momentum Engine destroyed. G-47 Trooper knocked back. Lgt. Nuclear Core destroyed. Imp. Field Recycling Unit destroyed. Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ??????????????????????????????????###???????## ## | | ??????????????????????????????????# ##?????# # | | ??????????????????????????????????# ##????# # | | ???????????????????????????????????# ##??## # | | ???????????????????????????????????# #### # | | ???????????????????????????????????# # | | ???????????????????????????????????#### # | | ?????????????????????????????????????## % % # | | ?????????????????????????????????##### # | | ?????????????????????????????????# ##### | | ?????????????????????????????????# ##### | | ?????????????????????????????????# ### # | | ?????????????????????????????????# #?## # | | ?????????????????????????????????# #??## # | | ?????????????????????????????????# ########## # | | ?????????????????????????????????# #????## # | | ?????????????????????????????????# ###### # | | ?????????????????????????????????# # | | ????????????????????????????????## % % # | | ???????????????????????????????## % %###### # | | ????????????????????????????#### ### #????### # | | ????????????????????######### g #?# #??????##%# | | ????????????????????# @ #?# #???????# | | ???????????????????# ###### #???????### | | ???????????????????# ???????### ### #?????????? | | ???????????????????#???????????#####? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????## ?????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed BottomlessCoilArray Manual? 0 Play Time 00:47:10 Cumulative 40.1 hours Start 2022.03.07 @ 13:00:31 End 2022.03.07 @ 14:44:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 15 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5197b9bb-aa4a-4aaa-b05a-9f4f097e0a75