Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:22:50 Player: jemps Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (279) 279 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4334 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 175/300 Energy 697/700 System Corruption 13% Temperature Cool (6) Movement Flying (112) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Fission Core > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Medium Storage Unit Energy Well Advanced Visual Processing Unit Improved Hacking Suite > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Fusion Compressor Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Heat Sink Improved Trap Scanner Seismic Detector Drone Bay (2/2) Thermic Laser Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Energy Well Improved Trap Scanner Advanced Visual Processing Unit Improved Hacking Suite > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Fusion Compressor Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Terrain Scanner Seismic Detector Improved Propulsion Shielding Drone Bay Thermic Laser Grenade Launcher Remote Datajack [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 2 . . . . 2 . Utility 3 | . . . . . . 2 . 1 Weapon . | . . . . . . . . . Parts Attached 68 | 9 8 12 . 4 7 5 3 20 Power 10 | 2 . 1 . . 1 . . 6 Engine 6 | 2 . 1 . . 1 . . 2 Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 4 . . 4 . 2 6 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 3 | . . 2 . . . . 1 . Hover . | . . . . . . . . . Flight 13 | . . 2 . . 4 . 1 6 Utility 14 | 2 2 . . . 1 2 . 7 Device 8 | 1 . . . . 1 1 . 5 Storage 4 | 1 2 . . . . . . 1 Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 3 6 7 . 4 1 3 1 1 Energy Gun 7 | 2 3 2 . . . . . . Energy Cannon 3 | . 1 1 . 1 . . . . Ballistic Gun 10 | 1 2 3 . 1 1 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 3 | . . . . 2 . . . 1 Parts Lost 7 | . . 2 . . 1 . . 4 Power . | . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . 3 Utility 1 | . . . . . . . . 1 Weapon 1 | . . 1 . . . . . . Highest Loss Streak 4 | . . 2 . . 1 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 99 97 81 91 92 Engine 10 | . 14 11 11 11 11 9 7 9 Leg 11 | . 28 22 22 22 17 . . . Wheel 6 | . . 17 22 22 18 . 6 . Flight 20 | . . 4 . . 5 36 38 39 Device 11 | . 14 11 11 11 11 18 15 7 Storage 11 | . 14 11 11 11 11 9 7 12 Processor 2 | . . . . . . . 7 6 Hackware 1 | . . . . . . . . 5 Energy Gun 5 | . 24 11 . . . . . . Ballistic Gun 5 | . . 9 22 16 11 7 . . Slashing Weapon 3 | . . . . 5 10 1 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 12 30 21 18 25 18 18 16 38 Greatest Support 36 | 20 20 20 20 20 20 16 16 36 Greatest Overweight (x) 1 | 1 1 1 . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 9 10 Average Carried 9 | 6 8 9 10 10 9 9 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 10 8 10 Class Distribution -------------------- 32% | Scavenger-Scout 26% | Mutant 15% | Scavenger-Mutant 13% | Scout 12% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 844 | 289 37 197 . . 58 . . 263 Remotely . | . . . . . . . . . Salvage Created 675 | 150 37 197 . . 28 . . 263 Parts 48 | 10 6 15 . . 1 . . 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 10 | . 2 6 . . 2 . . . Guns 10 | . 2 6 . . 2 . . . Classes Destroyed 6 | 2 1 1 . . . . . 2 Worker 2 | . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . Recycler 3 | 1 . . . . . . . 2 Watcher 1 | . . . . . . . . 1 Swarmer 7 | . 2 3 . . 2 . . . Sentry 3 | . . 3 . . . . . . Best Kill Streak 5 | 2 2 5 . . 1 . . 3 Combat Bots Only 5 | . 2 5 . . 1 . . . Max Kills in Single Turn 1 | 1 1 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 68 | . 5 36 . . 27 . . . Missed 18 | . 1 8 . . 9 . . . Damage Taken 838 | . 36 359 . . 157 . . 286 Core 87 | . . 54 . . 33 . . . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 95 | 100 100 . . . 78 100 100 . Volleys Fired 58 | 5 6 21 1 . 22 . 3 . Largest 2 | 2 2 2 1 . 1 . 1 . Hottest 96 | 80 96 75 25 . 20 . 20 . Shots Fired 77 | 10 11 30 1 . 22 . 3 . Gun 70 | 10 9 25 1 . 22 . 3 . Cannon 5 | . 2 3 . . . . . . Launcher 2 | . . 2 . . . . . . Special . | . . . . . . . . . Kinetic 35 | . . 9 1 . 22 . 3 . Thermal 23 | 10 1 12 . . . . . . Explosive 2 | . . 2 . . . . . . Electromagnetic 17 | . 10 7 . . . . . . Robot Hit Streak 9 | 3 2 9 . . 4 . 2 . Robot Miss Streak 4 | 1 4 2 . . 1 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 55 | 6 3 19 . . 14 . 2 11 Core Hits 28 | 5 2 10 . . 5 . 1 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . Burn 1 | . . 1 . . . . . . Melee Attacks 39 | . . . . 1 . 6 . 32 Impact . | . . . . . . . . . Slashing 36 | . . . . 1 . 6 . 29 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1201 | 65 62 324 . . 119 . 14 617 Guns 545 | 65 24 323 . . 119 . 14 . Cannons 38 | . 38 . . . . . . . Explosions . | . . . . . . . . . Melee 617 | . . . . . . . . 617 Ramming 1 | . . 1 . . . . . . Kinetic 288 | . . 155 . . 119 . 14 . Thermal 152 | 65 . 87 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 143 | . 62 81 . . . . . . Impact . | . . . . . . . . . Slashing 617 | . . . . . . . . 617 Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 1 1 1 . . 2 Average Corruption 1 | . . 1 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 2 . . 10 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . 1 . . 2 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 109 | . . . . . . . . 109 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 109 | . . . . . . . . 109 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 14 | . . 14 . . . . . . Shots 1 | . . 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 287 | 36 90 66 . . . . . 287 Average Temperature 73 | 15 34 17 . . . . . 98 Received Heat Transfer 72 | . . 72 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 483 | 150 . 333 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 240 | 20 108 240 15 . 40 15 59 76 Initial 28 | . 13 5 15 . . 15 . 28 Average 34 | 8 25 99 15 . 8 11 18 43 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 96 | 100 100 71 100 . 100 100 100 100 Level 1 3 | . . 28 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . 1 . . . . . 2 Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 26 | . 8 9 . . 4 . 2 3 Peak Tracking Total 4 | . 3 3 . . 4 . 1 2 Tactical Retreats 1 | . 1 . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 11 | . 3 3 . . . . 1 4 Terminals 8 | . 2 2 . . . . 1 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 7 11 . . . . 2 12 Successful 11 | . 2 3 . . . . 1 5 Failed 21 | . 5 8 . . . . 1 7 Catastrophic 6 | . . 3 . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 14 | . . 4 . 1 . . 1 8 Terminals 27 | . 5 9 . . . . 2 11 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 2 . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . 3 . . . . 1 5 Record 2 | . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . . 1 . . . . . 1 Transport Status 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 3 . . . . 1 4 Full Trace Events 1 | . . 1 . . . . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 2 | . . . . . . . . 2 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 3319 | 172 510 410 60 218 351 547 182 869 Spaces Moved 2298 | 100 352 264 69 255 128 143 229 758 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs 696 | 93 352 244 7 . . . . . Wheels 404 | . . 20 62 255 67 . . . Hover . | . . . . . . . . . Flight 1191 | . . . . . 61 143 229 758 Fastest Speed 22 | 50 120 80 80 80 31 31 36 22 Average Speed 67 | 115 120 117 84 80 67 40 36 26 Slowest Speed 190 | 190 190 190 120 95 111 111 36 107 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . 1 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 22 | 6 43 23 15 60 24 14 5 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 36 | . . 9 . 1 . 6 . 20 Terrain Destroyed 36 | . . 9 . 1 . 6 . 20 Melee 27 | . . . . 1 . 6 . 20 Projectile . | . . . . . . . . . AOE 9 | . . 9 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3965 | 144 432 332 69 265 374 624 326 1399 Wait 1408 | 12 44 21 . 2 212 466 91 560 Move 2285 | 99 351 263 68 254 127 140 228 755 Hop 2 | . . . . . . 1 . 1 Pick Up 45 | 14 9 7 . . 1 3 . 11 Fast Attach 29 | 6 6 3 . 4 1 1 . 8 Attach 12 | 1 . 3 . . . 2 3 3 Detach 7 | . . . . . 1 1 1 4 Swap 27 | 2 2 6 . . 6 2 . 9 Drop 51 | 5 14 7 . 4 4 2 . 15 Fire 58 | 5 6 21 1 . 22 . 3 . Melee 39 | . . . . 1 . 6 . 32 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 10) 560 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x2 798 | -9/Materials | Identified exit to Mines 1093 | -9/Materials | Entered Mines 1149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1150 | -9/Mines | Discovered new exit (range 5) 1153 | -9/Mines | Entered Exiles 1174 | -9/Exiles | Met 8R-AWN 1186 | -9/Exiles | Met EX-HEX 1214 | -9/Exiles | Met EX-BIN 1225 | -9/Exiles | Aligned with FarCom system 1226 | -9/Exiles | Given EX-Vault access code 1246 | -9/Exiles | Opened EX-Vault 1251 | -9/Exiles | Found Prototype Energy Cannon 1251 | -9/Exiles | Identified Latent Energy Streamer 1264 | -9/Exiles | Found Prototype Slashing Weapon 1264 | -9/Exiles | Identified Longsword +1 1303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1305 | -9/Exiles | Build established: Scavenger-Mutant 1325 | -9/Exiles | Met EX-DEC 1364 | -9/Exiles | Discovered new exit (range 10) 1371 | -9/Exiles | Left Exiles lab with Longsword +1 1371 | -9/Exiles | Entered Mines 1719 | -8/Mines | Discovered new exit (range 9) 1722 | -8/Mines | Entered Materials 1722 | -8/Materials | Evolved 2 slots: Utility x2 1991 | -8/Materials | Build established: Scavenger-Scout 2260 | -8/Materials | Discovered new exit (range 11) 2269 | -8/Materials | Entered Factory 2269 | -7/Factory | Evolved 2 slots: Propulsion x2 2426 | -7/Factory | Discovered new exit (range 15) 2451 | -7/Factory | Entered another Factory area 2451 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2498 | -6/Factory | Identified exit to Factory 3195 | -6/Factory | Build established: Scout 3320 | -6/Factory | Crushed by falling debris 3320 | -6/Factory | Self-destructed Last Messages --------------- 03192_ Destroyed Imp. Ion Engine. 03195_ R-10 Processor destroyed. 03197_ Acquired 105 matter. 03199_ K-01 Serf collects debris. 03219_ System corrupted: Energy discharge (-259). 03221_ The unstable cave ceiling collapses. 03260_ System corrupted: Heat flow error (+102). 03285_ ALERT: Rogue bot located, Programmers report to Factory Zone 6R. 03320_ The unstable cave ceiling collapses. 03320_ Crushed by falling debris. 03320_ Cld. Cesium-ion Thruster destroyed. 03320_ System corrupted by crushing effect (+2). 03320_ Xenon Bombardment Thruster destroyed. 03320_ System corrupted by crushing effect (+5). 03320_ Imp. Terrain Scanner destroyed. 03320_ System corrupted by crushing effect (+1). 03320_ Cld. Cesium-ion Thruster destroyed. 03320_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ######### #???# #??????????? | | #???????# #???# #?????#????? | | ?###????###########"##?#?# #??????????? | | ??????#???????##?## ######+###### #??????????? | | ???#?##???#??????# = # #?????#????? | | ??#????#???????### ^ # #??????????? | | ???##?#?#?#???#### """"""""" + #??????????? | | ???#??#????###???# # #??????????? | | ???????????#?#???# """"""""" # #??????????? | | ??????##????????##= # #?#####????? | | #??????#??###????################ #? ?????? | | ##??????????????#?????##"######## # """??????? | | ?????????#??#??#?###??# # A# "????????? | | ????????#?????#???????# """" / + ?????????? | | ?????????#??????#?#??## """" # Ci#??????????? | | ?????????????#???#???## """" # C #??????????? | | ????????????????????#?# """" # #??????????? | | ??????????????#??#????# """" # #??????????? | | ?????????????#?#??????# """" # ########???? | | ????????????#???#???### # #???? | | ??????????????????????#"######### #???? | | ????????#?#??????????## ##??????# #???? | | ??????????????????????## ##?????# #???? | | ???????????????????????## ##????# #???? | | ????????#???????????????## #????#### T## #???? | | ???????????????????????##@##??#????##### #?? | | ???????????????? ??????#####???????????# # | | ???????????????????????###?????????????# p + " " | | ????????????????????? ??#??#??#?#??????# # "G" | | ????????????#???????????#??????????????# #??"" | | ????????????????? ????#????????????????# #???? | | ????????????????? ????????????#????????# #???? | | ???????????????????????????????????????# #???? | | ????????????????????????#???#??????????# ???? | | ???????????????????????????? ?????????? ??? | | ???????????????????????????????Y?????? ??? | | ????????????????????????????????????? ?? | | ?????????????????????#??????????????#### ?? | | ???????????????????????????????????????# ####? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 700 Matter Stores 299 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Part-time Excavator Challenges ------------ None Game ------ Seed CoilChromaticSlayer Manual? 0 Play Time 01:08:10 Cumulative 13.3 hours Start 2024.04.09 @ 17:54:49 End 2024.04.10 @ 15:22:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 14 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a11c1f1a-e36e-4271-a0d4-adaac0c6850d