Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.10 @ 04:59:22 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (643) 643 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1465) 1465 TOTAL SCORE: 5068 Bonus ------- Pacifist 470 Follower Combat Kills 95 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (7) ------ Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System System Shield Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (26) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Katana > --- INVENTORY -------- Large Storage Unit Large Storage Unit Relay Coupler [Duelist] Relay Coupler [Sentry] [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Katana Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 5 | . . 1 2 2 . . . Weapon . | . . . . . . . . Parts Attached 36 | 2 . 3 5 2 19 5 . Power 3 | . . . 1 . 2 . . Engine 1 | . . . 1 . . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 3 . . 10 1 . Treads 7 | 2 . 3 . . 1 1 . Leg 9 | . . . . . 9 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . . . 2 2 4 4 . Device 5 | . . . 1 . 1 3 . Storage 2 | . . . . 2 . . . Processor 1 | . . . 1 . . . . Hackware 3 | . . . . . 2 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 5 | . . . 2 . 3 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 21 | . . . . . 17 3 1 Power 3 | . . . . . 3 . . Propulsion 12 | . . . . . 10 2 . Utility 4 | . . . . . 2 1 1 Weapon 2 | . . . . . 2 . . Highest Loss Streak 6 | . . . . . 6 3 1 Average Slot Usage (%) 55 | . 28 25 37 57 67 68 69 Engine 1 | . . . . 7 1 . . Core 1 | . . . . . 2 . . Treads 13 | . 28 25 27 23 5 1 7 Leg 7 | . . . . . 14 9 . Device 7 | . . . . 7 6 18 30 Storage 4 | . . . . 4 9 4 . Processor 4 | . . . . 7 7 5 . Hackware 6 | . . . . . 6 19 23 Launcher 1 | . . . 5 . . . . Slashing Weapon 5 | . . . 3 7 7 7 7 Naked Turns . | . . . . . . . . Heaviest Build 45 | . . . 7 39 45 19 3 Greatest Support 66 | 20 3 20 9 66 66 20 3 Greatest Overweight (x) 2 | . . . 2 . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 4 16 16 10 4 Average Capacity 8 | 4 4 4 4 7 12 8 4 Most Carried 8 | . 1 4 4 4 8 4 4 Average Carried 3 | . . 3 4 3 4 3 4 Final Capacity 16 | 4 4 4 4 16 10 4 4 Final Carried 4 | . 1 4 4 3 3 4 4 Class Distribution -------------------- 59% | Mutant 36% | Scavenger-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Matter Collected 509 | 203 17 . 39 . 220 30 . Remotely . | . . . . . . . . Salvage Created 568 | . . . 43 . 452 73 . Parts 30 | . . . 4 . 25 1 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 11 | . . . . . 10 1 . Melee 10 | . . . . . 9 1 . AOE 1 | . . . . . 1 . . Classes Destroyed 5 | . . . 1 . 4 . . Hauler 1 | . . . 1 . . . . Swarmer 5 | . . . . . 5 . . Grunt 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 3 | . . . . . 2 1 . Best Kill Streak 4 | . . . 1 . 4 1 . Combat Bots Only 4 | . . . . . 4 1 . Max Kills in Single Turn 1 | . . . 1 . 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Damage Taken 3211 | . . 155 220 25 2558 193 60 Core 737 | . . 18 18 . 599 88 14 Absorbed by Shields 40 | . . . . . 40 . . Core Remaining (%) 97 | 100 100 95 96 . . . . Volleys Fired 4 | . . . . . 4 . . Largest 1 | . . . . . 1 . . Hottest 36 | . . . . . 36 . . Shots Fired 4 | . . . . . 4 . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 4 | . . . . . 4 . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 4 | . . . . . 4 . . Robot Hit Streak 2 | . . . . . 2 . . Robot Miss Streak 1 | . . . . . 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 42 | . . . 3 . 32 7 . Core Hits 23 | . . 3 3 . 15 2 . Critical Hits 3 | . . . . . 1 2 . Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 59 | . . . 4 2 42 10 1 Impact . | . . . . . . . . Slashing 52 | . . . 4 2 35 10 1 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 . 2 1 . Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1537 | . . 24 214 . 1003 296 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 152 | . . . . . 152 . . Melee 1337 | . . . 190 . 851 296 . Ramming 48 | . . 24 24 . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 152 | . . . . . 152 . . Impact . | . . . . . . . . Slashing 1337 | . . . 190 . 851 296 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 2 2 2 Average Corruption 1 | . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . Effects 12 | . . . . . 6 6 . Message Errors 2 | . . . . . 1 1 . Heat Flow Errors 3 | . . . . . 1 2 . Data Loss (minor) 3 | . . . . . 1 2 . Targeting Errors 4 | . . . . . 3 1 . Overload Shots . | . . . . . . . . Overflow Damage 76 | . . . . . 9 67 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 76 | . . . . . 9 67 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 84 | . . 12 11 . 61 . . Shots 4 | . . . . . 4 . . Rammed 9 | . . 3 6 . . . . Targets Rammed 9 | . . 3 6 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 155 | . . . . . 155 108 . Average Temperature 65 | . . . . . 79 54 . Received Heat Transfer 1050 | . . 39 99 . 819 66 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Peak Influence 378 | . 75 106 261 189 378 246 172 Initial 184 | . . 31 44 118 132 184 172 Average 169 | . 25 54 99 155 247 198 171 Maximum Alert Level 1 | . . . 1 . 1 1 . Low Security (%) 66 | 100 100 100 87 100 25 78 100 Level 1 33 | . . . 12 . 74 21 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 2 2 . . 1 . Investigation 2 | . . 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Distress Signals 2 | . . . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 6 6 18 . 31 7 5 Peak Tracking Total 11 | . 5 3 11 . 10 5 2 Tactical Retreats 10 | . 1 2 3 . 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Traps Triggered 5 | . . 1 . 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Accessed 8 | . . . 1 5 . 2 . Terminals 6 | . . . 1 4 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 17 | . . . 2 12 . 3 . Successful 6 | . . . . 5 . 1 . Failed 11 | . . . 2 7 . 2 . Catastrophic 6 | . . . 1 4 . 1 . Database Lockouts . | . . . . . . . . Manual 8 | . . . 2 6 . . . Terminals 13 | . . . 2 9 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 3 . 1 . Terminal Hacks 4 | . . . . 4 . . . Part Schematic 1 | . . . . 1 . . . Robot Schematic 2 | . . . . 2 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 1 5 . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 5 | . . . . . 5 . . Non-combat . | . . . . . . . . Combat 5 | . . . . . 5 . . Robot Hacks Applied 5 | . . . . . 5 . . overwrite_iff 5 | . . . . . 5 . . Relay Couplers Released 4 | . . . . . 4 . . Machine Destruction 4 | . . . . . 4 . . Attached 2 | . . . . . 2 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total Allies 5 | . . . . . 5 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 64 | . . . . . 64 . . Highest-Rated Ally 32 | . . . . . 32 . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . 10 . . Total Damage 234 | . . . . . 234 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Turns Passed 1208 | 18 66 99 223 99 430 244 29 Spaces Moved 1331 | 25 129 172 392 145 199 236 33 Core 989 | 23 129 170 392 130 . 112 33 Treads 61 | 2 . 2 . 15 42 . . Legs 281 | . . . . . 157 124 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 120 50 50 Average Speed 70 | 58 50 51 50 62 133 87 50 Slowest Speed 190 | 160 50 170 150 170 190 150 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 33 25 33 5 47 7 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . 2 . 2 . Terrain Destroyed 4 | . . . . 2 . 2 . Melee 4 | . . . . 2 . 2 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total 1492 | 26 129 182 407 151 296 257 44 Wait 27 | . . . . 2 11 4 10 Move 1324 | 24 128 171 391 144 198 235 33 Hop . | . . . . . . . . Pick Up 14 | . 1 3 . 1 8 1 . Fast Attach 22 | 2 . 1 5 . 9 5 . Attach 11 | . . . . 2 9 . . Detach 2 | . . . . . 1 1 . Swap 3 | . . 2 . . 1 . . Drop 5 | . . 2 1 . 1 1 . Fire 4 | . . . . . 4 . . Melee 59 | . . . 4 2 42 10 1 Ram 6 | . . 3 3 . . . . Kick . | . . . . . . . . Crush 3 | . . . 3 . . . . Escape Stasis 12 | . . . . . 12 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 16) 85 | -10/Materials | Entered another Materials area 85 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 180 | -9/Materials | Discovered new exit (range 6) 184 | -9/Materials | Entered another Materials area 184 | -8/Materials | Evolved 2 slots: Utility x2 250 | -8/Materials | Discovered new exit (range 4) 306 | -8/Materials | Build established: Mutant 407 | -8/Materials | Entered Factory 407 | -7/Factory | Evolved 2 slots: Utility x2 426 | -7/Factory | Identified exit to Garrison 506 | -7/Factory | Entered Garrison 515 | -7/Garrison | Installed Relay Interface Framework 550 | -7/Garrison | Triggered checkpoint 649 | -7/Garrison | Lost 5 parts (1p3n1w) 674 | -7/Garrison | Garrison Relay disabled 792 | -7/Garrison | Core integrity fell below 50% 822 | -7/Garrison | Triggered checkpoint 826 | -7/Garrison | Lost 6 parts (1p3n1u1w) 868 | -7/Garrison | Triggered checkpoint 914 | -7/Garrison | Core integrity fell below 20% 925 | -7/Garrison | Discovered new exit (range 10) 936 | -7/Garrison | Entered Factory 963 | -7/Factory | Lost 6 parts (1p4n1u) 1089 | -7/Factory | Build established: Scavenger-Mutant 1144 | -7/Factory | Lost 3 parts (2n1u) 1158 | -7/Factory | Identified exit to Garrison 1180 | -7/Factory | Entered Garrison 1192 | -7/Garrison | Triggered checkpoint 1209 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01117_ Acquired 10 matter. 01118_ Acquired Adv. Weight Redist. System. 01123_ Acquired 20 matter. 01133_ Acquired Adv. Treads. 01140_ System corrupted: Heat flow error (+114). 01144_ Detecting nearby Garrison Access. 01158_ Connecting with Garrison Access... 01158_ Current location identified: Factory >>Unlock Access door unlocked. 01158_ EXIT=UNLOCKED: GARRISON 01166_ Connecting with Terminal... 01166_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 01171_ System corrupted: Katana targeting data glitched. 01177_ W-25 Informer sends out distress signal. LOCATION=GARRISON GOAL=ESCAPE 01192_ Beams of light sweep through the air. An alarm sounds. 01208_ Relay Coupler [Sentry] destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #???#####??? | | ????????????????????????????????????# #???# #??? | | ??????????????????????????????????### ##### #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# ##########??? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ????????????## ##""""######??????# #???????????? | | ????????????# ######## #???????????? | | ?????????? #???????????? | | ?????????? #???????????? | | ????????????# ## ## gg###########???????????? | | ?????????????????# ????# @ #?????????????????????? | | ???????????????????? #???????????????????? | | ???????????????? #???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????# ???# ?# #?????????????????????? | | ???????????????? ? ?????????????????????? | | ??????????????? ?? ?????????????????????? | | ??????????????s s ? #?????????????????????? | | ?????????????? ##""??######?????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 34 Relay Coupler Value 2 Item Schematics ----------------- Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalGravityTorch Manual? 0 Play Time 00:21:00 Cumulative 98.8 hours Start 2021.06.10 @ 04:33:38 End 2021.06.10 @ 04:59:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9440efe7-e9a0-4cb5-bbf0-31355b3d4a57