Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 16:34:48 Player: beep Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2653) 2653 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6363 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Target Analyzer Improved Weapon Shielding Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cooled Particle Cannon Cooled Particle Cannon [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Insulated Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 1 1 . 2 Weapon 2 | . . . 1 1 . . Parts Attached 74 | 6 3 10 16 12 22 5 Power 9 | 1 . 3 1 1 3 . Engine 6 | 1 . 1 1 1 2 . Core 3 | . . 2 . . 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 4 3 3 11 . Treads 6 | . . . . 2 4 . Leg 16 | 2 . 4 3 . 7 . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 21 | 1 1 2 5 4 4 4 Device 6 | . . . 3 1 1 1 Storage 2 | 1 . . . . 1 . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 10 | . 1 2 2 2 1 2 Artifact . | . . . . . . . Weapon 21 | 2 2 1 7 4 4 1 Energy Gun 2 | . . . . . 2 . Energy Cannon 4 | . . . 3 . . 1 Ballistic Gun 7 | 2 2 . . 3 . . Ballistic Cannon 5 | . . 1 3 1 . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Corrupted Parts 3 | . . . . . 3 . System Corruption 20 | . . . . . 20 . Parts Lost 38 | . . 3 10 1 10 14 Power 6 | . . 1 2 . 2 1 Propulsion 12 | . . 2 3 1 2 4 Utility 12 | . . . 3 . 4 5 Weapon 8 | . . . 2 . 2 4 Highest Loss Streak 12 | . . 2 7 1 4 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | 1 4 7 6 5 5 5 Power . | . 1 . . . . 1 Propulsion . | . . . . . . 2 Utility 3 | . 2 4 4 4 2 . Weapon 1 | . 1 2 2 . 1 2 Tool/Special . | . . . . . . . Unused Backups 14 | . 1 3 . . 3 7 Power 2 | . . 1 . . . 1 Propulsion 6 | . . . . . 2 4 Utility 3 | . . 2 . . 1 . Weapon 3 | . 1 . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 97 92 64 81 80 83 Engine 5 | . 14 8 . 4 4 5 Core 2 | . . 2 7 . 2 . Treads 3 | . . . . 10 7 . Leg 21 | . 28 37 13 8 16 22 Device 4 | . . . 3 6 7 4 Storage 8 | . 14 11 9 7 7 5 Processor 1 | . . . . 6 . 5 Protection 9 | . 12 10 6 7 5 17 Energy Gun 4 | . . . . . 7 12 Energy Cannon 1 | . . . 7 5 . . Ballistic Gun 9 | . 27 14 1 18 5 . Ballistic Cannon 6 | . . 7 13 1 7 5 Launcher 1 | . . . . . 5 . Peak Build Rating 55 | 6 10 16 23 38 46 55 Average Rating 25 | 4 7 12 17 26 35 50 On Entrance 16 | . 6 10 14 10 33 41 Avg Prop Armor Cover (%) 4 | . . . . 3 4 10 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 19 22 32 35 41 35 Greatest Support 84 | 20 20 40 35 40 84 72 Greatest Overweight (x) 6 | . . 1 6 4 4 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 2 8 8 6 6 8 7 Average Carried 5 | 1 4 7 6 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 6 6 5 7 5 Class Distribution -------------------- 35% | Mutant 22% | Tank 20% | Scavenger-Tank 14% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 2617 | 277 129 618 508 126 812 147 Remotely . | . . . . . . . Salvage Created 3635 | 83 217 1128 566 157 1099 385 Parts 185 | . 8 68 31 8 53 17 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 6 | . 2 2 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 59 | . 1 23 8 2 14 11 Guns 26 | . 1 11 . 2 4 8 Cannons 28 | . . 12 8 . 5 3 AOE 5 | . . . . . 5 . Classes Destroyed 14 | 1 2 4 3 . 4 . Worker 7 | . . 1 1 . 5 . Builder 2 | . . . . . 2 . Tunneler 2 | . . . 1 1 . . Hauler 1 | . . . . . 1 . Recycler 12 | 1 2 3 2 . 4 . Mechanic 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 5 | . . 2 2 . 1 . Swarmer 13 | . . 3 . . 3 7 Grunt 29 | . 1 14 4 . 7 3 Brawler 1 | . . . 1 . . . Sentry 13 | . . 6 2 2 2 1 Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . 2 . Best Kill Streak 4 | 1 3 4 2 2 4 4 Combat Bots Only 4 | . 1 3 1 2 3 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 605 | . 8 88 103 81 125 200 Missed 197 | . 1 22 28 36 40 70 Hits 408 | . 7 66 75 45 85 130 Melee 3 | . . . 3 . . . Projectile 405 | . 7 66 72 45 85 130 Critical Strikes 10 | . . 4 1 . 1 4 Actively Blocked 1 | . . . 1 . . . Damage Taken 6376 | . 75 802 1130 324 1813 2232 Core 1254 | . 22 145 82 46 101 858 Absorbed by Shields 24 | . . . . . 24 . Redirected to Shielding 325 | . . 37 73 . . 215 Ignored by Resistances 44 | . . . . . 44 . Regen/Repaired (Parts) 31 | . . 31 . . . . Core Remaining (%) 83 | 100 91 63 85 . 79 . Volleys Fired 238 | 7 14 66 62 7 52 30 Largest 4 | 2 2 2 3 3 4 3 Hottest 208 | 40 46 56 196 114 208 180 Shots Fired 547 | 14 28 132 125 15 162 71 Gun 286 | 14 28 88 8 8 93 47 Cannon 238 | . . 44 113 7 50 24 Launcher 19 | . . . . . 19 . Special 4 | . . . 4 . . . Kinetic 345 | 14 28 132 65 8 77 21 Thermal 180 | . . . 60 7 66 47 Explosive . | . . . . . . . Electromagnetic 22 | . . . . . 19 3 Robot Hit Streak 18 | 8 12 18 12 6 7 5 Robot Miss Streak 18 | 2 1 3 14 1 18 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 308 | 11 22 84 81 12 69 29 Core Hits 160 | 2 6 34 36 6 58 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . Critical Strikes 7 | 1 . 1 1 . 1 3 Burn 3 | . . . . . 1 2 Destroy 2 | 1 . 1 . . . . Blast 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5991 | 113 263 1369 1327 211 1864 844 Guns 2762 | 113 263 863 109 88 847 479 Cannons 2766 | . . 505 1194 123 593 351 Explosions 416 | . . . . . 416 . Melee . | . . . . . . . Ramming 23 | . . 1 . . 8 14 Kinetic 3615 | 113 263 1368 580 88 906 297 Thermal 1883 | . . . 747 123 534 479 Explosive . | . . . . . . . Electromagnetic 470 | . . . . . 416 54 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 38 | . . . 5 . 38 8 Average Corruption 19 | . . . 5 . 26 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 64 | . . . 2 . 53 9 Message Errors 14 | . . . . . 10 4 Matter Fused 17 | . . . 2 . 14 1 Heat Flow Errors 6 | . . . . . 5 1 Energy Discharges 5 | . . . . . 5 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . . . . 8 . Data Loss (major) 3 | . . . . . 2 1 Alerts 2 | . . . . . 1 1 Weapon Failures 8 | . . . . . 7 1 Overload Shots . | . . . . . . . Overflow Damage 61 | . . 7 37 11 . 6 Projectiles 61 | . . 7 37 11 . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 30 | . . 3 19 . 5 3 Impact . | . . . . . . . Kinetic 29 | . . 3 18 . 5 3 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 169 | . . . . . 167 2 Shots 12 | . . . . . 12 . Rammed 5 | . . . . . 2 3 Targets Rammed 7 | . . 1 . . 2 4 Kicked 2 | . . 1 . . . 1 Crushed . | . . . . . . . Highest Temperature 596 | . 25 70 517 176 369 596 Average Temperature 107 | . 11 19 137 91 107 182 Received Heat Transfer 1296 | . 42 405 387 84 267 111 Effects 29 | . . . 15 . 1 13 Shutdowns 4 | . . . 1 . . 3 Energy Bleed 3 | . . . 2 . 1 . Interference 8 | . . . 5 . . 3 Matter Decay 1 | . . . 1 . . . Short Circuit 5 | . . . 1 . . 4 Damage (minor) 2 | . . . 1 . . 1 Damage (major) 4 | . . . 4 . . . Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 5 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 3343 | . . . 1271 222 925 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 96 | 100 100 82 100 100 100 100 Level 1 3 | . . 17 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 307 | . 30 307 143 50 182 67 Initial 124 | . . 1 124 30 . 35 Average 65 | . 3 119 91 8 75 22 Influence Increases 2027 | 5 53 681 347 65 621 255 Destroy 0b10 Robot/C 1180 | . 20 460 160 40 280 220 Destroy 0b10 Robot/NC 155 | 5 15 30 30 5 70 . Destroy Leader 302 | . 10 114 44 20 84 30 Successful Hack 55 | . 8 9 . . 38 . Disable Machine 105 | . . 30 . . 75 . Destroy Structure 50 | . . 8 8 . 29 5 Lose Combat Pursuer 180 | . . 30 105 . 45 . Influence Decreases 2027 | 5 48 391 573 134 542 334 Entered New Map 258 | . . 4 171 39 . 44 Time Decay 1437 | 5 48 357 302 95 442 188 Lost Part 332 | . . 30 100 . 100 102 Squads Dispatched 11 | . 1 3 . 1 4 2 Investigation 4 | . 1 1 . . 2 . Extermination 4 | . . . . 1 2 1 Reinforcement 3 | . . 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 4 | . . 1 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 2 31 19 2 21 21 Peak Tracking Total 5 | . 1 4 4 2 4 5 Tactical Retreats 10 | . . 2 6 . 2 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 6 | . 1 . . . 3 2 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 7 | . . 2 . . 5 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 8 | . 2 2 . . 4 . Terminals 7 | . 2 1 . . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 5 11 . . 10 . Successful 16 | . 3 6 . . 7 . Failed 10 | . 2 5 . . 3 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 5 6 . . 10 . Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 2 . . 7 . Record 9 | . 2 2 . . 5 . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 2 . . 4 . Full Trace Events 4 | . 1 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 286 | . . . 234 52 . . Sensors 223 | . . . 223 . . . Terrain 63 | . . . 11 52 . . Seismic 60 | . . . 8 52 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 4361 | 110 297 901 672 515 1305 561 Spaces Moved 2221 | 69 205 489 248 305 574 331 Core 16 | 4 . . 2 . . 10 Treads 420 | . . . . 231 189 . Legs 1784 | 65 205 489 246 73 385 321 Wheels . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 147 | 115 120 120 176 153 177 133 Slowest Speed 400 | 120 120 190 350 340 400 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . Exploration Rate (%) 24 | 4 36 41 17 6 53 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 32 | . . 1 4 . 22 5 Melee . | . . . . . . . Projectile 32 | . . 1 4 . 22 5 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 2832 | 83 232 687 366 339 736 389 Wait 223 | . 1 108 34 10 53 17 Move 2215 | 68 204 488 247 304 573 331 Hop . | . . . . . . . Pick Up 26 | 2 7 4 . 1 10 2 Fast Attach 61 | 6 3 7 16 10 16 3 Attach 11 | . . 3 . 2 4 2 Detach . | . . . . . . . Swap 3 | . . 1 . . 2 . Drop 41 | . 3 9 7 5 17 . Fire 238 | 7 14 66 62 7 52 30 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 2 | . . 1 . . . 1 Crush 2 | . . . . . 2 . Escape Stasis 7 | . . . . . 7 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 237 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x2 409 | -9/Materials | Discovered new exit (range 14) 784 | -9/Materials | Repaired Aluminum Leg 810 | -9/Materials | Repaired Aluminum Leg 1239 | -9/Materials | Discovered new exit (range 16) 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1929 | -8/Materials | Discovered new exit (range 9) 1964 | -8/Materials | Lost 7 parts (2p1n2u2w) 1981 | -8/Materials | Entered Factory 1981 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2040 | -7/Factory | Discovered new exit (range 15) 2496 | -7/Factory | Entered Storage 2818 | -7/Storage | Build established: Scavenger-Tank 2843 | -7/Storage | System corruption reached 10% 2988 | -7/Storage | Lost 3 parts (1p1u1w) 3425 | -7/Storage | Crushed by falling debris 3432 | -7/Storage | Crushed by falling debris 3432 | -7/Storage | System corruption reached 30% 3463 | -7/Storage | Lost 4 parts (3u1w) 3645 | -7/Storage | Build established: Gunner 3789 | -7/Storage | Discovered new exit (range 10) 3801 | -7/Storage | Entered Factory 3801 | -6/Factory | Evolved 2 slots: Utility x2 4063 | -6/Factory | Build established: Tank 4313 | -6/Factory | Core integrity fell below 50% 4351 | -6/Factory | Core integrity fell below 20% 4362 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04337_ R-10 Processor collects VTOL Module. 04340_ K-01 Serf collects debris. 04340_ R-10 Processor collects Corrupted Lgt. Nuclear Core. 04341_ U-05 Engineer destroyed. 04342_ Broken Hpw. Field Laser destroyed. 04344_ K-01 Serf collects debris. 04348_ Proton Cannon destroyed. 04350_ K-01 Serf collects debris. 04355_ System corrupted: Heat flow error (+193). 04356_ K-01 Serf collects debris. 04359_ Slammed into S-27 Virus. 04359_ Destabilizing: System corrupted (+2). 04359_ Critical hit (Destroy). 04359_ Broken Mni. Assault Cannon destroyed. 04360_ K-01 Serf collects debris. 04360_ Slammed into S-27 Virus. 04360_ Destabilizing: Core damaged (-42). 04361_ Hpw. Field Laser destroyed. 04361_ Slammed into S-27 Virus. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????? ??????????? | | ????????????????????? ?????? ??????????? | | ??????????????????? ###### ??????????? | | ?????????????????? =*? ??????????? | | ??????????????????# ** #??????????? | | ??????????????????# #??????????? | | ??????????????????# !! +??????????? | | ??????????????????# !! #??????????? | | ??????????????????# #??????????? | | ??????????????????# ? #??????????? | | ??????????????????# ##+##+#####??????? | | ??????????????????# ## #??????? | | ??????????????????# ## = "" #??????? | | ??????????????????# ## !%k " #??????? | | ??????????????????# ## *| " #??????? | | ??????????????????# ## s #??????? | | ?????? ## =##m% """ #??????? | | ?????? ! = / +^ s""" #??????? | | ?????? ### ###=s """ #??????? | | ?????????????????### ### @%%sp #??????? | | ?????????????????# ##/#######??????? | | ?????????????????# ######?????? | | ?????????????????# %" +????? | | ?????????????????# ##????? | | ?????????????????# ### #?????? | | ?????????????????## ##?? #?????? | | ????????????????? #% #??? #?????? | | ??????????????????+ #??? ##### #?????? | | ????????????????? # #??? #???????????? | | ????????????????? # #??? #???????????? | | ???????????????? ?# #??? #???????????? | | ???????????????##?# #????#???????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????"???????????? | | ??????????????????# #??""" ??????????? | | ??????????????????# # """" ??????????? | | ??????????????????+ + """" ??????????? | | ??????????????????# # """" ??????????? | | ??????????????????# #??""" ??????????? | | ??????????????????# #???? ??????????? | | ??????????????????# #????????????????? | | ??????????###?????# #????????????????? | | ?????????# ???# #????? ?!????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 65% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Bumper Bots Hey, That's Mine! I Have A Map? Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please Oops Part-time Mechanic Serviceable Loadout System Compromised That Tickles Unlikely Earthworm Well Done Challenges ------------ None Game ------ Seed DiametricCouplerBank Manual? 0 Play Time 00:43:20 Cumulative 2.9 hours Start 2026.08.13 @ 15:53:31 End 2026.08.13 @ 16:34:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc4f1e8c-4e94-41a5-a835-e9fecee87fb7