Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 12:28:13 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1380) 1380 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3499 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- High-capacity Matter Pod (200) Compact Matter Pod (150) Weight Redist. System Signal Interpreter Improved Signal Interpreter Seismic Analyzer Terrain Scan Processor Terrain Scan Processor Targeting Computer Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array Targeting Computer Weapon Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle > --- INVENTORY -------- Heat Sink High-capacity Matter Pod Compact Matter Pod Weight Redist. System Signal Interpreter Improved Signal Interpreter Seismic Analyzer Terrain Scan Processor Terrain Scan Processor Targeting Computer Heavy EM Pulse Gun Shock Rifle Beam Rifle EM Pulse Cannon EMP Blaster Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 53 | 7 9 7 16 14 Power 6 | 1 1 . 2 2 Engine 3 | 1 1 . 1 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 13 | 2 1 2 6 2 Treads 2 | . . . 2 . Leg 5 | . . 2 2 1 Wheel 6 | 2 1 . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 5 2 3 3 Device 5 | . 1 . 1 3 Storage 7 | 1 4 1 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 20 | 3 2 3 5 7 Energy Gun 9 | . 1 1 3 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 3 1 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 39 | . 4 6 11 18 Power 5 | . 1 . 2 2 Propulsion 11 | . 1 2 4 4 Utility 7 | . 1 1 1 4 Weapon 16 | . 1 3 4 8 Highest Loss Streak 12 | . 2 6 4 12 Average Slot Usage (%) 87 | . 92 94 86 65 Engine 8 | . 13 14 6 . Core 1 | . . . 1 4 Treads 5 | . . . 11 . Leg 6 | . . 14 3 9 Wheel 8 | . 27 9 2 . Device 4 | . 5 . 6 9 Storage 18 | . 16 18 19 18 Processor 7 | . . 7 11 9 Protection 2 | . . . 4 2 Energy Gun 7 | . 5 13 4 8 Ballistic Gun 11 | . 22 14 9 . Launcher 2 | . . . 5 1 Naked Turns . | . . . . . Heaviest Build 50 | 11 29 29 45 50 Greatest Support 44 | 26 32 32 44 30 Greatest Overweight (x) 14 | . 1 7 14 12 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 16 | 6 10 10 16 16 Average Capacity 12 | 5 7 10 14 16 Most Carried 16 | 2 9 10 16 16 Average Carried 9 | . 5 8 11 12 Final Capacity 16 | 6 10 10 16 16 Final Carried 16 | 2 8 10 16 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1367 | 153 426 145 517 126 Remotely . | . . . . . Salvage Created 1848 | . 466 109 888 385 Parts 131 | . 26 5 80 20 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 9 7 23 7 Guns 36 | . 9 6 18 3 AOE 9 | . . 1 5 3 Classes Destroyed 10 | . 5 2 3 . Worker 2 | . . . 2 . Builder 5 | . . . 4 1 Hauler 1 | . . . 1 . Recycler 2 | . 1 . 1 . Operator 1 | . 1 . . . Watcher 3 | . 1 . 2 . Swarmer 15 | . 3 . 11 1 Grunt 17 | . 6 . 6 5 Sentry 8 | . . 1 6 1 Assembled 6 | . . 6 . . Best Kill Streak 8 | . 4 4 8 3 Combat Bots Only 8 | . 2 4 8 2 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3574 | . 435 327 1304 1508 Core 873 | . 116 37 163 557 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 38 59 . Volleys Fired 154 | . 37 21 65 31 Largest 2 | . 2 2 2 2 Hottest 113 | . 60 60 101 113 Shots Fired 261 | . 71 39 108 43 Gun 242 | . 71 36 97 38 Cannon 1 | . . . . 1 Launcher 18 | . . 3 11 4 Special . | . . . . . Kinetic 137 | . 39 23 75 . Thermal 47 | . . 10 18 19 Explosive 14 | . . 3 11 . Electromagnetic 63 | . 32 3 4 24 Robot Hit Streak 19 | . 13 19 9 9 Robot Miss Streak 7 | . 7 3 2 2 Penetration Max . | . . . . . Secondary Targets 8 | . 4 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 184 | . 46 26 78 34 Core Hits 100 | . 17 18 50 15 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3574 | . 575 498 1650 851 Guns 2249 | . 527 230 967 525 Cannons 25 | . . . . 25 Explosions 1213 | . 36 235 642 300 Melee . | . . . . . Ramming 87 | . 12 33 41 1 Kinetic 1104 | . 241 141 722 . Thermal 762 | . 36 143 192 391 Explosive 790 | . . 148 642 . Electromagnetic 831 | . 286 33 53 459 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 . . Average Corruption 8 | . . 8 . . Corruption Purged . | . . . . . Effects 22 | . . 22 . . Message Errors 4 | . . 4 . . Matter Fused 8 | . . 8 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 145 | . 16 85 38 6 Projectiles . | . . . . . Explosions 145 | . 16 85 38 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 396 | . 5 138 202 51 Shots 11 | . . 3 6 2 Rammed 13 | . 2 4 5 2 Targets Rammed 16 | . 2 4 8 2 Kicked 2 | . . . 2 . Crushed 1 | . . . 1 . Highest Temperature 359 | . 51 210 166 359 Average Temperature 72 | . 24 46 44 174 Received Heat Transfer 1252 | . 144 160 255 693 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1462 | . 50 225 482 705 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 536 | . 157 80 536 352 Initial 206 | . . 60 . 206 Average 171 | . 67 29 268 269 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 57 | 100 100 100 30 . Level 1 27 | . . . 36 100 Level 2 15 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 3 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . 1 1 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 17 10 36 21 Peak Tracking Total 6 | . 5 3 6 6 Tactical Retreats 7 | . . 1 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 8 | . 2 1 5 . Max in Single Turn 2 | . 1 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 . 2 . Successful 4 | . 3 . 1 . Failed 3 | . 2 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Alert Level 1 | . 1 . . . Patrol Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3289 | 41 551 832 1515 350 Spaces Moved 1955 | 36 449 604 757 109 Core 83 | 7 . 19 50 7 Treads 411 | . . . 411 . Legs 555 | . . 323 137 95 Wheels 906 | 29 449 262 159 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 110 Average Speed 135 | 82 91 120 169 185 Slowest Speed 750 | 100 110 400 750 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 63 76 48 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . 4 20 77 13 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 110 | . 4 20 73 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2321 | 43 518 674 877 209 Wait 90 | . 7 30 10 43 Move 1951 | 35 448 603 756 109 Hop . | . . . . . Pick Up 41 | 1 11 7 16 6 Fast Attach 21 | 6 4 3 5 3 Attach 31 | . 5 4 11 11 Detach 5 | . 1 . 3 1 Swap 1 | 1 . . . . Drop 10 | . 3 2 3 2 Fire 154 | . 37 21 65 31 Melee 1 | . . . . 1 Ram 8 | . 2 3 2 1 Kick 4 | . . 1 2 1 Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Entered Mines 598 | -10/Mines | Met a Derelict bent on vengeance 775 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 823 | -10/Mines | Assembled infested the area 885 | -10/Mines | Core integrity fell below 50% 928 | -10/Mines | Lost 6 parts (2n1u3w) 1342 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1412 | -10/Mines | Learned location of 1 exit from Materials 1412 | -10/Mines | Discovered new exit (range 9) 1425 | -10/Mines | Entered Materials 1425 | -9/Materials | Evolved 2 slots: Utility x2 1426 | -9/Materials | Identified exit to Materials 1894 | -9/Materials | Destroyed 8 combat bots 2304 | -9/Materials | Lost 4 parts (1p2n1u) 2516 | -9/Materials | Lost 4 parts (1p2n1w) 2940 | -9/Materials | Entered another Materials area 2940 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3136 | -8/Materials | Lost 12 parts (2p2n2u6w) 3194 | -8/Materials | Core integrity fell below 50% 3274 | -8/Materials | Core integrity fell below 20% 3290 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 60 matter. G-47 Trooper destroyed. Acquired 11 matter. Slammed into W-25 Informer. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Acquired Carbon-fiber Leg. Slammed into T-07 Excavator. Acquired 5 matter. Acquired Adv. Heat Sink. U-05 Engineer lays Concrete. Acquired 10 matter. R-06 Scavenger collects Hvy. Assault Rifle. Hvy. Laser destroyed. R-06 Scavenger collects Imp. Heat Sink. Adv. Heat Sink destroyed. Heat Sink destroyed. Material Compactor disabled. Carbon-fiber Leg destroyed. 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