Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 15:47:07 Player: ILikeVoltron Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (2272) 2272 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 8431 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Huge Storage Unit High-capacity Matter Pod (0) Heavy Particle Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Armor Integrity Analyzer Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Layered Light Armor Plating Long-range Tractor Beam Gatling Laser Heavy Particle Cannon Cooled Particle Cannon Light Assault Rifle Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Improved Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Slots Evolved 12 | . . . 2 2 2 2 . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . 1 . . Utility 6 | . . . 1 1 1 1 . . 2 . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 146 | . 20 6 25 38 33 1 20 . . 3 Power 16 | . 3 2 2 2 3 . 2 . . 2 Engine 9 | . 3 2 2 2 . . . . . . Core 5 | . . . . . 3 . 2 . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 45 | . 4 1 11 20 5 . 4 . . . Treads 8 | . . . 3 3 1 . 1 . . . Leg 11 | . 2 1 3 2 . . 3 . . . Wheel 9 | . 2 . 5 . 2 . . . . . Hover 9 | . . . . 7 2 . . . . . Flight 8 | . . . . 8 . . . . . . Utility 37 | . 5 1 4 6 15 1 4 . . 1 Device 18 | . 2 1 2 2 8 1 1 . . 1 Storage 6 | . 3 . . 1 2 . . . . . Processor 7 | . . . 1 3 3 . . . . . Hackware 3 | . . . 1 . . . 2 . . . Protection 3 | . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 48 | . 8 2 8 10 10 . 10 . . . Energy Gun 9 | . 3 . . 4 2 . . . . . Energy Cannon 5 | . . . . . 1 . 4 . . . Ballistic Gun 19 | . 3 2 6 2 1 . 5 . . . Ballistic Cannon 4 | . . . . 2 2 . . . . . Launcher 8 | . 2 . . 2 3 . 1 . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 1 . . . . . Parts Lost 25 | . 2 2 2 2 7 . 8 . . 2 Power 6 | . 1 1 1 . 1 . 1 . . 1 Propulsion 9 | . . 1 . 1 3 . 4 . . . Utility 3 | . . . 1 . 1 . . . . 1 Weapon 7 | . 1 . . 1 2 . 3 . . . Highest Loss Streak 8 | . 1 1 1 2 4 . 8 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 97 97 96 90 . 66 . . 3 Engine 7 | . 12 13 10 8 2 . . . . . Treads 3 | . . . 7 7 3 . 3 . . . Leg 5 | . 14 2 10 1 . . 3 . . . Wheel 10 | . 13 23 14 5 5 . 3 . . . Hover 6 | . . . . 17 14 . . . . . Device 8 | . 12 14 4 9 10 . 3 . . 1 Storage 9 | . 14 14 11 9 8 . 4 . . . Processor 8 | . . . 10 17 12 . 15 . . . Hackware 1 | . . . 5 . . . 5 . . . Protection 1 | . . . . . 3 . 1 . . . Energy Gun 2 | . 5 14 . 1 . . . . . . Ballistic Gun 12 | . 20 13 18 8 5 . 15 . . . Ballistic Cannon 2 | . . . . 4 7 . . . . . Launcher 2 | . 1 . . 1 5 . . . . . Naked Turns 342 | . . . . . . . 18 164 119 41 Heaviest Build 96 | 13 88 93 95 96 56 45 59 . . 30 Greatest Support 44 | 20 24 24 40 24 44 28 30 3 3 3 Greatest Overweight (x) 9 | . 8 7 7 7 2 1 3 . . 9 Average Overweight (x) 1 | . 1 3 2 1 . 1 . . . . Largest Inventory Capacity 25 | . 25 25 25 25 15 15 15 5 5 5 Average Capacity 18 | . 19 25 25 17 15 15 12 5 5 5 Most Carried 25 | . 25 25 25 25 15 14 15 5 5 5 Average Carried 17 | . 17 24 24 17 14 14 12 5 5 5 Final Capacity 25 | 8 25 25 25 15 15 15 5 5 5 5 Final Carried 25 | 6 25 25 25 15 15 14 5 5 5 5 Class Distribution -------------------- 84% | Mutant 12% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Matter Collected 3036 | 198 280 244 687 434 1019 . 174 . . . Remotely 233 | . . . . 17 216 . . . . . Salvage Created 2758 | . 292 83 660 343 1130 . 250 . . . Parts 176 | . 34 6 38 30 55 . 13 . . . Haulers Intercepted 3 | . 1 . 1 . 1 . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . Parts Field Recycled 28 | . . . . 15 9 . 4 . . . Retrieved Matter 187 | . . . . 105 42 . 40 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Combat Hostiles Destroyed 67 | . 11 3 14 14 18 . 7 . . . Guns 44 | . 7 3 14 12 3 . 5 . . . Cannons 8 | . . . . 1 7 . . . . . AOE 14 | . 4 . . 1 7 . 2 . . . Classes Destroyed 13 | . 6 . 3 . 3 . 1 . . . Worker 8 | . 2 1 1 . 4 . . . . . Builder 7 | . 1 . 1 . 5 . . . . . Tunneler 3 | . . . . . 3 . . . . . Hauler 3 | . 1 . 1 . 1 . . . . . Recycler 6 | . . . 2 . 4 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 3 . . 1 . . . . . . Swarmer 35 | . 9 3 7 9 4 . 3 . . . Grunt 20 | . 2 . 3 2 11 . 2 . . . Brawler 1 | . . . . . 1 . . . . . Sentry 8 | . . . 4 3 1 . . . . . Specialist 2 | . . . . . . . 2 . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 8 | . 6 1 6 6 8 . 3 . . . Combat Bots Only 6 | . 3 1 6 6 6 . 3 . . . Max Kills in Single Turn 5 | . 2 1 2 2 5 . 2 . . . Gunslinging 1 | . . . . 1 . . 1 . . . Exploded 3 | . 2 . . 1 3 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Damage Taken 7140 | . 583 130 751 596 1910 . 1964 . 978 228 Core 2895 | . 186 19 231 116 369 . 768 . 978 228 Absorbed by Shields 150 | . . . . . 150 . . . . . Regen/Repaired (Parts) 106 | . . . 48 58 . . . . . . Core Remaining (%) 56 | 100 . 18 42 78 47 . 9 100 . . Volleys Fired 286 | . 57 17 74 26 95 . 17 . . . Largest 4 | . 2 2 2 2 3 . 4 . . . Hottest 167 | . 80 80 100 70 167 . 120 . . . Shots Fired 528 | . 93 34 127 48 164 . 62 . . . Gun 381 | . 83 34 108 43 53 . 60 . . . Cannon 95 | . . . . 3 92 . . . . . Launcher 33 | . 10 . . 2 19 . 2 . . . Special 19 | . . . 19 . . . . . . . Kinetic 446 | . 81 22 108 43 132 . 60 . . . Thermal 28 | . . . 19 . 9 . . . . . Explosive 26 | . 10 . . 2 12 . 2 . . . Electromagnetic 28 | . 2 12 . 3 11 . . . . . Robot Hit Streak 12 | . 6 3 6 10 12 . 6 . . . Robot Miss Streak 10 | . 6 6 10 4 10 . 5 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 2 . 3 3 . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . Shots Hit Robots 283 | . 40 13 71 35 88 . 36 . . . Core Hits 153 | . 27 4 31 24 50 . 16 . 1 . Critical Kills 2 | . . . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . . . Destroy 2 | . . . 1 1 . . . . . . Melee Attacks 12 | . . . 1 . 11 . . . . . Impact . | . . . . . . . . . . . Slashing 11 | . . . . . 11 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6952 | . 754 100 887 662 3499 . 1027 . 23 . Guns 3109 | . 343 100 863 576 438 . 789 . . . Cannons 1298 | . . . . 64 1234 . . . . . Explosions 2087 | . 411 . . 22 1416 . 238 . . . Melee 411 | . . . . . 411 . . . . . Ramming 47 | . . . 24 . . . . . 23 . Kinetic 4199 | . 332 43 863 609 1563 . 789 . . . Thermal 527 | . . . . . 527 . . . . . Explosive 1184 | . 411 . . 22 513 . 238 . . . Electromagnetic 584 | . 11 57 . 31 485 . . . . . Impact . | . . . . . . . . . . . Slashing 411 | . . . . . 411 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 . 2 . . 10 Average Corruption 2 | . . . . . 2 . 1 . . 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . 18 . . . . 2 Message Errors 5 | . . . . . 5 . . . . . Matter Fused 4 | . . . . . 4 . . . . . Heat Flow Errors 4 | . . . . . 4 . . . . . Energy Discharges 2 | . . . . . 2 . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 142 | . 37 . . . 105 . . . . . Projectiles 23 | . . . . . 23 . . . . . Explosions 76 | . 37 . . . 39 . . . . . Melee 43 | . . . . . 43 . . . . . Knockbacks 6 | . . . . . 6 . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 287 | . 78 . 12 23 164 . . . 10 . Shots 10 | . 3 . . 1 6 . . . . . Rammed 8 | . . . 1 . . . . . 6 1 Targets Rammed 8 | . . . 1 . . . . . 6 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 289 | . 18 29 36 23 289 . 18 . . . Average Temperature 55 | . 7 14 11 10 82 . 12 . . . Received Heat Transfer 1161 | . 42 . 189 117 588 . 207 . 18 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 411 | . . . . . 411 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Peak Influence 519 | . 377 192 195 519 414 166 278 172 144 70 Initial 166 | . . 147 25 56 149 166 116 145 84 50 Average 159 | . 113 125 83 321 197 166 182 148 104 57 Maximum Alert Level 2 | . 1 . . 2 2 . 1 . . . Low Security (%) 70 | . 72 100 100 11 57 100 58 100 100 100 Level 1 25 | . 27 . . 67 37 . 41 . . . Level 2 4 | . . . . 21 5 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 1 5 . 2 . 2 . Investigation 5 | . 1 . 1 1 1 . . . 1 . Extermination 1 | . . . . . 1 . . . . . Reinforcement 7 | . 1 . . . 3 . 2 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Distress Signals 6 | . . . 1 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 18 6 19 20 20 . 15 1 14 6 Peak Tracking Total 13 | . 4 3 4 8 4 . 6 1 13 6 Tactical Retreats 9 | . . 2 . 3 1 . 3 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Traps Triggered 8 | . 4 . . . 1 . 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Machines Disabled 10 | . 2 . . 2 6 . . . . . Max in Single Turn 4 | . 2 . . 2 4 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Machines Accessed 31 | . 7 2 3 4 11 1 . 2 1 . Terminals 20 | . 5 2 1 2 8 1 . 1 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 4 | . 1 . 1 1 . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . 1 . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 63 | . 14 5 7 13 18 1 . 3 2 . Successful 40 | . 8 4 4 8 12 1 . 2 1 . Failed 23 | . 6 1 3 5 6 . . 1 1 . Catastrophic 4 | . . . . 1 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 4 2 . 3 3 . . . . . Terminals 40 | . 11 5 2 7 13 1 . 1 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 9 | . 1 . 2 4 . . . 2 . . Recycling Units 6 | . 2 . . . 2 . . . 2 . Scanalyzers 5 | . . . 3 2 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 18 | . 5 2 . 3 6 1 . 1 . . Record 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 4 | . . . . . 2 1 . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 4 | . . 2 . 1 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 5 | . . . 2 2 . . . 1 . . Scan Component 3 | . . . 1 1 . . . 1 . . Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . . . 1 . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Matter 2 | . . . . . 1 . . . 1 . Scanalyzer 4 | . . . 2 2 . . . . . . Insert Component 2 | . . . 1 1 . . . . . . Analyze 2 | . . . 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 7 | . 2 2 . 1 2 . . . . . Terminals 4 | . . 2 . . 2 . . . . . Track 1 | . . . . . 1 . . . . . Botnet 3 | . . 2 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . Mechanics 2 | . 1 . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 6 1 3 2 8 1 . 2 1 . Full Trace Events 4 | . . . 1 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . Time 70 | . . . 32 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 179 | . . . . . 179 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . Non-combat 1 | . . . 1 . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . parse_system 1 | . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Turns Passed 6320 | . 1182 575 1349 746 1829 7 246 164 119 103 Spaces Moved 3829 | 1 608 327 616 421 1104 6 136 299 217 94 Core 653 | . 1 . . . . . 42 299 217 94 Treads 1 | . . . 1 . . . . . . . Legs 427 | 1 265 2 130 . . . 29 . . . Wheels 1880 | . 342 325 485 97 560 6 65 . . . Hover 827 | . . . . 283 544 . . . . . Flight 41 | . . . . 41 . . . . . . Fastest Speed 50 | 120 105 135 135 102 98 115 50 50 50 50 Average Speed 123 | 120 162 150 161 125 108 115 109 50 50 95 Slowest Speed 594 | 120 450 470 320 594 166 115 270 50 50 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 2 87 59 36 29 29 1 83 7 6 76 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . 17 . 4 . . . . . Terrain Destroyed 218 | . 63 . 19 15 94 . 27 . . . Melee . | . . . . . . . . . . . Projectile 33 | . . . 19 . 14 . . . . . AOE 185 | . 63 . . 15 80 . 27 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Was Total 4940 | . 721 380 812 590 1591 6 198 312 227 103 Wait 510 | . 2 25 68 70 319 . 4 14 4 4 Move 3820 | . 607 326 615 420 1103 5 135 298 217 94 Hop . | . . . . . . . . . . . Pick Up 47 | . 22 2 7 7 5 . 4 . . . Fast Attach 87 | . 11 2 13 21 20 . 17 . . 3 Attach 19 | . 2 2 3 6 4 1 1 . . . Detach 25 | . 4 1 3 8 8 . 1 . . . Swap 40 | . 7 2 9 11 9 . 2 . . . Drop 85 | . 9 3 18 21 17 . 16 . . 1 Fire 286 | . 57 17 74 26 95 . 17 . . . Melee 12 | . . . 1 . 11 . . . . . Ram 8 | . . . 1 . . . . . 6 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Core integrity fell below 50% 947 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Discovered new exit (range 16) 1183 | -10/Materials | Entered Mines 1200 | -10/Mines | Met a Derelict bent on vengeance 1213 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1331 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1334 | -10/Mines | Found Prototype Device 1336 | -10/Mines | Identified Exp. Sensor Array 1639 | -10/Mines | Learned location of Zion (-6) 1644 | -10/Mines | Core integrity fell below 20% 1739 | -10/Mines | Discovered new exit (range 8) 1758 | -10/Mines | Entered Materials 1758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -9/Materials | Repaired Arm. Wheel 2961 | -9/Materials | Core integrity fell below 50% 3048 | -9/Materials | Discovered new exit (range 16) 3107 | -9/Materials | Entered another Materials area 3107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3382 | -8/Materials | Discovered new exit (range 14) 3587 | -8/Materials | Repaired Deuterium Engine 3853 | -8/Materials | Entered Factory 3853 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4268 | -7/Factory | Fabricated Great Axe (x2) 4304 | -7/Factory | Discovered new exit (range 16) 4637 | -7/Factory | Lost 4 parts (1p1u2w) 4681 | -7/Factory | Discovered new exit (range 15) 5274 | -7/Factory | Core integrity fell below 50% 5557 | -7/Factory | Build established: Gunner 5680 | -7/Factory | Cargo convoy interrupted 5682 | -7/Factory | Entered another Factory area 5682 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5689 | -6/Factory | Identified exit to DSF 5689 | -6/Factory | Entered DSF 5714 | -6/DSF | Additional patrols routed to DSF 5879 | -6/DSF | Released all parts (10) 5904 | -6/DSF | Core integrity fell below 50% 5927 | -6/DSF | Core integrity fell below 20% 5928 | -6/DSF | Discovered new exit (range 14) 5935 | -6/DSF | Entered Factory 5935 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5953 | -5/Factory | Lost 8 parts (1p4n3w) 6047 | -5/Factory | Discovered new exit (range 6) 6099 | -5/Factory | Entered another Factory area 6099 | -4/Factory | Evolved 2 slots: Utility x2 6170 | -4/Factory | Build established: Mutant 6201 | -4/Factory | Core integrity fell below 50% 6218 | -4/Factory | Core integrity fell below 20% 6218 | -4/Factory | Manually triggered Chute Trap 6218 | -4/Factory | Sucked down chute 6218 | -4/Factory | Entered Waste 6233 | -4/Waste | EMP discharged 6233 | -4/Waste | System corruption reached 10% 6237 | -4/Waste | Spotted C-40 Crusher 6261 | -4/Waste | Crushed by Compactor (1 part destroyed) 6270 | -4/Waste | Spotted C-40 Crusher 6273 | -4/Waste | Spotted C-40 Crusher 6278 | -4/Waste | Spotted C-40 Crusher 6279 | -4/Waste | Spotted C-40 Crusher 6287 | -4/Waste | Spotted C-40 Crusher 6297 | -4/Waste | Found Adv. Force Booster 6321 | -4/Waste | Crushed by Compactor (1 part destroyed) 6321 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06211_ S-27 Virus destroyed. 06211_ Slug penetrates Wall. 06212_ K-01 Serf collects debris. 06218_ Triggered Chute Trap. [Achievement: Wheee!] 06218_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06223_ ALERT: Foreign system detected. Charging EMP. 06223_ Acquired Broken Lgt. Quantum Reactor. 06233_ System corrupted (+10). 06249_ Acquired Rnf. Quantum Reactor. 06251_ Dropped Broken Lgt. Quantum Reactor. 06258_ System corrupted: Substantial component data lost. 06258_ Broken Lgt. Quantum Reactor crushed. 06260_ Slammed into C-40 Crusher. 06261_ Rnf. Quantum Reactor crushed. 06297_ Acquired Adv. Force Booster. 06306_ System corrupted: Substantial component data lost. 06321_ Adv. Force Booster crushed. Map ----- +----------------------------------------------------+ | #??????# #??????? ###??????????????????? | | #??????# #??????? ??????????????????? | | #??????# #??????# ??????????????????? | | #??????# * #??????# ???????????????????? | | #??????# #??????# ????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | ######## ######## ###??????????????????? | | #??????????????????? | | #??????????????????? | | CC #??????????????????? | | CC #??????????????????? | | ######## ######## ###??????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #????### ###??????????????????? | | #####??????######????# CC #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# @ #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 437 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Cld. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Streaker Wheee! Challenges ------------ None Game ------ Seed OmegaSmartbombCasing Manual? 0 Play Time 01:27:55 Cumulative 51.8 hours Start 2022.04.14 @ 13:25:23 End 2022.04.15 @ 15:47:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 62 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44993227-3ce4-4198-9150-96696cdb3cdd