Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 14:13:58 Player: Hodler Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1243) 1243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3683 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 27/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- Heavy Mace Katana > --- INVENTORY (8) ---- Sensor Array Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Melee Analysis Suite Core Shielding > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Sensor Array Heavy Mace Katana Heavy Explosive Trap [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Heavy Mace Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 38 | . 6 6 14 4 2 6 Power 6 | . . 1 3 . . 2 Engine 4 | . . 1 3 . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 9 | . 2 . 4 1 1 1 Treads . | . . . . . . . Leg 9 | . 2 . 4 1 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 1 4 2 3 1 2 Device 3 | . . 1 1 . . 1 Storage 3 | . . 1 . 1 . 1 Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 5 | . 1 2 1 1 . . Artifact . | . . . . . . . Weapon 10 | . 3 1 5 . . 1 Energy Gun 4 | . 2 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 3 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 13 | . . . . 2 . 11 Power 3 | . . . . . . 3 Propulsion 4 | . . . . . . 4 Utility 4 | . . . . 2 . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . . . 2 . 6 Average Slot Usage (%) 92 | . 98 98 94 88 90 86 Engine 10 | . 14 14 11 11 9 4 Leg 23 | . 28 28 21 22 27 19 Device 1 | . . . 3 2 . . Storage 11 | . 14 13 11 11 9 9 Processor 4 | . . . . 1 9 18 Protection 9 | . 12 13 13 6 9 5 Energy Gun 6 | . 8 14 16 . . . Ballistic Gun 6 | . 19 14 8 . . . Impact Weapon 16 | . . . 7 33 27 25 Naked Turns . | . . . . . . . Heaviest Build 29 | 9 18 18 29 29 22 26 Greatest Support 45 | 20 20 20 30 30 45 45 Greatest Overweight (x) 4 | . . . 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 6 6 6 8 6 8 Average Capacity 6 | . 6 5 6 6 6 7 Most Carried 7 | . 6 6 6 6 6 7 Average Carried 5 | . 5 5 5 5 5 5 Final Capacity 8 | 6 6 6 6 6 6 8 Final Carried 6 | 6 6 6 6 6 5 2 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 624 | 200 97 42 130 98 12 45 Remotely . | . . . . . . . Salvage Created 1673 | . 195 121 207 499 53 598 Parts 64 | . 10 11 14 15 3 11 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 3 | . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 31 | . 4 4 6 7 1 9 Melee 6 | . . . . 3 1 2 Guns 14 | . 4 4 6 . . . Classes Destroyed 9 | . 2 2 . 3 . 2 Worker 2 | . . . . 2 . . Tunneler 2 | . 1 . . 1 . . Hauler 1 | . . . . . . 1 Recycler 3 | . . . . 2 . 1 Watcher 1 | . . . . . . 1 Swarmer 5 | . . 2 3 . . . Grunt 18 | . 4 . 1 5 . 8 Duelist 2 | . . . . 2 . . Sentry 6 | . . 2 2 . 1 1 Best Kill Streak 4 | . 2 2 3 3 1 4 Combat Bots Only 4 | . 2 2 3 2 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 2816 | . 319 265 204 583 28 1417 Core 801 | . 50 25 53 114 . 559 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 70 . 58 . . Volleys Fired 57 | . 25 12 20 . . . Largest 3 | . 2 2 3 . . . Hottest 141 | . 85 85 141 . . . Shots Fired 128 | . 50 24 54 . . . Gun 128 | . 50 24 54 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 69 | . 37 12 20 . . . Thermal 59 | . 13 12 34 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 11 10 4 . . . Robot Miss Streak 5 | . 3 2 5 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 166 | . 35 15 29 41 1 45 Core Hits 44 | . 14 8 9 5 1 7 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 104 | . . . . 54 1 49 Impact 101 | . . . . 54 1 46 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks 13 | . . . . 6 . 7 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks 31 | . . . . 16 . 15 Damage Inflicted 4243 | . 302 215 313 1569 24 1820 Guns 830 | . 302 215 313 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 3413 | . . . . 1569 24 1820 Ramming . | . . . . . . . Kinetic 278 | . 181 43 54 . . . Thermal 552 | . 121 172 259 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 3315 | . . . . 1569 24 1722 Slashing 98 | . . . . . . 98 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 355 | . . . . 205 . 150 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 355 | . . . . 205 . 150 Knockbacks 11 | . . . . 6 . 5 Impact 10 | . . . . 5 . 5 Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 543 | . 256 265 543 . . . Average Temperature 164 | . 113 125 224 . . . Received Heat Transfer 1146 | . 174 27 36 306 9 594 Effects 6 | . . 1 5 . . . Shutdowns 3 | . . . 3 . . . Energy Bleed 1 | . . 1 . . . . Matter Decay 1 | . . . 1 . . . Damage (major) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . 8 . 6 Impact Corruptions 27 | . . . . 14 . 13 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1332 | . 296 407 629 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 283 | . 140 174 278 283 76 175 Initial 108 | . . 54 67 108 31 31 Average 126 | . 56 145 217 164 37 81 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 87 | . 100 100 41 85 100 100 Level 1 12 | . . . 58 14 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 1 . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 11 5 8 12 1 19 Peak Tracking Total 5 | . 5 3 3 3 2 5 Tactical Retreats 9 | . . . 1 3 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 5 | . 2 1 1 . 1 . Terminals 4 | . 2 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 6 1 3 . 4 . Successful 7 | . 5 1 1 . . . Failed 7 | . 1 . 2 . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 5 . . . 4 . Terminals 13 | . 6 . 3 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 1 1 . . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Recall Reinforcements 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 1850 | . 334 276 288 492 148 312 Spaces Moved 1016 | 1 192 183 134 295 75 136 Core 3 | . . . . . . 3 Treads . | . . . . . . . Legs 1013 | 1 192 183 134 295 75 133 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 100 Average Speed 122 | 120 120 120 130 120 120 128 Slowest Speed 250 | 120 120 120 150 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 37 35 11 49 7 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1383 | . 256 222 213 356 131 205 Wait 147 | . 19 5 26 20 53 24 Move 1010 | . 191 182 133 294 74 136 Hop . | . . . . . . . Pick Up 26 | . 7 7 5 2 1 4 Fast Attach 12 | . . 1 8 3 . . Attach 12 | . 1 2 2 . 2 5 Detach . | . . . . . . . Swap 14 | . 5 3 4 1 . 1 Drop 38 | . 8 10 15 3 . 2 Fire 57 | . 25 12 20 . . . Melee 66 | . . . . 33 1 32 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Entered Mines 511 | -10/Mines | Discovered new exit (range 6) 528 | -10/Mines | Found the Drone Emporium 535 | -10/Mines | Found Prototype Device 538 | -10/Mines | Identified Decoy Drone Bay 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 811 | -9/Materials | Discovered new exit (range 12) 899 | -9/Materials | Entered Mines 965 | -9/Mines | Discovered new exit (range 8) 1332 | -9/Mines | Found a hidden stash of uninstalled traps 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -8/Materials | Discovered new exit (range 11) 1538 | -8/Materials | Identified exit to Storage 1539 | -8/Materials | Entered Storage 1770 | -8/Storage | Lost 5 parts (2p2n1u) 1814 | -8/Storage | Core integrity fell below 50% 1831 | -8/Storage | Core integrity fell below 20% 1851 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01827_ Acquired 10 matter. 01830_ Slug penetrates Wall. 01831_ Hvy. Mace follow-up attack on Y-45 Defender. 01831_ Destroyed Heat Sink. 01831_ Y-45 Defender system corrupted by crushing effect. 01832_ Y-45 Defender system terminally corrupted. 01832_ Beam Rifle fried. 01833_ Slug penetrates Wall. 01833_ Hvy. Mace destroyed. 01837_ G-47 Trooper destroyed. 01839_ Slug penetrates Wall. 01839_ Aluminum Leg destroyed. 01840_ K-01 Serf collects debris. 01842_ Slug penetrates Wall. 01843_ K-01 Serf collects debris. 01846_ Slug penetrates Wall. 01846_ Adv. Weight Redist. System destroyed. 01848_ K-01 Serf cleans the Terminal. 01849_ R-06 Scavenger collects Imp. Hover Unit. 01850_ Slug penetrates Wall. 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