Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 23:33:17 Player: Bowster Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1523) 1523 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3618 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 281/290 System Corruption 10% Temperature Cool (10) Movement Walking (180) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Large Storage Unit Seismic Detector Core Analyzer Core Shielding Graphene Brace > --- WEAPON (2) ------- Shock Rifle Pulse Rifle > --- INVENTORY (15) --- Light Nuclear Core Reinforced Deuterium Engine Armored Treads Armored Treads Improved Carbon-fiber Leg Improved Heat Sink Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Core Shielding Beam Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Core Analyzer Core Shielding Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Reinforced Deuterium Engine Armored Treads Armored Treads Improved Carbon-fiber Leg Improved Heat Sink Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Seismic Detector Core Shielding Shock Rifle Pulse Rifle Heavy Flail [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 66 | 6 6 17 32 5 Power 10 | 1 1 2 4 2 Engine 8 | 1 1 2 2 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 12 | 2 1 4 5 . Treads . | . . . . . Leg 10 | 2 1 2 5 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 3 1 13 1 Device 7 | . 1 . 5 1 Storage 4 | 1 1 . 2 . Processor 3 | . 1 . 2 . Hackware 1 | . . 1 . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 25 | 2 1 10 10 2 Energy Gun 12 | 2 . 5 3 2 Energy Cannon 2 | . 1 1 . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon 2 | . . . 2 . Launcher 3 | . . 1 2 . Special Weapon 2 | . . 2 . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 5 | . . . 5 . System Corruption 10 | . . . 10 . Parts Lost 23 | . 2 8 10 3 Power 4 | . 1 2 . 1 Propulsion 8 | . . 4 4 . Utility 4 | . . . 3 1 Weapon 7 | . 1 2 3 1 Highest Loss Streak 4 | . 2 4 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 92 83 93 Engine 8 | . 13 10 5 6 Core 1 | . . . 2 2 Leg 16 | . 28 15 11 27 Wheel 6 | . . 10 6 . Device 13 | . 8 11 15 17 Storage 10 | . 14 11 10 9 Processor 2 | . 3 . 3 9 Hackware 5 | . . 11 3 . Protection 4 | . . . 8 9 Energy Gun 12 | . 15 15 8 7 Energy Cannon 3 | . 12 5 . . Ballistic Gun 1 | . . . 3 . Impact Weapon 1 | . . . 2 . Peak Build Rating 38 | 6 8 17 38 38 Average Rating 17 | 4 7 14 22 35 On Entrance 13 | . 6 8 16 38 Naked Turns 11 | . . . 11 . Heaviest Build 44 | 12 29 35 44 40 Greatest Support 36 | 20 20 30 36 36 Greatest Overweight (x) 11 | . 1 3 11 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 13 15 Most Carried 15 | 3 12 15 15 15 Average Carried 10 | 1 6 14 9 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 12 15 15 12 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1176 | 234 50 164 521 207 Remotely . | . . . . . Salvage Created 2010 | . 423 645 702 240 Parts 127 | . 32 26 53 16 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 34 | . 7 8 11 8 Melee 2 | . . . 2 . Guns 10 | . 2 . 6 2 Cannons 16 | . 4 5 2 5 AOE 2 | . 1 . 1 . Classes Destroyed 11 | . 6 1 3 1 Worker 7 | . 2 3 2 . Builder 4 | . 1 . 2 1 Recycler 5 | . 1 3 1 . Operator 1 | . 1 . . . Watcher 4 | . 2 1 1 . Swarmer 4 | . . . . 4 Cutter 2 | . . . 2 . Grunt 16 | . 7 6 1 2 Sentry 5 | . . 2 1 2 Specialist 6 | . . . 6 . Heavy 1 | . . . 1 . Best Kill Streak 6 | . 6 6 6 5 Combat Bots Only 5 | . 3 4 4 5 Max Kills in Single Turn 3 | . 3 1 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 303 | . 26 63 147 67 Missed 101 | . 6 20 57 18 Damage Taken 3380 | . 365 756 1718 541 Core 798 | . 134 103 472 89 Absorbed by Shields . | . . . . . Redirected to Shielding 45 | . . . 27 18 Core Remaining (%) 73 | 100 46 74 . . Volleys Fired 137 | . 22 36 53 26 Largest 2 | . 2 2 2 2 Hottest 113 | . 110 110 90 113 Shots Fired 217 | . 44 66 78 29 Gun 142 | . 29 38 61 14 Cannon 71 | . 15 27 14 15 Launcher 4 | . . 1 3 . Special . | . . . . . Kinetic 59 | . . . 44 15 Thermal 87 | . 37 47 . 3 Explosive 1 | . . . 1 . Electromagnetic 70 | . 7 19 33 11 Robot Hit Streak 16 | . 9 11 16 5 Robot Miss Streak 4 | . 2 4 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 148 | . 26 53 52 17 Core Hits 78 | 1 18 22 29 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 2 . 2 Burn 4 | . 2 2 . . Blast 2 | . . . . 2 Melee Attacks 17 | . . 4 13 . Impact 17 | . . 4 13 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4078 | 14 909 989 1496 670 Guns 1541 | . 246 428 680 187 Cannons 1427 | . 175 349 420 483 Explosions 794 | . 485 36 273 . Melee 252 | . . 141 111 . Ramming 64 | 14 3 35 12 . Kinetic 1275 | . . . 792 483 Thermal 1089 | . 388 509 139 53 Explosive 480 | . 457 . 23 . Electromagnetic 918 | . 61 304 419 134 Impact 252 | . . 141 111 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 2 10 10 Average Corruption 9 | . . 2 9 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 1 19 5 Message Errors 2 | . . . 1 1 Matter Fused 10 | . . . 6 4 Heat Flow Errors 5 | . . 1 4 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 325 | . 154 31 41 99 Projectiles 124 | . . . 25 99 Explosions 161 | . 154 7 . . Melee 40 | . . 24 16 . Knockbacks 8 | 1 . 1 3 3 Impact 2 | 1 . 1 . . Kinetic 5 | . . . 3 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 297 | . 121 92 84 . Shots 6 | . 2 2 2 . Rammed 3 | . . 3 . . Targets Rammed 12 | 5 3 3 1 . Kicked 9 | 5 3 . 1 . Crushed . | . . . . . Highest Temperature 308 | . 258 168 308 117 Average Temperature 66 | . 93 52 70 29 Received Heat Transfer 852 | . 135 276 288 153 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 11 | . . 4 5 2 Impact Corruptions 4 | . . 2 1 1 Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 5 | . 1 4 . . Heat Transferred 2703 | . 1123 1369 100 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 2 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 288 | . 288 175 115 267 Initial 59 | . . 59 22 48 Average 90 | . 174 86 56 165 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 91 | 100 64 100 100 54 Level 1 8 | . 35 . . 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 7 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 9 | . 1 1 7 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 15 18 21 11 Peak Tracking Total 5 | . 4 5 5 5 Tactical Retreats 8 | . . 3 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . 7 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 2 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 2 3 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 8 7 3 . Successful 12 | . 4 5 3 . Failed 6 | . 4 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 1 1 2 . Terminals 17 | . 8 6 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 4 3 . Record 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 2 1 . . Reprogram Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 1 . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3515 | 96 554 1165 1460 240 Spaces Moved 1851 | 69 296 746 656 84 Core 37 | 6 . . 31 . Treads . | . . . . . Legs 1064 | 63 296 276 345 84 Wheels 750 | . . 470 280 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 50 90 Average Speed 142 | 113 150 126 156 175 Slowest Speed 600 | 120 190 330 600 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 39 56 19 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . 61 . 23 9 Melee . | . . . . . Projectile 15 | . . . 6 9 AOE 78 | . 61 . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2457 | 82 360 890 985 140 Wait 306 | . 21 65 198 22 Move 1847 | 68 295 745 655 84 Hop . | . . . . . Pick Up 55 | 3 12 15 23 2 Fast Attach 20 | 6 . 1 13 . Attach 29 | . 3 8 14 4 Detach 4 | . . . 4 . Swap 17 | . 3 8 5 1 Drop 13 | . 1 5 6 1 Fire 137 | . 22 36 53 26 Melee 17 | . . 4 13 . Ram 3 | . . 3 . . Kick 9 | 5 3 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Core integrity fell below 50% 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -9/Materials | Build established: Scavenger-Mutant 1267 | -9/Materials | Lost 4 parts (1p2n1w) 1407 | -9/Materials | Discovered new exit (range 16) 1499 | -9/Materials | Discovered new exit (range 12) 1524 | -9/Materials | Build established: Mutant 1593 | -9/Materials | Discovered new exit (range 13) 1816 | -9/Materials | Entered another Materials area 1816 | -8/Materials | Evolved 2 slots: Utility x2 2347 | -8/Materials | Released all parts (3) 2349 | -8/Materials | Core integrity fell below 50% 2366 | -8/Materials | Lost 4 parts (2n1u1w) 2810 | -8/Materials | System corruption reached 10% 2922 | -8/Materials | Identified exit to Storage 3069 | -8/Materials | Build established: Scavenger-Mutant 3072 | -8/Materials | Core integrity fell below 20% 3276 | -8/Materials | Entered Storage 3516 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03446_ Y-45 Defender destroyed. 03446_ U-05 Engineer destroyed. 03447_ K-01 Serf collects debris. 03449_ System corrupted: Matter fused (-6). 03451_ K-01 Serf collects debris. 03462_ Acquired 50 matter. 03464_ K-01 Serf collects debris. 03468_ System corrupted: Matter fused (-9). 03471_ Acquired 36 matter. 03471_ K-01 Serf collects debris. 03472_ Acquired 27 matter. 03481_ Acquired 16 matter. 03490_ Acquired Beam Rifle. 03493_ Acquired 46 matter. 03495_ Acquired 13 matter. 03506_ Dropped Lgt. Ion Engine. 03506_ Acquired Lgt. Nuclear Core. 03507_ Acquired 12 matter. 03509_ Acquired 6 matter. 03511_ Acquired 1 matter. 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[ #???????????#????????? | | ???????# ! * ! #????????????????????? | | ???????# = #????"???????????????? | | ???????######################? ??????#???????????? | | ????????????????#??????????#?????????????????????? | | ????????#???????????????????#????????????????????? | | ??????????????????#???????????#??????????????????? | | ????????#??????#?????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostDeepHumpback Manual? 0 Play Time 00:51:21 Cumulative 13.7 hours Start 2025.03.04 @ 22:22:59 End 2025.03.04 @ 23:33:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28c8e594-c026-4d05-86a4-bcedd9921f65