Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 00:36:05 Player: Boris Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (177) 885 Value Destroyed (7595) 7595 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (8294) 8294 TOTAL SCORE: 25674 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 841 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1008 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1322 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 4/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Assembled Combat Suite Improved Armor Integrity Analyzer Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (512) Vortex Driver (23) Core Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Wheel > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Core Analyzer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Zionite Biocell Vortex Driver Hardcell Cannon Thermoblaster Vortex Lance [Rating: 179] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Medium Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Assembled Biocell Array Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Targeting Computer Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Impact Weapon Hammer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . 2 . . . . . 2 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Utility 8 | . . . . . 2 1 . 1 . . . . . 1 2 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 240 | 7 11 7 . 3 18 5 9 19 2 . 5 41 5 12 24 3 20 17 4 21 7 Power 20 | 1 2 1 . . 1 . 1 1 . . 1 4 . . 2 . 2 1 . 2 1 Engine 7 | 1 2 1 . . . . . 1 . . . 1 . . 1 . . . . . . Core 6 | . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . 1 Reactor 7 | . . . . . . . . . . . . 2 . . 1 . 1 1 . 2 . Propulsion 54 | 2 3 1 . . 6 1 1 6 . . . 10 1 2 7 . 5 2 1 6 . Treads 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Leg 29 | 2 3 1 . . 6 1 1 2 . . . 3 . 1 3 . 3 2 . 1 . Wheel 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . Hover 14 | . . . . . . . . 4 . . . 7 . . 3 . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . 5 . Utility 102 | 2 3 3 . 2 6 1 4 8 2 . . 18 2 7 8 2 10 8 2 12 2 Device 52 | 1 2 1 . 1 3 . 2 8 2 . . 6 1 3 4 2 7 3 . 6 . Storage 4 | 1 1 . . . . . . . . . . 2 . . . . . . . . . Processor 12 | . . . . . 1 1 . . . . . . . 1 1 . 1 2 . 3 2 Hackware 7 | . . . . . 1 . . . . . . . . 2 . . 2 . . 2 . Protection 27 | . . 2 . 1 1 . 2 . . . . 10 1 1 3 . . 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 2 . 1 5 3 3 4 . . 4 9 2 3 7 1 3 6 1 1 4 Energy Gun 13 | 2 2 1 . . 3 . . . . . . 1 . . 2 1 1 . . . . Energy Cannon 22 | . . . . . . 3 3 1 . . 2 3 . 3 1 . . 2 . . 4 Ballistic Gun 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . Launcher 13 | . . 1 . 1 1 . . 1 . . 2 3 1 . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . . 1 . . 1 . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 1 . 2 . . 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . . 3 . . 1 13 . 1 . . . 6 . 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . Parts Lost 77 | . 4 . . . . . 1 2 . . . 12 . 4 12 . 17 1 1 19 4 Power 9 | . 2 . . . . . 1 . . . . 1 . . 1 . 2 . . 2 . Propulsion 26 | . 1 . . . . . . 1 . . . 4 . 1 5 . 4 . . 9 1 Utility 29 | . . . . . . . . 1 . . . 6 . 2 1 . 9 1 1 6 2 Weapon 13 | . 1 . . . . . . . . . . 1 . 1 5 . 2 . . 2 1 Highest Loss Streak 11 | . 2 . . . . . 1 1 . . . 10 . 2 5 . 9 1 1 11 3 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . Average Slot Usage (%) 81 | . 96 100 100 100 99 89 97 88 80 80 79 71 86 80 66 55 66 86 83 75 22 Engine 3 | . 12 14 14 14 2 . . 4 6 6 1 3 . . . 5 1 . . . . Core 1 | . . . . . 6 7 7 1 . . 4 2 . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 6 5 3 . 3 4 5 6 . Leg 18 | . 27 28 28 28 36 30 30 28 . . . 14 31 22 10 . 8 16 21 18 . Hover 5 | . . . . . . . . 3 26 26 26 12 . . 2 10 3 . . . . Device 10 | . 12 6 . . 9 7 10 13 13 13 13 5 4 2 5 10 17 22 18 16 4 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 8 13 11 10 10 6 5 4 3 . Processor 3 | . . . . . 8 7 7 6 6 6 6 2 . 1 5 5 5 5 6 3 6 Hackware 1 | . . . . . 2 7 7 2 . . . . . 5 5 5 3 . . 4 3 Protection 4 | . . 7 14 14 6 . 2 . . . . 5 7 5 3 . 2 8 8 4 . Energy Gun 3 | . 24 13 14 . 17 2 . . . . . . . . 1 2 . . . . . Energy Cannon 7 | . . . . . . 15 22 18 6 6 10 9 13 12 6 . 2 8 9 7 . Launcher 1 | . . . . 14 . . . . . . 4 1 . . 1 . . 2 . . . Impact Weapon 2 | . 3 14 14 14 . 2 . . 6 6 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 5 3 2 5 5 1 1 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 29 32 30 32 36 45 60 58 50 49 57 65 62 88 83 27 80 112 103 106 6 Greatest Support 145 | 20 20 20 20 20 43 46 48 65 50 50 50 136 136 116 103 23 135 140 140 145 6 Greatest Overweight (x) 4 | . 2 1 1 1 . 1 1 1 . . 1 1 . . 3 1 2 1 2 4 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 15 15 15 15 15 40 40 40 40 40 40 5 5 5 5 Average Capacity 18 | 7 13 15 15 15 15 15 15 15 15 15 15 21 40 40 40 40 13 5 5 5 5 Most Carried 40 | 2 14 15 15 15 15 15 15 15 15 14 15 40 40 40 40 40 40 5 5 5 5 Average Carried 17 | 1 8 14 15 14 14 13 13 14 14 14 14 16 39 39 37 39 13 4 4 4 4 Final Capacity 40 | 8 15 15 15 15 15 15 15 15 15 15 15 40 40 40 40 40 5 5 5 5 5 Final Carried 40 | 2 14 15 15 15 15 13 15 15 14 14 15 40 40 39 40 39 5 5 5 4 5 Class Distribution -------------------- 25% | Mutant 18% | Hauler-Mutant 13% | Golem 10% | Scout 5% | Hauler-Scout 4% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Commander-Golem 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Scout | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Generator-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Matter Collected 3632 | 270 102 78 . 66 171 . 155 423 60 . 54 715 73 130 359 44 492 160 45 180 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10335 | 120 650 403 . 129 114 . 512 603 60 . . 1804 520 1163 1142 16 973 466 356 1261 43 Parts 361 | 8 42 9 . 3 12 . 26 14 . . . 31 14 57 44 1 22 6 17 52 3 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . 1 1 . . . . . . Recyclers Shooed 8 | . 6 . . . . . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . 13 . . . 18 . 15 . . Prevented 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 192 | . 16 5 . 3 4 . 9 9 . . . 55 10 20 18 . 18 6 4 15 . Melee 32 | . . 1 . . . . . . . . . 8 . . 4 . 13 . 1 5 . Guns 19 | . 16 . . . 1 . . . . . . . . . 2 . . . . . . Cannons 69 | . . . . . . . 8 6 . . . 6 6 19 3 . 5 4 2 10 . AOE 63 | . . 3 . 3 3 . . 3 . . . 40 3 . 6 . . 2 . . . Classes Destroyed 24 | 2 5 1 . . 2 . 3 2 . . . 4 1 . . . . 3 . . 1 Worker 4 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . . Builder 6 | . 1 1 . . . . . . . . . . . 2 2 . . . . . . Tunneler 4 | 2 . 1 . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . 2 . . . . . . . . . . . . 1 1 . . . . . . Recycler 8 | 1 . 4 . . . . . 1 . . . . . . . . . . . 2 . Operator 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . Watcher 4 | . 1 . . . . . . . . . . . . 1 1 . . . . 1 . Swarmer 44 | . 5 5 . . 3 . . . . . . . 4 6 4 . 13 . . 4 . Grunt 41 | . 11 . . 3 . . 3 5 . . . . 4 7 3 . . . . 5 . Brawler 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . . . . . . Hunter 18 | . . . . . . . 1 2 . . . . . 2 6 . . 1 2 4 . Programmer 10 | . . . . . . . . 1 . . . . . 5 3 . . . . 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . Assembled 37 | . . . . . . . . . . . . 37 . . . . . . . . . Golem 21 | . . . . . . . . . . . . 14 1 . 1 . 5 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 36 | 3 6 4 . 3 4 . 4 4 . . . 36 4 7 5 . 7 2 2 5 1 Combat Bots Only 34 | . 6 3 . 3 3 . 4 4 . . . 34 4 7 4 . 7 2 2 5 . Max Kills in Single Turn 12 | 1 1 2 . 2 3 . 2 3 . . . 12 3 1 2 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . 2 . 2 3 . . 3 . . . 12 3 . 2 . . 1 . . . Melee 1 | . . 1 . . . . . . . . . 1 . . 1 . 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Damage Taken 17636 | . 736 114 . 108 303 . 519 563 . 12 . 1913 774 1294 2606 25 2786 941 789 3509 644 Core 2972 | . 143 24 . 45 38 . 30 65 . . . 212 47 182 326 . 353 89 106 791 521 Absorbed by Shields 943 | . . . . . . . . . . . . . . . . . 504 439 . . . Redirected to Shielding 94 | . . . . . . . . . . . . 94 . . . . . . . . . Regen/Repaired (Parts) 387 | . 25 . . . 128 . . . . . 193 . . . 41 . . . . . . Core Remaining (%) 67 | 100 . . . 15 93 . 95 . . . . . 61 81 . . . . 24 . . Volleys Fired 474 | 6 69 2 . 2 15 . 20 27 . 3 . 63 16 64 49 17 30 34 9 45 3 Largest 3 | 2 2 1 . 1 2 . 3 3 . 2 . 2 2 3 3 1 2 3 2 2 1 Hottest 260 | 90 90 33 . 33 112 . 255 255 . 113 . 170 50 200 225 225 225 260 50 50 100 Shots Fired 802 | 12 128 2 . 2 29 . 58 66 . 4 . 83 31 119 70 18 37 44 16 80 3 Gun 195 | 12 128 . . . 28 . . . . 1 . . . . 5 18 3 . . . . Cannon 556 | . . . . . . . 58 63 . 3 . 58 30 119 56 . 34 36 16 80 3 Launcher 51 | . . 2 . 2 1 . . 3 . . . 25 1 . 9 . . 8 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 1 . . . . 6 . 10 . . . . Thermal 699 | 12 115 . . . 28 . 58 63 . 3 . 58 30 117 40 18 27 34 16 80 . Explosive 43 | . . 2 . 2 1 . . 3 . . . 25 1 . 9 . . . . . . Electromagnetic 30 | . 13 . . . . . . . . . . . . 2 15 . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . 10 . . 3 Robot Hit Streak 35 | 4 19 . . 2 5 . 9 7 . . . 27 6 13 7 . 11 5 3 35 3 Robot Miss Streak 4 | 2 4 . . . 3 . 3 2 . . . 4 2 3 3 . 3 2 3 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 612 | 8 84 11 . 2 17 . 35 33 1 . . 96 21 77 60 1 65 16 15 68 2 Core Hits 450 | 4 37 5 . 4 10 . 13 22 . . . 167 15 26 42 1 35 33 5 31 . Critical Kills 4 | . . . . . . . 1 . . . . 2 . . 1 . . . . . . Critical Parts Destroyed 7 | . . 1 . . . . . . . . . 6 . . . . . . . . . Critical Strikes 40 | 1 7 1 . . . . 1 . . . . 9 1 . 6 1 10 2 1 . . Burn 8 | 1 7 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . Smash 9 | . . 1 . . . . . . . . . 8 . . . . . . . . . Impale 18 | . . . . . . . . . . . . 1 1 . 4 1 10 . 1 . . Sunder 2 | . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 262 | . 1 14 . 1 1 . . 3 7 1 1 76 9 1 29 10 71 . 6 26 5 Impact 47 | . 1 14 . 1 1 . . 3 7 1 1 18 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 191 | . . . . . . . . . . . . 58 9 1 29 10 71 . 6 7 . Entropic 24 | . . . . . . . . . . . . . . . . . . . . 19 5 Sneak Attacks 16 | . . 7 . 1 . . . . . . . 1 . 1 4 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31538 | 92 1049 716 . 299 408 . 901 1835 121 . . 8319 1126 3666 3338 52 2675 2457 487 3755 242 Guns 1508 | 92 1030 . . . 252 . . . . . . . . . 102 . 32 . . . . Cannons 14178 | . . . . . . . 901 972 . . . 1945 823 3562 1217 . 895 943 373 2476 71 Explosions 8307 | . . 200 . 228 134 . . 827 . . . 4150 167 . 1026 . . 1514 . 61 . Melee 7405 | . . 516 . 71 . . . . 121 . . 2224 136 73 962 52 1748 . 114 1218 170 Ramming 140 | . 19 . . . 22 . . 36 . . . . . 31 31 . . . . . 1 Kinetic 358 | . . . . . . . . . . . . . . . 115 . 243 . . . . Thermal 15974 | 92 929 88 . . 252 . 901 972 . . . 1945 823 3530 940 . 684 1969 373 2476 . Explosive 6524 | . . 112 . 228 134 . . 707 . . . 4150 167 . 1026 . . . . . . Electromagnetic 578 | . 101 . . . . . . 120 . . . . . 32 264 . . . . 61 . Impact 1649 | . . 516 . 71 . . . . 121 . . 941 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 4432 | . . . . . . . . . . . . 1283 136 73 962 52 1748 . 114 64 . Entropic 1883 | . . . . . . . . . . . . . . . . . . 488 . 1154 241 Highest Corruption 17 | . . . . . . . . . . . . . . 5 15 15 15 15 . 17 17 Average Corruption 10 | . . . . . . . . . . . . . . 3 9 15 15 15 . 9 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Effects 116 | . . . . . . . . . . . . . . 15 12 22 59 2 . 5 1 Message Errors 32 | . . . . . . . . . . . . . . 2 4 4 18 1 . 3 . Matter Fused 25 | . . . . . . . . . . . . . . 4 2 6 13 . . . . Heat Flow Errors 15 | . . . . . . . . . . . . . . 2 1 2 10 . . . . Energy Discharges 10 | . . . . . . . . . . . . . . 1 4 2 1 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . . . . . . . . . . 1 . 3 9 . . . . Data Loss (major) 6 | . . . . . . . . . . . . . . 1 . 1 2 1 . 1 . Misfires 4 | . . . . . . . . . . . . . . 2 . 1 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . 2 2 . . . . Weapon Failures 5 | . . . . . . . . . . . . . . 2 1 . 2 . . . . Overload Shots 7 | . . . . . . . . . . . . . . . 3 2 2 . . . . Overflow Damage 2146 | . . 219 . 44 . . 24 12 91 . . 500 6 326 344 . 253 26 . 170 131 Projectiles 512 | . . . . . . . 24 6 . . . . 6 326 49 . 26 25 . 34 16 Explosions 183 | . . 38 . 13 . . . . . . . 99 . . 32 . . 1 . . . Melee 1451 | . . 181 . 31 . . . 6 91 . . 401 . . 263 . 227 . . 136 115 Knockbacks 12 | . . 4 . . 1 . . . . . . 4 . . 1 . 2 . . . . Impact 9 | . . 4 . . 1 . . . . . . 4 . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . 62 . . . 49 . . . 8 . . 34 . . . . . . Shots 7 | . . . . 2 . . . 2 . . . 1 . . 2 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 14 | . 5 . . . 1 . . 1 . . . . . 2 4 . . . . . 1 Kicked 13 | . 5 . . . 1 . . 1 . . . . . 2 4 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 76 241 . . 14 114 . 203 369 . 70 . 334 168 373 411 232 234 200 . 21 8 Average Temperature 88 | 40 77 . . 12 31 . 77 112 . 32 . 111 50 105 131 54 94 91 . 8 6 Received Heat Transfer 2259 | . 288 . . 27 153 . 180 135 . . . 265 174 189 57 . 66 168 72 307 178 Effects 6 | . . . . . . . . 2 . . . . . . 3 . . 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . Parts Fried 13 | . 1 6 . 2 . . . . . . . . . . 3 . . . . 1 . Impact Corruptions 25 | . . 9 . 1 . . . 1 5 . . 9 . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . Parts Melted 27 | 1 6 . . . . . 4 5 . . . . . 2 5 . . 1 . 3 . Heat Transferred 16189 | 322 2985 100 . . 629 . 1525 1147 . . . 795 400 2170 1157 . 450 2884 250 1375 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Peak Influence 607 | 15 309 192 . 108 260 118 279 496 . . . . . 331 607 . . . . 442 410 Initial 237 | . 9 45 . . . 118 82 146 . . . . . 75 107 . . . . 67 237 Average 169 | 4 183 35 . 91 98 118 208 259 . . . . . 158 389 . . . . 197 272 Maximum Alert Level 2 | . 1 . . . 1 . 1 2 . . . . . 1 2 . . . . 2 2 Low Security (%) 62 | 100 54 100 . 100 75 100 40 42 . . . . . 64 19 . . . . 50 . Level 1 29 | . 45 . . . 24 . 60 45 . . . . . 35 17 . . . . 43 97 Level 2 7 | . . . . . . . . 11 . . . . . . 63 . . . . 6 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 38 | . 5 . . 1 2 . 2 8 . . . . . 9 3 . . . . 3 5 Investigation 15 | . 3 . . 1 1 . . 6 . . . . . 2 . . . . . 1 1 Extermination 5 | . . . . . . . . 1 . . . . . 2 1 . . . . 1 . Reinforcement 18 | . 2 . . . 1 . 2 1 . . . . . 5 2 . . . . 1 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . 2 2 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Distress Signals 12 | . 1 . . . 1 . . . . . . . . 1 4 . . 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 25 4 . 3 18 . 8 13 . 5 . 70 9 28 23 4 21 66 4 42 21 Peak Tracking Total 37 | . 4 3 . 3 5 . 3 4 . 4 . 37 4 6 9 3 7 18 2 16 13 Tactical Retreats 18 | . 1 . . . . . . 3 . 1 . . . . 3 2 2 2 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Traps Triggered 9 | . 1 . . . . . 1 2 . . . . . 3 . . . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . 10 Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . 12 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Machines Disabled 25 | . 1 2 . 1 . . 1 5 . . . 5 . 1 3 . . 2 . 2 2 Max in Single Turn 4 | . 1 1 . 1 . . 1 4 . . . 1 . 1 1 . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Machines Accessed 33 | . 5 . 1 . 5 1 . 3 . . 1 . . 3 6 . 1 4 . 2 1 Terminals 22 | . 3 . . . 4 1 . 3 . . . . . 3 5 . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 92 | . 15 . 1 . 18 1 . 8 . . 4 . . 8 12 . 3 13 . 4 5 Successful 48 | . 5 . 1 . 12 1 . 1 . . 4 . . . 4 . 3 13 . 1 3 Failed 43 | . 10 . . . 5 . . 7 . . . . . 8 8 . . . . 3 2 Catastrophic 13 | . 6 . . . 1 . . 1 . . . . . 1 3 . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 41 | . 12 . . . 9 . . 2 . . 6 . . 4 3 . . 1 . . 4 Terminals 60 | . 11 . . . 13 1 . 8 . . . . . 8 10 . . . . 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 3 . . . 5 . . . . . . . . . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . 2 . 1 . 7 1 . 1 . . 4 . . . 1 . 3 13 . 1 3 Record 16 | . . . 1 . . . . . . . . . . . . . 3 12 . . . Part Schematic 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 4 . . . . . . . . . 2 . . . . . . Scan Component 4 | . 1 . . . 2 . . . . . . . . . 1 . . . . . . Repair 4 | . 1 . . . 2 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . Terminals 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Botnet 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 5 . . 3 . . . . . 3 4 . . . . 2 1 Full Trace Events 9 | . 2 . . . 1 . . 3 . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 . . . . . 19 . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 . . . . . . . . . 1 . . . . . . Time 109 | . 26 . . . 52 . . . . . . . . . 31 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Total Allies 14 | . . . . 3 . . . . . . 6 1 . . . . . 4 . . . Largest Group 6 | . . . . 3 3 1 1 . . . 6 6 . . . . . 4 . . . Highest-Rated Group 426 | . . . . 40 40 16 16 . . . 345 426 . . . . . 224 . . . Highest-Rated Ally 119 | . . . . 16 16 16 16 . . . 96 119 . . . . . 56 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 171 | . . . . . 16 . 3 . . . . 116 . . . . . 36 . . . Total Damage 8155 | . . . . . 198 . 31 . . . . 5850 . . . . . 2076 . . . Kills 38 | . . . . . 3 . . . . . . 25 . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 3 . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Turns Passed 15490 | 93 916 1334 257 446 361 28 320 753 412 384 773 1942 781 1291 665 447 1390 1319 723 715 140 Spaces Moved 9981 | 55 379 669 136 228 218 16 128 534 692 290 956 1465 521 703 368 423 576 934 164 366 160 Core 166 | 4 . . . . . . . . . . . . . . . . . 48 2 57 55 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 4951 | 51 379 669 136 228 218 16 128 385 . . . 328 521 703 176 . 109 499 162 243 . Wheels 510 | . . . . . . . . . . . . . . . 39 . 84 387 . . . Hover 4183 | . . . . . . . . 149 692 290 956 1137 . . 153 423 383 . . . . Flight 171 | . . . . . . . . . . . . . . . . . . . . 66 105 Fastest Speed 34 | 50 120 190 190 190 120 120 112 48 48 48 48 48 132 130 56 56 56 50 50 34 40 Average Speed 104 | 114 173 190 190 190 120 137 165 95 48 48 75 73 132 134 108 56 80 114 124 98 43 Slowest Speed 260 | 120 260 190 190 190 120 190 190 187 48 48 98 180 135 140 190 116 180 133 150 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . 3 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 48 | 4 59 99 52 42 20 1 84 17 86 43 89 92 57 28 13 54 61 91 37 13 23 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . 1 1 1 . . . . . 2 . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . 1 1 1 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . 1 1 . . 1 1 1 . . Scrap Searched 19 | . . 1 . 1 . . . . 6 2 4 . 3 . . 1 1 . . . . Spaces Dug 134 | . 1 . . 9 1 . . 14 6 4 . 33 6 3 7 19 6 7 1 14 3 Terrain Destroyed 468 | . 1 28 . 20 14 . . 50 6 4 . 126 25 33 66 19 19 20 7 26 4 Melee 41 | . 1 . . . 1 . . 3 6 1 . . 2 . 6 8 5 . 1 5 2 Projectile 158 | . . . . . . . . 24 . 3 . 9 14 33 8 11 14 13 6 21 2 AOE 269 | . . 28 . 20 13 . . 23 . . . 117 9 . 52 . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Qua Total 13858 | 69 504 707 135 236 290 21 196 716 756 528 1010 2098 561 932 517 599 1350 1143 659 611 220 Wait 2484 | . 22 1 . 1 19 . 21 103 54 235 39 370 3 130 17 144 624 88 466 126 21 Move 9946 | 54 378 668 135 227 217 15 127 533 691 289 955 1464 520 702 367 422 575 933 163 358 153 Hop 6 | . . . . . . . . . . . . . . . . . . . . 3 3 Pick Up 149 | 2 13 8 . 1 9 . 7 12 1 . 4 38 4 10 11 . 12 8 2 5 2 Fast Attach 117 | 7 2 . . . 3 . 4 7 . . 2 27 1 4 8 1 16 11 3 18 3 Attach 67 | . 3 2 . . 4 2 4 2 . . 2 13 . 5 14 2 4 2 . 3 5 Detach 83 | . 1 . . . . 1 2 3 . . . 13 . 5 13 2 11 8 5 15 4 Swap 57 | . 6 5 . 3 11 3 1 10 2 . 1 1 4 3 2 . . 4 1 . . Drop 141 | . 4 7 . 1 10 . 10 15 1 . 6 33 4 6 3 1 7 16 4 11 2 Fire 474 | 6 69 2 . 2 15 . 20 27 . 3 . 63 16 64 49 17 30 34 9 45 3 Melee 262 | . 1 14 . 1 1 . . 3 7 1 1 76 9 1 29 10 71 . 6 26 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 13 | . 5 . . . 1 . . 1 . . . . . 2 4 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . 1 18 Rewire 39 | . . . . . . . . . . . . . . . . . . 39 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / *Qua x2) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 612 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Core integrity fell below 50% 726 | -10/Materials | Identified exit to Mines 840 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Repaired Heat Sink? 1010 | -10/Materials | Entered Mines 1036 | -10/Mines | Learned Materials garrison access intel 1249 | -10/Mines | Discovered new exit (range 9) 1267 | -10/Mines | Learned location of Storage (-7) 1682 | -10/Mines | Discovered new exit (range 9) 1689 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2103 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2336 | -10/Mines | Discovered new exit (range 5) 2344 | -10/Mines | Entered Exiles 2392 | -10/Exiles | Met 8R-AWN 2422 | -10/Exiles | Met EX-HEX 2477 | -10/Exiles | Met EX-BIN 2508 | -10/Exiles | Met EX-DEC 2515 | -10/Exiles | Learned location of Zion (-6) 2586 | -10/Exiles | Discovered new exit (range 10) 2601 | -10/Exiles | Entered Mines 2604 | -9/Mines | Met a Derelict shopkeep closing up shop 2606 | -9/Mines | Core integrity fell below 20% 2630 | -9/Mines | Met a Derelict bent on vengeance 2750 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2986 | -9/Mines | Discovered new exit (range 12) 3047 | -9/Mines | Entered Materials 3047 | -8/Materials | Accompanied by 3 allies 3047 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3048 | -8/Materials | Identified exit to Factory 3197 | -8/Materials | Repaired Lgt. Armor Plating 3224 | -8/Materials | Repaired Aluminum Leg 3341 | -8/Materials | Central database locked down 3382 | -8/Materials | Build established: Scavenger-Mutant 3408 | -8/Materials | Entered Factory 3408 | -7/Factory | Accompanied by 1 ally 3408 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3409 | -7/Factory | Identified exit to Storage 3436 | -7/Factory | Identified exit to DSF 3436 | -7/Factory | Entered DSF 3436 | -7/DSF | Accompanied by 1 ally 3464 | -7/DSF | Additional patrols routed to DSF 3594 | -7/DSF | Found Prototype Device 3619 | -7/DSF | Sterilization system engaged 3639 | -7/DSF | Ambient heat levels rising (+10) 3654 | -7/DSF | Ambient heat levels rising (+10) 3669 | -7/DSF | Ambient heat levels rising (+10) 3679 | -7/DSF | Discovered new exit (range 15) 3684 | -7/DSF | Ambient heat levels rising (+10) 3697 | -7/DSF | Build established: Scavenger-Gunner 3699 | -7/DSF | Ambient heat levels rising (+10) 3714 | -7/DSF | Ambient heat levels rising (+10) 3729 | -7/DSF | Ambient heat levels rising (+10) 3744 | -7/DSF | Ambient heat levels rising (+10) 3756 | -7/DSF | Entered Factory 3756 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4097 | -6/Factory | Identified Active Sensor Suite 4483 | -6/Factory | Identified exit to Lower Caves 4509 | -6/Factory | Entered Lower Caves 4671 | -6/Lower Caves | Spotted B-75 Beast 4699 | -6/Lower Caves | Build established: Scout 4703 | -6/Lower Caves | Encountered a Warlord checkpoint 4758 | -6/Lower Caves | Identified exit to Lower Caves 4921 | -6/Lower Caves | Entered another Lower Caves area 4923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5034 | -6/Lower Caves | Discovered new exit (range 11) 5305 | -6/Lower Caves | Identified exit to Zion 5305 | -6/Lower Caves | Entered Zion 5310 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5332 | -6/Zion | Given A8's code to call for help 5333 | -6/Zion | Discovered new exit (range 15) 5448 | -6/Zion | Found Prototype Launcher 5448 | -6/Zion | Identified Gui. Missile Launcher 5488 | -6/Zion | Learned Factory security intel 5529 | -6/Zion | Visited the Megawrench Repair Shop 5628 | -6/Zion | Found CR-A16's Pointy Stick 5829 | -6/Zion | Megawrench repaired 6 parts 5834 | -6/Zion | Build established: Skirmisher 5927 | -6/Zion | Imprinted 5929 | -6/Zion | Declared Zion's savior 6012 | -6/Zion | Opened final containment barrier to the Deep Caves 6030 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6035 | -6/Zion | Discovered new exit (range 3) 6035 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6038 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6038 | -6/Zion | Identified exit to Deep Caves 6078 | -6/Zion | Entered Deep Caves 6078 | -6/Deep Caves | Accompanied by 6 allies 6079 | -6/Deep Caves | Met 5H-AD0 6254 | -6/Deep Caves | Z-Facility disabled 6263 | -6/Deep Caves | Attacked by Z-Imprinter 6278 | -6/Deep Caves | Allies destroyed Z-Imprinter 6470 | -6/Deep Caves | Found Prototype Protection 6470 | -6/Deep Caves | Identified Zio. Weapon Casing 6558 | -6/Deep Caves | Discovered new exit (range 7) 6561 | -6/Deep Caves | Identified exit to Proximity Caves 6591 | -6/Deep Caves | Build established: Scout 6733 | -6/Deep Caves | Found Prototype Protection 6733 | -6/Deep Caves | Identified Zio. Heavy Carapace 6810 | -6/Deep Caves | Triggered Deep Caves wall 6810 | -6/Deep Caves | Spotted AS-61874 6810 | -6/Deep Caves | Spotted AS-62200 6821 | -6/Deep Caves | Destroyed AS-62200 6825 | -6/Deep Caves | Exposed GOLEM chamber 6833 | -6/Deep Caves | Destroyed AS-61874 6842 | -6/Deep Caves | Spotted as-36163 6858 | -6/Deep Caves | Destroyed 34 combat bots 6863 | -6/Deep Caves | Destroyed as-36163 6872 | -6/Deep Caves | Found GOLEM Unit 6906 | -6/Deep Caves | Lost 10 parts (1p3n5u1w) 6918 | -6/Deep Caves | Spotted as-79806 6945 | -6/Deep Caves | Destroyed as-79806 7010 | -6/Deep Caves | Found Prototype Device 7010 | -6/Deep Caves | Identified Exp. Thermal Shield 7369 | -6/Deep Caves | Found Prototype Storage 7369 | -6/Deep Caves | Identified Lightpack 2.0 7427 | -6/Deep Caves | Found GOLEM Unit 7455 | -6/Deep Caves | Found GOLEM Unit 7470 | -6/Deep Caves | Found GOLEM Unit 7533 | -6/Deep Caves | Found GOLEM Unit 7582 | -6/Deep Caves | Found GOLEM Unit 7588 | -6/Deep Caves | Found GOLEM Unit 7641 | -6/Deep Caves | Found GOLEM Unit 7646 | -6/Deep Caves | Found GOLEM Unit 7648 | -6/Deep Caves | Build established: Hauler-Mutant 7651 | -6/Deep Caves | Found GOLEM Unit 7657 | -6/Deep Caves | Found GOLEM Unit 7662 | -6/Deep Caves | Found GOLEM Unit 7667 | -6/Deep Caves | Found GOLEM Unit 7705 | -6/Deep Caves | Found GOLEM Unit 7711 | -6/Deep Caves | Found GOLEM Unit 7873 | -6/Deep Caves | Found Zio. Weapon Casing 7887 | -6/Deep Caves | Found Zio. Weapon Casing 8020 | -6/Deep Caves | Entered Proximity Caves 8632 | -5/Proximity Caves | Spotted B-75 Beast 8667 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8671 | -5/Proximity Caves | Destroyed B-75 Beast 8785 | -5/Proximity Caves | Discovered new exit (range 12) 8801 | -5/Proximity Caves | Entered Factory 8801 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9335 | -5/Factory | Discovered new exit (range 15) 9697 | -5/Factory | Destroyed 7 combat bots 10071 | -5/Factory | Discovered new exit (range 15) 10092 | -5/Factory | Entered another Factory area 10092 | -4/Factory | Evolved 2 slots: Utility x2 10101 | -4/Factory | Identified exit to Upper Caves 10327 | -4/Factory | Repaired Adv. Particle Charger 10462 | -4/Factory | Lost 5 parts (1p1u3w) 10597 | -4/Factory | System corruption reached 10% 10614 | -4/Factory | Lost 4 parts (3n1w) 10757 | -4/Factory | Entered Upper Caves 10785 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11128 | -4/Upper Caves | Build established: Hauler-Scout 11199 | -4/Upper Caves | Discovered new exit (range 9) 11203 | -4/Upper Caves | Identified exit to Upper Caves 11204 | -4/Upper Caves | Entered another Upper Caves area 11235 | -4/Upper Caves | Learned location of 1 exit from Factory 11235 | -4/Upper Caves | Learned location of 1 exit from Research 11309 | -4/Upper Caves | Learned Research garrison access intel 11618 | -4/Upper Caves | Found GOLEM Unit 11633 | -4/Upper Caves | Lost 9 parts (1p1n6u1w) 11669 | -4/Upper Caves | Destroyed 7 combat bots 11880 | -4/Upper Caves | Core integrity fell below 50% 11956 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 11985 | -4/Upper Caves | Spotted as-15404 12057 | -4/Upper Caves | Destroyed as-15404 12240 | -4/Upper Caves | Build established: Golem 12591 | -4/Upper Caves | Discovered new exit (range 3) 12594 | -4/Upper Caves | Entered Warlord 12634 | -4/Warlord | System corruption cleaned by Quarantine Array 13059 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13066 | -4/Warlord | Build established: Commander-Golem 13068 | -4/Warlord | Rebuked by Warlord 13085 | -4/Warlord | Found Prototype Device 13085 | -4/Warlord | Identified System Purifier 13088 | -4/Warlord | Found Prototype Processor 13088 | -4/Warlord | Identified Exp. Core Analyzer 13093 | -4/Warlord | Warlord's base attacked by MAIN.C 13113 | -4/Warlord | Found Prototype Reactor 13394 | -4/Warlord | Found Prototype Energy Cannon 13394 | -4/Warlord | Identified Vortex Driver 13397 | -4/Warlord | Found Prototype Piercing Weapon 13397 | -4/Warlord | Identified Vortex Lance 13400 | -4/Warlord | Identified Vortex Chain Reactor 13404 | -4/Warlord | Found Vortex Driver 13443 | -4/Warlord | Warlord forces counterattacked 13537 | -4/Warlord | Spotted Striker 13538 | -4/Warlord | Spotted Striker 13549 | -4/Warlord | Allies destroyed Striker 13551 | -4/Warlord | Spotted Executioner 13561 | -4/Warlord | Destroyed Executioner 13665 | -4/Warlord | Spotted B-90 Cyclops 13669 | -4/Warlord | Spotted Executioner 13670 | -4/Warlord | Destroyed Executioner 13682 | -4/Warlord | Spotted Executioner 13768 | -4/Warlord | Warlord base infiltrated, sounded retreat 13873 | -4/Warlord | Spotted Striker 13877 | -4/Warlord | Spotted Striker 13878 | -4/Warlord | Spotted Executioner 13880 | -4/Warlord | Build established: Golem 13901 | -4/Warlord | Spotted Striker 13902 | -4/Warlord | Spotted Striker 13906 | -4/Warlord | Discovered new exit (range 15) 13913 | -4/Warlord | Entered Proximity Caves 14372 | -3/Proximity Caves | Spotted B-86 Titan 14387 | -3/Proximity Caves | Destroyed B-86 Titan 14395 | -3/Proximity Caves | Found Hvy. Reflective Plating 14584 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14629 | -3/Proximity Caves | Discovered new exit (range 7) 14636 | -3/Proximity Caves | Entered Research 14636 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14637 | -3/Research | Identified exit to Research 14638 | -3/Research | Loaded intel: 4 garrison access locations 15055 | -3/Research | Identified exit to Armory 15055 | -3/Research | Identified exit to Quarantine 15154 | -3/Research | Crushed by falling debris 15185 | -3/Research | Lost 3 parts (1p1u1w) 15212 | -3/Research | Crushed by falling debris 15252 | -3/Research | System corruption reached 10% 15291 | -3/Research | Core integrity fell below 50% 15305 | -3/Research | Lost 11 parts (1p5n4u1w) 15351 | -3/Research | Entered Quarantine 15354 | -3/Quarantine | Found Alien Artifact 15354 | -3/Quarantine | Identified Core Reset Matrix 15354 | -3/Quarantine | Used Core Reset Matrix 15358 | -3/Quarantine | Detected hypermatrix surge 15358 | -3/Quarantine | Sensed 7 artifacts in vicinity 15381 | -3/Quarantine | Lost 4 parts (4n) 15425 | -3/Quarantine | Cryocooling Duct disabled 15440 | -3/Quarantine | Ambient heat levels rising (+20) 15440 | -3/Quarantine | Non-combat units ordered to evacuate 15460 | -3/Quarantine | Found Core Cannon 15467 | -3/Quarantine | Lost 3 parts (1n1u1w) 15485 | -3/Quarantine | Scanned by Researcher 15487 | -3/Quarantine | Core integrity fell below 20% 15491 | -3/Quarantine | Discovered exit to Research (range 9) 15491 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15485_ C-55 Analyst is analyzing... 15485_ ALERT: Encountered unknown unique technology, formulating response. 15486_ Slug penetrates G-67 Veteran. 15487_ Vortex penetrates Wall. 15487_ Destroyed Unknown Hover Unit. 15487_ Slug penetrates Wall. 15487_ Slug penetrates Repair Station. 15487_ Repair Station disabled. 15487_ Penetrated by Slug. 15489_ Held in stasis. 15489_ C-55 Analyst is analyzing... 15489_ Slug penetrates Wall. 15489_ Slug penetrates Earth. 15489_ G-67 Veteran destroyed. 15489_ Imp. Hacking Suite destroyed. 15489_ Critical hit (Burn: +37). 15490_ Penetrated by Slug. 15490_ Slug penetrates Wall. 15491_ Acquired 55 matter. 15491_ EXIT=FOUND: RESEARCH Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#" " """ #??????????????????????? | | ????????????????#"R " " #??????????????????????? | | ????????????????#""" """ #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ###????????????????????? | | ????????????????# # #????????????????????? | | ??????????###########+####[;#### < #????????????? | | ??????????# g =@= hhk +????????????? | | ?????????? g[ h k #????????????? | | ?????????? h #????????????? | | ??????????# g [[c #????????????? | | ??????????# g ######## [! ####????????????? | | ??????????#^ #????????# u #???????????????? | | ?????????## #????????# ! A#???????????????? | | ?????????#T +????????#^^^ ""??????????????? | | ?????????## #????????# R ""??????????????? | | ??????????# #????????# T??????????????? | | ########### #????????#^ ""??????????????? | | / # #????????# """"go""??????????????? | | ## # #????????? """" #???????????????? | | # """"" # #????????? "???? ????????????????? | | "# "" # ####?????? ?????????????????????!? | | "# " """ / [ ??????????????????????? | | "# " # ??????????????????????? | | G# "" # ???????????????????????? | | "# # ???????????????????????? | | "# # ##########????????????????????????? | | "######/### #?????????????????????????????????? | | #???? ? #?????????????????????????????????? | | ##??? ? #?????????????????????????????????? | | ???? ? #?????????????????????????????????? | | ???? ? #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 69 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 20 Corruption Block 12 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 1 Energy Filtering 50 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hdn. Centrium Wheel | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Robot Schematics ------------------ W-44 Eye | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed CloakMachineLaser Manual? 0 Play Time 02:24:17 Cumulative 308.7 hours Start 2022.06.06 @ 22:03:29 End 2022.06.07 @ 00:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 93 Adventurer 15 Explorer 0 Win Type - Total 15 Types 4/0/6/1/2/0/2/0/0 Lore% 91 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 498656b9-3ca5-45c5-9b7e-b663fee06ffb