Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 14:55:43 Player: 1R0 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1012) 1012 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3217 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 24/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Airjet Airjet Airjet Improved Heat Sink High-capacity Storage Unit Machine Analyzer Visual Processing Unit Sensor Array Terrain Scanner Terrain Scanner Improved Terrain Scan Processor Seismic Detector ECM Suite Core Shielding Particle Gun Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Utility Shielding > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Airjet Airjet Airjet Improved Heat Sink High-capacity Storage Unit Machine Analyzer Visual Processing Unit Sensor Array Terrain Scanner Terrain Scanner Improved Terrain Scan Processor Seismic Detector Core Shielding Core Shielding EM Shotgun Particle Gun Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 39 | 4 6 5 6 1 17 Power 9 | . 1 1 . 1 6 Engine 8 | . 1 1 . 1 5 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 2 3 . 6 Treads 3 | 2 . 1 . . . Leg 10 | . . 1 3 . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 3 1 . . 1 Device . | . . . . . . Storage 2 | . 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 12 | 2 2 1 3 . 4 Energy Gun 6 | 2 . . 1 . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 26 | . 2 5 . . 19 Power 6 | . . 1 . . 5 Propulsion 9 | . . 1 . . 8 Utility 1 | . 1 . . . . Weapon 10 | . 1 3 . . 6 Highest Loss Streak 8 | . 2 5 . . 8 To Critical Strikes . | . . . . . . Average Backups 16 | 3 12 16 15 20 19 Power 1 | 1 1 . 1 2 2 Propulsion 2 | 1 3 3 1 2 2 Utility 10 | . 7 10 11 13 11 Weapon 1 | . 1 1 . 1 1 Tool/Special . | . . . . . . Unused Backups 26 | . . . 1 . 25 Power 5 | . . . 1 . 4 Propulsion 3 | . . . . . 3 Utility 16 | . . . . . 16 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 83 | . 89 66 90 100 86 Engine 11 | . 14 9 11 11 12 Treads 10 | . 28 18 . . . Leg 19 | . . 4 38 44 30 Storage 11 | . 13 14 11 11 9 Processor 2 | . . . . . 8 Protection 8 | . 7 4 11 11 9 Energy Gun 9 | . 18 9 8 . 6 Ballistic Gun 4 | . . . 9 22 5 Launcher 1 | . . . . . 4 Special Weapon 2 | . 5 4 . . . Peak Build Rating 24 | 4 8 7 13 12 24 Average Rating 10 | 3 7 5 10 12 18 On Entrance 7 | . 4 7 7 12 12 Naked Turns . | . . . . . . Heaviest Build 66 | 4 50 46 49 48 66 Greatest Support 50 | 40 40 40 40 40 50 Greatest Overweight (x) 14 | . 1 2 1 1 14 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 Average Carried 16 | 3 13 16 16 19 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 5 20 13 20 20 19 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 813 | 186 118 132 115 . 262 Remotely . | . . . . . . Salvage Created 1063 | . 163 29 232 . 639 Parts 63 | . 6 1 24 . 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 5 3 7 . 12 Guns 22 | . 5 1 7 . 9 AOE 5 | . . 2 . . 3 Classes Destroyed 11 | . 3 2 1 . 5 Worker 3 | . 1 1 . . 1 Builder 2 | . . . . . 2 Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Swarmer 7 | . 3 . 4 . . Grunt 11 | . 2 . 2 . 7 Brawler 1 | . . . . . 1 Sentry 4 | . . . 1 . 3 Demolisher 2 | . . 2 . . . Specialist 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 4 | . 4 3 3 . 4 Combat Bots Only 4 | . 3 3 3 . 4 Max Kills in Single Turn 2 | . 2 1 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 305 | . 32 14 46 . 213 Missed 98 | . 8 2 10 . 78 Hits 207 | . 24 12 36 . 135 Melee 5 | . . . . . 5 Projectile 202 | . 24 12 36 . 130 AOE 7 | . . 7 . . . Critical Strikes 7 | . . . . . 7 Damage Taken 3339 | . 512 325 337 . 2165 Core 772 | . 89 38 85 . 560 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . 6 . 2 . 46 Core Remaining (%) 75 | 100 . 49 . 78 . Volleys Fired 134 | . 25 9 21 . 79 Largest 2 | . 2 1 2 . 2 Hottest 200 | . 200 40 63 . 101 Shots Fired 212 | . 40 10 35 . 127 Gun 166 | . 24 4 35 . 103 Cannon . | . . . . . . Launcher 30 | . . 6 . . 24 Special 16 | . 16 . . . . Kinetic 69 | . . . 17 . 52 Thermal 63 | . 16 . . . 47 Explosive 30 | . . 6 . . 24 Electromagnetic 50 | . 24 4 18 . 4 Robot Hit Streak 18 | . 7 10 14 . 18 Robot Miss Streak 6 | . 6 . 5 . 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 126 | . 10 10 23 . 83 Core Hits 74 | . 8 10 10 . 46 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2177 | . 159 215 297 . 1506 Guns 1456 | . 135 53 297 . 971 Cannons . | . . . . . . Explosions 697 | . . 162 . . 535 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 630 | . . . 142 . 488 Thermal 454 | . 24 . . . 430 Explosive 697 | . . 162 . . 535 Electromagnetic 396 | . 135 53 155 . 53 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 3 3 . . 5 Average Corruption 3 | . 3 3 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . 3 14 . . 20 Message Errors 8 | . . 4 . . 4 Matter Fused 12 | . 2 3 . . 7 Heat Flow Errors 4 | . . 2 . . 2 Energy Discharges 5 | . 1 1 . . 3 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles . | . . . . . . Explosions 20 | . . . . . 20 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . 1 . . 62 Shots 3 | . . 1 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 269 | . 126 269 4 . 254 Average Temperature 70 | . 42 117 3 . 79 Received Heat Transfer 930 | . 36 . 30 . 864 Effects 4 | . . . . . 4 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1234 | . 50 . . . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 77 Level 1 6 | . . . . . 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 279 | . 102 30 86 14 279 Initial 14 | . . . . 14 . Average 34 | . 24 1 25 1 81 Influence Increases 1083 | . 145 75 186 . 677 Destroy 0b10 Robot/C 520 | . 100 40 140 . 240 Destroy 0b10 Robot/NC 35 | . 5 5 . . 25 Destroy Leader 130 | . 20 10 30 . 70 Successful Hack 14 | . 14 . . . . Disable Machine 90 | . . . . . 90 Destroy Structure 189 | . 6 20 1 . 162 Lose Combat Pursuer 105 | . . . 15 . 90 Influence Decreases 893 | . 145 75 148 38 487 Entered New Map 24 | . . . . 24 . Time Decay 632 | . 130 43 148 14 297 Lost Part 237 | . 15 32 . . 190 Squads Dispatched 3 | . 1 . 1 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 7 5 10 . 29 Peak Tracking Total 6 | . 4 3 4 . 6 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 11 . . . . Successful 9 | . 9 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 11 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 9 . . . . Record 7 | . 7 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2895 | 80 575 733 408 209 890 Spaces Moved 1068 | 51 200 245 165 109 298 Core 16 | 12 . . . . 4 Treads 484 | 39 200 245 . . . Legs 568 | . . . 165 109 294 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 190 190 120 Average Speed 221 | 134 224 288 190 190 207 Slowest Speed 750 | 160 240 320 190 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . 5 . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 28 | 4 28 63 18 36 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 45 | . 13 . . . 32 Terrain Destroyed 250 | . 14 35 . . 201 Melee . | . . . . . . Projectile 14 | . 14 . . . . AOE 236 | . . 35 . . 201 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1372 | 63 254 263 227 111 454 Wait 54 | . 6 3 18 . 27 Move 1063 | 50 199 244 164 108 298 Hop . | . . . . . . Pick Up 63 | 9 18 . 13 1 22 Fast Attach . | . . . . . . Attach 33 | 4 3 6 5 . 15 Detach 1 | . . . 1 . . Swap 10 | . 3 1 2 1 3 Drop 14 | . . . 3 1 10 Fire 134 | . 25 9 21 . 79 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 491 | -10/Materials | Crushed by falling debris 656 | -10/Materials | Entered Mines 662 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | Assembled infested the area 899 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Lost 5 parts (1p1n3w) 1364 | -10/Mines | Discovered new exit (range 8) 1389 | -10/Mines | Entered Materials 1389 | -9/Materials | Evolved 2 slots: Propulsion x2 1769 | -9/Materials | Discovered new exit (range 15) 1797 | -9/Materials | Entered Mines 1804 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1909 | -9/Mines | Discovered new exit (range 14) 1985 | -9/Mines | Build established: Scavenger-Mutant 2006 | -9/Mines | Entered Materials 2006 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2227 | -8/Materials | Lost 5 parts (2p3n) 2316 | -8/Materials | Lost 6 parts (2p1n3w) 2662 | -8/Materials | Core integrity fell below 50% 2858 | -8/Materials | Core integrity fell below 20% 2860 | -8/Materials | Discovered new exit (range 14) 2896 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02864_ Knocked back. 02864_ Beam Rifle destroyed. 02865_ Carbon-fiber Leg destroyed. 02866_ U-05 Engineer lays Concrete. 02868_ X-57 Shotgunner heat damages core (-4). 02868_ U-05 Engineer lays Concrete. 02868_ M-13 Machinist repairs X-57 Shotgunner. 02868_ U-05 Engineer lays Concrete. 02868_ Acquired 8 matter. 02868_ X-57 Shotgunner overheating. 02869_ X-57 Shotgunner heat damages VSS Leg, Broken Imp. Heat Sink, Shotgun, Hrd. Medium Armor Plating. 02869_ U-05 Engineer lays Concrete. 02869_ U-05 Engineer builds a Wall. 02871_ M-13 Machinist fits Backup Power I on X-57 Shotgunner. 02874_ X-57 Shotgunner heat short circuits Backup Power I. 02874_ U-05 Engineer builds a Wall. 02875_ Carbon-fiber Leg destroyed. 02891_ System corrupted: Matter fused (-5). 02894_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# =# ######## | | ??????????????????????# " # #??????# | | ??????????????????????# "" #######??????# | | ??????????????????????# """ #?? #???????# | | ??????????????????????#### """"" ## #???????# | | ?????????????????????????# """ + #???????# | | ????????????????? ??????# ! #????+???????# | | ?????????????????#