Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 01:03:45 Player: Sem Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (43) 215 Value Destroyed (1174) 1174 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7249 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Makeshift Cloaking Device Wave Gun Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Wave Gun Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Field Laser Thermic Laser Heavy Phase Cannon Coil Gun Gauss Cannon Rocket Launcher [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Advanced ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . 1 1 . . . . Utility 7 | . . 1 1 2 . . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 90 | 6 4 23 10 10 1 10 1 8 9 1 . 3 4 Power 13 | 1 . 2 1 2 . 1 1 . 2 1 . 1 1 Engine 6 | 1 . 2 1 1 . . . . . 1 . . . Core 7 | . . . . 1 . 1 1 . 2 . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 . 9 6 1 . 1 . 1 4 . . 1 . Treads 4 | . . 4 . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 17 | . . 3 6 1 . 1 . 1 4 . . 1 . Utility 24 | 1 1 5 2 5 . 5 . 2 2 . . 1 . Device 9 | . 1 2 . 3 . 2 . . 1 . . . . Storage 2 | 1 . . . . . 1 . . . . . . . Processor 11 | . . 3 1 1 . 2 . 2 1 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 3 7 1 2 1 3 . 5 1 . . . 3 Energy Gun 7 | 2 . . . 2 . 1 . 1 1 . . . . Energy Cannon 2 | . . 1 . . . . . . . . . . 1 Ballistic Gun 8 | . 3 2 . . . 2 . 1 . . . . . Ballistic Cannon 3 | . . 1 . . . . . 1 . . . . 1 Launcher 4 | . . 1 . . 1 . . 1 . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . . . . . Parts Lost 24 | . . 8 . . 5 . . . . . 1 1 9 Power 3 | . . 1 . . . . . . . . . . 2 Propulsion 10 | . . 3 . . 2 . . . . . . 1 4 Utility 6 | . . 1 . . 2 . . . . . . . 3 Weapon 5 | . . 3 . . 1 . . . . . 1 . . Highest Loss Streak 9 | . . 4 . . 5 . . . . . 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 1 6 6 4 4 4 2 7 9 8 6 7 8 8 Power . | . . . 1 . . . 1 1 1 . 1 1 2 Propulsion . | . 2 1 1 1 1 . . . . . . . . Utility 1 | . . 2 . 2 2 . 1 1 1 . . . . Weapon 3 | . 2 2 1 . . 1 5 7 5 6 6 6 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | 1 3 3 1 1 1 3 . 1 . . . . 3 Power 2 | . . . 1 . . . . . . . . . 1 Propulsion 5 | 1 3 1 . . . . . . . . . . . Utility 7 | . . 1 . 1 1 3 . . . . . . 1 Weapon 3 | . . 1 . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 92 99 96 95 89 90 87 92 88 87 80 46 Engine 4 | . 14 8 9 2 . . . . . 1 5 5 2 Core 3 | . . . . 4 7 7 7 6 5 9 4 2 2 Treads 1 | . . 5 . . . . . . . . . . . Leg 6 | . 28 17 . . . . . . . . . . . Flight 19 | . . 7 36 27 28 28 30 27 31 21 21 19 10 Device 11 | . 7 9 9 20 20 9 7 6 10 14 15 15 9 Storage 5 | . 14 8 . . . 2 7 6 5 5 5 5 3 Processor 20 | . . 13 18 22 23 29 30 31 29 26 26 26 15 Energy Gun 2 | . 10 . . 4 5 . . 1 5 5 5 5 2 Ballistic Gun 8 | . 17 12 15 10 7 9 5 . . . . . . Peak Build Rating 85 | 6 9 14 31 43 44 42 39 55 77 85 85 82 84 Average Rating 33 | 4 7 10 18 37 41 36 38 44 66 84 83 77 45 On Entrance 40 | . 6 9 14 31 43 25 36 39 55 77 85 75 78 Avg Prop Armor Cover (%) 2 | . . 9 . . . . . . 1 . . . . Naked Turns 110 | . . . . . . . . . . . . . 110 Heaviest Build 40 | 13 17 18 15 17 16 24 22 28 29 37 37 36 40 Greatest Support 60 | 20 20 60 24 24 24 23 23 28 38 38 38 38 38 Greatest Overweight (x) 3 | . . 3 . 1 . 1 . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 7 | 6 8 7 5 5 5 6 10 10 10 10 10 10 8 Most Carried 10 | 3 8 8 5 5 5 8 8 10 10 7 7 10 10 Average Carried 6 | 1 6 6 4 4 4 2 7 9 8 6 7 8 8 Final Capacity 10 | 8 8 5 5 5 5 10 10 10 10 10 10 10 5 Final Carried 10 | 3 7 5 5 5 4 8 8 7 8 7 7 10 5 Class Distribution -------------------- 33% | Mutant 21% | Scout 19% | Sprinter 9% | Scavenger-Mutant 6% | Infiltrator-Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Scout | -7/Factory Scout | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Infiltrator-Ninja | -4/Waste Infiltrator-Scout | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Matter Collected 1945 | 176 59 514 28 238 . 133 . 263 79 . . 209 246 Remotely . | . . . . . . . . . . . . . . Salvage Created 1149 | . 59 474 41 50 14 . . 390 79 . . 28 14 Parts 72 | . 9 44 4 5 4 . . 2 2 . . 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 31 | . 3 19 3 1 2 . . . 1 . . . 2 Guns 14 | . 3 6 3 1 . . . . 1 . . . . Cannons 9 | . . 7 . . . . . . . . . . 2 AOE 8 | . . 6 . . 2 . . . . . . . . Classes Destroyed 11 | . 2 5 . 1 1 . . 2 . . . . . Worker 3 | . . 1 . . . . . 1 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . Recycler 3 | . . . . . . . . 3 . . . . . Operator 2 | . . 1 . . . . . . . . . 1 . Watcher 2 | . 1 1 . . . . . . . . . . . Swarmer 16 | . 3 10 3 . . . . . . . . . . Cutter 2 | . . . . . 2 . . . . . . . . Grunt 3 | . . 2 . . . . . . 1 . . . . Sentry 7 | . . 7 . . . . . . . . . . . Programmer 3 | . . . . 1 . . . . . . . . 2 Best Kill Streak 5 | . 3 5 3 1 2 . . 4 1 . . 1 2 Combat Bots Only 5 | . 3 5 3 1 2 . . . 1 . . . 2 Max Kills in Single Turn 3 | . 1 3 1 1 1 . . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Hostile Shots Fired 502 | . 28 135 30 23 22 63 14 27 20 . 1 14 125 Missed 211 | . 8 42 16 8 10 34 10 17 13 . . 10 43 Hits 291 | . 20 93 14 15 12 29 4 10 7 . 1 4 82 Melee 6 | . . . . . 5 . . . . . 1 . . Projectile 285 | . 20 93 14 15 7 29 4 10 7 . . 4 82 AOE 2 | . . . . . 2 . . . . . . . . Critical Strikes 14 | . . 4 . . 2 . 1 . 1 . . 1 5 Damage Taken 4393 | . 177 1077 120 200 268 227 95 118 107 . 59 82 1863 Core 1757 | . 30 156 16 82 71 64 52 90 37 . 59 16 1084 Absorbed by Shields 11 | . . . . . 11 . . . . . . . . Regen/Repaired (Parts) 17 | . . . . . . 17 . . . . . . . Core Remaining (%) 84 | 100 88 61 97 . . . 61 89 96 . . . . Volleys Fired 135 | . 9 56 12 8 4 16 . 5 11 . . 5 9 Largest 2 | . 2 2 2 2 2 2 . 1 2 . . 1 2 Hottest 141 | . 60 120 43 75 75 63 . 40 111 . . 81 141 Shots Fired 224 | . 18 103 20 16 6 22 . 5 16 . . 5 13 Gun 155 | . 18 52 20 16 5 22 . . 16 . . 5 1 Cannon 50 | . . 38 . . . . . 4 . . . . 8 Launcher 15 | . . 9 . . 1 . . 1 . . . . 4 Special 4 | . . 4 . . . . . . . . . . . Kinetic 151 | . 13 75 20 8 4 18 . 4 5 . . . 4 Thermal 49 | . 5 19 . . . 4 . . 11 . . 5 5 Explosive 15 | . . 9 . . 1 . . 1 . . . . 4 Electromagnetic 9 | . . . . 8 1 . . . . . . . . Robot Hit Streak 12 | . 5 12 2 6 2 . . 4 7 . . 12 2 Robot Miss Streak 5 | . 2 5 2 2 1 . . . 3 . . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 115 | . 7 55 12 11 2 . . 8 10 . . 5 5 Core Hits 65 | . 4 36 5 7 2 . . 2 3 . . 2 4 Critical Kills 3 | . . . . . . . . 1 1 . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . 1 Critical Strikes 11 | . . 2 . . . . . 4 3 . . . 2 Burn 2 | . . . . . . . . . 2 . . . . Destroy 3 | . . . . . . . . . 1 . . . 2 Blast 4 | . . 2 . . . . . 2 . . . . . Smash 2 | . . . . . . . . 2 . . . . . Melee Attacks 14 | . . 1 2 . . . . 8 3 . . . . Impact 12 | . . 1 . . . . . 8 3 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2942 | . 97 1362 120 68 171 . . 395 227 . . 122 380 Guns 1109 | . 97 463 120 68 12 . . . 227 . . 122 . Cannons 658 | . . 376 . . . . . 111 . . . . 171 Explosions 855 | . . 487 . . 159 . . . . . . . 209 Melee 284 | . . . . . . . . 284 . . . . . Ramming 12 | . . 12 . . . . . . . . . . . Kinetic 1175 | . 54 673 120 56 12 . . 111 107 . . . 42 Thermal 604 | . 43 190 . . . . . . 120 . . 122 129 Explosive 855 | . . 487 . . 159 . . . . . . . 209 Electromagnetic 12 | . . . . 12 . . . . . . . . . Impact 284 | . . . . . . . . 284 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 . . . . . . 4 Average Corruption 1 | . . . . 1 1 1 . . . . . . 3 Corruption Purged 1 | . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . 1 1 1 . . . . . . 4 Message Errors 2 | . . . . 1 . . . . . . . . 1 Matter Fused 2 | . . . . . 1 . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 249 | . . 32 . . 17 . . 188 . . . . 12 Projectiles 26 | . . . . . . . . 26 . . . . . Explosions 61 | . . 32 . . 17 . . . . . . . 12 Melee 162 | . . . . . . . . 162 . . . . . Knockbacks 5 | . . 1 . . . . . 3 . . . . 1 Impact 1 | . . . . . . . . 1 . . . . . Kinetic 4 | . . 1 . . . . . 2 . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . 20 . . 61 . . . . . . . 83 Shots 4 | . . 1 . . 1 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 346 | . . 346 14 160 36 92 23 10 305 . . 245 318 Average Temperature 83 | . . 89 5 80 14 44 9 5 129 . . 111 61 Received Heat Transfer 1214 | . 39 324 9 18 24 30 45 51 63 . . 58 553 Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . . Impact Corruptions 6 | . . . . . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 2 . . 1 . Heat Transferred 1075 | . 100 346 . . . . . . 333 . . 185 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Maximum Alert Level 1 | . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 94 100 100 100 100 100 100 100 100 100 100 . Level 1 1 | . . 5 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 228 | . 75 228 157 62 100 75 81 100 45 17 15 60 . Initial 62 | . . . 61 62 34 52 29 43 31 17 2 . . Average 46 | . 28 80 79 14 75 27 35 54 14 12 6 17 . Influence Increases 2356 | . 92 631 176 144 116 252 87 172 181 . 15 125 365 Destroy 0b10 Robot/C 620 | . 60 380 60 20 40 . . . 20 . . . 40 Destroy 0b10 Robot/NC 60 | . 5 20 . . . . . 25 5 . . 5 . Destroy Leader 164 | . 12 112 10 10 10 . . . . . . . 10 Successful Hack 41 | . . 4 . 9 . 12 12 4 . . . . . Disable Machine 45 | . . 30 . . . . . . 15 . . . . Anti-Garrison Action 50 | . . . . . 50 . . . . . . . . Destroy Structure 86 | . . 55 1 . 16 . . 8 6 . . . . Partial Spotted 225 | . . . 30 60 . 15 15 30 30 . 15 30 . Lose Combat Pursuer 1065 | . 15 30 75 45 . 225 60 105 105 . . 90 315 Influence Decreases 2181 | . 92 485 185 232 65 285 58 203 210 29 22 85 230 Entered New Map 387 | . . . 85 75 15 48 38 53 34 19 5 . 15 Time Decay 1559 | . 92 405 100 157 . 237 20 150 176 10 12 75 125 Lost Part 235 | . . 80 . . 50 . . . . . 5 10 90 Squads Dispatched 20 | . 1 2 1 1 . 8 . 2 3 . . 2 . Investigation 3 | . 1 1 . . . 1 . . . . . . . Extermination 6 | . . . . 1 . 2 . 1 2 . . . . Reinforcement 11 | . . 1 1 . . 5 . 1 1 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Distress Signals 7 | . . 3 . 1 . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 9 37 12 4 9 22 8 11 17 . 6 17 26 Peak Tracking Total 9 | . 4 8 8 4 9 5 8 5 5 . 6 9 9 Tactical Retreats 40 | . 1 2 3 2 . 9 1 5 5 . . 3 9 ECM-based Alert Blocks 12 | . . . . . . . 1 . 6 . . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Traps Triggered 10 | . 1 1 . . 3 2 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Machines Disabled 4 | . . 2 . . 1 . . . 1 . . . . Max in Single Turn 1 | . . 1 . . 1 . . . 1 . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Machines Accessed 28 | . . 5 3 4 1 3 2 3 6 1 . . . Terminals 20 | . . 3 2 2 1 2 2 2 5 1 . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 4 | . . 1 1 . . . . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 48 | . . 12 7 6 1 4 4 5 7 2 . . . Successful 22 | . . 8 3 3 . 3 1 2 1 1 . . . Failed 26 | . . 4 4 3 1 1 3 3 6 1 . . . Catastrophic 5 | . . . . . 1 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . 5 2 . . 1 . . 4 . . . . Terminals 33 | . . 6 6 3 1 2 4 4 5 2 . . . Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 8 | . . 4 1 . . . . 1 2 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 10 | . . 1 2 1 . 1 1 2 1 1 . . . Record 4 | . . . . . . 1 1 1 . 1 . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . 3 1 . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . Report Inventory 2 | . . 1 1 . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . . 4 3 3 1 2 2 1 2 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 44 | . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 216 | . . 216 . . . . . . . . . . . Retrieved Matter 274 | . . 274 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Active Infowar (turns) 4263 | . 126 1397 204 516 102 600 58 316 499 37 52 181 175 Optics 3161 | . . 439 186 516 102 600 58 316 499 37 52 181 175 Sensors 2561 | . . 891 204 516 90 . . . 432 37 52 181 158 Terrain 611 | . . . . 515 96 . . . . . . . . Structural 503 | . 126 377 . . . . . . . . . . . Machine Analysis 871 | . . . . . . 585 58 228 . . . . . Jamming 380 | . . . . . . 13 . . . 35 52 144 136 ECM 34 | . . . . 6 . 7 3 . 9 . . 9 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Turns Passed 4562 | 62 220 1426 204 516 102 600 58 316 499 37 52 181 289 Spaces Moved 8871 | 43 148 1445 371 1202 181 1578 187 923 1459 99 141 512 582 Core 226 | 4 . 3 . . . . . . . . . . 219 Treads 54 | . . 54 . . . . . . . . . . . Legs 831 | 39 148 644 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7760 | . . 744 371 1202 181 1578 187 923 1459 99 141 512 363 Fastest Speed 24 | 50 120 34 31 31 31 29 29 26 24 31 31 31 31 Average Speed 40 | 113 120 78 31 32 31 30 29 28 28 31 31 32 43 Slowest Speed 320 | 120 120 320 31 114 37 106 29 29 114 31 31 112 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . 4 . . . 6 . . 13 . . 1 4 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 27 55 31 29 40 39 46 33 33 2 78 17 73 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 8 | . . 1 1 1 . 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . 4 Spaces Dug 12 | . . . . . . . . 9 3 . . . . Terrain Destroyed 164 | . . 53 . . 17 . . 9 3 . . . 82 Melee 6 | . . . . . . . . 3 3 . . . . Projectile 4 | . . 2 . . . . . . . . . . 2 AOE 154 | . . 51 . . 17 . . 6 . . . . 80 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Fac Fac Fac Was Fac Upp Total 9530 | 53 173 1625 440 1319 221 1672 189 961 1503 104 148 523 599 Wait 255 | . . 62 34 75 . 56 . 4 14 . 8 . 2 Move 8804 | 42 147 1436 370 1201 180 1565 186 922 1433 99 140 509 574 Hop 27 | . . 4 . . . 6 . . 12 . . 1 4 Pick Up 64 | 4 8 19 5 6 3 7 1 4 2 . . 3 2 Fast Attach 31 | 6 1 4 . 4 . 5 . 4 4 . . 2 1 Attach 33 | . . 11 2 4 1 4 1 4 3 2 . . 1 Detach 14 | . . . . 2 . 4 . 4 2 . . 1 1 Swap 53 | . 3 15 9 8 . 6 1 1 4 3 . 1 2 Drop 61 | 1 5 16 6 11 3 3 . 5 7 . . 1 3 Fire 135 | . 9 56 12 8 4 16 . 5 11 . . 5 9 Melee 14 | . . 1 2 . . . . 8 3 . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . 30 . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 508 | -9/Materials | Discovered new exit (range 15) 721 | -9/Materials | Identified exit to Materials 1206 | -9/Materials | Discovered exit to Materials (range 7) 1306 | -9/Materials | Lost 4 parts (3n1w) 1589 | -9/Materials | Build established: Scavenger-Mutant 1709 | -9/Materials | Entered another Materials area 1709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1890 | -8/Materials | Discovered new exit (range 13) 1913 | -8/Materials | Identified exit to Factory 1913 | -8/Materials | Entered Factory 1913 | -7/Factory | Evolved 2 slots: Utility x2 1979 | -7/Factory | Identified exit to DSF 2129 | -7/Factory | Discovered new exit (range 8) 2132 | -7/Factory | Identified exit to Storage 2181 | -7/Factory | Build established: Scout 2429 | -7/Factory | Identified exit to Garrison 2429 | -7/Factory | Entered Garrison 2446 | -7/Garrison | Garrison Relay disabled 2469 | -7/Garrison | Triggered checkpoint 2514 | -7/Garrison | Triggered checkpoint 2527 | -7/Garrison | Discovered new exit (range 13) 2531 | -7/Garrison | Identified exit to Factory 2531 | -7/Garrison | Entered Factory 2556 | -7/Factory | Lost 5 parts (2n2u1w) 2641 | -7/Factory | Discovered new exit (range 20) 2723 | -7/Factory | Repaired Xenon Bombardment Thruster 2949 | -7/Factory | Build established: Sprinter 2987 | -7/Factory | Discovered new exit (range 12) 3126 | -7/Factory | Discovered exit to Storage (range 17) 3131 | -7/Factory | Entered Storage 3187 | -7/Storage | Discovered new exit (range 6) 3189 | -7/Storage | Identified exit to Factory 3189 | -7/Storage | Entered Factory 3189 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -6/Factory | Discovered new exit (range 19) 3347 | -6/Factory | Identified exit to Factory 3350 | -6/Factory | Discovered new exit (range 5) 3351 | -6/Factory | Identified exit to Extension 3387 | -6/Factory | Noticed a derelict Sapper rigging charges 3496 | -6/Factory | Discovered exit to Factory (range 13) 3505 | -6/Factory | Entered another Factory area 3505 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3656 | -5/Factory | Spotted B-75 Beast 3859 | -5/Factory | Build established: Scout 4000 | -5/Factory | Discovered new exit (range 8) 4004 | -5/Factory | Identified exit to Factory 4004 | -5/Factory | Entered another Factory area 4004 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4041 | -4/Factory | Sucked down chute 4041 | -4/Factory | Entered Waste 4048 | -4/Waste | Spotted C-40 Crusher 4048 | -4/Waste | Spotted C-40 Crusher 4051 | -4/Waste | Spotted C-40 Crusher 4056 | -4/Waste | Spotted C-40 Crusher 4078 | -4/Waste | Spotted C-40 Crusher 4079 | -4/Waste | Spotted C-40 Crusher 4086 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4090 | -4/Waste | Discovered new exit (range 11) 4093 | -4/Waste | Identified exit to Factory 4093 | -4/Waste | Entered Factory 4262 | -4/Factory | Discovered new exit (range 5) 4267 | -4/Factory | Spotted B-86 Titan 4273 | -4/Factory | Identified exit to Upper Caves 4274 | -4/Factory | Entered Upper Caves 4276 | -4/Upper Caves | Found DCF Scrap (13 items) 4342 | -4/Upper Caves | Identified exit to Upper Caves 4351 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4364 | -4/Upper Caves | Learned location of Testing (-3) 4376 | -4/Upper Caves | Build established: Infiltrator-Scout 4432 | -4/Upper Caves | Spotted B-86 Titan 4453 | -4/Upper Caves | Core integrity fell below 50% 4453 | -4/Upper Caves | Released all parts (6) 4484 | -4/Upper Caves | Lost 9 parts (2p4n3u) 4500 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4510 | -4/Upper Caves | Core integrity fell below 20% 4563 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Adv. ECM Suite. Released Med. Storage Unit. Released Adv. Terrain Scan Processor. G-67 Veteran IFF system glitched. Knocked back. B-86 Titan activates siege mode. System corrupted: Heat flow error (+226). Searching scrap... Found Recoil Stabilizer. Found 59 Matter. Acquired 59 matter. RRTUBMP=2KZLX W,SCE4 Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. System corrupted: Matter fused (-8). Penetrated by Slug. System corrupted: Heat flow error (+290). Acquired 76 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????######?????????????????????????? | | ????????????????## ####?????????????????????? | | ???????????????## ##????????????????????? | | ???????????????# ####?????????????##??? | | ???????????????# > @ ###??????????# ##?? | | ???????????????# #????###### ### | | ???????????????## #????# | | ????????????????## ### #???## ??? | | ?????????????????##???### ##?## #?????? | | ????????????????????????#### ### #???????# | | ???????????????????????????# #???????# | | ??????????????????????????## sss ######### | | ??????????????????????????# | | ?????????????????????? | | ?????????????????????# ########## | | ?????????????????????# #????????? | | ???????????????????? #???????? | | ???????????????????? ## # #??????? | | ???????????????????? #??## ## ## #??????? | | ?????????????????????????###?## ## #??????? | | ??????????????????????????????# ### ??????? | | ??????????????????????????????# #?## ?????? | | ?????????????????????????????? ???# ????? | | ?????????????????????????????? ???# ????## | | ?????????????????????????????? #???# ???# | | ??????????????????????????????? ????# ???# | | ????????????????????????????????????? ## ???## | | ?????????????????????????????????????#??# ???? | | ?????????????????????????????????????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 38 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 43% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Heavy Suspicion I Spy Let's See Who's Tougher Novice Programmer Omniscient Cartographer Organ Harvest Part-time Excavator Power Corrupts Resistances Are Futile Serviceable Loadout We Love MA You Again Challenges ------------ None Game ------ Seed JunkNovaCannon Manual? 0 Play Time 01:49:02 Cumulative 8.9 hours Start 2025.12.19 @ 23:09:57 End 2025.12.20 @ 01:03:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 507fac94-33d5-4bdc-809b-9a9c5f2d28ee