Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 23:03:17 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (92) 460 Value Destroyed (3391) 3391 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 12122 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 735/1300 Matter 17/300 Energy 310/310 System Corruption 13% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (7) --- Heavy Treads Improved Antigrav System Improved Antigrav System > --- UTILITY (8) ------ Advanced Cooling System Advanced Target Analyzer Experimental Hacking Suite System Shield > --- WEAPON (4) ------- XL Autogun Subcomponent Heavy Linear Accelerator > --- INVENTORY (5) ---- Light Antimatter Reactor XL Autogun Subcomponent Hardcell Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Advanced Target Analyzer Advanced Reaction Control System Hardened Heavy Armor Plating Experimental Hacking Suite System Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Antimatter Reactor Hardcell Cannon Heavy Linear Accelerator [Rating: 117] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Heavy Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . 1 . . . . 1 1 Utility 6 | . . . 2 . . . 1 . 1 . . . . . . . 1 1 Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . Parts Attached 132 | 3 . 10 9 3 2 . 17 27 1 2 11 9 . 3 5 1 8 21 Power 14 | 1 . 2 1 1 . . 1 3 . . 1 2 . . . . . 2 Engine 6 | 1 . 2 1 . . . 1 1 . . . . . . . . . . Core 7 | . . . . 1 . . . 2 . . 1 2 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 39 | 2 . 2 1 1 . . 7 8 1 1 3 3 . 2 1 . 1 6 Treads 1 | . . . . . . . . . . . . . . . . . . 1 Leg 24 | 2 . 2 1 1 . . 7 7 1 1 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 11 | . . . . . . . . 1 . . 1 3 . 2 1 . 1 2 Utility 41 | . . 2 5 . . . 7 6 . . 4 2 . 1 . 1 6 7 Device 23 | . . . 2 . . . 3 5 . . 2 1 . 1 . . 4 5 Storage 2 | . . 1 1 . . . . . . . . . . . . . . . Processor 7 | . . . 2 . . . 2 1 . . 1 . . . . . . 1 Hackware 4 | . . . . . . . 1 . . . 1 . . . . . 2 . Protection 5 | . . 1 . . . . 1 . . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | . . 4 2 1 2 . 2 10 . 1 3 2 . . 4 . 1 6 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 14 | . . 2 2 1 . . 2 3 . . . 2 . . . . . 2 Ballistic Cannon 4 | . . . . . 2 . . 1 . . . . . . . . . 1 Launcher 5 | . . . . . . . . 4 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 6 | . . . . . . . . . . . . . . . 4 . 1 1 Unidentified Prototypes 13 | . . . . . . . 2 7 . . . . . 1 . . 1 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 12 | . . . . . . . 12 . . . . . . . . . . . Parts Lost 57 | . . 4 7 . . . 7 6 . 3 8 . . . 5 . 1 16 Power 6 | . . 2 2 . . . . . . 1 . . . . . . . 1 Propulsion 23 | . . 2 2 . . . 3 2 . 2 4 . . . 2 . . 6 Utility 17 | . . . . . . . 2 2 . . 3 . . . 1 . 1 8 Weapon 11 | . . . 3 . . . 2 2 . . 1 . . . 2 . . 1 Highest Loss Streak 5 | . . 2 3 . . . 4 2 . 3 5 . . . 2 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 5 6 5 6 6 6 5 5 6 5 1 2 2 1 1 2 2 2 Power . | . 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 1 1 1 1 . 2 2 2 . . . . . . . . Utility . | . 1 1 . 1 2 2 2 . . . . . 1 . . . . . Weapon 2 | 2 3 3 3 4 3 3 2 1 4 3 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . 1 . . 3 1 . 2 . 1 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 1 . . . . . . . . . . Weapon 6 | . . . . . . . 2 . . 2 . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 42 92 93 89 100 100 91 97 86 74 62 44 41 40 43 34 42 40 Engine 2 | . 14 13 8 . . . 2 2 . . . . . . . . . . Core 3 | . . . . 5 11 11 6 4 6 4 1 7 5 3 . . . 1 Leg 16 | . 28 26 18 16 22 22 23 29 26 24 20 5 5 3 . . . . Flight 5 | . . . . . . . . . . . 1 14 17 16 15 11 12 6 Device 9 | . . . 10 11 11 11 12 11 13 13 13 4 5 7 5 5 14 10 Storage 5 | . . 13 11 11 11 11 9 7 6 4 . . . . . . . . Processor 10 | . . . 20 22 22 22 17 16 13 13 15 3 . . . . . . Protection 2 | . . 10 1 . . . 2 . . . . 1 5 5 3 4 4 . Energy Cannon 1 | . . . . . . . . 4 6 4 . . . . . . . . Ballistic Gun 8 | . . 23 20 22 9 . 5 12 6 2 . 3 . . . . . 1 Ballistic Cannon 1 | . . . . . 12 22 12 1 . 2 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 17 11 5 . Peak Build Rating 117 | 3 3 9 11 19 25 25 41 58 57 58 49 51 39 47 55 38 73 117 Average Rating 38 | 1 3 7 9 14 22 25 31 53 56 48 40 42 39 37 47 37 55 75 On Entrance 28 | . 3 3 9 8 19 25 25 41 53 57 30 17 39 39 30 34 38 73 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 3 3 13 22 23 30 30 38 44 40 40 17 19 9 12 7 7 11 76 Greatest Support 78 | 3 3 20 20 25 25 25 50 76 78 78 54 19 19 24 16 11 26 70 Greatest Overweight (x) 12 | . . 4 2 1 1 1 12 . . . 3 . . . . . . 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 5 7 9 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 5 5 8 7 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Carried 6 | 3 5 6 5 7 9 10 9 9 9 8 4 4 5 4 4 5 5 4 Final Capacity 10 | 5 5 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 5 8 4 9 10 10 10 10 10 5 5 5 5 4 5 5 5 3 Class Distribution -------------------- 46% | Mutant 14% | Gunner 11% | Scavenger-Mutant 8% | Sprinter 6% | Scavenger-Gunner 4% | Infiltrator-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Matter Collected 3276 | 230 . 159 198 79 . . 710 1025 . . 125 . . . 224 . 78 448 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3577 | . . 306 412 144 . . 776 1235 . . 119 . . . . . . 585 Parts 221 | . . 20 35 4 . . 32 72 . . 9 . . . . . . 49 Haulers Intercepted 3 | . . . . . . . 1 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Combat Hostiles Destroyed 74 | . . 9 12 1 . . 18 22 . . 4 . . . . . . 8 Melee 4 | . . . . . . . . . . . 4 . . . . . . . Guns 48 | . . 9 12 1 . . 2 17 . . . . . . . . . 7 Cannons 21 | . . . . . . . 15 5 . . . . . . . . . 1 Classes Destroyed 16 | . . 4 1 1 . . 6 2 . . . . . . . . . 2 Worker 4 | . . 2 . . . . . 1 . . . . . . . . . 1 Builder 3 | . . . . . . . . 3 . . . . . . . . . . Hauler 3 | . . . . . . . 1 2 . . . . . . . . . . Recycler 5 | . . . . 1 . . 2 2 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 1 . . . . . . . . . . Swarmer 18 | . . 5 7 . . . 3 . . . 3 . . . . . . . Grunt 20 | . . 2 . 1 . . 6 11 . . . . . . . . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 13 | . . 2 5 . . . 2 4 . . . . . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 Programmer 11 | . . . . . . . . 5 . . 1 . . . . . . 5 Heavy 2 | . . . . . . . 1 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . . 3 4 2 . . 11 10 . . 4 . . . . . . 4 Combat Bots Only 10 | . . 3 4 1 . . 8 10 . . 4 . . . . . . 4 Max Kills in Single Turn 2 | . . 1 1 1 . . 2 2 . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Hostile Shots Fired 955 | . 3 75 70 2 . . 116 226 . 3 171 . . 30 33 . 47 179 Missed 370 | . . 22 12 2 . . 36 91 . . 70 . . 21 13 . 32 71 Hits 585 | . 3 53 58 . . . 80 135 . 3 101 . . 9 20 . 15 108 Melee 7 | . . . . . . . 3 1 . 3 . . . . . . . . Projectile 578 | . 3 53 58 . . . 77 134 . . 101 . . 9 20 . 15 108 Critical Strikes 13 | . . . 2 . . . 1 4 . 1 1 . . . . . . 4 Damage Taken 9020 | . 26 533 687 . . . 1249 1693 . 120 1288 . . 194 406 . 419 2405 Core 1929 | . 9 115 146 . . . 195 234 . . 335 . . 38 220 . 72 565 Absorbed by Shields 206 | . . . . . . . . 206 . . . . . . . . . . Redirected to Shielding 131 | . . 21 . . . . . . . . . . . 85 25 . . . Core Remaining (%) 71 | 100 . 50 . . . 63 64 66 . . 60 . . . . 74 93 . Volleys Fired 269 | . . 36 42 5 . . 58 72 4 . . 14 . . . . . 38 Largest 3 | . . 2 2 2 . . 2 3 2 . . 1 . . . . . 2 Hottest 100 | . . 100 70 46 . . 80 98 58 . . 33 . . . . . 90 Shots Fired 513 | . . 72 81 10 . . 104 182 8 . . 14 . . . . . 42 Gun 373 | . . 72 81 10 . . 25 132 4 . . 14 . . . . . 35 Cannon 140 | . . . . . . . 79 50 4 . . . . . . . . 7 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 434 | . . 43 70 10 . . 104 147 4 . . 14 . . . . . 42 Thermal 79 | . . 29 11 . . . . 35 4 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . . 12 13 5 . . 12 21 3 . . 1 . . . . . 9 Robot Miss Streak 4 | . . 4 3 2 . . 3 4 3 . . 3 . . . . . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 355 | . . 42 60 7 . . 74 126 3 . 6 1 . . 1 . 2 33 Core Hits 199 | . . 19 24 4 . . 26 94 1 . 7 1 . . . . . 23 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Strikes 14 | . . 4 3 . . . 4 3 . . . . . . . . . . Burn 4 | . . 3 1 . . . . . . . . . . . . . . . Destroy 4 | . . 1 2 . . . 1 . . . . . . . . . . . Blast 6 | . . . . . . . 3 3 . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . . 14 . . . 1 . 2 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . 14 . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . 1 . . 1 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . . . . . . . Damage Inflicted 8516 | . . 490 664 109 . . 1957 3116 54 . 250 7 . . 5 . . 1864 Guns 5323 | . . 490 664 109 . . 262 2046 27 . . 7 . . . . . 1718 Cannons 2911 | . . . . . . . 1695 1043 27 . . . . . . . . 146 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 215 | . . . . . . . . . . . 210 . . . 5 . . . Ramming 67 | . . . . . . . . 27 . . 40 . . . . . . . Kinetic 7171 | . . 319 538 109 . . 1957 2350 27 . . 7 . . . . . 1864 Thermal 1063 | . . 171 126 . . . . 739 27 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . . . . . . 210 . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . 5 . . . Highest Corruption 13 | . . . . . . . 12 3 . 10 10 . 6 6 7 7 . 13 Average Corruption 6 | . . . . . . . 12 1 . 10 7 . 6 6 6 7 . 7 Corruption Purged 14 | . . . . . . . . 3 . . 7 . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . . . 10 14 . 8 22 . . 33 9 2 . 12 Message Errors 18 | . . . . . . . 1 3 . 2 1 . . 8 1 1 . 1 Matter Fused 30 | . . . . . . . 5 5 . . 9 . . 5 3 1 . 2 Heat Flow Errors 12 | . . . . . . . . 3 . 1 3 . . 2 2 . . 1 Energy Discharges 19 | . . . . . . . 2 . . 1 3 . . 7 2 . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . . . . . . 1 2 . 1 3 . . 4 1 . . . Data Loss (major) 5 | . . . . . . . . . . . 1 . . 4 . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . 2 Alerts 6 | . . . . . . . . 1 . . 1 . . 3 . . . 1 Misdirections 3 | . . . . . . . . . . 3 . . . . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 152 | . . . . . . . 42 3 . . 30 . . . . . . 77 Projectiles 122 | . . . . . . . 42 3 . . . . . . . . . 77 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 30 | . . . . . . . . . . . 30 . . . . . . . Knockbacks 19 | . . . . . . . 14 4 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . 13 4 . . . . . . . . . 1 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . . 19 . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . 7 . . . . . . . Targets Rammed 13 | . . . . . . . . 6 . . 7 . . . . . . . Kicked 6 | . . . . . . . . 6 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . . 390 87 4 . . 464 313 . 219 229 . . 262 214 . . 223 Average Temperature 96 | . . 113 28 3 . . 142 74 . 114 105 . . 116 102 . . 84 Received Heat Transfer 1632 | . . 108 180 . . . 396 624 . . 108 . . 27 93 . 18 78 Effects 9 | . . . . . . . 6 . . . 3 . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 1 . . . . 1 . . . . . . . . . . Heat Transferred 2183 | . . 740 444 . . . . 962 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . . . . 1 2 . . . . . . . . . . Low Security (%) 80 | 100 100 100 100 100 . 100 97 18 100 100 100 100 100 100 . . 100 100 Level 1 19 | . . . . . . . 2 81 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 405 | . . 77 103 30 . . 211 405 158 . 129 15 1 30 . . 112 145 Initial 158 | . . . . 30 . . . 43 158 . . 15 1 . . . 50 54 Average 83 | . . 19 30 4 . . 72 263 81 . 33 1 . 2 . . 10 66 Influence Increases 3368 | . . 288 351 35 . . 527 952 2 . 238 41 . 133 225 . 175 401 Destroy 0b10 Robot/C 1520 | . . 220 240 20 . . 360 440 . . 80 . . . . . . 160 Destroy 0b10 Robot/NC 90 | . . 10 5 5 . . 20 45 . . . . . . . . . 5 Destroy Leader 410 | . . 40 70 10 . . 94 136 . . 20 . . . . . . 40 Allied During Kill 3 | . . 3 . . . . . . . . . . . . . . . . Successful Hack 151 | . . . 5 . . . . 57 . . 14 22 . 28 . . 25 . Disable Machine 15 | . . . . . . . 15 . . . . . . . . . . . Destroy Structure 54 | . . . 1 . . . 23 4 2 . 4 4 . . . . . 16 Partial Spotted 90 | . . . . . . . . 15 . . . 15 . 30 . . 30 . Lose Combat Pursuer 1035 | . . 15 30 . . . 15 255 . . 120 . . 75 225 . 120 180 Influence Decreases 3245 | . . 288 272 114 . . 431 723 327 . 206 69 4 118 115 45 151 382 Entered New Map 400 | . . . . 49 . . . 53 167 . . 17 3 . 6 25 30 50 Time Decay 2221 | . . 248 162 65 . . 211 610 160 . 156 52 1 118 79 20 121 218 Lost Part 384 | . . 20 40 . . . 70 60 . . 50 . . . 30 . . 114 Lost Ally 20 | . . 20 . . . . . . . . . . . . . . . . Purge Threat 220 | . . . 70 . . . 150 . . . . . . . . . . . Squads Dispatched 42 | . . . 1 1 . . 4 12 . . 2 5 . 8 . . 5 4 Investigation 14 | . . . . 1 . . . 2 . . . 3 . 4 . . 3 1 Extermination 14 | . . . . . . . . 6 . . 1 2 . 3 . . 1 1 Reinforcement 14 | . . . 1 . . . 4 4 . . 1 . . 1 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Distress Signals 9 | . . . 3 . . . 1 . . . . . . 2 . . 3 . Communications Jammed 5 | . . . . . . . . . . . . . . 4 . . . 1 Distress Signals 5 | . . . . . . . . . . . . . . 4 . . . 1 Times Spotted 231 | . 5 13 21 1 . . 22 45 1 6 21 6 5 23 18 . 19 25 Peak Tracking Total 15 | . 5 3 5 1 . . 5 10 1 6 10 2 5 13 8 . 15 14 Tactical Retreats 29 | . . 1 2 . . . 1 6 . . 4 . . 4 5 . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Traps Triggered 12 | . . . . . . . . 2 1 . . 2 . 4 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Machines Disabled 2 | . . 1 . . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Machines Accessed 55 | . . . 3 2 2 . 1 9 2 . 5 7 . 12 1 1 8 2 Terminals 25 | . . . 2 . . . 1 6 2 . 1 4 . 5 . . 3 1 Fabricators 7 | . . . . . . . . 1 . . . 3 . 1 . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units 10 | . . . . . . . . . . . 4 . . 3 . . 2 1 Scanalyzers 3 | . . . 1 . . . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . . Total Hacks 136 | . . . 6 2 16 . 2 20 3 . 10 17 . 32 1 1 22 4 Successful 80 | . . . 6 2 16 . 1 12 2 . 4 8 . 15 1 1 11 1 Failed 56 | . . . . . . . 1 8 1 . 6 9 . 17 . . 11 3 Catastrophic 14 | . . . . . . . . . 1 . 1 3 . 7 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . . . . . 1 . . 6 3 . 2 7 . 8 . . 4 . Terminals 49 | . . . 4 . . . 2 12 3 . 2 9 . 9 . . 7 1 Fabricators 17 | . . . . . . . . 2 . . . 8 . 2 . . 5 . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . Recycling Units 34 | . . . . . . . . . . . 8 . . 15 . . 8 3 Scanalyzers 8 | . . . 2 . . . . 6 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . 6 . . . . Terminal Hacks 32 | . . . 4 2 16 . 1 2 1 . . . . 1 1 1 2 1 Record 15 | . . . . . 15 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . 2 . . . . . . . . . . 1 1 . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 1 . . . 6 . 2 . . 3 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . 3 . 1 . . 2 . Build 5 | . . . . . . . . . . . . 3 . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 17 | . . . . . . . . . . . 3 . . 10 . . 4 . Recycle Component 2 | . . . . . . . . . . . . . . 2 . . . . Process 4 | . . . . . . . . . . . . . . 3 . . 1 . Report Inventory 6 | . . . . . . . . . . . 3 . . 1 . . 2 . Retrieve Matter 5 | . . . . . . . . . . . . . . 4 . . 1 . Scanalyzer 7 | . . . 2 . . . . 5 . . . . . . . . . . Insert Component 4 | . . . 1 . . . . 3 . . . . . . . . . . Analyze 3 | . . . 1 . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . . . . . . . . 4 1 . 1 2 . 1 . . 2 . Terminals 11 | . . . . . . . . 4 1 . 1 2 . 1 . . 2 . Botnet 11 | . . . . . . . . 4 1 . 1 2 . 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . . 3 . . . 1 8 2 . 5 7 . 11 . . 7 2 Full Trace Events 10 | . . . . . . . . 1 . . . 3 . 4 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . 3 . 1 . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 670 | . . . . . . . . . . . . 402 . 134 . . 134 . Total Part Build Rating 20 | . . . . . . . . . . . . 12 . 4 . . 4 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . . . 2 . . . . Recycled Matter 206 | . . . . . . . . . . . . . . 199 . . 7 . Retrieved Matter 206 | . . . . . . . . . . . . . . 199 . . 7 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Total Allies 2 | . . 1 . 1 . . . . . . . . . . . . . . Largest Group 1 | . . 1 . 1 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . 31 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . . . . . . . . Total Damage 145 | . . 145 . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Active Infowar (turns) 3260 | . . . 681 547 330 44 . . . . . 391 113 986 . . . 168 Sensors 1530 | . . . 609 547 330 44 . . . . . . . . . . . . Structural 72 | . . . 72 . . . . . . . . . . . . . . . Jamming 1658 | . . . . . . . . . . . . 391 113 986 . . . 168 ECM 6 | . . . . . . . . . . . . . . 6 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Turns Passed 10524 | 27 16 827 684 547 330 44 941 2316 323 113 678 699 113 1218 487 56 600 505 Spaces Moved 11568 | 33 31 543 340 319 213 24 330 1538 179 105 736 1077 216 2347 1178 169 1445 745 Core 739 | 33 31 10 . . . . 1 . . 37 545 29 . . . . . 53 Treads 51 | . . . . . . . . . . . . . . . . . . 51 Legs 3692 | . . 533 340 319 213 24 329 1538 179 68 149 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . . . . . . . . . 31 Flight 7055 | . . . . . . . . . . . 42 1048 216 2347 1178 169 1445 610 Fastest Speed 21 | 50 50 50 120 120 120 190 100 116 125 50 45 45 45 25 26 32 30 21 Average Speed 69 | 50 50 122 136 142 153 190 159 121 125 98 68 46 45 42 31 32 34 48 Slowest Speed 650 | 50 50 250 260 190 190 190 650 130 125 130 200 52 45 45 32 32 40 250 Overloaded Moves 169 | . . . . . . . . . . . . . . 71 13 . . 85 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . 2 Robots Hopped 46 | . . . . . . . . . . . . 6 . 19 1 . 8 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 16 84 38 65 59 15 27 37 3 80 24 19 91 35 94 23 34 23 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . . . 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . . . . 1 1 . . Spaces Dug 7 | . . . . . . . . . 2 . 4 1 . . . . . . Terrain Destroyed 38 | . . . . . . . 20 3 2 . 4 3 . . . . . 6 Melee 4 | . . . . . . . . . . . 4 . . . . . . . Projectile 34 | . . . . . . . 20 3 2 . . 3 . . . . . 6 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Res Total 13542 | 41 30 639 489 403 218 23 668 1881 273 113 892 1258 231 2540 1285 169 1534 855 Wait 1431 | . . 40 87 68 . . 235 208 88 . 120 154 16 189 101 . 85 40 Move 11468 | 32 30 542 339 318 212 23 329 1538 179 104 736 1065 215 2310 1175 168 1428 725 Hop 40 | . . . . . . . . . . . . 6 . 17 1 . 8 8 Pick Up 72 | 6 . 11 6 7 1 . 11 6 1 2 1 2 . 4 2 . . 12 Fast Attach 76 | 2 . . . 1 . . 10 16 . 3 10 10 . . 4 1 8 11 Attach 48 | 1 . 8 9 1 . . 6 3 1 . 1 1 . 3 1 . . 13 Detach 3 | . . . . . . . 1 . . . . . . . . . . 2 Swap 25 | . . 2 3 1 2 . 4 11 . 1 1 . . . . . . . Drop 68 | . . . 3 2 3 . 14 22 . 3 6 6 . 1 . . 3 5 Fire 269 | . . 36 42 5 . . 58 72 4 . . 14 . . . . . 38 Melee 15 | . . . . . . . . . . . 11 . . . 1 . 2 1 Ram 6 | . . . . . . . . . . . 6 . . . . . . . Kick 5 | . . . . . . . . 5 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Met a group of wandering Federalists 38 | -10/Materials | Discovered new exit (range 11) 44 | -10/Materials | Entered Mines 82 | -10/Mines | Escorted by a lone wolf Derelict 102 | -10/Mines | Learned location of Storage (-7) 317 | -10/Mines | Build established: Mutant 479 | -10/Mines | Learned location of Mines (-8) 506 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 674 | -10/Mines | Build established: Scavenger-Mutant 826 | -10/Mines | Discovered new exit (range 11) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Utility x2 1137 | -9/Materials | Discovered new exit (range 13) 1313 | -9/Materials | Lost 3 parts (1p1n1w) 1411 | -9/Materials | Discovered new exit (range 8) 1553 | -9/Materials | Identified exit to Mines 1555 | -9/Materials | Entered Mines 1576 | -9/Mines | Learned 2 Materials zone layouts 1624 | -9/Mines | Found the Drone Emporium 1678 | -9/Mines | Build established: Mutant 1681 | -9/Mines | Found Prototype Device 1781 | -9/Mines | Met a Derelict shopkeep closing up shop 1870 | -9/Mines | Learned location of Zion (-6) 2078 | -9/Mines | Received a Mining Laser from a helpful Derelict 2091 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2092 | -9/Mines | Discovered new exit (range 5) 2096 | -9/Mines | Identified exit to Exiles 2102 | -9/Mines | Entered Exiles 2102 | -9/Exiles | Accompanied by 1 ally 2132 | -9/Exiles | Met 8R-AWN 2153 | -9/Exiles | Met EX-HEX 2186 | -9/Exiles | Met EX-BIN 2201 | -9/Exiles | Aligned with FarCom system 2202 | -9/Exiles | Given EX-Vault access code 2231 | -9/Exiles | Opened EX-Vault 2241 | -9/Exiles | Found XL Autogun Array 2282 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2334 | -9/Exiles | Met EX-DEC 2413 | -9/Exiles | Discovered new exit (range 12) 2430 | -9/Exiles | Identified exit to Mines 2432 | -9/Exiles | Left Exiles lab with XL Autogun Array 2432 | -9/Exiles | Entered Mines 2453 | -8/Mines | Discovered new exit (range 9) 2470 | -8/Mines | Identified exit to Materials 2476 | -8/Mines | Entered Materials 2476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -8/Materials | Identified Decoy Drone Bay 2886 | -8/Materials | Lost 4 parts (2n1u1w) 2892 | -8/Materials | Destroyed 8 combat bots 3129 | -8/Materials | System corruption reached 10% 3337 | -8/Materials | Discovered new exit (range 8) 3392 | -8/Materials | Lost 3 parts (1n1u1w) 3416 | -8/Materials | Found Prototype Device 3417 | -8/Materials | Entered Factory 3417 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3511 | -7/Factory | Identified Active Sensor Suite 3927 | -7/Factory | Destroyed 10 combat bots 4135 | -7/Factory | Cargo convoy interrupted 4145 | -7/Factory | Build established: Gunner 5104 | -7/Factory | Found Prototype Launcher 5312 | -7/Factory | Identified Rocket Array 5649 | -7/Factory | Discovered new exit (range 15) 5733 | -7/Factory | Entered another Factory area 5733 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6020 | -6/Factory | Build established: Scavenger-Gunner 6056 | -6/Factory | Sucked down chute 6056 | -6/Factory | Entered Waste 6069 | -6/Waste | Spotted C-40 Crusher 6071 | -6/Waste | EMP discharged 6071 | -6/Waste | System corruption reached 10% 6091 | -6/Waste | Spotted C-40 Crusher 6093 | -6/Waste | Found Prototype Launcher 6094 | -6/Waste | Spotted C-40 Crusher 6094 | -6/Waste | Spotted C-40 Crusher 6099 | -6/Waste | Spotted C-40 Crusher 6124 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6135 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6138 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6151 | -6/Waste | Spotted C-40 Crusher 6161 | -6/Waste | Discovered new exit (range 15) 6169 | -6/Waste | Lost 3 parts (1p2n) 6169 | -6/Waste | Entered Factory 6429 | -6/Factory | Build established: Mutant 6840 | -6/Factory | Discovered new exit (range 15) 6847 | -6/Factory | Entered another Factory area 6847 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6876 | -5/Factory | Lost 5 parts (3n1u1w) 7041 | -5/Factory | Fabricated Cld. VTOL Module? 7223 | -5/Factory | Fabricated Cld. VTOL Module? 7473 | -5/Factory | Fabricated Cld. VTOL Module? 7546 | -5/Factory | Sucked down chute 7546 | -5/Factory | Entered Waste 7555 | -5/Waste | Spotted C-40 Crusher 7556 | -5/Waste | Spotted C-40 Crusher 7561 | -5/Waste | EMP discharged 7567 | -5/Waste | Spotted C-40 Crusher 7572 | -5/Waste | Spotted C-40 Crusher 7590 | -5/Waste | Spotted C-40 Crusher 7593 | -5/Waste | Spotted C-40 Crusher 7655 | -5/Waste | Discovered new exit (range 10) 7659 | -5/Waste | Entered Factory 8315 | -5/Factory | Fabricated Cld. VTOL Module? 8445 | -5/Factory | Build established: Infiltrator-Mutant 8606 | -5/Factory | Spotted B-75 Beast 8614 | -5/Factory | Discovered new exit (range 7) 8877 | -5/Factory | Entered Upper Caves 9093 | -5/Upper Caves | Build established: Sprinter 9110 | -5/Upper Caves | Encountered a Warlord checkpoint 9320 | -5/Upper Caves | Lost 3 allies 9352 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9359 | -5/Upper Caves | Discovered new exit (range 14) 9364 | -5/Upper Caves | Entered another Upper Caves area 9388 | -5/Upper Caves | Discovered new exit (range 5) 9420 | -5/Upper Caves | Entered Factory 9420 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9620 | -4/Factory | Identified exit to Upper Caves 9620 | -4/Factory | Identified exit to Armory 9638 | -4/Factory | Spotted B-86 Titan 9758 | -4/Factory | Found Prototype Hackware 9758 | -4/Factory | Identified Exp. Hacking Suite 9865 | -4/Factory | Fabricated Cld. VTOL Module? 9998 | -4/Factory | Spotted B-86 Titan 10018 | -4/Factory | Discovered new exit (range 4) 10020 | -4/Factory | Entered Research 10020 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10190 | -3/Research | Lost 5 parts (2n3u) 10276 | -3/Research | Spotted B-86 Titan 10279 | -3/Research | Lost 4 parts (1p1n1u1w) 10315 | -3/Research | Lost 4 parts (2n2u) 10370 | -3/Research | Destroyed B-86 Titan 10496 | -3/Research | System corruption reached 10% 10525 | -3/Research | Self-destructed Last Messages --------------- 10512_ Slug penetrates Wall. 10512_ Penetrated by Slug. 10513_ R-10 Processor collects Imp. Antigrav System. 10514_ Slug penetrates Wall. 10514_ Penetrated by Slug. 10514_ Slug penetrates Wall. 10515_ K-01 Serf collects debris. 10517_ Slug penetrates Wall. 10517_ Penetrated by Slug. 10517_ Slug penetrates Wall. 10518_ Wall collapses. 10518_ K-01 Serf collects debris. 10518_ R-10 Processor collects Adv. Heat Sink. 10518_ Slug penetrates Wall. 10518_ H-77 Assassin knocked back. 10520_ Penetrated by Slug. 10520_ Slug penetrates R-10 Processor. 10522_ System corrupted: IFF burst signal emitted. 10522_ K-01 Serf collects debris. 10523_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #?????# #??????????# | | # #?????# #???######## | | #? ??????# #???# / | | ####+################+##########?# # | | #? """ ?# # | | ########### ############## # "Y" ]# * # | | ??????????# #????????????# # " " # # | | ?????????# #????????????# + # ?# | | #????????# #????????????# # #?#+#### | | #????????# #???########## # #?# | | #????????# #???# # #? #?# | | #????????# #???# # #? #?# | | ##????????# #???# """" # #??########?# | | ??????????? ????# """" =#|! ##########??# ###### | | ??????????#+????# """" =" # """ #??# #????? | | ###??????? ???# """"!!#= # """" #??# #????? | | #??????? = ??# """" |#[ # """" #??# #??#?? | | #???????? ?# # # """ #### #T ### | | #????????? h # ! # #! + | | " #???????####;;;;####### # # | | " #???????# # # !# | | " #??????## # ; ] ! # | | #??????#; ! ! # # # ###### | | #???????# *%[ # ########## #????? | | #???????#""" =[ k # k #????????# #????? | | ####????????"""" [ @ #????????# #????? | | ???????????#""" =[; #????????# #????? | | ???????????# """ !==[ #????????# #????? | | ???????????# !#| +????????# #????? | | ???????????# [! # ; ?????# #????? | | ???????????# ===] # # ??# #????? | | ???????????##########+#### #? ???# #????? | | ??????????????????# [%[ #?? ??# +????? | | ??????????????????# ! [ #???###??? ?????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????#" ||| #?###??????????????? | | ??????????????????#" ||| ###T####???????????? | | ??????????????????#" |||/ #??????+????? | | ????????????????### / #????? #????? | | ????????????????# % #???? #????? | | ????????????????# #???? #????? | | ????????????????###########+##### #??? #????? | | ?????????????????# # #?? #????? | | ?????????????????# # ### #????? | | ?????????????????# # ###### | | ?????????????????# # | | ?????????????????# """ """ # #### # | | ?????????????????# """T""" # #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 76 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperCannonTelecube Manual? 0 Play Time 01:46:11 Cumulative 184.8 hours Start 2025.09.25 @ 21:08:37 End 2025.09.25 @ 23:03:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 287 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32677ede-0b9c-44f4-b391-90ce6d4e9651