Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.15 @ 00:08:01 Player: SL7205 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (211) 1055 Value Destroyed (6715) 6715 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1274) 1274 TOTAL SCORE: 12924 Bonus ------- High Alert Combat Kills 1033 Follower Combat Kills 241 Cogmind --------- Core Integrity 0/850 Matter 550/550 Energy 43/160 System Corruption 5% Temperature Cool (0) Movement Rolling (140) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Compact Wheel > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Electrolaser Heavy Laser Antimatter Cannon > --- INVENTORY (12) --- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Compact Wheel Improved Particle Charger Phase Shifter Improved Hardlight Generator Improved Shield Generator Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Heavy Particle Cannon Flak Gun Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Compact Wheel Improved Particle Charger Phase Shifter Improved Hardlight Generator Improved Shield Generator Electrolaser Proton Cannon [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Slots Evolved 8 | . . 2 2 . . 4 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 6 | . . 2 2 . . 2 . . Weapon 1 | . . . . . . 1 . . Parts Attached 130 | 7 6 22 18 12 2 55 2 6 Power 15 | 1 1 5 1 . . 5 . 2 Engine 13 | 1 1 4 1 . . 5 . 1 Core 2 | . . 1 . . . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 1 4 2 1 . 8 2 . Treads 15 | 2 1 4 2 1 . 4 1 . Leg 1 | . . . . . . 1 . . Wheel 3 | . . . . . . 2 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 41 | 2 3 5 3 4 1 21 . 2 Device 17 | 1 . 1 2 2 1 9 . 1 Storage 6 | 1 2 . . . . 3 . . Processor 5 | . . 1 . 1 . 3 . . Hackware . | . . . . . . . . . Protection 13 | . 1 3 1 1 . 6 . 1 Artifact . | . . . . . . . . . Weapon 54 | 2 1 8 12 7 1 21 . 2 Energy Gun 18 | 1 . 4 5 1 . 5 . 2 Energy Cannon 10 | . . . 2 3 . 5 . . Ballistic Gun 22 | 1 1 4 5 2 . 9 . . Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 2 | . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 3 3 3 . 1 . . Parts Lost 41 | . . 2 4 2 . 27 . 6 Power 4 | . . . . . . 2 . 2 Propulsion 6 | . . 1 1 . . 3 . 1 Utility 13 | . . . . 1 . 11 . 1 Weapon 18 | . . 1 3 1 . 11 . 2 Highest Loss Streak 11 | . . 1 1 1 . 11 . 3 Average Slot Usage (%) 95 | . 99 98 99 99 100 83 100 95 Engine 8 | . 13 8 7 9 9 5 6 5 Treads 16 | . 28 21 17 17 18 9 2 6 Wheel 1 | . . . . . . 1 13 13 Device 10 | . 8 2 12 10 14 14 20 20 Storage 10 | . 14 11 9 9 9 9 13 13 Processor 11 | . . 11 9 12 18 13 20 16 Protection 14 | . 5 19 23 21 12 8 . 2 Energy Gun 4 | . 14 10 7 . . 1 . . Energy Cannon 3 | . . . 3 4 9 5 6 2 Ballistic Gun 8 | . 13 11 6 12 . 5 6 5 Ballistic Cannon 1 | . . . . . 8 2 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 13 45 53 54 56 54 77 68 68 Greatest Support 70 | 40 40 44 42 40 40 70 32 32 Greatest Overweight (x) 23 | . 1 2 2 1 1 23 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 12 12 12 Most Carried 12 | 4 12 12 12 12 12 12 12 12 Average Carried 10 | 1 8 11 11 11 12 8 12 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 12 | 2 12 12 12 12 12 12 12 9 Class Distribution -------------------- 79% | Mutant 7% | Skirmisher 4% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Matter Collected 4154 | 275 173 433 368 570 132 1803 118 282 Remotely 492 | . . . . . . 92 118 282 Salvage Created 8936 | 109 491 1300 1171 1946 168 3103 127 521 Parts 482 | 12 43 81 53 108 30 129 3 23 Haulers Intercepted 12 | . 2 3 2 5 . . . . Recyclers Shooed 13 | 1 . . . . 1 11 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 3 16 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 161 | . 11 27 24 28 15 44 2 10 Guns 92 | . 9 23 19 17 . 16 2 6 Cannons 51 | . . . 4 11 15 17 . 4 AOE 17 | . 2 4 . . . 11 . . Classes Destroyed 15 | 1 5 3 1 1 1 3 . . Worker 4 | . . . . . . 4 . . Builder 1 | . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 12 | . 2 3 2 5 . . . . Recycler 12 | . . 2 . 2 1 7 . . Operator 3 | . . 2 . 1 . . . . Drone 15 | . . . . . 15 . . . Watcher 14 | . 2 4 2 2 . 4 . . Swarmer 28 | . 6 10 4 . . 6 . 2 Grunt 75 | . 5 12 14 18 . 21 . 5 Brawler 3 | . . . . 1 . 1 . 1 Duelist 5 | . . . . . . 4 . 1 Sentry 25 | . . 5 5 9 . 4 1 1 Hunter 4 | . . . 1 . . 2 1 . Programmer 6 | . . . . . . 6 . . Best Kill Streak 17 | 3 4 9 6 6 4 17 1 5 Combat Bots Only 15 | . 3 8 6 4 3 15 1 5 Max Kills in Single Turn 4 | 1 2 4 1 2 1 4 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . 2 4 . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Damage Taken 7518 | . 147 802 1061 641 . 3861 86 920 Core 1176 | . 21 96 115 86 . 734 . 124 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 91 76 . . 63 . . . Volleys Fired 496 | 10 36 66 77 89 45 146 5 22 Largest 3 | 2 2 2 2 2 2 3 3 3 Hottest 195 | 60 60 110 124 120 95 195 143 172 Shots Fired 973 | 20 72 132 150 177 89 266 15 52 Gun 628 | 20 72 132 123 117 . 135 5 24 Cannon 338 | . . . 27 60 89 124 10 28 Launcher 7 | . . . . . . 7 . . Special . | . . . . . . . . . Kinetic 509 | 10 36 77 42 115 44 133 10 42 Thermal 322 | . . 19 100 60 45 83 5 10 Explosive 7 | . . . . . . 7 . . Electromagnetic 135 | 10 36 36 8 2 . 43 . . Robot Hit Streak 56 | 13 11 46 36 40 10 56 17 34 Robot Miss Streak 5 | 1 3 2 3 2 5 2 1 2 Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 6 | . . 6 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 757 | 16 53 110 124 140 45 221 13 35 Core Hits 439 | 5 26 52 54 63 16 180 6 37 Critical Hits 11 | . . . 2 2 1 6 . . Critical Kills 5 | . . . . 2 1 2 . . Critical Parts Destroyed 5 | . . . 2 . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17862 | 193 705 1693 2265 2810 876 8070 237 1013 Guns 9310 | 193 561 1425 1958 1950 . 2562 103 558 Cannons 5807 | . . . 307 860 876 3175 134 455 Explosions 2738 | . 144 261 . . . 2333 . . Melee . | . . . . . . . . . Ramming 7 | . . 7 . . . . . . Kinetic 7441 | 57 163 750 740 1896 305 2587 137 806 Thermal 6143 | . 144 201 1396 860 571 2664 100 207 Explosive 2085 | . . 261 . . . 1824 . . Electromagnetic 2186 | 136 398 474 129 54 . 995 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 2 2 5 5 5 Average Corruption 3 | . . . . 1 2 4 5 5 Corruption Purged 1 | . . . . . . 1 . . Effects 74 | . . . . 6 16 36 9 7 Message Errors 8 | . . . . 1 3 2 2 . Matter Fused 15 | . . . . . . 14 1 . Heat Flow Errors 10 | . . . . . 2 5 1 2 Energy Discharges 12 | . . . . 2 6 3 . 1 Data Loss (minor) 10 | . . . . 1 3 2 3 1 Misfires 3 | . . . . . . 2 . 1 Targeting Errors 15 | . . . . 2 2 8 2 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 248 | . . . 6 16 26 163 7 30 Projectiles 130 | . . . 6 16 26 45 7 30 Explosions 118 | . . . . . . 118 . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . 6 5 . 1 Impact . | . . . . . . . . . Kinetic 11 | . . . . . 6 4 . 1 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 448 | . . 28 . . . 420 . . Shots 12 | . . 1 . . . 11 . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 741 | 40 120 150 24 225 263 741 133 225 Average Temperature 83 | 15 30 47 5 39 33 185 101 88 Received Heat Transfer 2742 | . 72 381 570 387 . 954 . 378 Effects 29 | . . . . 1 . 28 . . Shutdowns 6 | . . . . . . 6 . . Energy Bleed 4 | . . . . 1 . 3 . . Interference 3 | . . . . . . 3 . . Matter Decay 5 | . . . . . . 5 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 8 | . . . . . . 8 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . 1 1 . 1 . 7 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 10 | . 1 . 4 . . 4 . 1 Heat Transferred 10114 | . 250 444 2775 1517 925 3722 148 333 Parts Sabotaged 6 | . . . . . . 6 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 2 1 . . . 4 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Peak Influence 1107 | 20 205 473 375 275 125 1107 . . Initial 913 | . 11 10 7 135 41 913 . . Average 306 | 7 44 178 174 103 54 817 . . Maximum Alert Level 4 | . 1 2 1 1 . 4 . . Low Security (%) 55 | 100 99 56 60 79 100 . . . Level 1 19 | . . 37 39 20 . 11 . . Level 2 4 | . . 5 . . . 11 . . Level 3 20 | . . . . . . 76 . . Level 4 . | . . . . . . 1 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 2 4 4 7 . 13 . 1 Investigation 11 | . 2 . 2 5 . 2 . . Extermination 5 | . . . . . . 5 . . Reinforcement 9 | . . 4 2 1 . 2 . . Assault 5 | . . . . . . 4 . 1 Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Distress Signals 6 | . . 1 1 4 . . . . Communications Jammed 46 | . . . . . 6 40 . . Distress Signals 40 | . . . . . . 40 . . Times Spotted 261 | . 20 42 43 42 28 68 2 16 Peak Tracking Total 13 | . 3 6 7 4 3 13 1 12 Tactical Retreats 23 | . . 4 9 3 . 4 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Traps Triggered 10 | . 3 . 1 5 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 1 2 Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Machines Disabled 11 | . 1 3 . 2 . 5 . . Max in Single Turn 2 | . 1 2 . 1 . 2 . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Machines Accessed 62 | . 10 7 4 13 13 15 . . Terminals 38 | . 7 3 2 9 6 11 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . 1 2 1 2 . 1 . . Recycling Units 13 | . 2 1 1 1 7 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . . 1 . 2 . . Total Hacks 160 | . 22 24 11 34 36 33 . . Successful 76 | . 8 18 6 16 16 12 . . Failed 84 | . 14 6 5 18 20 21 . . Catastrophic 12 | . 2 . . 2 2 6 . . Database Lockouts . | . . . . . . . . . Manual 51 | . 7 8 2 15 13 6 . . Terminals 105 | . 16 15 7 23 20 24 . . Fabricators . | . . . . . . . . . Repair Stations 18 | . 2 5 2 7 . 2 . . Recycling Units 26 | . 4 1 2 1 16 2 . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 8 | . . . . 3 . 5 . . Terminal Hacks 37 | . 3 7 2 9 7 9 . . Record 2 | . . . . 1 . 1 . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 3 | . . 2 . . . 1 . . Prototype ID Bank 2 | . . . 1 . 1 . . . Open Door 2 | . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 3 | . . . . 1 1 1 . . Alert Level 2 | . . 1 . . 1 . . . Unreport Threat 6 | . . . . 3 . 3 . . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . Recall Investigation 2 | . 1 . . . . 1 . . Recall Reinforcements 1 | . . 1 . . . . . . Recall Assault 1 | . 1 . . . . . . . Zone Layout 7 | . . 2 1 2 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . 2 4 2 6 . 2 . . Scan Component 8 | . 1 2 1 3 . 1 . . Repair 8 | . 1 2 1 3 . 1 . . Recycling Unit Hacks 14 | . 3 1 2 1 7 . . . Retrieve Matter 5 | . 1 . 1 . 3 . . . Retrieve Components 9 | . 2 1 1 1 4 . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 6 | . . 4 . . 2 . . . Terminals 4 | . . 4 . . . . . . Assimilate 1 | . . 1 . . . . . . Detonate 3 | . . 3 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Monitor 1 | . . . . . 1 . . . Reject 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 53 | . 9 4 3 12 10 15 . . Full Trace Events 9 | . . . 1 5 1 2 . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 1 2 1 3 . 1 . . Time 225 | . 26 52 19 102 . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 119 | . . . 119 . . . . . Retrieved Components 42 | . 3 10 9 10 10 . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 99 | . . . . 99 99 . . . Highest-Rated Ally 99 | . . . . 99 99 . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . Total Damage 537 | . . . . 537 . . . . Kills 7 | . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Robot Analysis Total 3 | . . 2 . . . 1 . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Turns Passed 11798 | 141 1334 2135 1497 2093 1006 3029 306 257 Spaces Moved 5367 | 65 651 1024 623 855 450 1314 239 146 Core 27 | 5 . . . . . 22 . . Treads 4490 | 60 651 1024 623 855 450 827 . . Legs 120 | . . . . . . 120 . . Wheels 730 | . . . . . . 345 239 146 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 145 177 190 190 110 120 110 Average Speed 176 | 151 178 173 179 190 190 181 120 119 Slowest Speed 1200 | 160 180 185 210 190 190 1200 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 97 67 46 86 98 30 43 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 161 | . 5 29 . . 9 100 4 14 Melee . | . . . . . . . . . Projectile 29 | . . . . . 9 2 4 14 AOE 132 | . 5 29 . . . 98 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Total 6800 | 90 758 1261 859 1161 511 1728 246 186 Wait 632 | . 43 112 119 186 15 150 . 7 Move 5359 | 64 650 1023 622 854 449 1313 238 146 Hop . | . . . . . . . . . Pick Up 105 | 9 17 13 11 6 . 46 . 3 Fast Attach 24 | . . 9 4 7 . 3 1 . Attach 66 | 7 3 3 8 2 . 38 . 5 Detach 1 | . . . 1 . . . . . Swap 40 | . 3 10 6 3 2 14 1 1 Drop 70 | . 6 24 11 8 . 18 1 2 Fire 496 | 10 36 66 77 89 45 146 5 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 6 | . . . . 6 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: Zio) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Discovered new exit (range 12) 793 | -10/Materials | Repaired Ion Engine 855 | -10/Materials | Discovered new exit (range 3) 1167 | -10/Materials | Discovered new exit (range 8) 1376 | -10/Materials | Discovered new exit (range 14) 1476 | -10/Materials | Entered another Materials area 1476 | -9/Materials | Evolved 2 slots: Utility x2 1753 | -9/Materials | Repaired Lgt. Assault Rifle 1825 | -9/Materials | Discovered new exit (range 13) 2175 | -9/Materials | Destroyed 8 combat bots 3230 | -9/Materials | Discovered new exit (range 3) 3382 | -9/Materials | Repaired Sensor Array 3609 | -9/Materials | Identified exit to Materials 3611 | -9/Materials | Entered another Materials area 3611 | -8/Materials | Evolved 2 slots: Utility x2 3736 | -8/Materials | Discovered new exit (range 15) 4498 | -8/Materials | Discovered new exit (range 16) 4701 | -8/Materials | Identified exit to Storage 4863 | -8/Materials | Discovered new exit (range 15) 4923 | -8/Materials | Repaired Arm. Treads 4997 | -8/Materials | Identified exit to Factory 5108 | -8/Materials | Entered Storage 5137 | -8/Storage | Identified exit to Recycling 5269 | -8/Storage | Garrison activated, responded to threat 5580 | -8/Storage | Repaired Arm. Treads 5608 | -8/Storage | Repaired Core Shielding 5763 | -8/Storage | Repaired Minigun 5944 | -8/Storage | Discovered exit to Factory (range 18) 6441 | -8/Storage | Found Prototype Processor 6441 | -8/Storage | Identified Exp. Targeting Computer 6608 | -8/Storage | Met 01-MTF 7193 | -8/Storage | Used back door to open Recycling access 7201 | -8/Storage | Entered Recycling 7201 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7206 | -8/Recycling | 01-MTF left 7220 | -8/Recycling | Spotter reported a threat 7223 | -8/Recycling | Spotter reported a threat 7266 | -8/Recycling | Spotter reported a threat 7275 | -8/Recycling | Spotter reported a threat 7323 | -8/Recycling | Spotter reported a threat 7348 | -8/Recycling | Spotter reported a threat 7391 | -8/Recycling | Spotter reported a threat 7424 | -8/Recycling | Spotter reported a threat 7438 | -8/Recycling | Spotter reported a threat 7518 | -8/Recycling | Spotter reported a threat 7535 | -8/Recycling | Spotter reported a threat 7584 | -8/Recycling | Spotter reported a threat 7594 | -8/Recycling | Spotter reported a threat 7611 | -8/Recycling | Spotter reported a threat 7616 | -8/Recycling | Spotter reported a threat 7637 | -8/Recycling | Spotter reported a threat 7692 | -8/Recycling | Spotter reported a threat 7828 | -8/Recycling | Spotter reported a threat 7828 | -8/Recycling | Spotter reported a threat 7869 | -8/Recycling | Spotter reported a threat 7869 | -8/Recycling | Spotter reported a threat 7889 | -8/Recycling | Spotter reported a threat 7945 | -8/Recycling | Spotter reported a threat 7952 | -8/Recycling | Spotter reported a threat 7998 | -8/Recycling | Spotter reported a threat 8005 | -8/Recycling | Spotter reported a threat 8035 | -8/Recycling | Spotter reported a threat 8082 | -8/Recycling | Spotter reported a threat 8100 | -8/Recycling | Spotter reported a threat 8108 | -8/Recycling | Discovered new exit (range 16) 8110 | -8/Recycling | Spotter reported a threat 8205 | -8/Recycling | Identified exit to Factory 8207 | -8/Recycling | Entered Factory 8207 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8449 | -6/Factory | Discovered new exit (range 7) 8459 | -6/Factory | Identified exit to Lower Caves 8494 | -6/Factory | Build established: Skirmisher 8743 | -6/Factory | Repaired Utility Shielding 9257 | -6/Factory | First assault squad dispatched 9331 | -6/Factory | Build established: Mutant 9484 | -6/Factory | Destroyed 15 combat bots 9507 | -6/Factory | Lost 11 parts (1p2n4u4w) 9990 | -6/Factory | Discovered new exit (range 5) 10009 | -6/Factory | Identified exit to Extension 10032 | -6/Factory | Lost 3 parts (1p1u1w) 10113 | -6/Factory | Lost 3 parts (1n2u) 10120 | -6/Factory | Core integrity fell below 50% 10419 | -6/Factory | Core integrity fell below 20% 10653 | -6/Factory | Spotted B-75 Beast 10900 | -6/Factory | Identified exit to Factory 11087 | -6/Factory | Build established: Scavenger-Mutant 11152 | -6/Factory | Discovered exit to Lower Caves (range 14) 11236 | -6/Factory | Entered Lower Caves 11420 | -6/Lower Caves | Build established: Scavenger-Gunner 11442 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11527 | -6/Lower Caves | Discovered new exit (range 5) 11532 | -6/Lower Caves | Identified exit to Lower Caves 11542 | -6/Lower Caves | Entered another Lower Caves area 11667 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11711 | -6/Lower Caves | Identified exit to Zion 11799 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11697_ Acquired 8 matter. 11697_ Acquired 3 matter. 11698_ Carbon-fiber Leg fries itself beyond repair. 11699_ G-50 Soldier destroyed. 11700_ Acquired 11 matter. 11711_ Acquired derelict log, extracted data. 11751_ System corrupted: Heat flow error (+117). 11778_ Acquired 11 matter. 11786_ Lgt. Angular Momentum Engine destroyed. 11787_ Acquired 6 matter. 11787_ Flak Gun destroyed. 11790_ Acquired 6 matter. 11793_ Acquired 10 matter. 11795_ System corrupted: Component data lost. 11795_ S-27 Virus destroyed. 11796_ Acquired 6 matter. 11797_ Com. Wheel destroyed. 11798_ Destroyed VTOL Module. 11798_ S-27 Virus destroyed. 11799_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ????????????????????????????#######?## #???????? | | ????????????????????????????# ### ######??? | | ?????????????????????????????# r ## ## #??? | | ?????????????????????????????# ## #??? | | ?????????????????????????????# #???? | | ?????????????????????????????# #????? | | ?????????????????????????##### ###### | | ?????????????????????????# ## ## | | ????????????????????????## ### | | ???????????#????????????# ###" ############ | | ??????????# ?????????# ## ##??????????## | | ?????????? ??????# ## ##????????????# | | ????????? #???# #######?????????? | | ????????????# ##@ ###????????????? | | ????????????# =s[ #??????????????? | | ????????? =%% #??????????????? ### | | ????????? ## s #?????????????????## | | ???????????????# #??????????????????# | | ???????????????# #??????????????????# | | ???????????????### #??????????????????# | | ?????????????????# #; #?????????????????? | | ????????????????#; ### ## ?????????????????? | | ????????????????## ??# #? ????????????????? | | ?????????????????# ???## ? ?????????????????? | | ????????????????? ????# ? ??????????????????? | | ???????????????? ????? ?? ??????????????????? | | ??????????????? ?????? ?? #?????????????????? | | ??????????????????????? #?? ?#?????????????????? | | ???????????????????????# #???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 300 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Deuterium Engine | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed RegenerativeImprinterScythe Manual? 0 Play Time 01:23:51 Cumulative 67.1 hours Start 2021.07.14 @ 22:41:48 End 2021.07.15 @ 00:08:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 14 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5ca4bc2-6978-42ce-92e2-c1db792b3f14